feat: Add dirty flag propagation to all UIDrawables and expand metrics API (#144, #104)

- Add markDirty() calls to setProperty() methods in:
  - UISprite: position, scale, sprite_index changes
  - UICaption: position, font_size, colors, text changes
  - UIGrid: position, size, center, zoom, color changes
  - UILine: thickness, position, endpoints, color changes
  - UICircle: radius, position, colors changes
  - UIArc: radius, angles, position, color changes
  - UIEntity: position changes propagate to parent grid

- Expand getMetrics() Python API to include detailed timing breakdown:
  - grid_render_time, entity_render_time, fov_overlay_time
  - python_time, animation_time
  - grid_cells_rendered, entities_rendered, total_entities

- Add comprehensive benchmark suite (tests/benchmarks/benchmark_suite.py):
  - 6 scenarios: empty, static UI, animated UI, mixed, deep hierarchy, grid stress
  - Automated metrics collection and performance assessment
  - Timing breakdown percentages

This enables proper dirty flag propagation for the upcoming texture caching
system (#144) and provides infrastructure for performance benchmarking (#104).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
John McCardle 2025-11-28 15:44:09 -05:00
commit 219a559c35
9 changed files with 442 additions and 3 deletions

View file

@ -1233,17 +1233,29 @@ PyObject* McRFPy_API::_getMetrics(PyObject* self, PyObject* args) {
// Create a dictionary with metrics
PyObject* dict = PyDict_New();
if (!dict) return NULL;
// Add frame time metrics
PyDict_SetItemString(dict, "frame_time", PyFloat_FromDouble(game->metrics.frameTime));
PyDict_SetItemString(dict, "avg_frame_time", PyFloat_FromDouble(game->metrics.avgFrameTime));
PyDict_SetItemString(dict, "fps", PyLong_FromLong(game->metrics.fps));
// Add draw call metrics
PyDict_SetItemString(dict, "draw_calls", PyLong_FromLong(game->metrics.drawCalls));
PyDict_SetItemString(dict, "ui_elements", PyLong_FromLong(game->metrics.uiElements));
PyDict_SetItemString(dict, "visible_elements", PyLong_FromLong(game->metrics.visibleElements));
// #144 - Add detailed timing breakdown (in milliseconds)
PyDict_SetItemString(dict, "grid_render_time", PyFloat_FromDouble(game->metrics.gridRenderTime));
PyDict_SetItemString(dict, "entity_render_time", PyFloat_FromDouble(game->metrics.entityRenderTime));
PyDict_SetItemString(dict, "fov_overlay_time", PyFloat_FromDouble(game->metrics.fovOverlayTime));
PyDict_SetItemString(dict, "python_time", PyFloat_FromDouble(game->metrics.pythonScriptTime));
PyDict_SetItemString(dict, "animation_time", PyFloat_FromDouble(game->metrics.animationTime));
// #144 - Add grid-specific metrics
PyDict_SetItemString(dict, "grid_cells_rendered", PyLong_FromLong(game->metrics.gridCellsRendered));
PyDict_SetItemString(dict, "entities_rendered", PyLong_FromLong(game->metrics.entitiesRendered));
PyDict_SetItemString(dict, "total_entities", PyLong_FromLong(game->metrics.totalEntities));
// Add general metrics
PyDict_SetItemString(dict, "current_frame", PyLong_FromLong(game->getFrame()));
PyDict_SetItemString(dict, "runtime", PyFloat_FromDouble(game->runtime.getElapsedTime().asSeconds()));

