refactor: Rename click property to on_click (closes #139)
Breaking change: callback property standardized to on_* pattern. - `drawable.click` → `drawable.on_click` Updated all C++ bindings (8 files) and Python test usages. Note: src/scripts changes tracked separately (in .gitignore). This establishes the naming pattern for future callbacks: on_click, on_enter, on_exit, on_move, on_key, etc. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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12 changed files with 20 additions and 20 deletions
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@ -68,7 +68,7 @@ frame.children.append(caption)
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def frame_clicked(x, y, button):
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print(f"Frame clicked at ({x}, {y}) with button {button}")
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frame.click = frame_clicked
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frame.on_click = frame_clicked
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print("Scene setup complete. Setting timer for automation tests...")
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