feat: Migrate to Python 3.14 (closes #135)

Replace deprecated Python C API calls with modern PyConfig-based initialization:
- PySys_SetArgvEx() -> PyConfig.argv (deprecated since 3.11)
- Py_InspectFlag -> PyConfig.inspect (deprecated since 3.12)

Fix critical memory safety bugs discovered during migration:
- PyColor::from_arg() and PyVector::from_arg() now return new references
  instead of borrowed references, preventing use-after-free when callers
  call Py_DECREF on the result
- GameEngine::testTimers() now holds a local shared_ptr copy during
  callback execution, preventing use-after-free when timer callbacks
  call delTimer() on themselves

Fix double script execution bug with --exec flag:
- Scripts were running twice because GameEngine constructor executed them,
  then main.cpp deleted and recreated the engine
- Now reuses existing engine and just sets auto_exit_after_exec flag

Update test syntax to use keyword arguments for Frame/Caption constructors.

Test results: 127/130 passing (97.7%)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
John McCardle 2025-11-26 17:48:12 -05:00
commit 28396b65c9
14 changed files with 240 additions and 203 deletions

View file

@ -2,133 +2,132 @@
"""Test UIFrame clipping functionality"""
import mcrfpy
from mcrfpy import Color, Frame, Caption, Vector
from mcrfpy import Color, Frame, Caption
import sys
# Module-level state to avoid closures
_test_state = {}
def take_second_screenshot(runtime):
"""Take final screenshot and exit"""
mcrfpy.delTimer("screenshot2")
from mcrfpy import automation
automation.screenshot("frame_clipping_animated.png")
print("\nTest completed successfully!")
print("Screenshots saved:")
print(" - frame_clipping_test.png (initial state)")
print(" - frame_clipping_animated.png (with animation)")
sys.exit(0)
def animate_frames(runtime):
"""Animate frames to demonstrate clipping"""
mcrfpy.delTimer("animate")
scene = mcrfpy.sceneUI("test")
# Move child frames
parent1 = scene[0]
parent2 = scene[1]
parent1.children[1].x = 50
parent2.children[1].x = 50
mcrfpy.setTimer("screenshot2", take_second_screenshot, 500)
def test_clipping(runtime):
"""Test that clip_children property works correctly"""
mcrfpy.delTimer("test_clipping")
print("Testing UIFrame clipping functionality...")
# Create test scene
scene = mcrfpy.sceneUI("test")
# Create parent frame with clipping disabled (default)
parent1 = Frame(50, 50, 200, 150,
parent1 = Frame(pos=(50, 50), size=(200, 150),
fill_color=Color(100, 100, 200),
outline_color=Color(255, 255, 255),
outline=2)
parent1.name = "parent1"
scene.append(parent1)
# Create parent frame with clipping enabled
parent2 = Frame(300, 50, 200, 150,
parent2 = Frame(pos=(300, 50), size=(200, 150),
fill_color=Color(200, 100, 100),
outline_color=Color(255, 255, 255),
outline=2)
parent2.name = "parent2"
parent2.clip_children = True
scene.append(parent2)
# Add captions to both frames
caption1 = Caption(10, 10, "This text should overflow the frame bounds")
caption1 = Caption(text="This text should overflow the frame bounds", pos=(10, 10))
caption1.font_size = 16
caption1.fill_color = Color(255, 255, 255)
parent1.children.append(caption1)
caption2 = Caption(10, 10, "This text should be clipped to frame bounds")
caption2 = Caption(text="This text should be clipped to frame bounds", pos=(10, 10))
caption2.font_size = 16
caption2.fill_color = Color(255, 255, 255)
parent2.children.append(caption2)
# Add child frames that extend beyond parent bounds
child1 = Frame(150, 100, 100, 100,
child1 = Frame(pos=(150, 100), size=(100, 100),
fill_color=Color(50, 255, 50),
outline_color=Color(0, 0, 0),
outline=1)
parent1.children.append(child1)
child2 = Frame(150, 100, 100, 100,
child2 = Frame(pos=(150, 100), size=(100, 100),
fill_color=Color(50, 255, 50),
outline_color=Color(0, 0, 0),
outline=1)
parent2.children.append(child2)
# Add caption to show clip state
status = Caption(50, 250,
f"Left frame: clip_children={parent1.clip_children}\n"
f"Right frame: clip_children={parent2.clip_children}")
status = Caption(text=f"Left frame: clip_children={parent1.clip_children}\n"
f"Right frame: clip_children={parent2.clip_children}",
pos=(50, 250))
status.font_size = 14
status.fill_color = Color(255, 255, 255)
scene.append(status)
# Add instructions
instructions = Caption(50, 300,
"Left: Children should overflow (no clipping)\n"
"Right: Children should be clipped to frame bounds\n"
"Press 'c' to toggle clipping on left frame")
instructions = Caption(text="Left: Children should overflow (no clipping)\n"
"Right: Children should be clipped to frame bounds\n"
"Press 'c' to toggle clipping on left frame",
pos=(50, 300))
instructions.font_size = 12
instructions.fill_color = Color(200, 200, 200)
scene.append(instructions)
# Take screenshot
from mcrfpy import Window, automation
from mcrfpy import automation
automation.screenshot("frame_clipping_test.png")
print(f"Parent1 clip_children: {parent1.clip_children}")
print(f"Parent2 clip_children: {parent2.clip_children}")
# Test toggling clip_children
parent1.clip_children = True
print(f"After toggle - Parent1 clip_children: {parent1.clip_children}")
# Verify the property setter works
try:
parent1.clip_children = "not a bool" # Should raise TypeError
parent1.clip_children = "not a bool"
print("ERROR: clip_children accepted non-boolean value")
except TypeError as e:
print(f"PASS: clip_children correctly rejected non-boolean: {e}")
# Test with animations
def animate_frames(runtime):
mcrfpy.delTimer("animate")
# Animate child frames to show clipping in action
# Note: For now, just move the frames manually to demonstrate clipping
parent1.children[1].x = 50 # Move child frame
parent2.children[1].x = 50 # Move child frame
# Take another screenshot after starting animation
mcrfpy.setTimer("screenshot2", take_second_screenshot, 500)
def take_second_screenshot(runtime):
mcrfpy.delTimer("screenshot2")
automation.screenshot("frame_clipping_animated.png")
print("\nTest completed successfully!")
print("Screenshots saved:")
print(" - frame_clipping_test.png (initial state)")
print(" - frame_clipping_animated.png (with animation)")
sys.exit(0)
# Start animation after a short delay
mcrfpy.setTimer("animate", animate_frames, 100)
def handle_keypress(key, modifiers):
if key == "c":
scene = mcrfpy.sceneUI("test")
parent1 = scene[0]
parent1.clip_children = not parent1.clip_children
print(f"Toggled parent1 clip_children to: {parent1.clip_children}")
# Main execution
print("Creating test scene...")
mcrfpy.createScene("test")
mcrfpy.setScene("test")
# Set up keyboard handler to toggle clipping
def handle_keypress(key, modifiers):
if key == "c":
scene = mcrfpy.sceneUI("test")
parent1 = scene[0] # First frame
parent1.clip_children = not parent1.clip_children
print(f"Toggled parent1 clip_children to: {parent1.clip_children}")
mcrfpy.keypressScene(handle_keypress)
# Schedule the test
mcrfpy.setTimer("test_clipping", test_clipping, 100)
print("Test scheduled, running...")
print("Test scheduled, running...")