View file

@ -206,30 +206,36 @@ void UIArc::resize(float w, float h) {
bool UIArc::setProperty(const std::string& name, float value) {
if (name == "radius") {
setRadius(value);
markDirty(); // #144 - Content change
return true;
}
else if (name == "start_angle") {
setStartAngle(value);
markDirty(); // #144 - Content change
return true;
}
else if (name == "end_angle") {
setEndAngle(value);
markDirty(); // #144 - Content change
return true;
}
else if (name == "thickness") {
setThickness(value);
markDirty(); // #144 - Content change
return true;
}
else if (name == "x") {
center.x = value;
position = center;
vertices_dirty = true;
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "y") {
center.y = value;
position = center;
vertices_dirty = true;
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
return false;
@ -238,6 +244,7 @@ bool UIArc::setProperty(const std::string& name, float value) {
bool UIArc::setProperty(const std::string& name, const sf::Color& value) {
if (name == "color") {
setColor(value);
markDirty(); // #144 - Content change
return true;
}
return false;
@ -246,6 +253,7 @@ bool UIArc::setProperty(const std::string& name, const sf::Color& value) {
bool UIArc::setProperty(const std::string& name, const sf::Vector2f& value) {
if (name == "center") {
setCenter(value);
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
return false;

View file

@ -471,71 +471,84 @@ bool UICaption::setProperty(const std::string& name, float value) {
if (name == "x") {
position.x = value;
text.setPosition(position); // Keep text in sync
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "y") {
position.y = value;
text.setPosition(position); // Keep text in sync
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "font_size" || name == "size") { // Support both for backward compatibility
text.setCharacterSize(static_cast<unsigned int>(value));
markDirty(); // #144 - Content change
return true;
}
else if (name == "outline") {
text.setOutlineThickness(value);
markDirty(); // #144 - Content change
return true;
}
else if (name == "fill_color.r") {
auto color = text.getFillColor();
color.r = static_cast<sf::Uint8>(std::clamp(value, 0.0f, 255.0f));
text.setFillColor(color);
markDirty(); // #144 - Content change
return true;
}
else if (name == "fill_color.g") {
auto color = text.getFillColor();
color.g = static_cast<sf::Uint8>(std::clamp(value, 0.0f, 255.0f));
text.setFillColor(color);
markDirty(); // #144 - Content change
return true;
}
else if (name == "fill_color.b") {
auto color = text.getFillColor();
color.b = static_cast<sf::Uint8>(std::clamp(value, 0.0f, 255.0f));
text.setFillColor(color);
markDirty(); // #144 - Content change
return true;
}
else if (name == "fill_color.a") {
auto color = text.getFillColor();
color.a = static_cast<sf::Uint8>(std::clamp(value, 0.0f, 255.0f));
text.setFillColor(color);
markDirty(); // #144 - Content change
return true;
}
else if (name == "outline_color.r") {
auto color = text.getOutlineColor();
color.r = static_cast<sf::Uint8>(std::clamp(value, 0.0f, 255.0f));
text.setOutlineColor(color);
markDirty(); // #144 - Content change
return true;
}
else if (name == "outline_color.g") {
auto color = text.getOutlineColor();
color.g = static_cast<sf::Uint8>(std::clamp(value, 0.0f, 255.0f));
text.setOutlineColor(color);
markDirty(); // #144 - Content change
return true;
}
else if (name == "outline_color.b") {
auto color = text.getOutlineColor();
color.b = static_cast<sf::Uint8>(std::clamp(value, 0.0f, 255.0f));
text.setOutlineColor(color);
markDirty(); // #144 - Content change
return true;
}
else if (name == "outline_color.a") {
auto color = text.getOutlineColor();
color.a = static_cast<sf::Uint8>(std::clamp(value, 0.0f, 255.0f));
text.setOutlineColor(color);
markDirty(); // #144 - Content change
return true;
}
else if (name == "z_index") {
z_index = static_cast<int>(value);
markDirty(); // #144 - Z-order change affects parent
return true;
}
return false;
@ -544,10 +557,12 @@ bool UICaption::setProperty(const std::string& name, float value) {
bool UICaption::setProperty(const std::string& name, const sf::Color& value) {
if (name == "fill_color") {
text.setFillColor(value);
markDirty(); // #144 - Content change
return true;
}
else if (name == "outline_color") {
text.setOutlineColor(value);
markDirty(); // #144 - Content change
return true;
}
return false;
@ -556,6 +571,7 @@ bool UICaption::setProperty(const std::string& name, const sf::Color& value) {
bool UICaption::setProperty(const std::string& name, const std::string& value) {
if (name == "text") {
text.setString(value);
markDirty(); // #144 - Content change
return true;
}
return false;

