word,suggested_by,relation_context,frequency concert,accordion,AtLocation: you find an accordion at a concert,1 folk_music,accordion,UsedFor: an accordion is used for folk music,1 orchestra,accordion,PartOf: an accordion is part of an orchestra,1 produce_sound,accordion,CapableOf: an accordion can produce sound,1 player,accordion,HasPrerequisite: you need a player before you can use an accordion,1 nostalgia,accordion,Causes: an accordion causes nostalgia,1 portable,accordion,HasProperty: an accordion is portable,1 eating,acorn,UsedFor: an acorn can be used for eating,1 planting,acorn,UsedFor: an acorn is used for planting,1 oak_tree,acorn,PartOf: an acorn is part of an oak tree,1 meat,acorn,MadeOf: an acorn is made of meat,1 oak_tree,acorn,HasPrerequisite: you need an oak tree to produce an acorn,1 growth,acorn,Causes: an acorn causes growth,1 hard,acorn,HasProperty: an acorn is hard,1 brown,acorn,HasProperty: an acorn is brown,1 small,acorn,HasProperty: an acorn is small,1 ground,agate,AtLocation: you find agate on the ground,1 riverbed,agate,AtLocation: you find agate in a riverbed,1 jewelry,agate,UsedFor: agate is used for jewelry,1 decoration,agate,UsedFor: agate is used for decoration,1 pattern,agate,HasA: agate has a pattern,1 band,agate,HasA: agate has a band,1 geode,agate,PartOf: agate is part of a geode,1 polish,agate,CapableOf: agate can be polished,1 cut,agate,CapableOf: agate can be cut,1 mineral,agate,MadeOf: agate is made of mineral,1 silica,agate,MadeOf: agate is made of silica,1 digging,agate,HasPrerequisite: you need digging before you can find agate,1 nature,agate,HasPrerequisite: you need nature before you can find agate,1 shine,agate,Causes: agate causes shine,1 beauty,agate,Causes: agate causes beauty,1 hard,agate,HasProperty: agate is hard,1 smooth,agate,HasProperty: agate is smooth,1 colorful,agate,HasProperty: agate is colorful,1 translucent,agate,HasProperty: agate is translucent,1 airport,airplane,AtLocation: you find an airplane at an airport,1 vacation,airplane,UsedFor: an airplane is used for vacation,1 business_trip,airplane,UsedFor: an airplane is used for business trips,1 emergency_evacuation,airplane,UsedFor: an airplane is used for emergency evacuations,1 tourism,airplane,UsedFor: an airplane is used for tourism,1 wings,airplane,HasA: an airplane has wings,1 cockpit,airplane,HasA: an airplane has a cockpit,1 jet_engines,airplane,HasA: an airplane has jet engines,1 fuselage,airplane,HasA: an airplane has a fuselage,1 aviation_system,airplane,PartOf: an airplane is part of the aviation system,1 transportation_network,airplane,PartOf: an airplane is part of the transportation network,1 air_force,airplane,PartOf: an airplane is part of the air force,1 airline_fleet,airplane,PartOf: an airplane is part of an airline fleet,1 take_off,airplane,CapableOf: an airplane can take off,1 carry_passengers,airplane,CapableOf: an airplane can carry passengers,1 refuel,airplane,CapableOf: an airplane can refuel,1 navigate,airplane,CapableOf: an airplane can navigate,1 brake,airplane,CapableOf: an airplane can brake,1 fiberglass,airplane,MadeOf: an airplane is made of fiberglass,1 carbon_fiber,airplane,MadeOf: an airplane is made of carbon fiber,1 ticket,airplane,HasPrerequisite: you need a ticket before you can use an airplane,1 boarding_pass,airplane,HasPrerequisite: you need a boarding pass before you can use an airplane,1 luggage,airplane,HasPrerequisite: you need luggage before you can use an airplane,1 security_check,airplane,HasPrerequisite: you need security clearance before you can use an airplane,1 identification,airplane,HasPrerequisite: you need identification before you can use an airplane,1 jetlag,airplane,Causes: an airplane causes jetlag,1 travel_stress,airplane,Causes: an airplane causes travel stress,1 airport_crowding,airplane,Causes: an airplane causes airport crowding,1 noise_pollution,airplane,Causes: an airplane causes noise pollution,1 air_traffic,airplane,Causes: an airplane causes air traffic,1 fast,airplane,HasProperty: an airplane is fast,1 heavy,airplane,HasProperty: an airplane is heavy,1 streamlined,airplane,HasProperty: an airplane is streamlined,1 complex,airplane,HasProperty: an airplane is complex,1 expensive,airplane,HasProperty: an airplane is expensive,1 carving,alabaster,UsedFor: alabaster is used for carving,1 texture,alabaster,HasA: alabaster has a smooth texture,1 sculpture,alabaster,PartOf: alabaster is part of a sculpture,1 polish,alabaster,CapableOf: alabaster can be polished,1 gypsum,alabaster,MadeOf: alabaster is made of gypsum,1 tools,alabaster,HasPrerequisite: you need tools before you can carve alabaster,1 beauty,alabaster,Causes: alabaster causes beauty in art,1 translucent,alabaster,HasProperty: alabaster is translucent,1 white,alabaster,HasProperty: alabaster is white,1 ocean,albatross,AtLocation: an albatross is found in the ocean,1 fishing,albatross,UsedFor: an albatross is used for fishing,1 beak,albatross,HasA: an albatross has a beak,1 wildlife,albatross,PartOf: an albatross is part of wildlife,1 soar_over_water,albatross,CapableOf: an albatross can soar over water,1 feathers,albatross,MadeOf: an albatross is made of feathers,1 fishing,albatross,Causes: an albatross causes fishing,1 white,albatross,HasProperty: an albatross is white,1 factory,aluminum,AtLocation: you find aluminum at a factory,1 wrapping_food,aluminum,UsedFor: aluminum is used for wrapping food,1 making_cans,aluminum,UsedFor: aluminum is used for making cans,1 construction,aluminum,UsedFor: aluminum is used for construction,1 cooking,aluminum,UsedFor: aluminum is used for