Cleanup: Remove UITestScene. I believe test functionality will be better expressed as Python scripts

This commit is contained in:
John McCardle 2023-08-12 19:48:29 -04:00
commit 26cb410b8e
3 changed files with 2 additions and 383 deletions

View file

@ -1,33 +0,0 @@
#pragma once
#include "Common.h"
#include "Scene.h"
#include "GameEngine.h"
#include "Button.h"
#include "UIMenu.h"
//#include "VectorShape.h"
#include "Grid.h"
class UITestScene: public Scene
{
sf::Text text;
EntityManager entities;
//Button test_button;
//UIMenu test_menu;
//UIMenu test_menu2;
std::vector<UIMenu> menus;
//VectorShape test_ship;
float desired_angle = 0;
sf::View viewport;
float zoom = 1;
sf::Vector2f resolution;
int grid_spacing = 500;
Grid grid;
public:
UITestScene(GameEngine*);
void update() override final;
void doAction(std::string, std::string) override final;
void doButton(std::string);
void sRender() override final;
};