View file

@ -172,15 +172,19 @@ void UICircle::resize(float w, float h) {
bool UICircle::setProperty(const std::string& name, float value) {
if (name == "radius") {
setRadius(value);
markDirty(); // #144 - Content change
return true;
} else if (name == "outline") {
setOutline(value);
markDirty(); // #144 - Content change
return true;
} else if (name == "x") {
position.x = value;
markDirty(); // #144 - Propagate to parent for texture caching
return true;
} else if (name == "y") {
position.y = value;
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
return false;
@ -189,9 +193,11 @@ bool UICircle::setProperty(const std::string& name, float value) {
bool UICircle::setProperty(const std::string& name, const sf::Color& value) {
if (name == "fill_color") {
setFillColor(value);
markDirty(); // #144 - Content change
return true;
} else if (name == "outline_color") {
setOutlineColor(value);
markDirty(); // #144 - Content change
return true;
}
return false;
@ -200,6 +206,7 @@ bool UICircle::setProperty(const std::string& name, const sf::Color& value) {
bool UICircle::setProperty(const std::string& name, const sf::Vector2f& value) {
if (name == "center" || name == "position") {
position = value;
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
return false;

View file

@ -674,15 +674,18 @@ bool UIEntity::setProperty(const std::string& name, float value) {
if (name == "x") {
position.x = value;
// Don't update sprite position here - UIGrid::render() handles the pixel positioning
if (grid) grid->markDirty(); // #144 - Propagate to parent grid for texture caching
return true;
}
else if (name == "y") {
position.y = value;
// Don't update sprite position here - UIGrid::render() handles the pixel positioning
if (grid) grid->markDirty(); // #144 - Propagate to parent grid for texture caching
return true;
}
else if (name == "sprite_scale") {
sprite.setScale(sf::Vector2f(value, value));
if (grid) grid->markDirty(); // #144 - Content change
return true;
}
return false;
@ -691,6 +694,7 @@ bool UIEntity::setProperty(const std::string& name, float value) {
bool UIEntity::setProperty(const std::string& name, int value) {
if (name == "sprite_index" || name == "sprite_number") {
sprite.setSpriteIndex(value);
if (grid) grid->markDirty(); // #144 - Content change
return true;
}
return false;

View file

@ -2725,54 +2725,66 @@ bool UIGrid::setProperty(const std::string& name, float value) {
position.x = value;
box.setPosition(position);
output.setPosition(position);
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "y") {
position.y = value;
box.setPosition(position);
output.setPosition(position);
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "w" || name == "width") {
box.setSize(sf::Vector2f(value, box.getSize().y));
output.setTextureRect(sf::IntRect(0, 0, box.getSize().x, box.getSize().y));
markDirty(); // #144 - Size change
return true;
}
else if (name == "h" || name == "height") {
box.setSize(sf::Vector2f(box.getSize().x, value));
output.setTextureRect(sf::IntRect(0, 0, box.getSize().x, box.getSize().y));
markDirty(); // #144 - Size change
return true;
}
else if (name == "center_x") {
center_x = value;
markDirty(); // #144 - View change affects content
return true;
}
else if (name == "center_y") {
center_y = value;
markDirty(); // #144 - View change affects content
return true;
}
else if (name == "zoom") {
zoom = value;
markDirty(); // #144 - View change affects content
return true;
}
else if (name == "z_index") {
z_index = static_cast<int>(value);
markDirty(); // #144 - Z-order change affects parent
return true;
}
else if (name == "fill_color.r") {
fill_color.r = static_cast<uint8_t>(std::max(0.0f, std::min(255.0f, value)));
markDirty(); // #144 - Content change
return true;
}
else if (name == "fill_color.g") {
fill_color.g = static_cast<uint8_t>(std::max(0.0f, std::min(255.0f, value)));
markDirty(); // #144 - Content change
return true;
}
else if (name == "fill_color.b") {
fill_color.b = static_cast<uint8_t>(std::max(0.0f, std::min(255.0f, value)));
markDirty(); // #144 - Content change
return true;
}
else if (name == "fill_color.a") {
fill_color.a = static_cast<uint8_t>(std::max(0.0f, std::min(255.0f, value)));
markDirty(); // #144 - Content change
return true;
}
return false;
@ -2783,16 +2795,19 @@ bool UIGrid::setProperty(const std::string& name, const sf::Vector2f& value) {
position = value;
box.setPosition(position);
output.setPosition(position);
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "size") {
box.setSize(value);
output.setTextureRect(sf::IntRect(0, 0, box.getSize().x, box.getSize().y));
markDirty(); // #144 - Size change
return true;
}
else if (name == "center") {
center_x = value.x;
center_y = value.y;
markDirty(); // #144 - View change affects content
return true;
}
return false;