cooking,1 surface,aluminum,HasA: aluminum has a surface,1 edge,aluminum,HasA: aluminum has an edge,1 window_frame,aluminum,PartOf: aluminum is part of a window frame,1 foil,aluminum,PartOf: aluminum is part of foil,1 kitchen_utensil,aluminum,PartOf: aluminum is part of a kitchen utensil,1 conducting_heat,aluminum,CapableOf: aluminum can conduct heat,1 reflecting_light,aluminum,CapableOf: aluminum can reflect light,1 bending,aluminum,CapableOf: aluminum can bend,1 corroding,aluminum,CapableOf: aluminum can corrode,1 ore,aluminum,MadeOf: aluminum is made of ore,1 bauxite,aluminum,MadeOf: aluminum is made of bauxite,1 mining,aluminum,HasPrerequisite: you need mining before you can have aluminum,1 refining,aluminum,HasPrerequisite: you need refining before you can use aluminum,1 shielding,aluminum,Causes: aluminum causes shielding,1 recycling,aluminum,Causes: aluminum causes recycling,1 shiny,aluminum,HasProperty: aluminum is shiny,1 lightweight,aluminum,HasProperty: aluminum is lightweight,1 malleable,aluminum,HasProperty: aluminum is malleable,1 conductive,aluminum,HasProperty: aluminum is conductive,1 anchoring,anchor,UsedFor: an anchor is used for anchoring,1 mooring,anchor,UsedFor: an anchor is used for mooring,1 stopping,anchor,UsedFor: an anchor is used for stopping a boat,1 stability,anchor,UsedFor: an anchor is used for providing stability,1 securing,anchor,UsedFor: an anchor is used for securing a vessel,1 chain,anchor,HasA: an anchor has a chain,1 shank,anchor,HasA: an anchor has a shank,1 vessel,anchor,PartOf: an anchor is part of a vessel,1 holding,anchor,CapableOf: an anchor can hold a boat in place,1 sinking,anchor,CapableOf: an anchor can sink if dropped in water,1 grounding,anchor,CapableOf: an anchor can ground a ship,1 stability,anchor,Causes: an anchor causes stability,1 stoppage,anchor,Causes: an anchor causes stoppage of a boat,1 grounding,anchor,Causes: an anchor causes grounding if not properly set,1 heavy,anchor,HasProperty: an anchor is heavy,1 strong,anchor,HasProperty: an anchor is strong,1 metal,anchor,HasProperty: an anchor is metal,1 flavoring,anise,UsedFor: anise is used for flavoring food,1 cooking,anise,UsedFor: anise is used for cooking,1 medicine,anise,UsedFor: anise is used for medicine,1 seed,anise,HasA: anise has a seed,1 spice_rack,anise,PartOf: anise is part of a spice rack,1 enhancing,anise,CapableOf: anise can enhance flavor,1 plant,anise,MadeOf: anise is made of plant,1 plant,anise,HasPrerequisite: you need a plant to grow anise,1 fragrance,anise,Causes: anise causes fragrance,1 aromatic,anise,HasProperty: anise has an aromatic property,1 sweet,anise,HasProperty: anise has a sweet property,1 soil,ant,AtLocation: you find an ant in the soil,1 farming,ant,UsedFor: ants are used for farming other insects,1 pest_control,ant,UsedFor: ants are used for pest control,1 antennae,ant,HasA: an ant has antennae,1 legs,ant,HasA: an ant has legs,1 wings,ant,HasA: some ants have wings,1 exoskeleton,ant,HasA: an ant has an exoskeleton,1 ecosystem,ant,PartOf: an ant is part of an ecosystem,1 colony,ant,PartOf: an ant is part of a colony,1 carry_food,ant,CapableOf: an ant can carry food,1 dig_tunnel,ant,CapableOf: an ant can dig tunnels,1 bite,ant,CapableOf: an ant can bite,1 communicate,ant,CapableOf: an ant can communicate,1 chitin,ant,MadeOf: an ant is made of chitin,1 warmth,ant,HasPrerequisite: you need warmth before you can see ants,1 food,ant,HasPrerequisite: ants need food before they can survive,1 irritation,ant,Causes: an ant causes irritation,1 soil_movement,ant,Causes: ants cause soil movement,1 decomposition,ant,Causes: ants cause decomposition,1 small,ant,HasProperty: an ant is small,1 black,ant,HasProperty: an ant is black,1 red,ant,HasProperty: an ant is red,1 brown,ant,HasProperty: an ant is brown,1 blacksmith_shop,anvil,AtLocation: you find an anvil in a blacksmith shop,1 forge_metal,anvil,UsedFor: an anvil is used for forging metal,1 shape_metal,anvil,UsedFor: an anvil is used for shaping metal,1 surface,anvil,HasA: an anvil has a hard surface,1 workshop,anvil,PartOf: an anvil is part of a workshop,1 flatten_metal,anvil,CapableOf: an anvil can help flatten metal,1 hammer,anvil,HasPrerequisite: you need a hammer before you can use an anvil,1 forge,anvil,HasPrerequisite: you need a forge before you can use an anvil,1 sound,anvil,Causes: an anvil causes a loud sound when struck,1 heavy,anvil,HasProperty: an anvil is heavy,1 solid,anvil,HasProperty: an anvil is solid,1 fireplace,ash,AtLocation: you find ash in a fireplace,1 fertilizer,ash,UsedFor: ash is used for fertilizer,1 cleaning,ash,UsedFor: ash is used for cleaning,1 dust,ash,HasA: ash has dust,1 spreading,ash,CapableOf: ash can spread,1 fire,ash,MadeOf: ash is made of fire,1 burning,ash,HasPrerequisite: you need burning before you have ash,1 pollution,ash,Causes: ash causes pollution,1 gray,ash,HasProperty: ash has a gray property,1 powdery,ash,HasProperty: ash has a powdery property,1 grocery_store,asparagus,AtLocation: you find asparagus in a grocery store,1 cooking,asparagus,UsedFor: asparagus is used for cooking,1 garnishing,asparagus,UsedFor: asparagus is used for garnishing,1 stir_fry,asparagus,UsedFor: asparagus is used in stir-fry,1 tip,asparagus,HasA: asparagus has a tip,1 meal,asparagus,PartOf: asparagus is part of a meal,1 vegetable_basket,asparagus,PartOf: asparagus is part of a vegetable basket,1 steaming,asparagus,CapableOf: asparagus can be steamed,1 roasting,asparagus,CapableOf: asparagus can be roasted,1 boiling,asparagus,CapableOf: asparagus can be boiled,1 plant_cells,asparagus,MadeOf: asparagus is