fix: Update test files to use current API patterns
Migrates test suite to current API:
- Frame(x, y, w, h) → Frame(pos=(x, y), size=(w, h))
- Caption("text", x, y) → Caption(pos=(x, y), text="text")
- caption.size → caption.font_size
- Entity(x, y, ...) → Entity((x, y), ...)
- Grid(w, h, ...) → Grid(grid_size=(w, h), ...)
- cell.color → ColorLayer system
Tests now serve as valid API usage examples.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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53 changed files with 614 additions and 586 deletions
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@ -30,7 +30,7 @@ def test_1_basic_animation():
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"""Test that basic animations still work"""
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try:
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ui = mcrfpy.sceneUI("test")
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frame = mcrfpy.Frame(100, 100, 100, 100)
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frame = mcrfpy.Frame(pos=(100, 100), size=(100, 100))
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ui.append(frame)
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anim = mcrfpy.Animation("x", 200.0, 1000, "linear")
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@ -49,7 +49,7 @@ def test_2_remove_animated_object():
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"""Test removing object with active animation"""
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try:
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ui = mcrfpy.sceneUI("test")
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frame = mcrfpy.Frame(100, 100, 100, 100)
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frame = mcrfpy.Frame(pos=(100, 100), size=(100, 100))
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ui.append(frame)
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# Start animation
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@ -73,7 +73,7 @@ def test_3_complete_animation():
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"""Test completing animation immediately"""
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try:
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ui = mcrfpy.sceneUI("test")
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frame = mcrfpy.Frame(100, 100, 100, 100)
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frame = mcrfpy.Frame(pos=(100, 100), size=(100, 100))
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ui.append(frame)
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# Start animation
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@ -98,7 +98,7 @@ def test_4_multiple_animations_timer():
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nonlocal success
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try:
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ui = mcrfpy.sceneUI("test")
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frame = mcrfpy.Frame(200, 200, 100, 100)
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frame = mcrfpy.Frame(pos=(200, 200), size=(100, 100))
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ui.append(frame)
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# Create multiple animations rapidly (this used to crash)
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@ -129,7 +129,7 @@ def test_5_scene_cleanup():
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# Add animated objects to first scene
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ui = mcrfpy.sceneUI("test")
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for i in range(5):
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frame = mcrfpy.Frame(50 * i, 100, 40, 40)
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frame = mcrfpy.Frame(pos=(50 * i, 100), size=(40, 40))
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ui.append(frame)
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anim = mcrfpy.Animation("y", 300.0, 2000, "easeOutBounce")
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anim.start(frame)
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@ -148,9 +148,9 @@ def test_6_animation_after_clear():
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"""Test animations after clearing UI"""
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try:
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ui = mcrfpy.sceneUI("test")
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# Create and animate
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frame = mcrfpy.Frame(100, 100, 100, 100)
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frame = mcrfpy.Frame(pos=(100, 100), size=(100, 100))
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ui.append(frame)
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anim = mcrfpy.Animation("w", 200.0, 1500, "easeInOutCubic")
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anim.start(frame)
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@ -207,7 +207,7 @@ mcrfpy.setScene("test")
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# Add a background
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ui = mcrfpy.sceneUI("test")
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bg = mcrfpy.Frame(0, 0, 1024, 768)
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bg = mcrfpy.Frame(pos=(0, 0), size=(1024, 768))
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bg.fill_color = mcrfpy.Color(20, 20, 30)
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ui.append(bg)
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