Organize test suite: add README, move loose tests to proper directories
- Add tests/README.md documenting test structure and usage - Move issue_*_test.py files to tests/regression/ (9 files) - Move loose test_*.py files to tests/unit/ (18 files) - tests/ root now contains only pytest infrastructure Addresses #166 Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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226
tests/unit/api_changes_batch_test.py
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226
tests/unit/api_changes_batch_test.py
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#!/usr/bin/env python3
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"""Test batch of API changes for issues #177, #179, #181, #182, #184, #185, #188, #189, #190"""
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import sys
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import mcrfpy
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def test_issue_177_gridpoint_grid_pos():
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"""Test GridPoint.grid_pos property returns tuple"""
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print("Testing #177: GridPoint.grid_pos property...")
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texture = mcrfpy.Texture("assets/kenney_ice.png", 16, 16)
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grid = mcrfpy.Grid(grid_size=(10, 10), texture=texture, pos=(0, 0), size=(160, 160))
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# Get a grid point
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point = grid.at(3, 5)
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# Test grid_pos property exists and returns tuple
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grid_pos = point.grid_pos
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assert isinstance(grid_pos, tuple), f"grid_pos should be tuple, got {type(grid_pos)}"
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assert len(grid_pos) == 2, f"grid_pos should have 2 elements, got {len(grid_pos)}"
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assert grid_pos == (3, 5), f"grid_pos should be (3, 5), got {grid_pos}"
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# Test another position
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point2 = grid.at(7, 2)
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assert point2.grid_pos == (7, 2), f"grid_pos should be (7, 2), got {point2.grid_pos}"
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print(" PASS: GridPoint.grid_pos works correctly")
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return True
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def test_issue_179_181_grid_vectors():
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"""Test Grid properties return Vectors instead of tuples"""
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print("Testing #179, #181: Grid Vector returns and grid_w/grid_h rename...")
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texture = mcrfpy.Texture("assets/kenney_ice.png", 16, 16)
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grid = mcrfpy.Grid(grid_size=(15, 20), texture=texture, pos=(50, 100), size=(240, 320))
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# Test center returns Vector
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center = grid.center
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assert hasattr(center, 'x') and hasattr(center, 'y'), f"center should be Vector, got {type(center)}"
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# Test grid_size returns Vector
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grid_size = grid.grid_size
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assert hasattr(grid_size, 'x') and hasattr(grid_size, 'y'), f"grid_size should be Vector, got {type(grid_size)}"
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assert grid_size.x == 15 and grid_size.y == 20, f"grid_size should be (15, 20), got ({grid_size.x}, {grid_size.y})"
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# Test pos returns Vector
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pos = grid.pos
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assert hasattr(pos, 'x') and hasattr(pos, 'y'), f"pos should be Vector, got {type(pos)}"
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print(" PASS: Grid properties return Vectors correctly")
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return True
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def test_issue_182_caption_size():
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"""Test Caption read-only size, w, h properties"""
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print("Testing #182: Caption read-only size/w/h properties...")
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font = mcrfpy.Font("assets/JetbrainsMono.ttf")
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caption = mcrfpy.Caption(text="Test Caption", pos=(100, 100), font=font)
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# Test size property
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size = caption.size
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assert hasattr(size, 'x') and hasattr(size, 'y'), f"size should be Vector, got {type(size)}"
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assert size.x > 0, f"width should be positive, got {size.x}"
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assert size.y > 0, f"height should be positive, got {size.y}"
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# Test w property
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w = caption.w
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assert isinstance(w, float), f"w should be float, got {type(w)}"
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assert w > 0, f"w should be positive, got {w}"
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# Test h property
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h = caption.h
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assert isinstance(h, float), f"h should be float, got {type(h)}"
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assert h > 0, f"h should be positive, got {h}"
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# Verify w and h match size
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assert abs(w - size.x) < 0.001, f"w ({w}) should match size.x ({size.x})"
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assert abs(h - size.y) < 0.001, f"h ({h}) should match size.y ({size.y})"
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# Verify read-only
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try:
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caption.size = mcrfpy.Vector(100, 100)
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print(" FAIL: size should be read-only")
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return False
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except AttributeError:
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pass # Expected
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try:
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caption.w = 100
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print(" FAIL: w should be read-only")
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return False
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except AttributeError:
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pass # Expected
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try:
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caption.h = 100
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print(" FAIL: h should be read-only")
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return False
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except AttributeError:
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pass # Expected
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print(" PASS: Caption size/w/h properties work correctly")
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return True
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def test_issue_184_189_module_namespace():
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"""Test window singleton and hidden internal types"""
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print("Testing #184, #189: window singleton + hide classes...")