made of plant cells,1 fiber,asparagus,MadeOf: asparagus is made of fiber,1 soil,asparagus,HasPrerequisite: you need soil before you can grow asparagus,1 fullness,asparagus,Causes: eating asparagus causes fullness,1 gas,asparagus,Causes: eating asparagus causes gas,1 green,asparagus,HasProperty: asparagus is green,1 fibrous,asparagus,HasProperty: asparagus is fibrous,1 crisp,asparagus,HasProperty: asparagus is crisp,1 research,auk,UsedFor: an auk is used for research,1 beak,auk,HasA: an auk has a beak,1 bird_family,auk,PartOf: an auk is part of a bird family,1 swim,auk,CapableOf: an auk can swim,1 flesh,auk,MadeOf: an auk is made of flesh,1 habitat,auk,HasPrerequisite: you need a habitat before you can have an auk,1 interest,auk,Causes: an auk causes interest,1 flightless,auk,HasProperty: an auk is flightless,1 toolbox,awl,AtLocation: you find an awl in a toolbox,1 puncturing,awl,UsedFor: an awl is used for puncturing,1 leatherworking,awl,UsedFor: an awl is used for leatherworking,1 making_holes,awl,UsedFor: an awl is used for making holes,1 marking_wood,awl,UsedFor: an awl is used for marking wood,1 point,awl,HasA: an awl has a point,1 handle,awl,HasA: an awl has a handle,1 toolkit,awl,PartOf: an awl is part of a toolkit,1 workshop,awl,PartOf: an awl is part of a workshop,1 piercing,awl,CapableOf: an awl can pierce,1 cutting,awl,CapableOf: an awl can cut,1 marking,awl,CapableOf: an awl can mark,1 breaking,awl,CapableOf: an awl can break,1 metal,awl,MadeOf: an awl is made of metal,1 handle,awl,HasPrerequisite: you need a handle before you can use an awl,1 hole,awl,Causes: an awl causes a hole,1 tear,awl,Causes: an awl causes a tear,1 cut,awl,Causes: an awl causes a cut,1 mark,awl,Causes: an awl causes a mark,1 sharp,awl,HasProperty: an awl is sharp,1 pointed,awl,HasProperty: an awl is pointed,1 metal,awl,HasProperty: an awl is metal,1 sturdy,awl,HasProperty: an awl is sturdy,1 workshop,axe,AtLocation: an axe is found in a workshop,1 splitting_firewood,axe,UsedFor: an axe is used for splitting firewood,1 carving_wood,axe,UsedFor: an axe is used for carving wood,1 self-defense,axe,UsedFor: an axe can be used for self-defense,1 handle,axe,HasA: an axe has a handle,1 tool_setcabinet,axe,PartOf: an axe is part of a tool setCabinet,1 劈开木头,axe,CapableOf: an axe can劈开木头,1 砍柴,axe,CapableOf: an axe can砍柴,1 砍断树枝,axe,CapableOf: an axe can砍断树枝,1 metal,axe,MadeOf: an axe is made of metal,1 sharp_blade,axe,HasPrerequisite: you need a sharp blade before you can use an axe,1 strong_arm,axe,HasPrerequisite: you need a strong arm before you can use an axe,1 wood_pieces,axe,Causes: an axe causes wood_pieces,1 firewood,axe,Causes: an axe causes firewood,1 injury,axe,Causes: an axe can cause injury,1 heavy,axe,HasProperty: an axe is heavy,1 sharp,axe,HasProperty: an axe is sharp,1 sturdy,axe,HasProperty: an axe is sturdy,1 decoration,azalea,UsedFor: an azalea is used for decoration,1 flower,azalea,HasA: an azalea has a flower,1 landscape,azalea,PartOf: an azalea is part of a landscape,1 blooming,azalea,CapableOf: an azalea can bloom,1 plant,azalea,MadeOf: an azalea is made of plant,1 sunlight,azalea,HasPrerequisite: an azalea needs sunlight to grow,1 beauty,azalea,Causes: an azalea causes beauty,1 colorful,azalea,HasProperty: an azalea is colorful,1 forest,bamboo,AtLocation: you find bamboo in a forest,1 tropical_region,bamboo,AtLocation: you find bamboo in a tropical region,1 make,bamboo,UsedFor: bamboo is used to make furniture,1 eat,bamboo,UsedFor: bamboo is used to eat with (as in bamboo shoots),1 grow,bamboo,UsedFor: bamboo is used to grow in pots,1 shoot,bamboo,HasA: bamboo has a shoot,1 leaf,bamboo,HasA: bamboo has a leaf,1 plant_family,bamboo,PartOf: bamboo is part of the plant family,1 provide_shade,bamboo,CapableOf: bamboo can provide shade,1 filter_water,bamboo,CapableOf: bamboo can filter water,1 purify_air,bamboo,CapableOf: bamboo can purify air,1 cellulose,bamboo,MadeOf: bamboo is made of cellulose,1 fiber,bamboo,MadeOf: bamboo is made of fiber,1 plant_material,bamboo,MadeOf: bamboo is made of plant material,1 sunlight,bamboo,HasPrerequisite: bamboo requires sunlight,1 soil,bamboo,HasPrerequisite: bamboo requires soil,1 shadow,bamboo,Causes: bamboo causes a shadow,1 oxygen,bamboo,Causes: bamboo causes oxygen,1 growth,bamboo,Causes: bamboo causes growth,1 strong,bamboo,HasProperty: bamboo is strong,1 green,bamboo,HasProperty: bamboo is green,1 fruit_bowl,banana,AtLocation: you find a banana in a fruit bowl,1 grocery_bag,banana,AtLocation: you find a banana in a grocery bag,1 baking,banana,UsedFor: a banana is used for baking,1 making,banana,UsedFor: a banana is used for making banana bread,1 fruit,banana,HasA: a banana has fruit,1 fruit_basket,banana,PartOf: a banana is part of a fruit basket,1 breakfast,banana,PartOf: a banana is part of breakfast,1 ripening,banana,CapableOf: a banana can ripening,1 bruising,banana,CapableOf: a banana can bruise,1 fruit,banana,MadeOf: a banana is made of fruit,1 nutrients,banana,MadeOf: a banana is made of nutrients,1 harvesting,banana,HasPrerequisite: you need harvesting before you can have a banana,1 ripening,banana,HasPrerequisite: you need ripening before you can have a banana,1 satisfaction,banana,Causes: a banana causes satisfaction,1 digestion,banana,Causes: a banana causes digestion,1 sweet,banana,HasProperty: a banana is sweet,1 soft,banana,HasProperty: a banana is soft,1 curved,banana,HasProperty: a banana is curved,1 forest,barbet,AtLocation: a barbet is found in a forest,1 eating_fruit,barbet,UsedFor: a barbet is used for eating fruit,1 beak,barbet,HasA: a barbet has a beak,1 