refactor: Rename click property to on_click (closes #139)

Breaking change: callback property standardized to on_* pattern.
- `drawable.click` → `drawable.on_click`

Updated all C++ bindings (8 files) and Python test usages.
Note: src/scripts changes tracked separately (in .gitignore).

This establishes the naming pattern for future callbacks:
on_click, on_enter, on_exit, on_move, on_key, etc.

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Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
John McCardle 2025-11-27 22:31:53 -05:00
commit 52a655399e
12 changed files with 20 additions and 20 deletions

View file

@ -68,7 +68,7 @@ frame.children.append(caption)
def frame_clicked(x, y, button):
print(f"Frame clicked at ({x}, {y}) with button {button}")
frame.click = frame_clicked
frame.on_click = frame_clicked
print("Scene setup complete. Setting timer for automation tests...")