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# Test window singleton exists
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assert hasattr(mcrfpy, 'window'), "mcrfpy.window should exist"
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window = mcrfpy.window
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assert window is not None, "window should not be None"
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# Verify window properties
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assert hasattr(window, 'resolution'), "window should have resolution property"
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# Test that internal types are hidden from module namespace
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assert not hasattr(mcrfpy, 'UICollectionIter'), "UICollectionIter should be hidden from module namespace"
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assert not hasattr(mcrfpy, 'UIEntityCollectionIter'), "UIEntityCollectionIter should be hidden from module namespace"
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# But iteration should still work - test UICollection iteration
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scene = mcrfpy.Scene("test_scene")
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ui = scene.children
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ui.append(mcrfpy.Frame(pos=(0,0), size=(50,50)))
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ui.append(mcrfpy.Caption(text="hi", pos=(0,0)))
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count = 0
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for item in ui:
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count += 1
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assert count == 2, f"Should iterate over 2 items, got {count}"
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print(" PASS: window singleton and hidden types work correctly")
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return True
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def test_issue_185_188_bounds_vectors():
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"""Test bounds returns Vector pair, get_bounds() removed"""
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print("Testing #185, #188: Remove get_bounds(), bounds as Vector pair...")
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frame = mcrfpy.Frame(pos=(50, 100), size=(200, 150))
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# Test bounds returns tuple of Vectors
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bounds = frame.bounds
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assert isinstance(bounds, tuple), f"bounds should be tuple, got {type(bounds)}"
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assert len(bounds) == 2, f"bounds should have 2 elements, got {len(bounds)}"
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pos, size = bounds
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assert hasattr(pos, 'x') and hasattr(pos, 'y'), f"pos should be Vector, got {type(pos)}"
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assert hasattr(size, 'x') and hasattr(size, 'y'), f"size should be Vector, got {type(size)}"
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assert pos.x == 50 and pos.y == 100, f"pos should be (50, 100), got ({pos.x}, {pos.y})"
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assert size.x == 200 and size.y == 150, f"size should be (200, 150), got ({size.x}, {size.y})"
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# Test global_bounds also returns Vector pair
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global_bounds = frame.global_bounds
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assert isinstance(global_bounds, tuple), f"global_bounds should be tuple, got {type(global_bounds)}"
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assert len(global_bounds) == 2, f"global_bounds should have 2 elements"
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# Test get_bounds() method is removed (#185)
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assert not hasattr(frame, 'get_bounds'), "get_bounds() method should be removed"
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print(" PASS: bounds returns Vector pairs, get_bounds() removed")
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return True
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def test_issue_190_layer_documentation():
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"""Test that layer types have documentation"""
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print("Testing #190: TileLayer/ColorLayer documentation...")
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# Verify layer types exist and have docstrings
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assert hasattr(mcrfpy, 'TileLayer'), "TileLayer should exist"
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assert hasattr(mcrfpy, 'ColorLayer'), "ColorLayer should exist"
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# Check that docstrings exist and contain useful info
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tile_doc = mcrfpy.TileLayer.__doc__
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color_doc = mcrfpy.ColorLayer.__doc__
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assert tile_doc is not None and len(tile_doc) > 50, f"TileLayer should have substantial docstring, got: {tile_doc}"
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assert color_doc is not None and len(color_doc) > 50, f"ColorLayer should have substantial docstring, got: {color_doc}"
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# Check for key documentation elements
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assert "layer" in tile_doc.lower() or "tile" in tile_doc.lower(), "TileLayer doc should mention layer or tile"
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assert "layer" in color_doc.lower() or "color" in color_doc.lower(), "ColorLayer doc should mention layer or color"
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print(" PASS: Layer documentation exists")
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return True
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def run_all_tests():
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"""Run all tests and report results"""
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print("=" * 60)
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print("API Changes Batch Test - Issues #177, #179, #181, #182, #184, #185, #188, #189, #190")
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print("=" * 60)
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tests = [
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("Issue #177 GridPoint.grid_pos", test_issue_177_gridpoint_grid_pos),
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("Issue #179, #181 Grid Vectors", test_issue_179_181_grid_vectors),
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("Issue #182 Caption size/w/h", test_issue_182_caption_size),
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("Issue #184, #189 Module namespace", test_issue_184_189_module_namespace),
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("Issue #185, #188 Bounds Vectors", test_issue_185_188_bounds_vectors),
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("Issue #190 Layer documentation", test_issue_190_layer_documentation),
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]
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passed = 0
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failed = 0
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for name, test_func in tests:
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try:
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if test_func():
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passed += 1
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else:
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failed += 1
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print(f" FAILED: {name}")
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except Exception as e:
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failed += 1
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print(f" ERROR in {name}: {e}")
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print("=" * 60)
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print(f"Results: {passed} passed, {failed} failed")
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print("=" * 60)
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if failed == 0:
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print("ALL TESTS PASSED")
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sys.exit(0)
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else:
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print("SOME TESTS FAILED")
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sys.exit(1)
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# Run tests
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run_all_tests()
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14
tests/unit/minimal_reparent.py
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tests/unit/minimal_reparent.py
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import mcrfpy
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scene = mcrfpy.Scene("test")
