Keyboard control

This commit is contained in:
John McCardle 2023-03-10 09:21:56 -05:00
commit 486a1cd17c
6 changed files with 200 additions and 22 deletions

View file

@ -106,6 +106,10 @@ public:
// turn cycle
static int turn_number;
static PyObject* _turnNumber(PyObject*, PyObject*);
// accept keyboard input from scene
static sf::Vector2i cursor_position;
static void player_input(int, int);
// Jank Functionality
static UIMenu* createMenu(int posx, int posy, int sizex, int sizey);