McRogueFace/tests/unit/viewport3d_test.py

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2026-02-04 13:33:14 -05:00
# viewport3d_test.py - Unit test for Viewport3D 3D rendering viewport
import mcrfpy
import sys
def test_viewport3d_creation():
"""Test basic Viewport3D creation and default properties"""
vp = mcrfpy.Viewport3D()
# Default position
assert vp.x == 0.0, f"Expected x=0, got {vp.x}"
assert vp.y == 0.0, f"Expected y=0, got {vp.y}"
# Default size (320x240 - PS1 resolution)
assert vp.w == 320.0, f"Expected w=320, got {vp.w}"
assert vp.h == 240.0, f"Expected h=240, got {vp.h}"
# Default render resolution
assert vp.render_resolution == (320, 240), f"Expected (320, 240), got {vp.render_resolution}"
# Default camera position
assert vp.camera_pos == (0.0, 0.0, 5.0), f"Expected (0, 0, 5), got {vp.camera_pos}"
# Default camera target
assert vp.camera_target == (0.0, 0.0, 0.0), f"Expected (0, 0, 0), got {vp.camera_target}"
# Default FOV
assert vp.fov == 60.0, f"Expected fov=60, got {vp.fov}"
# Default PS1 effect flags
assert vp.enable_vertex_snap == True, f"Expected vertex_snap=True, got {vp.enable_vertex_snap}"
assert vp.enable_affine == True, f"Expected affine=True, got {vp.enable_affine}"
assert vp.enable_dither == True, f"Expected dither=True, got {vp.enable_dither}"
assert vp.enable_fog == True, f"Expected fog=True, got {vp.enable_fog}"
# Default fog range
assert vp.fog_near == 10.0, f"Expected fog_near=10, got {vp.fog_near}"
assert vp.fog_far == 100.0, f"Expected fog_far=100, got {vp.fog_far}"
print("[PASS] test_viewport3d_creation")
def test_viewport3d_with_kwargs():
"""Test Viewport3D creation with keyword arguments"""
vp = mcrfpy.Viewport3D(
pos=(100, 200),
size=(640, 480),
render_resolution=(160, 120),
fov=90.0,
camera_pos=(10.0, 5.0, 10.0),
camera_target=(0.0, 2.0, 0.0),
enable_vertex_snap=False,
enable_affine=False,
enable_dither=False,
enable_fog=False,
fog_near=5.0,
fog_far=50.0
)
assert vp.x == 100.0, f"Expected x=100, got {vp.x}"
assert vp.y == 200.0, f"Expected y=200, got {vp.y}"
assert vp.w == 640.0, f"Expected w=640, got {vp.w}"
assert vp.h == 480.0, f"Expected h=480, got {vp.h}"
assert vp.render_resolution == (160, 120), f"Expected (160, 120), got {vp.render_resolution}"
assert vp.fov == 90.0, f"Expected fov=90, got {vp.fov}"
assert vp.camera_pos == (10.0, 5.0, 10.0), f"Expected (10, 5, 10), got {vp.camera_pos}"
assert vp.camera_target == (0.0, 2.0, 0.0), f"Expected (0, 2, 0), got {vp.camera_target}"
assert vp.enable_vertex_snap == False, f"Expected vertex_snap=False, got {vp.enable_vertex_snap}"
assert vp.enable_affine == False, f"Expected affine=False, got {vp.enable_affine}"
assert vp.enable_dither == False, f"Expected dither=False, got {vp.enable_dither}"
assert vp.enable_fog == False, f"Expected fog=False, got {vp.enable_fog}"
assert vp.fog_near == 5.0, f"Expected fog_near=5, got {vp.fog_near}"
assert vp.fog_far == 50.0, f"Expected fog_far=50, got {vp.fog_far}"
print("[PASS] test_viewport3d_with_kwargs")
def test_viewport3d_property_modification():
"""Test modifying Viewport3D properties after creation"""
vp = mcrfpy.Viewport3D()
# Modify position
vp.x = 50
vp.y = 75
assert vp.x == 50.0, f"Expected x=50, got {vp.x}"
assert vp.y == 75.0, f"Expected y=75, got {vp.y}"
# Modify size
vp.w = 800
vp.h = 600
assert vp.w == 800.0, f"Expected w=800, got {vp.w}"
assert vp.h == 600.0, f"Expected h=600, got {vp.h}"
# Modify render resolution
vp.render_resolution = (256, 192)
