feat: Migrate to Python 3.14 (closes #135)

Replace deprecated Python C API calls with modern PyConfig-based initialization:
- PySys_SetArgvEx() -> PyConfig.argv (deprecated since 3.11)
- Py_InspectFlag -> PyConfig.inspect (deprecated since 3.12)

Fix critical memory safety bugs discovered during migration:
- PyColor::from_arg() and PyVector::from_arg() now return new references
  instead of borrowed references, preventing use-after-free when callers
  call Py_DECREF on the result
- GameEngine::testTimers() now holds a local shared_ptr copy during
  callback execution, preventing use-after-free when timer callbacks
  call delTimer() on themselves

Fix double script execution bug with --exec flag:
- Scripts were running twice because GameEngine constructor executed them,
  then main.cpp deleted and recreated the engine
- Now reuses existing engine and just sets auto_exit_after_exec flag

Update test syntax to use keyword arguments for Frame/Caption constructors.

Test results: 127/130 passing (97.7%)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
John McCardle 2025-11-26 17:48:12 -05:00
commit 28396b65c9
14 changed files with 240 additions and 203 deletions

View file

@ -154,6 +154,7 @@ public:
void setWindowScale(float);
bool isHeadless() const { return headless; }
const McRogueFaceConfig& getConfig() const { return config; }
void setAutoExitAfterExec(bool enabled) { config.auto_exit_after_exec = enabled; }
void processEvent(const sf::Event& event);
// Window property accessors