Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306

Removed custom __eq__/__ne__ that allowed comparing enums to legacy string
names (e.g., Key.ESCAPE == "Escape"). Removed _legacy_names dicts and
to_legacy_string() functions. Kept from_legacy_string() in PyKey.cpp as
it's used by C++ event dispatch. Updated ~50 Python test/demo/cookbook
files to use enum members instead of string comparisons. Also updates
grid.position -> grid.pos in files that had both types of changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-04-09 22:19:02 -04:00
commit 6d5e99a114
52 changed files with 372 additions and 533 deletions

View file

@ -275,15 +275,15 @@ class StatBarDemo:
def on_key(self, key, state):
"""Handle keyboard input."""
if state != "start":
if state != mcrfpy.InputState.PRESSED:
return
if key == "Escape":
if key == mcrfpy.Key.ESCAPE:
sys.exit(0)
# Number keys to modify bars
bar_keys = ['hp', 'mp', 'stamina', 'xp']
key_map = {"Num1": 0, "Num2": 1, "Num3": 2, "Num4": 3}
key_map = {mcrfpy.Key.NUM_1: 0, mcrfpy.Key.NUM_2: 1, mcrfpy.Key.NUM_3: 2, mcrfpy.Key.NUM_4: 3}
if key in key_map:
idx = key_map[key]
@ -293,11 +293,11 @@ class StatBarDemo:
bar.set_value(bar.current - 10, animate=True)
self.status.text = f"Status: Decreased {bar_keys[idx].upper()}"
elif key == "F":
elif key == mcrfpy.Key.F:
self.flash_bar.flash()
self.status.text = "Status: Flash effect triggered!"
elif key == "R":
elif key == mcrfpy.Key.R:
# Reset all bars
self.bars['hp'].set_value(75, 100, animate=True)
self.bars['mp'].set_value(50, 80, animate=True)