feat: Migrate to Python 3.14 (closes #135)
Replace deprecated Python C API calls with modern PyConfig-based initialization: - PySys_SetArgvEx() -> PyConfig.argv (deprecated since 3.11) - Py_InspectFlag -> PyConfig.inspect (deprecated since 3.12) Fix critical memory safety bugs discovered during migration: - PyColor::from_arg() and PyVector::from_arg() now return new references instead of borrowed references, preventing use-after-free when callers call Py_DECREF on the result - GameEngine::testTimers() now holds a local shared_ptr copy during callback execution, preventing use-after-free when timer callbacks call delTimer() on themselves Fix double script execution bug with --exec flag: - Scripts were running twice because GameEngine constructor executed them, then main.cpp deleted and recreated the engine - Now reuses existing engine and just sets auto_exit_after_exec flag Update test syntax to use keyword arguments for Frame/Caption constructors. Test results: 127/130 passing (97.7%) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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14 changed files with 240 additions and 203 deletions
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@ -29,8 +29,8 @@ public:
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//static void setSpriteTexture(int);
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inline static GameEngine* game;
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static void api_init();
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static void api_init(const McRogueFaceConfig& config, int argc, char** argv);
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static PyStatus init_python_with_config(const McRogueFaceConfig& config, int argc, char** argv);
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static void api_init(const McRogueFaceConfig& config);
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static PyStatus init_python_with_config(const McRogueFaceConfig& config);
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static void api_shutdown();
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// Python API functionality - use mcrfpy.* in scripts
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//static PyObject* _drawSprite(PyObject*, PyObject*);
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