assert vp.render_resolution == (256, 192), f"Expected (256, 192), got {vp.render_resolution}"
# Modify camera
vp.camera_pos = (0.0, 10.0, 20.0)
vp.camera_target = (5.0, 0.0, 5.0)
vp.fov = 45.0
assert vp.camera_pos == (0.0, 10.0, 20.0), f"Expected (0, 10, 20), got {vp.camera_pos}"
assert vp.camera_target == (5.0, 0.0, 5.0), f"Expected (5, 0, 5), got {vp.camera_target}"
assert vp.fov == 45.0, f"Expected fov=45, got {vp.fov}"
# Modify PS1 effects
vp.enable_vertex_snap = False
vp.enable_affine = False
vp.enable_dither = True
vp.enable_fog = True
assert vp.enable_vertex_snap == False
assert vp.enable_affine == False
assert vp.enable_dither == True
assert vp.enable_fog == True
# Modify fog range
vp.fog_near = 1.0
vp.fog_far = 200.0
assert vp.fog_near == 1.0, f"Expected fog_near=1, got {vp.fog_near}"
assert vp.fog_far == 200.0, f"Expected fog_far=200, got {vp.fog_far}"
print("[PASS] test_viewport3d_property_modification")
def test_viewport3d_scene_integration():
"""Test adding Viewport3D to a scene"""
scene = mcrfpy.Scene("viewport3d_test_scene")
vp = mcrfpy.Viewport3D(pos=(10, 10), size=(400, 300))
# Add to scene
scene.children.append(vp)
# Verify it was added
assert len(scene.children) == 1, f"Expected 1 child, got {len(scene.children)}"
# Retrieve and verify type
child = scene.children[0]
assert type(child).__name__ == "Viewport3D", f"Expected Viewport3D, got {type(child).__name__}"
# Verify properties match
assert child.x == 10.0
assert child.y == 10.0
assert child.w == 400.0
assert child.h == 300.0
print("[PASS] test_viewport3d_scene_integration")
def test_viewport3d_visibility():
"""Test visibility and opacity properties"""
vp = mcrfpy.Viewport3D()
# Default visibility
assert vp.visible == True, f"Expected visible=True, got {vp.visible}"
assert vp.opacity == 1.0, f"Expected opacity=1.0, got {vp.opacity}"
# Modify visibility
vp.visible = False
assert vp.visible == False, f"Expected visible=False, got {vp.visible}"
# Modify opacity
vp.opacity = 0.5
assert vp.opacity == 0.5, f"Expected opacity=0.5, got {vp.opacity}"
# Opacity clamping
vp.opacity = 2.0 # Should clamp to 1.0
assert vp.opacity == 1.0, f"Expected opacity=1.0 after clamping, got {vp.opacity}"
vp.opacity = -0.5 # Should clamp to 0.0
assert vp.opacity == 0.0, f"Expected opacity=0.0 after clamping, got {vp.opacity}"
print("[PASS] test_viewport3d_visibility")
def test_viewport3d_repr():
"""Test Viewport3D string representation"""
vp = mcrfpy.Viewport3D(pos=(100, 200), size=(640, 480), render_resolution=(320, 240))
repr_str = repr(vp)
# Check that repr contains expected information
assert "Viewport3D" in repr_str, f"Expected 'Viewport3D' in repr, got {repr_str}"
assert "100" in repr_str, f"Expected x position in repr, got {repr_str}"
assert "200" in repr_str, f"Expected y position in repr, got {repr_str}"
print("[PASS] test_viewport3d_repr")
def run_all_tests():
"""Run all Viewport3D tests"""
tests = [
test_viewport3d_creation,
test_viewport3d_with_kwargs,
test_viewport3d_property_modification,
test_viewport3d_scene_integration,
test_viewport3d_visibility,
test_viewport3d_repr,
]
passed = 0
failed = 0
for test in tests:
try:
test()
passed += 1
except AssertionError as e:
print(f"[FAIL] {test.__name__}: {e}")
failed += 1
except Exception as e:
print(f"[ERROR] {test.__name__}: {e}")
failed += 1
print(f"\n=== Results: {passed} passed, {failed} failed ===")
return failed == 0
if __name__ == "__main__":
success = run_all_tests()
sys.exit(0 if success else 1)