Audio fixes: gain() DSP effect, sfxr phase wrap, SDL2 backend compat
- SoundBuffer.gain(factor): new DSP method for amplitude scaling before mixing (0.5 = half volume, 2.0 = double, clamped to int16 range) - Fix sfxr square/saw waveform artifacts: phase now wraps at period boundary instead of growing unbounded; noise buffer refreshes per period - Fix PySound construction from SoundBuffer on SDL2 backend: use loadFromSamples() directly instead of copy-assign (deleted on SDL2) - Add Image::create(w, h, pixels) overload to HeadlessTypes and SDL2Types for pixel data initialization - Waveform test suite (62 lines) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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9 changed files with 125 additions and 1 deletions
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@ -18,7 +18,10 @@ PySound::PySound(std::shared_ptr<SoundBufferData> bufData)
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: source("<SoundBuffer>"), loaded(false), bufferData(bufData)
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{
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if (bufData && !bufData->samples.empty()) {
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buffer = bufData->getSfBuffer();
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// Rebuild the sf::SoundBuffer from sample data directly
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// (avoids copy-assign which is deleted on SDL2 backend)
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buffer.loadFromSamples(bufData->samples.data(), bufData->samples.size(),
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bufData->channels, bufData->sampleRate);
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sound.setBuffer(buffer);
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loaded = true;
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}
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@ -446,6 +446,16 @@ PyObject* PySoundBuffer::bit_crush(PySoundBufferObject* self, PyObject* args) {
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return PySoundBuffer_from_data(std::move(data));
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}
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PyObject* PySoundBuffer::gain(PySoundBufferObject* self, PyObject* args) {
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double factor;
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if (!PyArg_ParseTuple(args, "d", &factor)) return NULL;
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if (!self->data) { PyErr_SetString(PyExc_RuntimeError, "Invalid SoundBuffer"); return NULL; }
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auto result = AudioEffects::gain(self->data->samples, factor);
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auto data = std::make_shared<SoundBufferData>(std::move(result), self->data->sampleRate, self->data->channels);
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return PySoundBuffer_from_data(std::move(data));
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}
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PyObject* PySoundBuffer::normalize(PySoundBufferObject* self, PyObject* args) {
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if (!self->data) { PyErr_SetString(PyExc_RuntimeError, "Invalid SoundBuffer"); return NULL; }
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@ -728,6 +738,13 @@ PyMethodDef PySoundBuffer::methods[] = {
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MCRF_SIG("(bits: int, rate_divisor: int)", "SoundBuffer"),
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MCRF_DESC("Reduce bit depth and sample rate for lo-fi effect.")
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)},
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{"gain", (PyCFunction)PySoundBuffer::gain, METH_VARARGS,
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MCRF_METHOD(SoundBuffer, gain,
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MCRF_SIG("(factor: float)", "SoundBuffer"),
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MCRF_DESC("Multiply all samples by a scalar factor. Use for volume/amplitude control before mixing."),
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MCRF_ARGS_START
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MCRF_ARG("factor", "Amplitude multiplier (0.5 = half volume, 2.0 = double). Clamps to int16 range.")
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)},
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{"normalize", (PyCFunction)PySoundBuffer::normalize, METH_NOARGS,
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MCRF_METHOD(SoundBuffer, normalize,
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MCRF_SIG("()", "SoundBuffer"),
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@ -72,6 +72,7 @@ namespace PySoundBuffer {
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PyObject* reverb(PySoundBufferObject* self, PyObject* args);
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PyObject* distortion(PySoundBufferObject* self, PyObject* args);
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PyObject* bit_crush(PySoundBufferObject* self, PyObject* args);
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PyObject* gain(PySoundBufferObject* self, PyObject* args);
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PyObject* normalize(PySoundBufferObject* self, PyObject* args);
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PyObject* reverse(PySoundBufferObject* self, PyObject* args);
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PyObject* slice(PySoundBufferObject* self, PyObject* args);
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@ -289,6 +289,21 @@ std::vector<int16_t> normalize(const std::vector<int16_t>& samples) {
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return result;
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}
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// ============================================================================
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// Gain (multiply all samples by scalar factor)
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// ============================================================================
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std::vector<int16_t> gain(const std::vector<int16_t>& samples, double factor) {
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if (samples.empty()) return samples;
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std::vector<int16_t> result(samples.size());
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for (size_t i = 0; i < samples.size(); i++) {
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double s = samples[i] * factor;
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result[i] = static_cast<int16_t>(std::max(-32768.0, std::min(32767.0, s)));
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}
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return result;
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}
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// ============================================================================
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// Reverse (frame-aware for multichannel)
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// ============================================================================
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@ -32,6 +32,9 @@ std::vector<int16_t> bitCrush(const std::vector<int16_t>& samples, int bits, int
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// Scale to 95% of int16 max
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std::vector<int16_t> normalize(const std::vector<int16_t>& samples);
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// Multiply all samples by a scalar factor (volume/amplitude control)
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std::vector<int16_t> gain(const std::vector<int16_t>& samples, double factor);
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// Reverse sample order (frame-aware for multichannel)
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std::vector<int16_t> reverse(const std::vector<int16_t>& samples, unsigned int channels);
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@ -218,6 +218,17 @@ std::vector<int16_t> sfxr_synthesize(const SfxrParams& p) {
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for (int si2 = 0; si2 < OVERSAMPLE; si2++) {
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double sample = 0.0;
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phase++;
