Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306

Removed custom __eq__/__ne__ that allowed comparing enums to legacy string
names (e.g., Key.ESCAPE == "Escape"). Removed _legacy_names dicts and
to_legacy_string() functions. Kept from_legacy_string() in PyKey.cpp as
it's used by C++ event dispatch. Updated ~50 Python test/demo/cookbook
files to use enum members instead of string comparisons. Also updates
grid.position -> grid.pos in files that had both types of changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-04-09 22:19:02 -04:00
commit 6d5e99a114
52 changed files with 372 additions and 533 deletions

View file

@ -102,13 +102,13 @@ class Button:
if not self._enabled:
return
if button == "left":
if action == "start":
if button == mcrfpy.MouseButton.LEFT:
if action == mcrfpy.InputState.PRESSED:
self.is_pressed = True
self.frame.fill_color = self.press_color
# Animate a subtle press effect
self._animate_press()
elif action == "end":
elif action == mcrfpy.InputState.RELEASED:
self.is_pressed = False
# Restore hover or normal state
if self.is_hovered:

View file

@ -123,7 +123,7 @@ class ChoiceList:
idx = i # Capture index in closure
def make_click_handler(index):
def handler(pos, button, action):
if button == "left" and action == "end":
if button == mcrfpy.MouseButton.LEFT and action == mcrfpy.InputState.RELEASED:
self.set_selected(index)
if self.on_select:
self.on_select(index, self._choices[index])

View file

@ -114,7 +114,7 @@ class GridContainer:
# Set up event handlers
def make_click(cx, cy):
def handler(pos, button, action):
if button == "left" and action == "end":
if button == mcrfpy.MouseButton.LEFT and action == mcrfpy.InputState.RELEASED:
self._on_cell_clicked(cx, cy)
return handler

View file

@ -138,7 +138,7 @@ class ItemSlot(mcrfpy.Frame):
return item.slot_type == self.slot_type
def _on_click(self, pos, button, action):
if action != "start" or button != "left":
if action != mcrfpy.InputState.PRESSED or button != mcrfpy.MouseButton.LEFT:
return
if self.manager:
self.manager.handle_slot_click(self.slot_name)
@ -274,14 +274,14 @@ class ItemManager:
def _on_grid_click(self, grid_name, pos, button, action):
"""Handle click on a registered grid."""
if action != "start":
if action != mcrfpy.InputState.PRESSED:
return
if button == "right":
if button == mcrfpy.MouseButton.RIGHT:
self.cancel_pickup()
return
if button != "left":
if button != mcrfpy.MouseButton.LEFT:
return
grid, item_map, color_layer = self.grids[grid_name]

View file

@ -194,7 +194,7 @@ class Modal:
def make_click(cb):
def handler(pos, button, action):
if button == "left" and action == "end" and cb:
if button == mcrfpy.MouseButton.LEFT and action == mcrfpy.InputState.RELEASED and cb:
cb()
return handler
@ -208,7 +208,7 @@ class Modal:
def _on_overlay_click(self, pos, button, action):
"""Handle clicks on overlay (outside modal)."""
# Check if click is outside modal
if button == "left" and action == "end":
if button == mcrfpy.MouseButton.LEFT and action == mcrfpy.InputState.RELEASED:
mx, my = self.modal_frame.x, self.modal_frame.y
mw, mh = self.modal_frame.w, self.modal_frame.h
px, py = pos.x, pos.y

View file

@ -138,7 +138,7 @@ class ScrollableList:
# Set up click handler
def make_click_handler(index):
def handler(pos, button, action):
if button == "left" and action == "end":
if button == mcrfpy.MouseButton.LEFT and action == mcrfpy.InputState.RELEASED:
self.select(index)
return handler