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scene.activate()
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f1 = mcrfpy.Frame((10,10), (100,100), fill_color = (255, 0, 0, 64))
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f2 = mcrfpy.Frame((200,10), (100,100), fill_color = (0, 255, 0, 64))
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f_child = mcrfpy.Frame((25,25), (50,50), fill_color = (0, 0, 255, 64))
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scene.children.append(f1)
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scene.children.append(f2)
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f1.children.append(f_child)
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f_child.parent = f2
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print(f1.children)
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print(f2.children)
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9
tests/unit/minimal_test.py
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9
tests/unit/minimal_test.py
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#!/usr/bin/env python3
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"""Minimal test to check if module works"""
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import sys
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import mcrfpy
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print("Module loaded successfully")
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print(f"mcrfpy has window: {hasattr(mcrfpy, 'window')}")
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print(f"mcrfpy.Frame exists: {hasattr(mcrfpy, 'Frame')}")
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sys.exit(0)
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15
tests/unit/test_append.py
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15
tests/unit/test_append.py
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#!/usr/bin/env python3
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import sys
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import mcrfpy
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print("1 - Creating scene")
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scene = mcrfpy.Scene("test")
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print("2 - Getting children")
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ui = scene.children
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print("3 - Creating frame")
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frame = mcrfpy.Frame(pos=(0,0), size=(50,50))
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print("4 - Appending frame")
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ui.append(frame)
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print("5 - Length check")
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print(f"len: {len(ui)}")
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print("DONE")
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sys.exit(0)
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150
tests/unit/test_callback_vector.py
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150
tests/unit/test_callback_vector.py
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#!/usr/bin/env python3
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"""Test that callbacks return Vector objects instead of separate x, y values."""
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import sys
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import mcrfpy
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# Track test results
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results = []
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def test_click_callback_signature(pos, button, action):
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"""Test on_click callback receives Vector."""
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# Check if pos is a Vector
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if isinstance(pos, mcrfpy.Vector):
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results.append(("on_click pos is Vector", True))
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print(f"PASS: on_click receives Vector: {pos}")
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else:
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results.append(("on_click pos is Vector", False))
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print(f"FAIL: on_click receives {type(pos).__name__} instead of Vector: {pos}")
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# Verify button and action are strings
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if isinstance(button, str) and isinstance(action, str):
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results.append(("on_click button/action are strings", True))
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print(f"PASS: button={button!r}, action={action!r}")
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else:
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results.append(("on_click button/action are strings", False))
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print(f"FAIL: button={type(button).__name__}, action={type(action).__name__}")
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def test_on_enter_callback_signature(pos, button, action):
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"""Test on_enter callback receives Vector."""
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if isinstance(pos, mcrfpy.Vector):
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results.append(("on_enter pos is Vector", True))
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print(f"PASS: on_enter receives Vector: {pos}")
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else:
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results.append(("on_enter pos is Vector", False))
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print(f"FAIL: on_enter receives {type(pos).__name__} instead of Vector")
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def test_on_exit_callback_signature(pos, button, action):
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"""Test on_exit callback receives Vector."""
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if isinstance(pos, mcrfpy.Vector):
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results.append(("on_exit pos is Vector", True))
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print(f"PASS: on_exit receives Vector: {pos}")
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else:
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results.append(("on_exit pos is Vector", False))
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print(f"FAIL: on_exit receives {type(pos).__name__} instead of Vector")
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def test_on_move_callback_signature(pos, button, action):
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"""Test on_move callback receives Vector."""
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if isinstance(pos, mcrfpy.Vector):
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results.append(("on_move pos is Vector", True))
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print(f"PASS: on_move receives Vector: {pos}")
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else:
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results.append(("on_move pos is Vector", False))
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print(f"FAIL: on_move receives {type(pos).__name__} instead of Vector")
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def test_cell_click_callback_signature(cell_pos):
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"""Test on_cell_click callback receives Vector."""
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if isinstance(cell_pos, mcrfpy.Vector):
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results.append(("on_cell_click pos is Vector", True))
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print(f"PASS: on_cell_click receives Vector: {cell_pos}")
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else:
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results.append(("on_cell_click pos is Vector", False))
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print(f"FAIL: on_cell_click receives {type(cell_pos).__name__} instead of Vector")
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def test_cell_enter_callback_signature(cell_pos):
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"""Test on_cell_enter callback receives Vector."""
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if isinstance(cell_pos, mcrfpy.Vector):
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results.append(("on_cell_enter pos is Vector", True))
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print(f"PASS: on_cell_enter receives Vector: {cell_pos}")
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else:
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results.append(("on_cell_enter pos is Vector", False))
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print(f"FAIL: on_cell_enter receives {type(cell_pos).__name__} instead of Vector")
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def test_cell_exit_callback_signature(cell_pos):
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"""Test on_cell_exit callback receives Vector."""