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// Wrap phase at period boundary (critical for square/saw waveforms)
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if (phase >= period) {
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phase %= period;
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if (p.wave_type == 3) { // Refresh noise buffer each period
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for (int i = 0; i < 32; i++) {
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noise_buffer[i] = ((std::rand() % 20001) / 10000.0) - 1.0;
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}
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}
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}
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double fphase = static_cast<double>(phase) / period;
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// Waveform generation
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@ -459,6 +459,12 @@ public:
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pixels_.resize(width * height * 4, 0);
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}
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void create(unsigned int width, unsigned int height, const Uint8* pixels) {
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size_ = Vector2u(width, height);
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size_t byteCount = static_cast<size_t>(width) * height * 4;
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pixels_.assign(pixels, pixels + byteCount);
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}
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bool loadFromFile(const std::string& filename) { return false; }
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bool saveToFile(const std::string& filename) const { return false; }
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@ -621,6 +621,12 @@ public:
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}
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}
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void create(unsigned int width, unsigned int height, const Uint8* pixels) {
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size_ = Vector2u(width, height);
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size_t byteCount = static_cast<size_t>(width) * height * 4;
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pixels_.assign(pixels, pixels + byteCount);
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}
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bool loadFromFile(const std::string& filename); // Implemented in SDL2Renderer.cpp (uses stb_image)
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bool saveToFile(const std::string& filename) const; // Implemented in SDL2Renderer.cpp (uses stb_image_write)
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62
tests/unit/soundbuffer_waveform_test.py
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62
tests/unit/soundbuffer_waveform_test.py
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@ -0,0 +1,62 @@
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"""Test that sfxr waveforms produce sustained audio (not single-cycle pops).
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Before the phase-wrap fix, square and sawtooth waveforms would only produce
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one cycle of audio then become DC, resulting in very quiet output with pops.
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After the fix, all waveforms should produce comparable output levels.
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"""
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import mcrfpy
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import sys
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# Generate each waveform with identical envelope params
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WAVEFORMS = {0: "square", 1: "sawtooth", 2: "sine", 3: "noise"}
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durations = {}
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sample_counts = {}
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for wt, name in WAVEFORMS.items():
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buf = mcrfpy.SoundBuffer.sfxr(wave_type=wt, base_freq=0.3,
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env_attack=0.0, env_sustain=0.3, env_decay=0.4)
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durations[name] = buf.duration
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sample_counts[name] = buf.sample_count
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print(f"{name}: {buf.sample_count} samples, {buf.duration:.4f}s")
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# All waveforms should produce similar duration (same envelope)
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# Before fix, they all had the same envelope params so durations should match
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for name, dur in durations.items():
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assert dur > 0.1, f"FAIL: {name} duration too short ({dur:.4f}s)"
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print(f" {name} duration OK: {dur:.4f}s")
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# Test that normalize() on a middle slice doesn't massively amplify
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# (If the signal is DC/near-silent, normalize would boost enormously,
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# changing sample values from near-0 to near-max. With sustained waveforms,
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# the signal is already substantial so normalize has less effect.)
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for wt, name in [(0, "square"), (1, "sawtooth")]:
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buf = mcrfpy.SoundBuffer.sfxr(wave_type=wt, base_freq=0.3,
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env_attack=0.0, env_sustain=0.3, env_decay=0.4)
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# Slice the sustain portion (not attack/decay edges)
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mid = buf.slice(0.05, 0.15)
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if mid.sample_count > 0:
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# Apply pitch_shift as a transformation test - should change duration
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shifted = mid.pitch_shift(2.0)
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expected_count = mid.sample_count // 2
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actual_count = shifted.sample_count
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ratio = actual_count / max(1, expected_count)
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print(f" {name} pitch_shift(2.0): {mid.sample_count} -> {shifted.sample_count} "
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f"(expected ~{expected_count}, ratio={ratio:.2f})")
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assert 0.8 < ratio < 1.2, f"FAIL: {name} pitch shift ratio off ({ratio:.2f})"
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else:
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print(f" {name} slice returned empty (skipping pitch test)")
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# Generate a tone and sfxr with same waveform to compare
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# The tone generator was already working, sfxr was broken
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tone_sq = mcrfpy.SoundBuffer.tone(440, 0.3, "square")
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sfxr_sq = mcrfpy.SoundBuffer.sfxr(wave_type=0, base_freq=0.5,
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env_attack=0.0, env_sustain=0.3, env_decay=0.0)
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print(f"\nComparison - tone square: {tone_sq.sample_count} samples, {tone_sq.duration:.4f}s")
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print(f"Comparison - sfxr square: {sfxr_sq.sample_count} samples, {sfxr_sq.duration:.4f}s")
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# Both should have substantial sample counts
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assert tone_sq.sample_count > 10000, f"FAIL: tone square too short"
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assert sfxr_sq.sample_count > 5000, f"FAIL: sfxr square too short"
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print("\nPASS: All waveform tests passed")
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sys.exit(0)
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