avian_family,barbet,PartOf: a barbet is part of the avian family,1 feathers,barbet,MadeOf: a barbet is made of feathers,1 trees,barbet,HasPrerequisite: you need trees before you can have a barbet,1 seed_dispersal,barbet,Causes: a barbet causes seed dispersal,1 colorful,barbet,HasProperty: a barbet is colorful,1 ground,bark,AtLocation: you find bark on the ground,1 starting_fires,bark,UsedFor: bark is used for starting fires,1 texture,bark,HasA: bark has texture,1 forest_floor,bark,PartOf: bark is part of the forest floor,1 protecting,bark,CapableOf: bark can protect the tree,1 decomposition,bark,Causes: bark causes decomposition,1 farm,barn,AtLocation: a barn is found on a farm,1 rural_area,barn,AtLocation: a barn is found in a rural area,1 agricultural_region,barn,AtLocation: a barn is found in an agricultural region,1 property_with_animals,barn,AtLocation: a barn is found on property with animals,1 housing_livestock,barn,UsedFor: a barn is used for housing livestock,1 storing_grain,barn,UsedFor: a barn is used for storing grain,1 sheltering_horses,barn,UsedFor: a barn is used for sheltering horses,1 storing_bales_of_hay,barn,UsedFor: a barn is used for storing bales of hay,1 protecting_equipment,barn,UsedFor: a barn is used for protecting equipment,1 door,barn,HasA: a barn has a door,1 window,barn,HasA: a barn has a window,1 hay_bales,barn,HasA: a barn has hay bales,1 stalls,barn,HasA: a barn has stalls,1 farming_operation,barn,PartOf: a barn is part of a farming operation,1 agricultural_system,barn,PartOf: a barn is part of an agricultural system,1 rural_landscape,barn,PartOf: a barn is part of a rural landscape,1 property,barn,PartOf: a barn is part of a property,1 farmstead,barn,PartOf: a barn is part of a farmstead,1 sheltering,barn,CapableOf: a barn can shelter animals,1 storing,barn,CapableOf: a barn can store hay,1 protecting,barn,CapableOf: a barn can protect equipment,1 containing,barn,CapableOf: a barn can contain animals,1 housing,barn,CapableOf: a barn can house livestock,1 lumber,barn,MadeOf: a barn is made of lumber,1 nails,barn,MadeOf: a barn is made of nails,1 shingles,barn,MadeOf: a barn is made of shingles,1 farmland,barn,HasPrerequisite: you need farmland to have a barn,1 farm_equipment,barn,HasPrerequisite: you need farm equipment for a barn,1 land,barn,HasPrerequisite: you need land for a barn,1 farm_animals,barn,HasPrerequisite: you need farm animals for a barn,1 agricultural_land,barn,HasPrerequisite: you need agricultural land for a barn,1 storage_capacity,barn,Causes: a barn causes storage capacity for equipment,1 protection,barn,Causes: a barn causes protection from weather,1 containment,barn,Causes: a barn causes containment of animals,1 agricultural_activity,barn,Causes: a barn causes agricultural activity,1 large,barn,HasProperty: a barn is large,1 wooden,barn,HasProperty: a barn is wooden,1 sturdy,barn,HasProperty: a barn is sturdy,1 open,barn,HasProperty: a barn is open,1 rural,barn,HasProperty: a barn is rural,1 weather_station,barometer,AtLocation: a barometer is found at a weather station,1 predicting_weather_changes,barometer,UsedFor: a barometer is used for predicting weather changes,1 indicating_storm_approach,barometer,UsedFor: a barometer is used for indicating a storm is approaching,1 monitoring_pressure_trends,barometer,UsedFor: a barometer is used for monitoring pressure trends,1 meteorological_instrument,barometer,PartOf: a barometer is part of a meteorological instrument,1 scientific_equipment,barometer,PartOf: a barometer is part of scientific equipment,1 indicating_pressure_drop,barometer,CapableOf: a barometer can indicate a pressure drop,1 displaying_pressure_readings,barometer,CapableOf: a barometer can display pressure readings,1 metal,barometer,MadeOf: a barometer is made of metal,1 air,barometer,HasPrerequisite: a barometer requires air as a prerequisite,1 calibrated_scale,barometer,HasPrerequisite: a barometer requires a calibrated scale,1 weather_forecast,barometer,Causes: a barometer reading causes a weather forecast,1 alarm,barometer,Causes: a sudden drop in barometer reading can cause alarm,1 precise,barometer,HasProperty: a barometer is precise,1 sensitive,barometer,HasProperty: a barometer is sensitive to pressure changes,1 glassy,barometer,HasProperty: a barometer is glassy,1 ocean,barracuda,AtLocation: you find a barracuda in the ocean,1 eating,barracuda,UsedFor: a barracuda is used for eating,1 sharp_teeth,barracuda,HasA: a barracuda has sharp teeth,1 food_chain,barracuda,PartOf: a barracuda is part of the food chain,1 swim,barracuda,CapableOf: a barracuda can swim,1 saltwater,barracuda,HasPrerequisite: you need saltwater before you can find a barracuda,1 fear,barracuda,Causes: a barracuda causes fear,1 long,barracuda,HasProperty: a barracuda is long,1 cellar,barrel,AtLocation: you find a barrel in a cellar,1 storing_liquids,barrel,UsedFor: a barrel is used for storing liquids,1 aging_wine,barrel,UsedFor: a barrel is used for aging wine,1 transporting_goods,barrel,UsedFor: a barrel is used for transporting goods,1 fermenting_beer,barrel,UsedFor: a barrel is used for fermenting beer,1 lid,barrel,HasA: a barrel has a lid,1 staves,barrel,HasA: a barrel has staves,1 hoop,barrel,HasA: a barrel has a hoop,1 bottom,barrel,HasA: a barrel has a bottom,1 brewery,barrel,PartOf: a barrel is part of a brewery,1 wine_cellar,barrel,PartOf: a barrel is part of a wine cellar,1 ship_cargo,barrel,PartOf: a barrel is part of ship cargo,1 containing,barrel,CapableOf: a barrel can contain,1 rolling,barrel,CapableOf: a barrel can roll,1 storing,barrel,CapableOf: a barrel