2024-03-06 10:50:19 -05:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include "Common.h"
|
|
|
|
|
#include "Scene.h"
|
|
|
|
|
#include "GameEngine.h"
|
|
|
|
|
|
|
|
|
|
class PyScene: public Scene
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
PyScene(GameEngine*);
|
|
|
|
|
void update() override final;
|
|
|
|
|
void doAction(std::string, std::string) override final;
|
2024-04-20 14:16:14 -04:00
|
|
|
void render() override final;
|
2024-03-06 21:12:26 -05:00
|
|
|
|
|
|
|
|
void do_mouse_input(std::string, std::string);
|
2024-03-06 10:50:19 -05:00
|
|
|
};
|