Monkey Patch support + Robust callback tracking

McRogueFace needs to accept callable objects (properties on C++ objects)
and also support subclassing (getattr on user objects). Only direct
properties were supported previously, now shadowing a callback by name
will allow custom objects to "just work".
- Added CallbackCache struct and is_python_subclass flag to UIDrawable.h
- Created metaclass for tracking class-level callback changes
- Updated all UI type init functions to detect subclasses
- Modified PyScene.cpp event dispatch to try subclass methods
This commit is contained in:
John McCardle 2026-01-09 21:37:23 -05:00
commit a77ac6c501
14 changed files with 1003 additions and 25 deletions

View file

@ -7,7 +7,8 @@
UIDrawable* UISprite::click_at(sf::Vector2f point)
{
if (click_callable)
// #184: Also check for Python subclass (might have on_click method)
if (click_callable || is_python_subclass)
{
if(sprite.getGlobalBounds().contains(point)) return this;
}
@ -533,6 +534,13 @@ int UISprite::init(PyUISpriteObject* self, PyObject* args, PyObject* kwds)
}
}
// #184: Check if this is a Python subclass (for callback method support)
PyObject* sprite_type = PyObject_GetAttrString(McRFPy_API::mcrf_module, "Sprite");
if (sprite_type) {
self->data->is_python_subclass = (PyObject*)Py_TYPE(self) != sprite_type;
Py_DECREF(sprite_type);
}
return 0;
}