can store,1 materials,barrel,HasPrerequisite: you need materials before you can make a barrel,1 cooper,barrel,HasPrerequisite: you need a cooper before you can make a barrel,1 containment,barrel,Causes: a barrel causes containment,1 preservation,barrel,Causes: a barrel causes preservation,1 round,barrel,HasProperty: a barrel is round,1 cylindrical,barrel,HasProperty: a barrel is cylindrical,1 sturdy,barrel,HasProperty: a barrel is sturdy,1 garnishing,basil,UsedFor: basil is used for garnishing dishes,1 making_pasta_sauce,basil,UsedFor: basil is used for making pasta sauce,1 flavoring_pizza,basil,UsedFor: basil is used for flavoring pizza,1 making_tomato_sauce,basil,UsedFor: basil is used for making tomato sauce,1 herb_garden,basil,PartOf: basil is part of a herb garden,1 bouquet,basil,PartOf: basil is part of a bouquet,1 growing,basil,CapableOf: basil can grow,1 sprouting,basil,CapableOf: basil can sprout from seeds,1 thriving,basil,CapableOf: basil can thrive in sunlight,1 leaves,basil,MadeOf: basil is made of leaves,1 plant_cells,basil,MadeOf: basil is made of plant cells,1 sunlight,basil,HasPrerequisite: basil requires sunlight,1 soil,basil,HasPrerequisite: basil requires soil,1 good_smell,basil,Causes: basil causes a good smell,1 improved_taste,basil,Causes: basil causes improved taste in food,1 relaxation,basil,Causes: basil can cause relaxation,1 fragrant,basil,HasProperty: basil is fragrant,1 green,basil,HasProperty: basil is green,1 aquarium,bass,AtLocation: you find a bass in an aquarium,1 aquarium_tank,bass,AtLocation: you find a bass in an aquarium tank,1 instrument_case,bass,AtLocation: you find a bass in an instrument case,1 musician_home,bass,AtLocation: you find a bass in a musician's home,1 fishing,bass,UsedFor: a bass is used for fishing,1 fishing_tackle,bass,UsedFor: a bass is used for fishing tackle,1 musical_rhythm,bass,UsedFor: a bass is used for musical rhythm,1 bass_music,bass,UsedFor: a bass is used for bass music,1 jazz_performance,bass,UsedFor: a bass is used for jazz performance,1 fin,bass,HasA: a bass has a fin,1 tail,bass,HasA: a bass has a tail,1 scales,bass,HasA: a bass has scales,1 mouth,bass,HasA: a bass has a mouth,1 gills,bass,HasA: a bass has gills,1 orchestra,bass,PartOf: a bass is part of an orchestra,1 band,bass,PartOf: a bass is part of a band,1 music_group,bass,PartOf: a bass is part of a music group,1 fish_population,bass,PartOf: a bass is part of a fish population,1 ecosystem,bass,PartOf: a bass is part of an ecosystem,1 swim,bass,CapableOf: a bass can swim,1 breathe_underwater,bass,CapableOf: a bass can breathe underwater,1 reproduce,bass,CapableOf: a bass can reproduce,1 digest_food,bass,CapableOf: a bass can digest food,1 create_music,bass,CapableOf: a bass can create music,1 metal,bass,MadeOf: a bass is made of metal,1 string,bass,MadeOf: a bass is made of string,1 fish_bone,bass,MadeOf: a bass is made of fish bone,1 fishing_rod,bass,HasPrerequisite: you need a fishing rod before catching a bass,1 lake,bass,HasPrerequisite: you need a lake before catching a bass,1 musician,bass,HasPrerequisite: you need a musician before playing a bass,1 amplifier,bass,HasPrerequisite: you need an amplifier before playing a bass,1 fishing_licence,bass,HasPrerequisite: you need a fishing licence before catching a bass,1 dinner,bass,Causes: a bass causes dinner,1 music,bass,Causes: a bass causes music,1 bass_line,bass,Causes: a bass causes bass line,1 fish_meal,bass,Causes: a bass causes fish meal,1 vibration,bass,Causes: a bass causes vibration,1 slippery,bass,HasProperty: a bass is slippery,1 wet,bass,HasProperty: a bass is wet,1 heavy,bass,HasProperty: a bass is heavy,1 wooden,bass,HasProperty: a bass is wooden,1 stringed,bass,HasProperty: a bass is stringed,1 forest,bat,AtLocation: you find a bat in a forest,1 flying,bat,UsedFor: bats are used for flying,1 hunting,bat,UsedFor: bats are used for hunting insects,1 fur,bat,HasA: a bat has fur,1 teeth,bat,HasA: a bat has teeth,1 ecosystem,bat,PartOf: a bat is part of an ecosystem,1 catch_insects,bat,CapableOf: a bat can catch insects,1 navigate_darkness,bat,CapableOf: a bat can navigate in darkness,1 bone,bat,MadeOf: a bat is made of bone,1 muscle,bat,MadeOf: a bat is made of muscle,1 darkness,bat,HasPrerequisite: bats require darkness for hunting,1 night,bat,HasPrerequisite: bats need night to be active,1 guano,bat,Causes: bats cause guano,1 fear,bat,Causes: bats can cause fear in some people,1 nocturnal,bat,HasProperty: bats are nocturnal,1 small,bat,HasProperty: bats are small,1 plate,bean,AtLocation: you find a bean on a plate,1 bowl,bean,AtLocation: you find a bean in a bowl,1 making_salad,bean,UsedFor: a bean is used for making salad,1 making_sandwich,bean,UsedFor: a bean is used for making sandwich,1 seed,bean,HasA: a bean has a seed,1 skin,bean,HasA: a bean has a skin,1 dish,bean,PartOf: a bean is part of a dish,1 plant,bean,PartOf: a bean is part of a plant,1 meal,bean,PartOf: a bean is part of a meal,1 growing,bean,CapableOf: a bean can grow,1 sprouting,bean,CapableOf: a bean can sprout,1 ripening,bean,CapableOf: a bean can ripen,1 plant,bean,MadeOf: a bean is made of plant,1 fiber,bean,MadeOf: a bean is made of fiber,1 planting,bean,HasPrerequisite: you need planting before you can have a bean,1 growing,bean,HasPrerequisite: you need growing before you can have a bean,1 harvesting,bean,HasPrerequisite: you need harvesting before you can have a bean,1 digestion,bean,Causes: a bean causes digestion,1 satiety,bean,Causes: a bean causes satiety,1 growth,bean,Causes: a bean causes growth,1 edible,bean,HasProperty: a bean is