draft tutorial revisions
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docs/cookbook/grid/grid_cell_highlighting_animated.py
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docs/cookbook/grid/grid_cell_highlighting_animated.py
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"""McRogueFace - Cell Highlighting (Targeting) (animated)
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Documentation: https://mcrogueface.github.io/cookbook/grid_cell_highlighting
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Repository: https://github.com/jmccardle/McRogueFace/blob/master/docs/cookbook/grid/grid_cell_highlighting_animated.py
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This code is extracted from the McRogueFace documentation and can be
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run directly with: ./mcrogueface path/to/this/file.py
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"""
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class TargetingSystem:
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"""Handle ability targeting with visual feedback."""
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def __init__(self, grid, player):
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self.grid = grid
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self.player = player
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self.highlights = HighlightManager(grid)
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self.current_ability = None
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self.valid_targets = set()
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def start_targeting(self, ability):
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"""Begin targeting for an ability."""
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self.current_ability = ability
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px, py = self.player.pos
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# Get valid targets based on ability
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if ability.target_type == 'self':
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self.valid_targets = {(px, py)}
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elif ability.target_type == 'adjacent':
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self.valid_targets = get_adjacent(px, py)
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elif ability.target_type == 'ranged':
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self.valid_targets = get_radius_range(px, py, ability.range)
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elif ability.target_type == 'line':
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self.valid_targets = get_line_range(px, py, ability.range)
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# Filter to visible tiles only
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self.valid_targets = {
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(x, y) for x, y in self.valid_targets
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if grid.is_in_fov(x, y)
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}
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# Show valid targets
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self.highlights.add('attack', self.valid_targets)
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def update_hover(self, x, y):
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"""Update when cursor moves."""
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if not self.current_ability:
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return
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# Clear previous AoE preview
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self.highlights.remove('danger')
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if (x, y) in self.valid_targets:
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# Valid target - highlight it
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self.highlights.add('select', [(x, y)])
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# Show AoE if applicable
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if self.current_ability.aoe_radius > 0:
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aoe = get_radius_range(x, y, self.current_ability.aoe_radius, True)
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self.highlights.add('danger', aoe)
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else:
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self.highlights.remove('select')
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def confirm_target(self, x, y):
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"""Confirm target selection."""
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if (x, y) in self.valid_targets:
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self.cancel_targeting()
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return (x, y)
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return None
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def cancel_targeting(self):
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"""Cancel targeting mode."""
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self.current_ability = None
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self.valid_targets = set()
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self.highlights.clear()
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