'entity only' grid update, saves lots of throughput on larger grids

This commit is contained in:
John McCardle 2023-03-10 12:50:49 -05:00
commit 9441f357df
2 changed files with 43 additions and 38 deletions

View file

@ -582,7 +582,7 @@ PyObject* McRFPy_API::_listGrids(PyObject*, PyObject*) {
grid->visible? Py_True: Py_False);
grid->visible ? Py_INCREF(Py_True) : Py_INCREF(Py_False);
std::cout << PyUnicode_AsUTF8(PyObject_Repr(grid_args)) << std::endl;
//std::cout << PyUnicode_AsUTF8(PyObject_Repr(grid_args)) << std::endl;
PyObject* gridobj = PyObject_CallObject((PyObject*) grid_type, grid_args);
//std::cout << (long)gridobj << std::flush <<std::endl;
@ -634,8 +634,9 @@ PyObject* McRFPy_API::_listGrids(PyObject*, PyObject*) {
PyObject* McRFPy_API::_modGrid(PyObject* self, PyObject* args) {
PyObject* o;
if (!PyArg_ParseTuple(args, "O", &o)) return NULL;
//std::cout << PyUnicode_AsUTF8(PyObject_Repr(o)) << std::endl;
PyObject* bool_is_entityonly = Py_False;
if (!PyArg_ParseTuple(args, "O|O", &o, &bool_is_entityonly)) return NULL;
std::cout << "EntOnly Flag: " << PyUnicode_AsUTF8(PyObject_Repr(bool_is_entityonly)) << std::endl;
std::string title = PyUnicode_AsUTF8(PyObject_GetAttrString(o, "title"));
int grid_x = PyLong_AsLong(PyObject_GetAttrString(o, "grid_x"));
int grid_y = PyLong_AsLong(PyObject_GetAttrString(o, "grid_y"));
@ -653,33 +654,34 @@ PyObject* McRFPy_API::_modGrid(PyObject* self, PyObject* args) {
grid->visible = visible;
//iterate over gridpoints
PyObject* gpointlist = PyObject_GetAttrString(o, "points");
//std::cout << PyUnicode_AsUTF8(PyObject_Repr(gpointlist)) << std::endl;
for (int i = 0; i < grid->points.size(); i++) {
PyObject* gpointobj = PyList_GetItem(gpointlist, i);
PyObject* colortuple = PyObject_GetAttrString(gpointobj, "color");
grid->points[i].color =
sf::Color(
PyLong_AsLong(PyTuple_GetItem(colortuple, 0)),
PyLong_AsLong(PyTuple_GetItem(colortuple, 1)),
PyLong_AsLong(PyTuple_GetItem(colortuple, 2))
);
grid->points[i].walkable = PyObject_IsTrue(PyObject_GetAttrString(gpointobj, "walkable"));
grid->points[i].tilesprite = PyLong_AsLong(PyObject_GetAttrString(gpointobj, "tilesprite"));
grid->points[i].transparent = PyObject_IsTrue(PyObject_GetAttrString(gpointobj, "transparent"));
grid->points[i].visible = PyObject_IsTrue(PyObject_GetAttrString(gpointobj, "visible"));
grid->points[i].discovered = PyObject_IsTrue(PyObject_GetAttrString(gpointobj, "discovered"));
PyObject* overlaycolortuple = PyObject_GetAttrString(gpointobj, "color_overlay");
grid->points[i].color_overlay =
sf::Color(
PyLong_AsLong(PyTuple_GetItem(overlaycolortuple, 0)),
PyLong_AsLong(PyTuple_GetItem(overlaycolortuple, 1)),
PyLong_AsLong(PyTuple_GetItem(overlaycolortuple, 2))
);
grid->points[i].tile_overlay = PyLong_AsLong(PyObject_GetAttrString(gpointobj, "tile_overlay"));
grid->points[i].uisprite = PyLong_AsLong(PyObject_GetAttrString(gpointobj, "uisprite"));
}
if (!PyObject_IsTrue(bool_is_entityonly)) {
PyObject* gpointlist = PyObject_GetAttrString(o, "points");
//std::cout << PyUnicode_AsUTF8(PyObject_Repr(gpointlist)) << std::endl;
for (int i = 0; i < grid->points.size(); i++) {
PyObject* gpointobj = PyList_GetItem(gpointlist, i);
PyObject* colortuple = PyObject_GetAttrString(gpointobj, "color");
grid->points[i].color =
sf::Color(
PyLong_AsLong(PyTuple_GetItem(colortuple, 0)),
PyLong_AsLong(PyTuple_GetItem(colortuple, 1)),
PyLong_AsLong(PyTuple_GetItem(colortuple, 2))
);
grid->points[i].walkable = PyObject_IsTrue(PyObject_GetAttrString(gpointobj, "walkable"));
grid->points[i].tilesprite = PyLong_AsLong(PyObject_GetAttrString(gpointobj, "tilesprite"));
grid->points[i].transparent = PyObject_IsTrue(PyObject_GetAttrString(gpointobj, "transparent"));
grid->points[i].visible = PyObject_IsTrue(PyObject_GetAttrString(gpointobj, "visible"));
grid->points[i].discovered = PyObject_IsTrue(PyObject_GetAttrString(gpointobj, "discovered"));
PyObject* overlaycolortuple = PyObject_GetAttrString(gpointobj, "color_overlay");
grid->points[i].color_overlay =
sf::Color(
PyLong_AsLong(PyTuple_GetItem(overlaycolortuple, 0)),
PyLong_AsLong(PyTuple_GetItem(overlaycolortuple, 1)),
PyLong_AsLong(PyTuple_GetItem(overlaycolortuple, 2))
);
grid->points[i].tile_overlay = PyLong_AsLong(PyObject_GetAttrString(gpointobj, "tile_overlay"));
grid->points[i].uisprite = PyLong_AsLong(PyObject_GetAttrString(gpointobj, "uisprite"));
}
}
PyObject* entlist = PyObject_GetAttrString(o, "entities");
//std::cout << PyUnicode_AsUTF8(PyObject_Repr(entlist)) << std::endl;
for (int i = 0; i < grid->entities.size(); i++) {