fix: Update test files to use current API patterns
Migrates test suite to current API:
- Frame(x, y, w, h) → Frame(pos=(x, y), size=(w, h))
- Caption("text", x, y) → Caption(pos=(x, y), text="text")
- caption.size → caption.font_size
- Entity(x, y, ...) → Entity((x, y), ...)
- Grid(w, h, ...) → Grid(grid_size=(w, h), ...)
- cell.color → ColorLayer system
Tests now serve as valid API usage examples.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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53 changed files with 614 additions and 586 deletions
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@ -282,23 +282,23 @@ def setup_grid_stress():
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grid.center = (400, 400) # Center view
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ui.append(grid)
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# Fill with alternating colors
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# Add color layer and fill with alternating colors
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color_layer = grid.add_layer("color", z_index=-1)
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for y in range(50):
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for x in range(50):
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cell = grid.at(x, y)
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if (x + y) % 2 == 0:
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cell.color = mcrfpy.Color(60, 60, 80)
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color_layer.set(x, y, mcrfpy.Color(60, 60, 80))
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else:
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cell.color = mcrfpy.Color(40, 40, 60)
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color_layer.set(x, y, mcrfpy.Color(40, 40, 60))
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# Add 50 entities
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try:
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texture = mcrfpy.Texture("assets/kenney_tinydungeon.png", 16, 16)
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for i in range(50):
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# Entity takes positional args: (position, texture, sprite_index, grid)
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pos = mcrfpy.Vector(random.randint(5, 45), random.randint(5, 45))
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entity = mcrfpy.Entity(pos, texture, random.randint(0, 100), grid)
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# Entity takes tuple position and keyword args
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pos = (random.randint(5, 45), random.randint(5, 45))
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entity = mcrfpy.Entity(pos, texture=texture, sprite_index=random.randint(0, 100), grid=grid)
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grid.entities.append(entity)
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except Exception as e:
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print(f" Note: Could not create entities: {e}")
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