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john opened issue john/McRogueFace#236 2026-02-02 16:22:34 +00:00
Multi-tile entities using oversized sprites
john opened issue john/McRogueFace#235 2026-02-02 16:22:22 +00:00
Texture display bounds for non-uniform sprite content
john opened issue john/McRogueFace#234 2026-02-02 16:22:15 +00:00
Entity origin offset for oversized sprites
john opened issue john/McRogueFace#233 2026-02-02 16:22:03 +00:00
Enhance Entity rendering and positioning capabilities
john pushed to master at john/McRogueFace 2026-02-02 02:17:39 +00:00
2fb29a102e Animation and Scene clean up functions. Playground build target
3b27401f29 Remove debugging output
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john pushed to master at john/McRogueFace 2026-02-01 01:16:24 +00:00
69a59ad1e8 Version bump: 0.2.3-prerelease-7drl2026 (67aa413) -> 0.2.4-prerelease-7drl2026
john pushed to master at john/McRogueFace 2026-02-01 01:14:54 +00:00
67aa413a78 Replace stb_truetype with FreeType for proper text outline rendering
1be2714240 Add Python REPL widget for WebGL build
bc7046180a Add Emscripten shell and pre-JS for browser compatibility
1abec8f808 Add text outline support for SDL2/WebGL backend
0811b76946 Fix FontAtlas texture deletion bug - text now renders in WebGL
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john pushed tag 0.2.3-prerelease-7drl2026-emscripten to john/McRogueFace 2026-02-01 00:30:16 +00:00
john pushed to emscripten-mcrogueface at john/McRogueFace 2026-02-01 00:30:16 +00:00
67aa413a78 Replace stb_truetype with FreeType for proper text outline rendering
john commented on issue john/McRogueFace#158 2026-01-31 22:35:54 +00:00
[Major Feature] WebAssembly/Emscripten build target for browser deployment

SDL2/WebGL Backend: Implementation Complete 🎉

john pushed to emscripten-mcrogueface at john/McRogueFace 2026-01-31 20:31:29 +00:00
1be2714240 Add Python REPL widget for WebGL build
john pushed to emscripten-mcrogueface at john/McRogueFace 2026-01-31 19:36:28 +00:00
bc7046180a Add Emscripten shell and pre-JS for browser compatibility
1abec8f808 Add text outline support for SDL2/WebGL backend
0811b76946 Fix FontAtlas texture deletion bug - text now renders in WebGL
Compare 3 commits »
john pushed to emscripten-mcrogueface at john/McRogueFace 2026-01-31 18:05:34 +00:00
d89376901a Fix RenderTexture Y-flip and add text debug output
john pushed to emscripten-mcrogueface at john/McRogueFace 2026-01-31 17:52:42 +00:00
50b63a8d06 Fix RenderTexture texture size + add text/font debug output
john pushed to emscripten-mcrogueface at john/McRogueFace 2026-01-31 17:42:19 +00:00
e08f189d60 Fix Text shader and RenderTexture viewport for SDL2 backend
john pushed to emscripten-mcrogueface at john/McRogueFace 2026-01-31 17:38:11 +00:00
be6fe23499 Implement Sprite, Text, and VertexArray draw() for SDL2 backend
a702d3cab4 Implement Shape rendering and Transform math for SDL2 backend
c5cc022aa2 Add SDL2+OpenGL ES 2 renderer backend for Emscripten/WebGL
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john commented on issue john/McRogueFace#158 2026-01-31 14:33:10 +00:00
[Major Feature] WebAssembly/Emscripten build target for browser deployment

Status Update: Pivoting from VRSFML to Direct WebGL/Canvas

john commented on issue john/McRogueFace#158 2026-01-31 10:33:51 +00:00
[Major Feature] WebAssembly/Emscripten build target for browser deployment

VRSFML Integration Research

john pushed to emscripten-mcrogueface at john/McRogueFace 2026-01-31 10:24:06 +00:00
8c3128e29c WASM Python integration milestone - game.py runs in browser
john commented on issue john/McRogueFace#158 2026-01-31 10:15:42 +00:00
[Major Feature] WebAssembly/Emscripten build target for browser deployment

Major Milestone: Python 3.14 Running in WebAssembly!