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if isinstance(cell_pos, mcrfpy.Vector):
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results.append(("on_cell_exit pos is Vector", True))
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print(f"PASS: on_cell_exit receives Vector: {cell_pos}")
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else:
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results.append(("on_cell_exit pos is Vector", False))
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print(f"FAIL: on_cell_exit receives {type(cell_pos).__name__} instead of Vector")
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def run_test(runtime):
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"""Set up test and simulate interactions."""
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print("=" * 50)
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print("Testing callback Vector return values")
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print("=" * 50)
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# Create a test scene
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mcrfpy.createScene("test")
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ui = mcrfpy.sceneUI("test")
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# Create a Frame with callbacks
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frame = mcrfpy.Frame(pos=(100, 100), size=(200, 200))
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frame.on_click = test_click_callback_signature
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frame.on_enter = test_on_enter_callback_signature
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frame.on_exit = test_on_exit_callback_signature
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frame.on_move = test_on_move_callback_signature
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ui.append(frame)
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# Create a Grid with cell callbacks
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texture = mcrfpy.Texture("assets/kenney_tinydungeon.png", 16, 16)
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grid = mcrfpy.Grid(pos=(350, 100), size=(200, 200), grid_size=(10, 10), texture=texture)
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grid.on_cell_click = test_cell_click_callback_signature
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grid.on_cell_enter = test_cell_enter_callback_signature
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grid.on_cell_exit = test_cell_exit_callback_signature
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ui.append(grid)
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mcrfpy.setScene("test")
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print("\n--- Test Setup Complete ---")
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print("To test interactively:")
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print(" - Click on the Frame (left side) to test on_click")
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print(" - Move mouse over Frame to test on_enter/on_exit/on_move")
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print(" - Click on the Grid (right side) to test on_cell_click")
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print(" - Move mouse over Grid to test on_cell_enter/on_cell_exit")
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print("\nPress Escape to exit.")
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# For headless testing, simulate a callback call directly
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print("\n--- Simulating callback calls ---")
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# Test that the callbacks are set up correctly
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test_click_callback_signature(mcrfpy.Vector(150, 150), "left", "start")
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test_on_enter_callback_signature(mcrfpy.Vector(100, 100), "enter", "start")
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test_on_exit_callback_signature(mcrfpy.Vector(300, 300), "exit", "start")
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test_on_move_callback_signature(mcrfpy.Vector(125, 175), "move", "start")
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test_cell_click_callback_signature(mcrfpy.Vector(5, 3))
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test_cell_enter_callback_signature(mcrfpy.Vector(2, 7))
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test_cell_exit_callback_signature(mcrfpy.Vector(8, 1))
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# Print summary
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print("\n" + "=" * 50)
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print("SUMMARY")
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print("=" * 50)
|
||||
passed = sum(1 for _, success in results if success)
|
||||
failed = sum(1 for _, success in results if not success)
|
||||
print(f"Passed: {passed}")
|
||||
print(f"Failed: {failed}")
|
||||
|
||||
if failed == 0:
|
||||
print("\nAll tests PASSED!")
|
||||
sys.exit(0)
|
||||
else:
|
||||
print("\nSome tests FAILED!")
|
||||
for name, success in results:
|
||||
if not success:
|
||||
print(f" FAILED: {name}")
|
||||
sys.exit(1)
|
||||
|
||||
# Run the test
|
||||
mcrfpy.setTimer("test", run_test, 100)
|
||||
87
tests/unit/test_caption_size.py
Normal file
87
tests/unit/test_caption_size.py
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
#!/usr/bin/env python3
|
||||
"""Test Caption size/w/h properties"""
|
||||
import sys
|
||||
import mcrfpy
|
||||
|
||||
print("Testing Caption size/w/h properties...")
|
||||
|
||||
font = mcrfpy.Font("assets/JetbrainsMono.ttf")
|
||||
caption = mcrfpy.Caption(text="Test Caption", pos=(100, 100), font=font)
|
||||
print(f"Caption created: {caption}")
|
||||
|
||||
# Test size property
|
||||
print("Testing size property...")
|
||||
size = caption.size
|
||||
print(f"size type: {type(size)}")
|
||||
print(f"size value: {size}")
|
||||
|
||||
if not hasattr(size, 'x'):
|
||||
print(f"FAIL: size should be Vector, got {type(size)}")
|
||||
sys.exit(1)
|
||||
|
||||
print(f"size.x={size.x}, size.y={size.y}")
|
||||
|
||||
if size.x <= 0 or size.y <= 0:
|
||||
print(f"FAIL: size should be positive, got ({size.x}, {size.y})")
|
||||
sys.exit(1)
|
||||
|
||||
# Test w property
|
||||
print("Testing w property...")
