Easy cleanup: delete files from the old Entity & UI system that were replaced in EngJam 2023 & 7DRL 2024

This commit is contained in:
John McCardle 2024-03-09 08:59:39 -05:00
commit 8739da8463
21 changed files with 0 additions and 1191 deletions

View file

@ -1,9 +1,6 @@
#include "GameEngine.h"
//#include "MenuScene.h"
//#include "UITestScene.h"
#include "ActionCode.h"
#include "McRFPy_API.h"
//#include "PythonScene.h"
#include "PyScene.h"
#include "UITestScene.h"
#include "Resources.h"
@ -17,24 +14,12 @@ GameEngine::GameEngine()
visible = window.getDefaultView();
window.setFramerateLimit(30);
scene = "uitest";
//std::cout << "Constructing MenuScene" << std::endl;
//scenes["menu"] = new MenuScene(this);
scenes["uitest"] = new UITestScene(this);
//std::cout << "Constructed MenuScene" <<std::endl;
//scenes["play"] = new UITestScene(this);
//api = new McRFPy_API(this);
McRFPy_API::game = this;
McRFPy_API::api_init();
McRFPy_API::executePyString("import mcrfpy");
McRFPy_API::executeScript("scripts/game.py");
//McRFPy_API::executePyString("from UIMenu import *");
//McRFPy_API::executePyString("from Grid import *");
//scenes["py"] = new PythonScene(this, "TestScene");
IndexSprite::game = this;
clock.restart();
runtime.restart();