Keyboard initial functionality commit

This commit is contained in:
John McCardle 2024-03-07 08:13:37 -05:00
commit 9d728ee902
6 changed files with 154 additions and 47 deletions

View file

@ -73,7 +73,7 @@ public:
static PyObject* _setScene(PyObject*, PyObject*);
static PyObject* _currentScene(PyObject*, PyObject*);
static PyObject* _createScene(PyObject*, PyObject*);
static PyObject* _keypressScene(PyObject*, PyObject*);
// accept keyboard input from scene
static sf::Vector2i cursor_position;
static void player_input(int, int);