edible,1 small,bean,HasProperty: a bean is small,1 round,bean,HasProperty: a bean is round,1 forest,beaver,AtLocation: you find a beaver in a forest,1 river,beaver,AtLocation: you find a beaver in a river,1 lake,beaver,AtLocation: you find a beaver in a lake,1 building,beaver,UsedFor: beavers are used for building dams,1 fur,beaver,UsedFor: beavers are used for fur,1 tail,beaver,HasA: a beaver has a tail,1 teeth,beaver,HasA: a beaver has teeth,1 paws,beaver,HasA: a beaver has paws,1 ecosystem,beaver,PartOf: a beaver is part of an ecosystem,1 rodent,beaver,PartOf: a beaver is part of the rodent family,1 swim,beaver,CapableOf: a beaver can swim,1 chew_wood,beaver,CapableOf: a beaver can chew wood,1 store_food,beaver,CapableOf: a beaver can store food,1 gnaw,beaver,CapableOf: a beaver can gnaw,1 fur,beaver,MadeOf: a beaver is made of fur,1 muscle,beaver,MadeOf: a beaver is made of muscle,1 bone,beaver,MadeOf: a beaver is made of bone,1 trees,beaver,HasPrerequisite: you need trees to have a beaver,1 dam,beaver,Causes: beavers cause dams to form,1 flooding,beaver,Causes: beavers cause flooding,1 brown,beaver,HasProperty: a beaver is brown,1 furry,beaver,HasProperty: a beaver is furry,1 aquatic,beaver,HasProperty: a beaver is aquatic,1 cabin,bed,AtLocation: you find a bed in a cabin,1 guest_room,bed,AtLocation: you find a bed in a guest room,1 camper,bed,AtLocation: you find a bed in a camper,1 motel,bed,AtLocation: you find a bed in a motel,1 trailer,bed,AtLocation: you find a bed in a trailer,1 sleep,bed,UsedFor: a bed is used for sleep,1 sleeping_in,bed,UsedFor: a bed is used for sleeping in,1 nap_on,bed,UsedFor: a bed is used for napping on,1 sleep_on,bed,UsedFor: a bed is used for sleeping on,1 pillow,bed,HasA: a bed has a pillow,1 sheets,bed,HasA: a bed has sheets,1 blanket,bed,HasA: a bed has a blanket,1 frame,bed,HasA: a bed has a frame,1 headboard,bed,HasA: a bed has a headboard,1 bedroom_furniture,bed,PartOf: a bed is part of bedroom furniture,1 furniture_set,bed,PartOf: a bed is part of a furniture set,1 bedroom,bed,PartOf: a bed is part of a bedroom,1 lodging,bed,PartOf: a bed is part of lodging,1 hotel_room_furniture,bed,PartOf: a bed is part of hotel room furniture,1 support_weight,bed,CapableOf: a bed is capable of supporting weight,1 accommodate_person,bed,CapableOf: a bed is capable of accommodating a person,1 hold_person,bed,CapableOf: a bed is capable of holding a person,1 rest_body,bed,CapableOf: a bed is capable of resting a body,1 provide_sleep,bed,CapableOf: a bed is capable of providing sleep,1 metal,bed,MadeOf: a bed is made of metal,1 fabric,bed,MadeOf: a bed is made of fabric,1 plywood,bed,MadeOf: a bed is made of plywood,1 purchase_bed,bed,HasPrerequisite: you need to purchase a bed before you can use it,1 assemble_bed,bed,HasPrerequisite: you need to assemble a bed before you can use it,1 clean_bed,bed,HasPrerequisite: you need to clean a bed before you can sleep on it,1 buy_bedding,bed,HasPrerequisite: you need to buy bedding before you can use a bed,1 find_room,bed,HasPrerequisite: you need to find a room before you can put a bed in it,1 relaxation,bed,Causes: a bed causes relaxation,1 dream,bed,Causes: a bed causes dreams,1 sleepiness,bed,Causes: a bed causes sleepiness,1 comfort,bed,Causes: a bed causes comfort,1 rest,bed,Causes: a bed causes rest,1 soft,bed,HasProperty: a bed is soft,1 comfortable,bed,HasProperty: a bed is comfortable,1 wide,bed,HasProperty: a bed is wide,1 high,bed,HasProperty: a bed is high,1 long,bed,HasProperty: a bed is long,1 kitchen,beef,AtLocation: you find beef in a kitchen,1 refrigerator,beef,AtLocation: you store beef in a refrigerator,1 freezer,beef,AtLocation: you can find frozen beef in a freezer,1 butcher_shop,beef,AtLocation: you buy beef at a butcher shop,1 restaurant,beef,AtLocation: beef is served at a restaurant,1 cooking,beef,UsedFor: beef is used for cooking,1 eating,beef,UsedFor: beef is used for eating,1 grilling,beef,UsedFor: beef is used for grilling,1 stewing,beef,UsedFor: beef is used for stewing,1 seasoning,beef,UsedFor: beef is used for adding flavor to dishes,1 muscle,beef,HasA: beef has muscle tissue,1 fat,beef,HasA: beef has fat,1 protein,beef,HasA: beef has protein,1 nutrients,beef,HasA: beef has nutrients,1 dish,beef,PartOf: beef is part of a dish,1 meal,beef,PartOf: beef is part of a meal,1 stew,beef,PartOf: beef is part of a stew,1 satisfying,beef,CapableOf: beef can satisfy hunger,1 nourishing,beef,CapableOf: beef can nourish the body,1 spoiling,beef,CapableOf: beef can spoil if not stored properly,1 aging,beef,CapableOf: beef can be aged to improve flavor,1 tenderizing,beef,CapableOf: beef can be tenderized through cooking,1 cow,beef,MadeOf: beef is made of cow,1 meat,beef,MadeOf: beef is made of meat,1 animal,beef,MadeOf: beef is made of animal tissue,1 protein,beef,MadeOf: beef is made of protein,1 fiber,beef,MadeOf: beef is made of fiber,1 slaughter,beef,HasPrerequisite: you need slaughter before you can have beef,1 butchering,beef,HasPrerequisite: you need butchering before you can have beef,1 refrigeration,beef,HasPrerequisite: you need refrigeration to preserve beef,1 cooking,beef,HasPrerequisite: you need cooking to prepare beef,1 packaging,beef,HasPrerequisite: you need packaging to store beef,1 satiety,beef,Causes: beef causes satiety,1 fullness,beef,Causes: beef causes fullness,1 digestion,beef,Causes: beef causes digestion,1 protein_intake,beef,Causes: beef causes protein intake,1 cholesterol,beef,Causes: beef can cause cholesterol,1 red,beef,HasProperty: beef has the property of being red,1 bloody,beef,HasProperty: