update tests: new scene API
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142 changed files with 616 additions and 601 deletions
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@ -37,10 +37,10 @@ def setup_scene():
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"""Create the demo scene"""
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global g_grid, g_patrol, g_fov_layer
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mcrfpy.createScene("patrol_demo")
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mcrfpy.setScene("patrol_demo")
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patrol_demo = mcrfpy.Scene("patrol_demo")
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patrol_demo.activate()
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ui = mcrfpy.sceneUI("patrol_demo")
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ui = patrol_demo.children
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# Title
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title = mcrfpy.Caption(text="Perspective Patrol Demo", pos=(10, 10))
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@ -123,7 +123,7 @@ def setup_scene():
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ui.append(status)
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# Set up keyboard handler
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mcrfpy.keypressScene(on_keypress)
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patrol_demo.on_key = on_keypress
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# Start patrol timer
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mcrfpy.setTimer("patrol", patrol_step, move_timer_ms)
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@ -173,7 +173,7 @@ def on_keypress(key, state):
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else:
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update_status("Status: Patrolling")
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elif key == "Q":
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mcrfpy.setScene(None)
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mcrfpy.current_scene = None
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def reset_vision():
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"""Reset entity's discovered state to demonstrate unknown vs discovered"""
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@ -194,7 +194,7 @@ def reset_vision():
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def update_status(text):
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"""Update status caption"""
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ui = mcrfpy.sceneUI("patrol_demo")
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ui = patrol_demo.children
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for element in ui:
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if hasattr(element, 'name') and element.name == "status":
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element.text = text
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