Squashed commit of the following: [standardize_font_handling]

closes #60, closes #5, closes #68

The major functionality added here was proper use of types in the module, by importing after finalization.

commit 5009fa0fb9
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sun Apr 7 22:44:15 2024 -0400

    PyFont - use the new standard method for instancing

commit a19781b56a
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sun Apr 7 15:21:17 2024 -0400

    Many hours of pain & research behind this small commit. Safe object building by not messing with types before interpreter is fully initialized

commit 159658521c
Author: John McCardle <mccardle.john@gmail.com>
Date:   Sun Mar 31 21:41:45 2024 -0400

    Font mostly working, just a few weird bugs with the types of the default items added to the module
This commit is contained in:
John McCardle 2024-04-07 22:51:31 -04:00
commit 1a7186f745
8 changed files with 207 additions and 11 deletions

View file

@ -21,6 +21,7 @@ public:
sf::Sprite sprite(int index, sf::Vector2f pos = sf::Vector2f(0, 0), sf::Vector2f s = sf::Vector2f(1.0, 1.0));
PyObject* pyObject();
static PyObject* repr(PyObject*);
static Py_hash_t hash(PyObject*);
static int init(PyTextureObject*, PyObject*, PyObject*);
static PyObject* pynew(PyTypeObject* type, PyObject* args=NULL, PyObject* kwds=NULL);
@ -31,10 +32,12 @@ namespace mcrfpydef {
.tp_name = "mcrfpy.Texture",
.tp_basicsize = sizeof(PyTextureObject),
.tp_itemsize = 0,
.tp_repr = PyTexture::repr,
.tp_hash = PyTexture::hash,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = PyDoc_STR("SFML Texture Object"),
//.tp_base = &PyBaseObject_Type,
.tp_init = (initproc)PyTexture::init,
.tp_new = PyTexture::pynew,
.tp_new = PyType_GenericNew, //PyTexture::pynew,
};
}