fix: Update test files to use current API patterns

Migrates test suite to current API:
- Frame(x, y, w, h) → Frame(pos=(x, y), size=(w, h))
- Caption("text", x, y) → Caption(pos=(x, y), text="text")
- caption.size → caption.font_size
- Entity(x, y, ...) → Entity((x, y), ...)
- Grid(w, h, ...) → Grid(grid_size=(w, h), ...)
- cell.color → ColorLayer system

Tests now serve as valid API usage examples.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2025-12-29 19:47:48 -05:00
commit 9f481a2e4a
53 changed files with 614 additions and 586 deletions

View file

@ -18,6 +18,7 @@ END_COLOR = mcrfpy.Color(100, 100, 255) # Light blue
# Global state
grid = None
color_layer = None
entities = []
current_path_index = 0
path_combinations = []
@ -25,14 +26,17 @@ current_path = []
def create_map():
"""Create the map with entities"""
global grid, entities
global grid, color_layer, entities
mcrfpy.createScene("dijkstra_cycle")
# Create grid
grid = mcrfpy.Grid(grid_x=14, grid_y=10)
grid.fill_color = mcrfpy.Color(0, 0, 0)
# Add color layer for cell coloring
color_layer = grid.add_layer("color", z_index=-1)
# Map layout
map_layout = [
"..............", # Row 0
@ -46,29 +50,28 @@ def create_map():
"..W.WWW.......", # Row 8
"..............", # Row 9
]
# Create the map
entity_positions = []
for y, row in enumerate(map_layout):
for x, char in enumerate(row):
cell = grid.at(x, y)
if char == 'W':
cell.walkable = False
cell.color = WALL_COLOR
color_layer.set(x, y, WALL_COLOR)
else:
cell.walkable = True
cell.color = FLOOR_COLOR
color_layer.set(x, y, FLOOR_COLOR)
if char == 'E':
entity_positions.append((x, y))
# Create entities
entities = []
for i, (x, y) in enumerate(entity_positions):
entity = mcrfpy.Entity(x, y)
entity = mcrfpy.Entity((x, y), grid=grid)
entity.sprite_index = 49 + i # '1', '2', '3'
grid.entities.append(entity)
entities.append(entity)
print("Entities created:")
@ -113,48 +116,48 @@ def create_map():
def clear_path_colors():
"""Reset all floor tiles to original color"""
global current_path
for y in range(grid.grid_y):
for x in range(grid.grid_x):
cell = grid.at(x, y)
if cell.walkable:
cell.color = FLOOR_COLOR
color_layer.set(x, y, FLOOR_COLOR)
current_path = []
def show_path(index):
"""Show a specific path combination"""
global current_path_index, current_path
if not path_combinations:
status_text.text = "No valid paths available (Entity 1 is trapped!)"
return
current_path_index = index % len(path_combinations)
from_idx, to_idx, path = path_combinations[current_path_index]
# Clear previous path
clear_path_colors()
# Get entities
e_from = entities[from_idx]
e_to = entities[to_idx]
# Color the path
current_path = path
if path:
# Color start and end
grid.at(int(e_from.x), int(e_from.y)).color = START_COLOR
grid.at(int(e_to.x), int(e_to.y)).color = END_COLOR
color_layer.set(int(e_from.x), int(e_from.y), START_COLOR)
color_layer.set(int(e_to.x), int(e_to.y), END_COLOR)
# Color intermediate steps
for i, (x, y) in enumerate(path):
if i > 0 and i < len(path) - 1:
grid.at(x, y).color = PATH_COLOR
color_layer.set(x, y, PATH_COLOR)
# Update status
status_text.text = f"Path {current_path_index + 1}/{len(path_combinations)}: Entity {from_idx+1} → Entity {to_idx+1} ({len(path)} steps)"
# Update path display
path_display = []
for i, (x, y) in enumerate(path[:5]): # Show first 5 steps
@ -194,27 +197,27 @@ grid.size = (560, 400)
grid.position = (120, 100)
# Add title
title = mcrfpy.Caption("Dijkstra Pathfinding - Cycle Paths", 200, 20)
title = mcrfpy.Caption(pos=(200, 20), text="Dijkstra Pathfinding - Cycle Paths")
title.fill_color = mcrfpy.Color(255, 255, 255)
ui.append(title)
# Add status
status_text = mcrfpy.Caption("Press SPACE to cycle paths", 120, 60)
status_text = mcrfpy.Caption(pos=(120, 60), text="Press SPACE to cycle paths")
status_text.fill_color = mcrfpy.Color(255, 255, 100)
ui.append(status_text)
# Add path display
path_text = mcrfpy.Caption("Path: None", 120, 520)
path_text = mcrfpy.Caption(pos=(120, 520), text="Path: None")
path_text.fill_color = mcrfpy.Color(200, 200, 200)
ui.append(path_text)
# Add controls
controls = mcrfpy.Caption("SPACE/N=Next, P=Previous, R=Refresh, Q=Quit", 120, 540)
controls = mcrfpy.Caption(pos=(120, 540), text="SPACE/N=Next, P=Previous, R=Refresh, Q=Quit")
controls.fill_color = mcrfpy.Color(150, 150, 150)
ui.append(controls)
# Add legend
legend = mcrfpy.Caption("Red=Start, Blue=End, Green=Path, Dark=Wall", 120, 560)
legend = mcrfpy.Caption(pos=(120, 560), text="Red=Start, Blue=End, Green=Path, Dark=Wall")
legend.fill_color = mcrfpy.Color(150, 150, 150)
ui.append(legend)