Segfault fixes. Switching scenes broke some assumptions. All PyObject calls from userspace now handle (discard) exceptions and return values.
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e8240cb380
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5 changed files with 41 additions and 4 deletions
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@ -27,7 +27,16 @@ void PyScene::do_mouse_input(std::string button, std::string type)
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if (target)
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{
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PyObject* args = Py_BuildValue("(iiss)", mousepos.x, mousepos.y, button.c_str(), type.c_str());
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PyObject_Call(target->click_callable, args, NULL);
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PyObject* retval = PyObject_Call(target->click_callable, args, NULL);
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if (!retval)
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{
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std::cout << "click_callable has raised an exception. It's going to STDERR and being dropped:" << std::endl;
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PyErr_Print();
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PyErr_Clear();
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} else if (retval != Py_None)
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{
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std::cout << "click_callable returned a non-None value. It's not an error, it's just not being saved or used." << std::endl;
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}
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}
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}
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}
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