Keyboard initial functionality commit
This commit is contained in:
parent
9587218b28
commit
9d728ee902
6 changed files with 154 additions and 47 deletions
|
|
@ -73,7 +73,7 @@ public:
|
|||
static PyObject* _setScene(PyObject*, PyObject*);
|
||||
static PyObject* _currentScene(PyObject*, PyObject*);
|
||||
static PyObject* _createScene(PyObject*, PyObject*);
|
||||
|
||||
static PyObject* _keypressScene(PyObject*, PyObject*);
|
||||
// accept keyboard input from scene
|
||||
static sf::Vector2i cursor_position;
|
||||
static void player_input(int, int);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue