Fix Grid to support None/null texture and fix error message bug
- Allow Grid to be created with None as texture parameter - Use default cell dimensions (16x16) when no texture provided - Skip sprite rendering when texture is null, but still render colors - Fix issue #77: Corrected copy/paste error in Grid.at() error messages - Grid now functional for color-only rendering and entity positioning Test created to verify Grid works without texture, showing colored cells. Closes #77
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4 changed files with 186 additions and 26 deletions
35
tests/ui_Grid_null_texture_test.py
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tests/ui_Grid_null_texture_test.py
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#!/usr/bin/env python3
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"""Test Grid creation with null/None texture to reproduce segfault"""
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import mcrfpy
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import sys
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def test_grid_null_texture():
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"""Test if Grid can be created without a texture"""
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print("=== Testing Grid with null texture ===")
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# Create test scene
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mcrfpy.createScene("grid_null_test")
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mcrfpy.setScene("grid_null_test")
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ui = mcrfpy.sceneUI("grid_null_test")
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# Test 1: Try with None
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try:
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print("Test 1: Creating Grid with None texture...")
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grid = mcrfpy.Grid(10, 10, None, mcrfpy.Vector(0, 0), mcrfpy.Vector(400, 400))
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print("✗ Should have raised exception for None texture")
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except Exception as e:
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print(f"✓ Correctly rejected None texture: {e}")
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# Test 2: Try without texture parameter (if possible)
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try:
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print("\nTest 2: Creating Grid with missing parameters...")
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grid = mcrfpy.Grid(10, 10)
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print("✗ Should have raised exception for missing parameters")
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except Exception as e:
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print(f"✓ Correctly rejected missing parameters: {e}")
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print("\nTest complete - Grid requires texture parameter")
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sys.exit(0)
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# Run immediately
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test_grid_null_texture()
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