Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306

Removed custom __eq__/__ne__ that allowed comparing enums to legacy string
names (e.g., Key.ESCAPE == "Escape"). Removed _legacy_names dicts and
to_legacy_string() functions. Kept from_legacy_string() in PyKey.cpp as
it's used by C++ event dispatch. Updated ~50 Python test/demo/cookbook
files to use enum members instead of string comparisons. Also updates
grid.position -> grid.pos in files that had both types of changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-04-09 22:19:02 -04:00
commit 6d5e99a114
52 changed files with 372 additions and 533 deletions

View file

@ -138,7 +138,7 @@ class ItemSlot(mcrfpy.Frame):
return item.slot_type == self.slot_type
def _on_click(self, pos, button, action):
if action != "start" or button != "left":
if action != mcrfpy.InputState.PRESSED or button != mcrfpy.MouseButton.LEFT:
return
if self.manager:
self.manager.handle_slot_click(self.slot_name)
@ -274,14 +274,14 @@ class ItemManager:
def _on_grid_click(self, grid_name, pos, button, action):
"""Handle click on a registered grid."""
if action != "start":
if action != mcrfpy.InputState.PRESSED:
return
if button == "right":
if button == mcrfpy.MouseButton.RIGHT:
self.cancel_pickup()
return
if button != "left":
if button != mcrfpy.MouseButton.LEFT:
return
grid, item_map, color_layer = self.grids[grid_name]