feat: Add ImGui-based developer console overlay
Integrates Dear ImGui for an in-game debug console that replaces the blocking Python REPL. Press ~ (grave/tilde) to toggle the console. Features: - Python code execution without blocking the game loop - Output capture with color coding (yellow=input, red=errors, gray=output) - Expression results show repr() automatically - Command history navigation with up/down arrows - Word wrapping for long output lines - Auto-scroll that doesn't fight manual scrolling - mcrfpy.setDevConsole(bool) API to disable for shipping Technical changes: - Update imgui submodule to v1.89.9 (stable) - Update imgui-sfml submodule to 2.6.x branch (SFML 2.x compatible) - Add ImGui sources to CMakeLists.txt with OpenGL dependency - Integrate ImGui lifecycle into GameEngine - Add ImGuiConsole class for console overlay closes #36, closes #65, closes #75 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -81,7 +81,10 @@ public:
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// Profiling/metrics
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static PyObject* _getMetrics(PyObject*, PyObject*);
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// Developer console
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static PyObject* _setDevConsole(PyObject*, PyObject*);
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// Scene lifecycle management for Python Scene objects
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static void triggerSceneChange(const std::string& from_scene, const std::string& to_scene);
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static void updatePythonScenes(float dt);
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