Pan/Zoom grids, Python basic generation template provided

This commit is contained in:
John McCardle 2023-03-05 19:58:20 -05:00
commit 6dbf8a5119
6 changed files with 124 additions and 5 deletions

View file

@ -3,7 +3,7 @@
// macros for scene input
#define ACTION(X, Y) (name.compare(X) == 0 && type.compare(Y) == 0)
#define ACTIONONCE(X) ((name.compare(X) == 0 && type.compare("start") == 0 && !actionState[name]))
#define ACTIONAFTER(X) ((name.compare(X) == 0 && type.compare("end") == 0 && actionState[name]))
#define ACTIONAFTER(X) ((name.compare(X) == 0 && type.compare("end") == 0))
#include "Common.h"
//#include "GameEngine.h"