beef has the property of being bloody when raw,1 firm,beef,HasProperty: beef has the property of being firm,1 fatty,beef,HasProperty: beef has the property of being fatty,1 savory,beef,HasProperty: beef has the property of being savory,1 restaurant,beer,AtLocation: you find beer in a restaurant,1 pub,beer,AtLocation: you find beer in a pub,1 party,beer,AtLocation: you find beer at a party,1 kitchen,beer,AtLocation: you find beer in the kitchen,1 picnic,beer,AtLocation: you find beer at a picnic,1 socializing,beer,UsedFor: beer is used for socializing,1 celebration,beer,UsedFor: beer is used for celebration,1 relaxation,beer,UsedFor: beer is used for relaxation,1 cooking,beer,UsedFor: beer is used for cooking,1 carbonation,beer,HasA: beer has carbonation,1 bubbles,beer,HasA: beer has bubbles,1 calories,beer,HasA: beer has calories,1 hops,beer,HasA: beer has hops,1 meal,beer,PartOf: beer is part of a meal,1 six_pack,beer,PartOf: beer is part of a six_pack,1 sixpack,beer,PartOf: beer is part of a sixpack,1 making_drunk,beer,CapableOf: beer can make you drunk,1 relaxing,beer,CapableOf: beer can relax you,1 pairing_with_food,beer,CapableOf: beer can pair with food,1 barley,beer,MadeOf: beer is made of barley,1 yeast,beer,MadeOf: beer is made of yeast,1 malt,beer,MadeOf: beer is made of malt,1 brewery,beer,HasPrerequisite: you need a brewery to make beer,1 ingredients,beer,HasPrerequisite: you need ingredients before you can make beer,1 recipe,beer,HasPrerequisite: you need a recipe before you can make beer,1 hangover,beer,Causes: beer causes a hangover,1 conversation,beer,Causes: beer causes conversation,1 thirst,beer,Causes: beer causes thirst,1 cold,beer,HasProperty: beer is cold,1 refreshing,beer,HasProperty: beer is refreshing,1 alcoholic,beer,HasProperty: beer is alcoholic,1 carbonated,beer,HasProperty: beer is carbonated,1 amber,beer,HasProperty: beer is amber,1 cooking,beet,UsedFor: a beet is used for cooking,1 making_soup,beet,UsedFor: a beet is used for making soup,1 coloring_food,beet,UsedFor: a beet is used for coloring food,1 leaves,beet,HasA: a beet has leaves,1 crop,beet,PartOf: a beet is part of a crop,1 growing,beet,CapableOf: a beet can grow,1 storing,beet,CapableOf: a beet can store nutrients,1 plant_matter,beet,MadeOf: a beet is made of plant matter,1 soil,beet,HasPrerequisite: you need soil before you can grow a beet,1 sweetness,beet,Causes: a beet causes sweetness in food,1 health,beet,Causes: a beet causes health benefits,1 round,beet,HasProperty: a beet is round,1 red,beet,HasProperty: a beet is red,1 firm,beet,HasProperty: a beet is firm,1 workshop,bellows,AtLocation: you find bellows in a workshop,1 blacksmithing,bellows,UsedFor: bellows are used for blacksmithing,1 stoking_fire,bellows,UsedFor: bellows are used for stoking fire,1 blowing_air,bellows,UsedFor: bellows are used for blowing air,1 musical_instruments,bellows,UsedFor: bellows are used for musical instruments,1 handle,bellows,HasA: bellows have a handle,1 fireplace,bellows,PartOf: bellows are part of a fireplace,1 forge,bellows,PartOf: bellows are part of a forge,1 inflating,bellows,CapableOf: bellows can inflate,1 expanding,bellows,CapableOf: bellows can expand,1 contracting,bellows,CapableOf: bellows can contract,1 metal,bellows,MadeOf: bellows are made of metal,1 fire,bellows,HasPrerequisite: you need fire before you can use bellows,1 heat_source,bellows,HasPrerequisite: you need a heat source before you can use bellows,1 air_flow,bellows,Causes: bellows cause air flow,1 combustion,bellows,Causes: bellows cause combustion,1 flame,bellows,Causes: bellows cause flame,1 portable,bellows,HasProperty: bellows are portable,1 flexible,bellows,HasProperty: bellows are flexible,1 durable,bellows,HasProperty: bellows are durable,1 kitchen,bin,AtLocation: you find a bin in a kitchen,1 recycling,bin,UsedFor: a bin is used for recycling,1 storage,bin,UsedFor: a bin is used for storage,1 waste,bin,UsedFor: a bin is used for waste,1 compost,bin,UsedFor: a bin is used for compost,1 lid,bin,HasA: a bin has a lid,1 contents,bin,HasA: a bin has contents,1 waste_management_system,bin,PartOf: a bin is part of a waste management system,1 household_furniture,bin,PartOf: a bin is part of household furniture,1 holding,bin,CapableOf: a bin can hold,1 containing,bin,CapableOf: a bin can contain,1 metal,bin,MadeOf: a bin is made of metal,1 container,bin,HasPrerequisite: you need a container before you can have a bin,1 smell,bin,Causes: a bin causes smell,1 disposal,bin,Causes: a bin causes disposal,1 square,bin,HasProperty: a bin can be square,1 round,bin,HasProperty: a bin can be round,1 sturdy,bin,HasProperty: a bin is sturdy,1 food,bison,UsedFor: a bison is used for food,1 hump,bison,HasA: a bison has a hump,1 herd,bison,PartOf: a bison is part of a herd,1 run,bison,CapableOf: a bison can run,1 grassland,bison,HasPrerequisite: you need grassland before you can have a bison,1 inspiration,bison,Causes: a bison causes inspiration,1 large,bison,HasProperty: a bison is large,1 field,blackbird,AtLocation: you find a blackbird in a field,1 eating_worms,blackbird,UsedFor: a blackbird is used for eating worms,1 singing,blackbird,UsedFor: a blackbird is used for singing,1 beak,blackbird,HasA: a blackbird has a beak,1 feathers,blackbird,HasA: a blackbird has feathers,1 flock,blackbird,PartOf: a blackbird is part of a flock,1 bird_kingdom,blackbird,PartOf: a blackbird is part of the bird kingdom,1 flying,blackbird,CapableOf: a blackbird can fly,1 singing,blackbird,CapableOf: a blackbird can sing,1 eating,blackbird,CapableOf: a blackbird can eat,1 eggs,blackbird,HasPrerequisite: