Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306

Removed custom __eq__/__ne__ that allowed comparing enums to legacy string
names (e.g., Key.ESCAPE == "Escape"). Removed _legacy_names dicts and
to_legacy_string() functions. Kept from_legacy_string() in PyKey.cpp as
it's used by C++ event dispatch. Updated ~50 Python test/demo/cookbook
files to use enum members instead of string comparisons. Also updates
grid.position -> grid.pos in files that had both types of changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-04-09 22:19:02 -04:00
commit 6d5e99a114
52 changed files with 372 additions and 533 deletions

View file

@ -162,18 +162,18 @@ def on_keypress(key, state):
"""Handle keyboard input"""
global patrol_paused
if state != "start":
if state != mcrfpy.InputState.PRESSED:
return
if key == "R":
if key == mcrfpy.Key.R:
reset_vision()
elif key == "Space":
elif key == mcrfpy.Key.SPACE:
patrol_paused = not patrol_paused
if patrol_paused:
update_status("Status: PAUSED")
else:
update_status("Status: Patrolling")
elif key == "Q":
elif key == mcrfpy.Key.Q:
mcrfpy.current_scene = None
def reset_vision():