|
||||
w = caption.w
|
||||
print(f"w type: {type(w)}, value: {w}")
|
||||
|
||||
if not isinstance(w, float):
|
||||
print(f"FAIL: w should be float, got {type(w)}")
|
||||
sys.exit(1)
|
||||
|
||||
if w <= 0:
|
||||
print(f"FAIL: w should be positive, got {w}")
|
||||
sys.exit(1)
|
||||
|
||||
# Test h property
|
||||
print("Testing h property...")
|
||||
h = caption.h
|
||||
print(f"h type: {type(h)}, value: {h}")
|
||||
|
||||
if not isinstance(h, float):
|
||||
print(f"FAIL: h should be float, got {type(h)}")
|
||||
sys.exit(1)
|
||||
|
||||
if h <= 0:
|
||||
print(f"FAIL: h should be positive, got {h}")
|
||||
sys.exit(1)
|
||||
|
||||
# Verify w and h match size
|
||||
if abs(w - size.x) >= 0.001:
|
||||
print(f"FAIL: w ({w}) should match size.x ({size.x})")
|
||||
sys.exit(1)
|
||||
|
||||
if abs(h - size.y) >= 0.001:
|
||||
print(f"FAIL: h ({h}) should match size.y ({size.y})")
|
||||
sys.exit(1)
|
||||
|
||||
# Verify read-only
|
||||
print("Checking that size/w/h are read-only...")
|
||||
try:
|
||||
caption.size = mcrfpy.Vector(100, 100)
|
||||
print("FAIL: size should be read-only")
|
||||
sys.exit(1)
|
||||
except AttributeError:
|
||||
print(" size is correctly read-only")
|
||||
|
||||
try:
|
||||
caption.w = 100
|
||||
print("FAIL: w should be read-only")
|
||||
sys.exit(1)
|
||||
except AttributeError:
|
||||
print(" w is correctly read-only")
|
||||
|
||||
try:
|
||||
caption.h = 100
|
||||
print("FAIL: h should be read-only")
|
||||
sys.exit(1)
|
||||
except AttributeError:
|
||||
print(" h is correctly read-only")
|
||||
|
||||
print("PASS: Caption size/w/h properties work correctly!")
|
||||
sys.exit(0)
|
||||
11
tests/unit/test_children.py
Normal file
11
tests/unit/test_children.py
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
#!/usr/bin/env python3
|
||||
import sys
|
||||
import mcrfpy
|
||||
print("1")
|
||||
scene = mcrfpy.Scene("test")
|
||||
print("2")
|
||||
ui = scene.children
|
||||
print("3")
|
||||
print(f"children: {ui}")
|
||||
print("4")
|
||||
sys.exit(0)
|
||||
43
tests/unit/test_frame_bounds.py
Normal file
43
tests/unit/test_frame_bounds.py
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
#!/usr/bin/env python3
|
||||
"""Test Frame bounds"""
|
||||
import sys
|
||||
import mcrfpy
|
||||
|
||||
print("Testing Frame bounds...")
|
||||
frame = mcrfpy.Frame(pos=(50, 100), size=(200, 150))
|
||||
|
||||
print(f"Frame created: {frame}")
|
||||
|
||||
# Test bounds returns tuple of Vectors
|
||||
bounds = frame.bounds
|
||||
print(f"bounds type: {type(bounds)}")
|
||||
print(f"bounds value: {bounds}")
|
||||
|
||||
if not isinstance(bounds, tuple):
|
||||
print(f"FAIL: bounds should be tuple, got {type(bounds)}")
|
||||
sys.exit(1)
|
||||
|
||||
if len(bounds) != 2:
|
||||
print(f"FAIL: bounds should have 2 elements, got {len(bounds)}")
|
||||
sys.exit(1)
|
||||
|
||||
pos, size = bounds
|
||||
print(f"pos type: {type(pos)}, value: {pos}")
|
||||
print(f"size type: {type(size)}, value: {size}")
|
||||
|
||||
if not hasattr(pos, 'x'):
|
||||
print(f"FAIL: pos should be Vector (has no .x), got {type(pos)}")
|
||||
sys.exit(1)
|
||||
|
||||
print(f"pos.x={pos.x}, pos.y={pos.y}")
|
||||
print(f"size.x={size.x}, size.y={size.y}")
|
||||
|
||||
# Test get_bounds() method is removed (#185)
|
||||
if hasattr(frame, 'get_bounds'):
|
||||
print("FAIL: get_bounds() method should be removed")
|
||||
sys.exit(1)
|
||||
else:
|
||||
print("PASS: get_bounds() method is removed")
|
||||
|
||||
print("PASS: Frame bounds test passed!")
|
||||
sys.exit(0)
|
||||
58
tests/unit/test_grid_features.py
Normal file
58
tests/unit/test_grid_features.py
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
#!/usr/bin/env python3
|
||||
"""Test Grid features"""
|
||||
import sys
|
||||
import mcrfpy
|
||||
|
||||
print("Testing Grid features...")
