Audio fixes: gain() DSP effect, sfxr phase wrap, SDL2 backend compat
- SoundBuffer.gain(factor): new DSP method for amplitude scaling before mixing (0.5 = half volume, 2.0 = double, clamped to int16 range) - Fix sfxr square/saw waveform artifacts: phase now wraps at period boundary instead of growing unbounded; noise buffer refreshes per period - Fix PySound construction from SoundBuffer on SDL2 backend: use loadFromSamples() directly instead of copy-assign (deleted on SDL2) - Add Image::create(w, h, pixels) overload to HeadlessTypes and SDL2Types for pixel data initialization - Waveform test suite (62 lines) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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tests/unit/soundbuffer_waveform_test.py
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tests/unit/soundbuffer_waveform_test.py
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"""Test that sfxr waveforms produce sustained audio (not single-cycle pops).
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Before the phase-wrap fix, square and sawtooth waveforms would only produce
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one cycle of audio then become DC, resulting in very quiet output with pops.
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After the fix, all waveforms should produce comparable output levels.
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"""
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import mcrfpy
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import sys
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# Generate each waveform with identical envelope params
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WAVEFORMS = {0: "square", 1: "sawtooth", 2: "sine", 3: "noise"}
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durations = {}
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sample_counts = {}
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for wt, name in WAVEFORMS.items():
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buf = mcrfpy.SoundBuffer.sfxr(wave_type=wt, base_freq=0.3,
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env_attack=0.0, env_sustain=0.3, env_decay=0.4)
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durations[name] = buf.duration
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sample_counts[name] = buf.sample_count
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print(f"{name}: {buf.sample_count} samples, {buf.duration:.4f}s")
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# All waveforms should produce similar duration (same envelope)
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# Before fix, they all had the same envelope params so durations should match
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for name, dur in durations.items():
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assert dur > 0.1, f"FAIL: {name} duration too short ({dur:.4f}s)"
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print(f" {name} duration OK: {dur:.4f}s")
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# Test that normalize() on a middle slice doesn't massively amplify
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# (If the signal is DC/near-silent, normalize would boost enormously,
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# changing sample values from near-0 to near-max. With sustained waveforms,
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# the signal is already substantial so normalize has less effect.)
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for wt, name in [(0, "square"), (1, "sawtooth")]:
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buf = mcrfpy.SoundBuffer.sfxr(wave_type=wt, base_freq=0.3,
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env_attack=0.0, env_sustain=0.3, env_decay=0.4)
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# Slice the sustain portion (not attack/decay edges)
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mid = buf.slice(0.05, 0.15)
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if mid.sample_count > 0:
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# Apply pitch_shift as a transformation test - should change duration
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shifted = mid.pitch_shift(2.0)
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expected_count = mid.sample_count // 2
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actual_count = shifted.sample_count
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ratio = actual_count / max(1, expected_count)
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print(f" {name} pitch_shift(2.0): {mid.sample_count} -> {shifted.sample_count} "
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f"(expected ~{expected_count}, ratio={ratio:.2f})")
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assert 0.8 < ratio < 1.2, f"FAIL: {name} pitch shift ratio off ({ratio:.2f})"
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else:
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print(f" {name} slice returned empty (skipping pitch test)")
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# Generate a tone and sfxr with same waveform to compare
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# The tone generator was already working, sfxr was broken
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tone_sq = mcrfpy.SoundBuffer.tone(440, 0.3, "square")
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sfxr_sq = mcrfpy.SoundBuffer.sfxr(wave_type=0, base_freq=0.5,
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env_attack=0.0, env_sustain=0.3, env_decay=0.0)
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print(f"\nComparison - tone square: {tone_sq.sample_count} samples, {tone_sq.duration:.4f}s")
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print(f"Comparison - sfxr square: {sfxr_sq.sample_count} samples, {sfxr_sq.duration:.4f}s")
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# Both should have substantial sample counts
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assert tone_sq.sample_count > 10000, f"FAIL: tone square too short"
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assert sfxr_sq.sample_count > 5000, f"FAIL: sfxr square too short"
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print("\nPASS: All waveform tests passed")
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sys.exit(0)
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