Scene switching API

This commit is contained in:
John McCardle 2024-03-06 10:50:19 -05:00
commit 30cfa5ca71
7 changed files with 96 additions and 10 deletions

View file

@ -114,6 +114,11 @@ public:
static PyObject* _camFollow(PyObject*, PyObject*);
static PyObject* _sceneUI(PyObject*, PyObject*);
// scene control
static PyObject* _setScene(PyObject*, PyObject*);
static PyObject* _currentScene(PyObject*, PyObject*);
static PyObject* _createScene(PyObject*, PyObject*);
// accept keyboard input from scene
static sf::Vector2i cursor_position;
@ -130,6 +135,7 @@ public:
//static void playSound(const char * filename);
//static void playMusic(const char * filename);
static void doAction(std::string);
// McRFPy_API(GameEngine*);