update tests: new scene API

This commit is contained in:
John McCardle 2026-01-03 10:59:52 -05:00
commit 838da4571d
142 changed files with 616 additions and 601 deletions

View file

@ -20,14 +20,14 @@ def run_test(runtime):
print("=" * 60)
# Create test scene
mcrfpy.createScene("test")
ui = mcrfpy.sceneUI("test")
test = mcrfpy.Scene("test")
ui = test.children
texture = mcrfpy.Texture("assets/kenney_ice.png", 16, 16)
# Create grid with larger size for performance testing
grid = mcrfpy.Grid(pos=(50, 50), size=(500, 400), grid_size=(50, 40), texture=texture)
ui.append(grid)
mcrfpy.setScene("test")
test.activate()
print("\n--- Test 1: Layer creation (starts dirty) ---")
color_layer = grid.add_layer("color", z_index=-1)
@ -106,7 +106,7 @@ def run_test(runtime):
# First render will be slow (cache miss)
start = time.time()
mcrfpy.setScene("test") # Force render
test.activate() # Force render
first_render = time.time() - start
print(f" First render (cache build): {first_render*1000:.2f}ms")
@ -152,6 +152,6 @@ def run_test(runtime):
sys.exit(0)
# Initialize and run
mcrfpy.createScene("init")
mcrfpy.setScene("init")
init = mcrfpy.Scene("init")
init.activate()
mcrfpy.setTimer("test", run_test, 100)