Alignment: reactive or automatically calculated repositioning of UIDrawables on their parent

This commit is contained in:
John McCardle 2026-01-13 20:40:34 -05:00
commit 4bf590749c
23 changed files with 1350 additions and 397 deletions

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src/PyAlignment.h Normal file
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#pragma once
#include "Common.h"
#include "Python.h"
// Alignment type enum - used internally in C++
enum class AlignmentType {
NONE = -1, // No alignment (static positioning)
TOP_LEFT = 0,
TOP_CENTER = 1,
TOP_RIGHT = 2,
CENTER_LEFT = 3,
CENTER = 4,
CENTER_RIGHT = 5,
BOTTOM_LEFT = 6,
BOTTOM_CENTER = 7,
BOTTOM_RIGHT = 8
};
// Module-level Alignment enum class (created at runtime using Python's IntEnum)
// Stored as a module attribute: mcrfpy.Alignment
class PyAlignment {
public:
// Create the Alignment enum class and add to module
// Returns the enum class (new reference), or NULL on error
static PyObject* create_enum_class(PyObject* module);
// Helper to extract alignment from Python arg
// Accepts Alignment enum, string, int, or None
// Returns 1 on success, 0 on error (with exception set)
// If arg is None, sets *out_align to NONE and sets *was_none to true
static int from_arg(PyObject* arg, AlignmentType* out_align, bool* was_none = nullptr);
// Convert alignment enum value to string name
static const char* alignment_name(AlignmentType value);
// Cached reference to the Alignment enum class for fast type checking
static PyObject* alignment_enum_class;
// Number of alignment options (excluding NONE)
static const int NUM_ALIGNMENTS = 9;
};