Window scaling functionality

This commit is contained in:
John McCardle 2024-03-08 16:55:58 -05:00
commit 5ada446360
5 changed files with 34 additions and 4 deletions

View file

@ -41,6 +41,7 @@ public:
float getFrameTime() { return frameTime; }
sf::View getView() { return visible; }
void manageTimer(std::string, PyObject*, int);
void setWindowScale(float);
// global textures for scripts to access
std::vector<IndexTexture> textures;