Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306

Removed custom __eq__/__ne__ that allowed comparing enums to legacy string
names (e.g., Key.ESCAPE == "Escape"). Removed _legacy_names dicts and
to_legacy_string() functions. Kept from_legacy_string() in PyKey.cpp as
it's used by C++ event dispatch. Updated ~50 Python test/demo/cookbook
files to use enum members instead of string comparisons. Also updates
grid.position -> grid.pos in files that had both types of changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-04-09 22:19:02 -04:00
commit 6d5e99a114
52 changed files with 372 additions and 533 deletions

View file

@ -169,12 +169,15 @@ class GeometryDemoRunner:
self.create_menu()
def handle_key(key, state):
if state != "start":
if state != mcrfpy.InputState.PRESSED:
return
# Number keys 1-9 for direct screen access
if key in [f"Num{n}" for n in "123456789"]:
idx = int(key[-1]) - 1
_num_key_map = {mcrfpy.Key.NUM_1: 0, mcrfpy.Key.NUM_2: 1, mcrfpy.Key.NUM_3: 2,
mcrfpy.Key.NUM_4: 3, mcrfpy.Key.NUM_5: 4, mcrfpy.Key.NUM_6: 5,
mcrfpy.Key.NUM_7: 6, mcrfpy.Key.NUM_8: 7, mcrfpy.Key.NUM_9: 8}
if key in _num_key_map:
idx = _num_key_map[key]
if idx < len(self.screens):
# Clean up ALL screen's timers first
for screen in self.screens:
@ -185,13 +188,13 @@ class GeometryDemoRunner:
self.screens[idx].restart_timers()
# ESC returns to menu
elif key == "Escape":
elif key == mcrfpy.Key.ESCAPE:
for screen in self.screens:
screen.cleanup()
geo_menu.activate()
# Q quits
elif key == "Q":
elif key == mcrfpy.Key.Q:
sys.exit(0)
# Register keyboard handler on all scenes