McRogueFace/docs/cookbook/procgen/05_heightmap_erosion.py

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2026-01-13 19:42:37 -05:00
"""HeightMap Erosion and Terrain Generation Demo
Demonstrates: rain_erosion, mid_point_displacement, smooth
Shows natural terrain formation through erosion simulation.
"""
import mcrfpy
from mcrfpy import automation
GRID_WIDTH, GRID_HEIGHT = 64, 48
CELL_SIZE = 16
def terrain_color(h):
"""Natural terrain coloring."""
if h < 0.2:
# Deep water
t = h / 0.2
return mcrfpy.Color(int(20 + t * 30), int(40 + t * 40), int(100 + t * 55))
elif h < 0.3:
# Shallow water
t = (h - 0.2) / 0.1
return mcrfpy.Color(int(50 + t * 50), int(80 + t * 60), int(155 + t * 40))
elif h < 0.35:
# Beach
t = (h - 0.3) / 0.05
return mcrfpy.Color(int(194 - t * 30), int(178 - t * 30), int(128 - t * 20))
elif h < 0.55:
# Lowland grass
t = (h - 0.35) / 0.2
return mcrfpy.Color(int(80 + t * 20), int(140 - t * 30), int(60 + t * 10))
elif h < 0.7:
# Highland grass/forest
t = (h - 0.55) / 0.15
return mcrfpy.Color(int(50 + t * 30), int(100 + t * 10), int(40 + t * 20))
elif h < 0.85:
# Rock
t = (h - 0.7) / 0.15
return mcrfpy.Color(int(100 + t * 30), int(95 + t * 30), int(85 + t * 35))
else:
# Snow
t = (h - 0.85) / 0.15
return mcrfpy.Color(int(180 + t * 75), int(185 + t * 70), int(190 + t * 65))
def run_demo(runtime):
panel_w = GRID_WIDTH // 3
panel_h = GRID_HEIGHT // 2
# Panel 1: Mid-point displacement (raw)
mpd_raw = mcrfpy.HeightMap((panel_w, panel_h), fill=0.5)
mpd_raw.mid_point_displacement(roughness=0.6, seed=42)
mpd_raw.normalize(0.0, 1.0)
# Panel 2: Mid-point displacement + smoothing
mpd_smooth = mcrfpy.HeightMap((panel_w, panel_h), fill=0.5)
mpd_smooth.mid_point_displacement(roughness=0.6, seed=42)
mpd_smooth.smooth(2)
mpd_smooth.normalize(0.0, 1.0)
# Panel 3: Mid-point + light erosion
mpd_light_erode = mcrfpy.HeightMap((panel_w, panel_h), fill=0.5)
mpd_light_erode.mid_point_displacement(roughness=0.6, seed=42)
mpd_light_erode.rain_erosion(drops=1000, erosion=0.05, sedimentation=0.03, seed=42)
mpd_light_erode.normalize(0.0, 1.0)
# Panel 4: Noise-based + moderate erosion
noise = mcrfpy.NoiseSource(dimensions=2, algorithm='simplex', seed=123)
noise_erode = mcrfpy.HeightMap((panel_w, panel_h), fill=0.0)
noise_erode.add_noise(noise, world_size=(12, 12), mode='fbm', octaves=5)
noise_erode.add_hill((panel_w // 2, panel_h // 2), 10, 0.4)
noise_erode.rain_erosion(drops=3000, erosion=0.1, sedimentation=0.05, seed=42)
noise_erode.normalize(0.0, 1.0)
# Panel 5: Heavy erosion (river valleys)
heavy_erode = mcrfpy.HeightMap((panel_w, panel_h), fill=0.5)
heavy_erode.mid_point_displacement(roughness=0.7, seed=99)
heavy_erode.rain_erosion(drops=8000, erosion=0.15, sedimentation=0.02, seed=42)
heavy_erode.normalize(0.0, 1.0)
# Panel 6: Extreme erosion (canyon-like)
extreme_erode = mcrfpy.HeightMap((panel_w, panel_h), fill=0.5)
extreme_erode.mid_point_displacement(roughness=0.5, seed=77)
extreme_erode.rain_erosion(drops=15000, erosion=0.2, sedimentation=0.01, seed=42)
extreme_erode.smooth(1)
extreme_erode.normalize(0.0, 1.0)
# Apply to grid
panels = [
(mpd_raw, 0, 0, "MPD Raw"),
(mpd_smooth, panel_w, 0, "MPD + Smooth"),
(mpd_light_erode, panel_w * 2, 0, "Light Erosion"),
(noise_erode, 0, panel_h, "Noise + Erosion"),
(heavy_erode, panel_w, panel_h, "Heavy Erosion"),
(extreme_erode, panel_w * 2, panel_h, "Extreme Erosion"),
]
for hmap, ox, oy, name in panels:
for y in range(panel_h):
for x in range(panel_w):
h = hmap.get((x, y))
color_layer.set(((ox + x, oy + y)), terrain_color(h))
label = mcrfpy.Caption(text=name, pos=(ox * CELL_SIZE + 5, oy * CELL_SIZE + 5))
label.fill_color = mcrfpy.Color(255, 255, 255)
label.outline = 1
label.outline_color = mcrfpy.Color(0, 0, 0)
scene.children.append(label)
# Grid lines
for y in range(GRID_HEIGHT):
color_layer.set(((panel_w - 1, y)), mcrfpy.Color(80, 80, 80))
color_layer.set(((panel_w * 2 - 1, y)), mcrfpy.Color(80, 80, 80))
for x in range(GRID_WIDTH):
color_layer.set(((x, panel_h - 1)), mcrfpy.Color(80, 80, 80))
# Setup
scene = mcrfpy.Scene("erosion_demo")
grid = mcrfpy.Grid(
grid_size=(GRID_WIDTH, GRID_HEIGHT),
pos=(0, 0),
size=(GRID_WIDTH * CELL_SIZE, GRID_HEIGHT * CELL_SIZE),
layers={}
)
grid.fill_color = mcrfpy.Color(0, 0, 0)
color_layer = grid.add_layer("color", z_index=-1)
scene.children.append(grid)
scene.activate()
# Run the demo
run_demo(0)
# Take screenshot
automation.screenshot("procgen_05_heightmap_erosion.png")
print("Screenshot saved: procgen_05_heightmap_erosion.png")