View file

@ -207,36 +207,43 @@ bool UILine::setProperty(const std::string& name, float value) {
if (name == "thickness") {
thickness = value;
vertices_dirty = true;
markDirty(); // #144 - Content change
return true;
}
else if (name == "x") {
float dx = value - position.x;
move(dx, 0);
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "y") {
float dy = value - position.y;
move(0, dy);
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "start_x") {
start_pos.x = value;
vertices_dirty = true;
markDirty(); // #144 - Content change
return true;
}
else if (name == "start_y") {
start_pos.y = value;
vertices_dirty = true;
markDirty(); // #144 - Content change
return true;
}
else if (name == "end_x") {
end_pos.x = value;
vertices_dirty = true;
markDirty(); // #144 - Content change
return true;
}
else if (name == "end_y") {
end_pos.y = value;
vertices_dirty = true;
markDirty(); // #144 - Content change
return true;
}
return false;
@ -246,6 +253,7 @@ bool UILine::setProperty(const std::string& name, const sf::Color& value) {
if (name == "color") {
color = value;
vertices_dirty = true;
markDirty(); // #144 - Content change
return true;
}
return false;
@ -255,11 +263,13 @@ bool UILine::setProperty(const std::string& name, const sf::Vector2f& value) {
if (name == "start") {
start_pos = value;
vertices_dirty = true;
markDirty(); // #144 - Content change
return true;
}
else if (name == "end") {
end_pos = value;
vertices_dirty = true;
markDirty(); // #144 - Content change
return true;
}
return false;

View file

@ -499,27 +499,33 @@ bool UISprite::setProperty(const std::string& name, float value) {
if (name == "x") {
position.x = value;
sprite.setPosition(position); // Keep sprite in sync
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "y") {
position.y = value;
sprite.setPosition(position); // Keep sprite in sync
markDirty(); // #144 - Propagate to parent for texture caching
return true;
}
else if (name == "scale") {
sprite.setScale(sf::Vector2f(value, value));
markDirty(); // #144 - Content change
return true;
}
else if (name == "scale_x") {
sprite.setScale(sf::Vector2f(value, sprite.getScale().y));
markDirty(); // #144 - Content change
return true;
}
else if (name == "scale_y") {
sprite.setScale(sf::Vector2f(sprite.getScale().x, value));
markDirty(); // #144 - Content change
return true;
}
else if (name == "z_index") {
z_index = static_cast<int>(value);
markDirty(); // #144 - Z-order change affects parent
return true;
}
return false;
@ -528,10 +534,12 @@ bool UISprite::setProperty(const std::string& name, float value) {
bool UISprite::setProperty(const std::string& name, int value) {
if (name == "sprite_index" || name == "sprite_number") {
setSpriteIndex(value);
markDirty(); // #144 - Content change
return true;
}
else if (name == "z_index") {
z_index = value;
markDirty(); // #144 - Z-order change affects parent
return true;
}
return false;