Remove legacy string enum comparisons from InputState/Key/MouseButton, closes #306

Removed custom __eq__/__ne__ that allowed comparing enums to legacy string
names (e.g., Key.ESCAPE == "Escape"). Removed _legacy_names dicts and
to_legacy_string() functions. Kept from_legacy_string() in PyKey.cpp as
it's used by C++ event dispatch. Updated ~50 Python test/demo/cookbook
files to use enum members instead of string comparisons. Also updates
grid.position -> grid.pos in files that had both types of changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
John McCardle 2026-04-09 22:19:02 -04:00
commit 6d5e99a114
52 changed files with 372 additions and 533 deletions

View file

@ -377,22 +377,22 @@ class AnimationDemo:
def on_key(self, key, state):
"""Handle keyboard input."""
if state != "start":
if state != mcrfpy.InputState.PRESSED:
return
if key == "Escape":
if key == mcrfpy.Key.ESCAPE:
sys.exit(0)
elif key == "Num1":
elif key == mcrfpy.Key.NUM_1:
self.run_chain_demo()
elif key == "Num2":
elif key == mcrfpy.Key.NUM_2:
self.run_group_demo()
elif key == "Num3":
elif key == mcrfpy.Key.NUM_3:
self.run_callback_demo()
elif key == "Num4":
elif key == mcrfpy.Key.NUM_4:
self.run_loop_demo()
elif key == "Num5":
elif key == mcrfpy.Key.NUM_5:
self.run_combined_demo()
elif key == "R":
elif key == mcrfpy.Key.R:
self.reset_all()
def activate(self):