|
||||
|
||||
# Create a texture first
|
||||
print("Loading texture...")
|
||||
texture = mcrfpy.Texture("assets/kenney_ice.png", 16, 16)
|
||||
print(f"Texture loaded: {texture}")
|
||||
|
||||
# Create grid
|
||||
print("Creating grid...")
|
||||
grid = mcrfpy.Grid(grid_size=(15, 20), texture=texture, pos=(50, 100), size=(240, 320))
|
||||
print(f"Grid created: {grid}")
|
||||
|
||||
# Test grid_size returns Vector
|
||||
print("Testing grid_size...")
|
||||
grid_size = grid.grid_size
|
||||
print(f"grid_size type: {type(grid_size)}")
|
||||
print(f"grid_size value: {grid_size}")
|
||||
|
||||
if not hasattr(grid_size, 'x'):
|
||||
print(f"FAIL: grid_size should be Vector, got {type(grid_size)}")
|
||||
sys.exit(1)
|
||||
|
||||
print(f"grid_size.x={grid_size.x}, grid_size.y={grid_size.y}")
|
||||
|
||||
if grid_size.x != 15 or grid_size.y != 20:
|
||||
print(f"FAIL: grid_size should be (15, 20), got ({grid_size.x}, {grid_size.y})")
|
||||
sys.exit(1)
|
||||
|
||||
# Test center returns Vector
|
||||
print("Testing center...")
|
||||
center = grid.center
|
||||
print(f"center type: {type(center)}")
|
||||
print(f"center value: {center}")
|
||||
|
||||
if not hasattr(center, 'x'):
|
||||
print(f"FAIL: center should be Vector, got {type(center)}")
|
||||
sys.exit(1)
|
||||
|
||||
print(f"center.x={center.x}, center.y={center.y}")
|
||||
|
||||
# Test pos returns Vector
|
||||
print("Testing pos...")
|
||||
pos = grid.pos
|
||||
print(f"pos type: {type(pos)}")
|
||||
|
||||
if not hasattr(pos, 'x'):
|
||||
print(f"FAIL: pos should be Vector, got {type(pos)}")
|
||||
sys.exit(1)
|
||||
|
||||
print(f"pos.x={pos.x}, pos.y={pos.y}")
|
||||
|
||||
print("PASS: Grid Vector properties work correctly!")
|
||||
sys.exit(0)
|
||||
15
tests/unit/test_gridpoint_debug.py
Normal file
15
tests/unit/test_gridpoint_debug.py
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
#!/usr/bin/env python3
|
||||
import sys
|
||||
import mcrfpy
|
||||
print("1 - Loading texture", flush=True)
|
||||
texture = mcrfpy.Texture("assets/kenney_ice.png", 16, 16)
|
||||
print("2 - Creating grid", flush=True)
|
||||
grid = mcrfpy.Grid(grid_size=(10, 10), texture=texture, pos=(0, 0), size=(160, 160))
|
||||
print("3 - Getting grid point at (3, 5)", flush=True)
|
||||
point = grid.at(3, 5)
|
||||
print(f"4 - Point: {point}", flush=True)
|
||||
print("5 - Getting grid_pos", flush=True)
|
||||
grid_pos = point.grid_pos
|
||||
print(f"6 - grid_pos: {grid_pos}", flush=True)
|
||||
print("PASS", flush=True)
|
||||
sys.exit(0)
|
||||
42
tests/unit/test_gridpoint_grid_pos.py
Normal file
42
tests/unit/test_gridpoint_grid_pos.py
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
#!/usr/bin/env python3
|
||||
"""Test GridPoint.grid_pos property"""
|
||||
import sys
|
||||
import mcrfpy
|
||||
|
||||
print("Testing GridPoint.grid_pos...")
|
||||
|
||||
texture = mcrfpy.Texture("assets/kenney_ice.png", 16, 16)
|
||||
grid = mcrfpy.Grid(grid_size=(10, 10), texture=texture, pos=(0, 0), size=(160, 160))
|
||||
|
||||
# Get a grid point
|
||||
print("Getting grid point at (3, 5)...")
|
||||
point = grid.at(3, 5)
|
||||
print(f"Point: {point}")
|
||||
|
||||
# Test grid_pos property exists and returns tuple
|
||||
print("Checking grid_pos property...")
|
||||
grid_pos = point.grid_pos
|
||||
print(f"grid_pos type: {type(grid_pos)}")
|
||||
print(f"grid_pos value: {grid_pos}")
|
||||
|
||||
if not isinstance(grid_pos, tuple):
|
||||
print(f"FAIL: grid_pos should be tuple, got {type(grid_pos)}")
|
||||
sys.exit(1)
|
||||
|
||||
if len(grid_pos) != 2:
|
||||
print(f"FAIL: grid_pos should have 2 elements, got {len(grid_pos)}")
|
||||
sys.exit(1)
|
||||
|
||||
if grid_pos != (3, 5):
|
||||
print(f"FAIL: grid_pos should be (3, 5), got {grid_pos}")
|
||||
sys.exit(1)
|
||||
|
||||
# Test another position
|
||||
print("Getting grid point at (7, 2)...")
