WASM Python integration milestone - game.py runs in browser

Major milestone for issue #158 (Emscripten/WebAssembly build target):
- Python 3.14 successfully initializes and runs in WASM
- mcrfpy module loads and works correctly
- Game scripts execute with full level generation
- Entities (boulders, rats, cyclops, spawn points) placed correctly

Key changes:
- CMakeLists.txt: Add 2MB stack, Emscripten link options, preload files
- platform.h: Add WASM-specific implementations for executable paths
- HeadlessTypes.h: Make Texture/Font/Sound stubs return success
- CommandLineParser.cpp: Guard filesystem operations for WASM
- McRFPy_API.cpp: Add WASM path configuration, debug output
- game.py: Make 'code' module import optional (not available in WASM)
- wasm_stdlib/: Add minimal Python stdlib for WASM (~4MB)

Build with: emmake make (from build-emscripten/)
Test with: node mcrogueface.js

Next steps:
- Integrate VRSFML for actual WebGL rendering
- Create HTML page to host WASM build
- Test in actual browsers

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-01-31 05:15:11 -05:00
commit 8c3128e29c
222 changed files with 80639 additions and 25 deletions

View file

@ -0,0 +1,73 @@
"""JSON token scanner
"""
import re
try:
from _json import make_scanner as c_make_scanner
except ImportError:
c_make_scanner = None
__all__ = ['make_scanner']
NUMBER_RE = re.compile(
r'(-?(?:0|[1-9][0-9]*))(\.[0-9]+)?([eE][-+]?[0-9]+)?',
(re.VERBOSE | re.MULTILINE | re.DOTALL))
def py_make_scanner(context):
parse_object = context.parse_object
parse_array = context.parse_array
parse_string = context.parse_string
match_number = NUMBER_RE.match
strict = context.strict
parse_float = context.parse_float
parse_int = context.parse_int
parse_constant = context.parse_constant
object_hook = context.object_hook
object_pairs_hook = context.object_pairs_hook
memo = context.memo
def _scan_once(string, idx):
try:
nextchar = string[idx]
except IndexError:
raise StopIteration(idx) from None
if nextchar == '"':
return parse_string(string, idx + 1, strict)
elif nextchar == '{':
return parse_object((string, idx + 1), strict,
_scan_once, object_hook, object_pairs_hook, memo)
elif nextchar == '[':
return parse_array((string, idx + 1), _scan_once)
elif nextchar == 'n' and string[idx:idx + 4] == 'null':
return None, idx + 4
elif nextchar == 't' and string[idx:idx + 4] == 'true':
return True, idx + 4
elif nextchar == 'f' and string[idx:idx + 5] == 'false':
return False, idx + 5
m = match_number(string, idx)
if m is not None:
integer, frac, exp = m.groups()
if frac or exp:
res = parse_float(integer + (frac or '') + (exp or ''))
else:
res = parse_int(integer)
return res, m.end()
elif nextchar == 'N' and string[idx:idx + 3] == 'NaN':
return parse_constant('NaN'), idx + 3
elif nextchar == 'I' and string[idx:idx + 8] == 'Infinity':
return parse_constant('Infinity'), idx + 8
elif nextchar == '-' and string[idx:idx + 9] == '-Infinity':
return parse_constant('-Infinity'), idx + 9
else:
raise StopIteration(idx)
def scan_once(string, idx):
try:
return _scan_once(string, idx)
finally:
memo.clear()
return scan_once
make_scanner = c_make_scanner or py_make_scanner