Fix --exec interactive prompt bug and create comprehensive test suite
Major fixes: - Fixed --exec entering Python REPL instead of game loop - Resolved screenshot transparency issue (requires timer callbacks) - Added debug output to trace Python initialization Test suite created: - 13 comprehensive tests covering all Python-exposed methods - Tests use timer callback pattern for proper game loop interaction - Discovered multiple critical bugs and missing features Critical bugs found: - Grid class segfaults on instantiation (blocks all Grid functionality) - Issue #78 confirmed: Middle mouse click sends 'C' keyboard event - Entity property setters have argument parsing errors - Sprite texture setter returns improper error - keypressScene() segfaults on non-callable arguments Documentation updates: - Updated CLAUDE.md with testing guidelines and TDD practices - Created test reports documenting all findings - Updated ROADMAP.md with test results and new priorities The Grid segfault is now the highest priority as it blocks all Grid-based functionality.
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tests/simple_timer_screenshot_test.py
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tests/simple_timer_screenshot_test.py
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#!/usr/bin/env python3
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"""Simplified test to verify timer-based screenshots work"""
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import mcrfpy
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from mcrfpy import automation
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# Counter to track timer calls
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call_count = 0
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def take_screenshot_and_exit():
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"""Timer callback that takes screenshot then exits"""
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global call_count
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call_count += 1
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print(f"\nTimer callback fired! (call #{call_count})")
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# Take screenshot
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filename = f"timer_screenshot_test_{call_count}.png"
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result = automation.screenshot(filename)
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print(f"Screenshot result: {result} -> {filename}")
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# Exit after first call
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if call_count >= 1:
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print("Exiting game...")
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mcrfpy.exit()
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# Set up a simple scene
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print("Creating test scene...")
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mcrfpy.createScene("test")
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mcrfpy.setScene("test")
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ui = mcrfpy.sceneUI("test")
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# Add visible content - a white frame on default background
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frame = mcrfpy.Frame(100, 100, 200, 200,
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fill_color=mcrfpy.Color(255, 255, 255))
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ui.append(frame)
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print("Setting timer to fire in 100ms...")
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mcrfpy.setTimer("screenshot_timer", take_screenshot_and_exit, 100)
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print("Setup complete. Game loop starting...")
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