|
||||
point2 = grid.at(7, 2)
|
||||
if point2.grid_pos != (7, 2):
|
||||
print(f"FAIL: grid_pos should be (7, 2), got {point2.grid_pos}")
|
||||
sys.exit(1)
|
||||
|
||||
print("PASS: GridPoint.grid_pos works correctly!")
|
||||
sys.exit(0)
|
||||
16
tests/unit/test_iter_flush.py
Normal file
16
tests/unit/test_iter_flush.py
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
#!/usr/bin/env python3
|
||||
import sys
|
||||
import mcrfpy
|
||||
print("1 - Creating scene", flush=True)
|
||||
scene = mcrfpy.Scene("test")
|
||||
print("2 - Getting children", flush=True)
|
||||
ui = scene.children
|
||||
print("3 - Creating frame", flush=True)
|
||||
frame = mcrfpy.Frame(pos=(0,0), size=(50,50))
|
||||
print("4 - Appending frame", flush=True)
|
||||
ui.append(frame)
|
||||
print("5 - Starting iteration", flush=True)
|
||||
for item in ui:
|
||||
print(f"Item: {item}", flush=True)
|
||||
print("6 - Iteration done", flush=True)
|
||||
sys.exit(0)
|
||||
16
tests/unit/test_iter_only.py
Normal file
16
tests/unit/test_iter_only.py
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
#!/usr/bin/env python3
|
||||
import sys
|
||||
import mcrfpy
|
||||
print("1 - Creating scene")
|
||||
scene = mcrfpy.Scene("test")
|
||||
print("2 - Getting children")
|
||||
ui = scene.children
|
||||
print("3 - Creating frame")
|
||||
frame = mcrfpy.Frame(pos=(0,0), size=(50,50))
|
||||
print("4 - Appending frame")
|
||||
ui.append(frame)
|
||||
print("5 - Starting iteration")
|
||||
for item in ui:
|
||||
print(f"Item: {item}")
|
||||
print("6 - Iteration done")
|
||||
sys.exit(0)
|
||||
43
tests/unit/test_iteration.py
Normal file
43
tests/unit/test_iteration.py
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
#!/usr/bin/env python3
|
||||
"""Test iteration works with hidden types"""
|
||||
import sys
|
||||
import mcrfpy
|
||||
|
||||
print("Step 1: Creating scene...")
|
||||
scene = mcrfpy.Scene("test_scene")
|
||||
print(f" scene: {scene}")
|
||||
|
||||
print("Step 2: Getting children...")
|
||||
ui = scene.children
|
||||
print(f" children: {ui}")
|
||||
|
||||
print("Step 3: Creating Frame...")
|
||||
frame = mcrfpy.Frame(pos=(0,0), size=(50,50))
|
||||
print(f" frame: {frame}")
|
||||
|
||||
print("Step 4: Appending Frame...")
|
||||
ui.append(frame)
|
||||
print(f" append succeeded, len={len(ui)}")
|
||||
|
||||
print("Step 5: Creating Caption...")
|
||||
caption = mcrfpy.Caption(text="hi", pos=(0,0))
|
||||
print(f" caption: {caption}")
|
||||
|
||||
print("Step 6: Appending Caption...")
|
||||
ui.append(caption)
|
||||
print(f" append succeeded, len={len(ui)}")
|
||||
|
||||
print("Step 7: Starting iteration...")
|
||||
count = 0
|
||||
for item in ui:
|
||||
count += 1
|
||||
print(f" Item {count}: {item}")
|
||||
|
||||
print(f"Step 8: Iteration complete, {count} items")
|
||||
|
||||
if count == 2:
|
||||
print("PASS")
|
||||
sys.exit(0)
|
||||
else:
|
||||
print(f"FAIL: expected 2 items, got {count}")
|
||||
sys.exit(1)
|
||||
35
tests/unit/test_layer_docs.py
Normal file
35
tests/unit/test_layer_docs.py
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
#!/usr/bin/env python3
|
||||
"""Test layer documentation"""
|
||||
import sys
|
||||
import mcrfpy
|
||||
|
||||
print("Testing layer documentation (#190)...")
|
||||
|
||||
# Verify layer types exist and have docstrings
|
||||
print("Checking TileLayer...")
|
||||
if not hasattr(mcrfpy, 'TileLayer'):
|
||||
print("FAIL: TileLayer should exist")
|
||||
sys.exit(1)
|
||||
|
||||
print("Checking ColorLayer...")
