Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306
Removed custom __eq__/__ne__ that allowed comparing enums to legacy string names (e.g., Key.ESCAPE == "Escape"). Removed _legacy_names dicts and to_legacy_string() functions. Kept from_legacy_string() in PyKey.cpp as it's used by C++ event dispatch. Updated ~50 Python test/demo/cookbook files to use enum members instead of string comparisons. Also updates grid.position -> grid.pos in files that had both types of changes. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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52 changed files with 372 additions and 533 deletions
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@ -35,7 +35,7 @@ scene.children.append(grid)
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# Add keyboard controls using modern API
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def move_around(key, state):
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if state == "start":
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if state == mcrfpy.InputState.PRESSED:
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print(f"You pressed {key}")
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scene.on_key = move_around
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