fix: Update test files to use current API patterns
Migrates test suite to current API:
- Frame(x, y, w, h) → Frame(pos=(x, y), size=(w, h))
- Caption("text", x, y) → Caption(pos=(x, y), text="text")
- caption.size → caption.font_size
- Entity(x, y, ...) → Entity((x, y), ...)
- Grid(w, h, ...) → Grid(grid_size=(w, h), ...)
- cell.color → ColorLayer system
Tests now serve as valid API usage examples.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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53 changed files with 614 additions and 586 deletions
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@ -4,28 +4,10 @@
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import mcrfpy
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import sys
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# Colors as tuples (r, g, b, a)
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WALL_COLOR = (60, 30, 30, 255)
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FLOOR_COLOR = (200, 200, 220, 255)
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PATH_COLOR = (100, 255, 100, 255)
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def check_render(dt):
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"""Timer callback to verify rendering"""
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print(f"\nTimer fired after {dt}ms")
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# Take screenshot
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from mcrfpy import automation
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automation.screenshot("visual_path_test.png")
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print("Screenshot saved as visual_path_test.png")
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# Sample some path cells to verify colors
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print("\nSampling path cell colors from grid:")
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for x, y in [(1, 1), (2, 2), (3, 3)]:
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cell = grid.at(x, y)
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color = cell.color
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print(f" Cell ({x},{y}): color={color[:3]}")
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sys.exit(0)
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# Colors
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WALL_COLOR = mcrfpy.Color(60, 30, 30)
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FLOOR_COLOR = mcrfpy.Color(200, 200, 220)
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PATH_COLOR = mcrfpy.Color(100, 255, 100)
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# Create scene
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mcrfpy.createScene("visual_test")
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@ -34,20 +16,38 @@ mcrfpy.createScene("visual_test")
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grid = mcrfpy.Grid(grid_x=5, grid_y=5)
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grid.fill_color = mcrfpy.Color(0, 0, 0)
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# Add color layer for cell coloring
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color_layer = grid.add_layer("color", z_index=-1)
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def check_render(dt):
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"""Timer callback to verify rendering"""
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print(f"\nTimer fired after {dt}ms")
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# Take screenshot
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from mcrfpy import automation
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automation.screenshot("visual_path_test.png")
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print("Screenshot saved as visual_path_test.png")
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# Sample some path cells to verify colors
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print("\nSampling path cell colors from grid:")
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for x, y in [(1, 1), (2, 2), (3, 3)]:
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color = color_layer.at(x, y)
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print(f" Cell ({x},{y}): color=({color.r}, {color.g}, {color.b})")
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sys.exit(0)
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# Initialize all cells as floor
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print("Initializing grid...")
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for y in range(5):
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for x in range(5):
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grid.at(x, y).walkable = True
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grid.at(x, y).color = FLOOR_COLOR
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color_layer.set(x, y, FLOOR_COLOR)
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# Create entities
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e1 = mcrfpy.Entity(0, 0)
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e2 = mcrfpy.Entity(4, 4)
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e1 = mcrfpy.Entity((0, 0), grid=grid)
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e2 = mcrfpy.Entity((4, 4), grid=grid)
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e1.sprite_index = 64 # @
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e2.sprite_index = 69 # E
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grid.entities.append(e1)
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grid.entities.append(e2)
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print(f"Entity 1 at ({e1.x}, {e1.y})")
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print(f"Entity 2 at ({e2.x}, {e2.y})")
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@ -60,7 +60,7 @@ print(f"\nPath from E1 to E2: {path}")
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if path:
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print("\nColoring path cells green...")
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for x, y in path:
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grid.at(x, y).color = PATH_COLOR
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color_layer.set(x, y, PATH_COLOR)
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print(f" Set ({x},{y}) to green")
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# Set up UI
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@ -70,7 +70,7 @@ grid.position = (50, 50)
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grid.size = (250, 250)
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# Add title
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title = mcrfpy.Caption("Path Visualization Test", 50, 10)
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title = mcrfpy.Caption(pos=(50, 10), text="Path Visualization Test")
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title.fill_color = mcrfpy.Color(255, 255, 255)
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ui.append(title)
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