|
||||
if not hasattr(mcrfpy, 'ColorLayer'):
|
||||
print("FAIL: ColorLayer should exist")
|
||||
sys.exit(1)
|
||||
|
||||
# Check that docstrings exist and contain useful info
|
||||
tile_doc = mcrfpy.TileLayer.__doc__
|
||||
color_doc = mcrfpy.ColorLayer.__doc__
|
||||
|
||||
print(f"TileLayer.__doc__ length: {len(tile_doc) if tile_doc else 0}")
|
||||
print(f"ColorLayer.__doc__ length: {len(color_doc) if color_doc else 0}")
|
||||
|
||||
if tile_doc is None or len(tile_doc) < 50:
|
||||
print(f"FAIL: TileLayer should have substantial docstring")
|
||||
sys.exit(1)
|
||||
|
||||
if color_doc is None or len(color_doc) < 50:
|
||||
print(f"FAIL: ColorLayer should have substantial docstring")
|
||||
sys.exit(1)
|
||||
|
||||
print("PASS: Layer documentation exists!")
|
||||
sys.exit(0)
|
||||
61
tests/unit/test_module_namespace.py
Normal file
61
tests/unit/test_module_namespace.py
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
#!/usr/bin/env python3
|
||||
"""Test module namespace changes (#184, #189)"""
|
||||
import sys
|
||||
import mcrfpy
|
||||
|
||||
print("Testing module namespace changes (#184, #189)...")
|
||||
|
||||
# Test window singleton exists (#184)
|
||||
print("Testing window singleton...")
|
||||
if not hasattr(mcrfpy, 'window'):
|
||||
print("FAIL: mcrfpy.window should exist")
|
||||
sys.exit(1)
|
||||
|
||||
window = mcrfpy.window
|
||||
if window is None:
|
||||
print("FAIL: window should not be None")
|
||||
sys.exit(1)
|
||||
|
||||
# Verify window properties
|
||||
if not hasattr(window, 'resolution'):
|
||||
print("FAIL: window should have resolution property")
|
||||
sys.exit(1)
|
||||
|
||||
print(f" window exists: {window}")
|
||||
print(f" window.resolution: {window.resolution}")
|
||||
|
||||
# Test that internal types are hidden from module namespace (#189)
|
||||
print("Testing hidden internal types...")
|
||||
hidden_types = ['UICollectionIter', 'UIEntityCollectionIter', 'GridPoint', 'GridPointState']
|
||||
visible = []
|
||||
for name in hidden_types:
|
||||
if hasattr(mcrfpy, name):
|
||||
visible.append(name)
|
||||
|
||||
if visible:
|
||||
print(f"FAIL: These types should be hidden from module namespace: {visible}")
|
||||
# Note: This is a soft fail - if these are expected to be visible, adjust the test
|
||||
# sys.exit(1)
|
||||
else:
|
||||
print(" All internal types are hidden from module namespace")
|
||||
|
||||
# But iteration should still work - test UICollection iteration
|
||||
print("Testing that iteration still works...")
|
||||
scene = mcrfpy.Scene("test_scene")
|
||||
ui = scene.children
|
||||
ui.append(mcrfpy.Frame(pos=(0,0), size=(50,50)))
|
||||
ui.append(mcrfpy.Caption(text="hi", pos=(0,0)))
|
||||
|
||||
count = 0
|
||||
for item in ui:
|
||||
count += 1
|
||||
print(f" Iterated item: {item}")
|
||||
|
||||
if count != 2:
|
||||
print(f"FAIL: Should iterate over 2 items, got {count}")
|
||||
sys.exit(1)
|
||||
|
||||
print(" Iteration works correctly")
|
||||
|
||||
print("PASS: Module namespace changes work correctly!")
|
||||
sys.exit(0)
|
||||
22
tests/unit/test_module_simple.py
Normal file
22
tests/unit/test_module_simple.py
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
#!/usr/bin/env python3
|
||||
"""Simple module test"""
|
||||
import sys
|
||||
import mcrfpy
|
||||
|
||||
print("Step 1: Module loaded")
|
||||
|
||||
# Test window singleton exists (#184)
|
||||
print("Step 2: Checking window...")
|
||||
has_window = hasattr(mcrfpy, 'window')
|
||||
print(f" has window: {has_window}")
|
||||
|
||||
if has_window:
|
||||
print("Step 3: Getting window...")
|
||||
window = mcrfpy.window
|
||||
print(f" window: {window}")
|
||||
print("Step 4: Checking resolution...")
|
||||
res = window.resolution
|
||||
print(f" resolution: {res}")
|
||||
|
||||
print("PASS")
|
||||
sys.exit(0)
|
||||
7
tests/unit/test_scene_create.py
Normal file
7
tests/unit/test_scene_create.py
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
#!/usr/bin/env python3
|
||||
import sys
|
||||
import mcrfpy
|
||||
print("Creating scene...")
|
||||
scene = mcrfpy.Scene("test")
|
||||
print("Scene created")
|
||||
sys.exit(0)
|
||||
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