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Site admin.
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Joined on
2020-09-17
Pathfinding with entity collision labels
grid.step() — turn manager for entity behaviors
mcrfpy.Behavior enum — behavior type identifiers
Entity labels — multi-tag string set for collision and trigger grouping
Deduplicate redundant FOV computation
[Bugfix] UIEntity self reference cycle causes permanent memory leak
Behavior data struct and primitive implementations
Entity
step() callback — Python-side turn handler
Use spatial hash by default when checking GridPoint for entities
mcrfpy.Trigger enum — behavior trigger type identifiers
Entity
cell_pos — integer logical position decoupled from render position
TileLayer doesn't get any texture when assigned manually