.animate helper: create and start an animation directly on a target. Preferred use pattern; closes #175
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21 changed files with 738 additions and 11 deletions
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@ -3436,3 +3436,20 @@ bool UIGrid::getProperty(const std::string& name, sf::Vector2f& value) const {
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}
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return false;
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}
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bool UIGrid::hasProperty(const std::string& name) const {
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// Float properties
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if (name == "x" || name == "y" ||
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name == "w" || name == "h" || name == "width" || name == "height" ||
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name == "center_x" || name == "center_y" || name == "zoom" ||
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name == "z_index" ||
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name == "fill_color.r" || name == "fill_color.g" ||
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name == "fill_color.b" || name == "fill_color.a") {
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return true;
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}
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// Vector2f properties
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if (name == "position" || name == "size" || name == "center") {
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return true;
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}
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return false;
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}
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