you need eggs before you can have a blackbird,1 music,blackbird,Causes: a blackbird causes music,1 food,blackbird,Causes: a blackbird causes food,1 black,blackbird,HasProperty: a blackbird is black,1 small,blackbird,HasProperty: a blackbird is small,1 pelvis,bladder,AtLocation: you find the bladder in the pelvis,1 storage,bladder,UsedFor: a bladder is used for storage of waste,1 tissue,bladder,HasA: a bladder has tissue,1 anatomy,bladder,PartOf: a bladder is part of anatomy,1 expand,bladder,CapableOf: a bladder can expand,1 muscle,bladder,MadeOf: a bladder is made of muscle,1 kidney,bladder,HasPrerequisite: you need kidneys before you can have a bladder,1 pressure,bladder,Causes: a full bladder causes pressure,1 soft,bladder,HasProperty: a bladder is soft,1 workshop,blade,AtLocation: you find a blade in a workshop,1 slicing,blade,UsedFor: a blade is used for slicing,1 carving,blade,UsedFor: a blade is used for carving,1 shaving,blade,UsedFor: a blade is used for shaving,1 scraping,blade,UsedFor: a blade is used for scraping,1 edge,blade,HasA: a blade has an edge,1 slice,blade,CapableOf: a blade can slice,1 pierce,blade,CapableOf: a blade can pierce,1 cut,blade,CapableOf: a blade can cut,1 sharpen,blade,HasPrerequisite: you need to sharpen a blade before using it,1 cut,blade,Causes: a blade causes a cut,1 wound,blade,Causes: a blade causes a wound,1 pain,blade,Causes: a blade causes pain,1 sharp,blade,HasProperty: a blade is sharp,1 thin,blade,HasProperty: a blade is thin,1 metallic,blade,HasProperty: a blade is metallic,1 hard,blade,HasProperty: a blade is hard,1 aquarium,blowfish,AtLocation: you can see a blowfish in an aquarium,1 deep_water,blowfish,AtLocation: a blowfish lives in deep water,1 food,blowfish,UsedFor: blowfish is used as food,1 sashimi,blowfish,UsedFor: blowfish is used for sashimi,1 spine,blowfish,HasA: a blowfish has a spine,1 poison,blowfish,HasA: a blowfish has poison,1 seafood,blowfish,PartOf: a blowfish is part of seafood,1 inflate,blowfish,CapableOf: a blowfish can inflate,1 swim,blowfish,CapableOf: a blowfish can swim,1 flesh,blowfish,MadeOf: a blowfish is made of flesh,1 bone,blowfish,MadeOf: a blowfish is made of bone,1 skill,blowfish,HasPrerequisite: you need skill to prepare blowfish,1 license,blowfish,HasPrerequisite: you need a license to serve blowfish,1 sickness,blowfish,Causes: eating blowfish can cause sickness,1 death,blowfish,Causes: eating blowfish can cause death,1 spiky,blowfish,HasProperty: a blowfish is spiky,1 round,blowfish,HasProperty: a blowfish is round,1 port,boat,AtLocation: you find a boat in a port,1 canal,boat,AtLocation: you find a boat in a canal,1 sea,boat,AtLocation: you find a boat in the sea,1 transportation,boat,UsedFor: a boat is used for transportation,1 rescue,boat,UsedFor: a boat is used for rescue operations,1 exploration,boat,UsedFor: a boat is used for exploration,1 pleasure,boat,UsedFor: a boat is used for pleasure,1 oars,boat,HasA: a boat has oars,1 deck,boat,HasA: a boat has a deck,1 hull,boat,HasA: a boat has a hull,1 cabin,boat,HasA: a boat has a cabin,1 fleet,boat,PartOf: a boat is part of a fleet,1 marina,boat,PartOf: a boat is part of a marina,1 nautical_world,boat,PartOf: a boat is part of the nautical world,1 transport_system,boat,PartOf: a boat is part of the transport system,1 waterfront_scene,boat,PartOf: a boat is part of a waterfront scene,1 pull_anchor,boat,CapableOf: a boat can pull anchor,1 transport_people,boat,CapableOf: a boat can transport people,1 navigate,boat,CapableOf: a boat can navigate,1 carry_fish,boat,CapableOf: a boat can carry fish,1 dock,boat,CapableOf: a boat can dock,1 fiberglass,boat,MadeOf: a boat is made of fiberglass,1 boat_ownership,boat,HasPrerequisite: you need boat ownership before you can use a boat,1 license,boat,HasPrerequisite: you need a license before you can operate a boat,1 dock,boat,HasPrerequisite: you need a dock before you can store a boat,1 trailer,boat,HasPrerequisite: you need a trailer before you can transport a boat,1 waves,boat,Causes: a boat causes waves,1 splashing,boat,Causes: a boat causes splashing,1 fishing_catch,boat,Causes: a boat causes a fishing catch,1 travel,boat,Causes: a boat causes travel,1 adventure,boat,Causes: a boat causes adventure,1 floating,boat,HasProperty: a boat is floating,1 buoyant,boat,HasProperty: a boat is buoyant,1 watertight,boat,HasProperty: a boat is watertight,1 maneuverable,boat,HasProperty: a boat is maneuverable,1 seaworthy,boat,HasProperty: a boat is seaworthy,1 forest,bobwhite,AtLocation: a bobwhite is found in a forest,1 eating,bobwhite,UsedFor: a bobwhite is used for eating,1 feathers,bobwhite,HasA: a bobwhite has feathers,1 game_birds,bobwhite,PartOf: a bobwhite is part of game birds,1 forest,bobwhite,HasPrerequisite: you need a forest to have a bobwhite,1 noise,bobwhite,Causes: a bobwhite causes noise,1 brown,bobwhite,HasProperty: a bobwhite is brown,1 military_base,bomb,AtLocation: bombs are stored in military bases,1 munitions_factory,bomb,AtLocation: bombs are manufactured in munitions factories,1 battlefield,bomb,AtLocation: bombs are deployed on battlefields,1 bunker,bomb,AtLocation: bombs can be kept in bunkers,1 military_offensive,bomb,UsedFor: bombs are used in military offensives,1 demolition,bomb,UsedFor: bombs are used for controlled demolition,1 warfare,bomb,UsedFor: bombs are used in warfare,1 security_testing,bomb,UsedFor: bombs are used in security testing scenarios,1 training,bomb,UsedFor: bombs are used in military training exercises,1 fuse,bomb,HasA: a bomb has a fuse,1 detonator,bomb,HasA: a bomb has a detonator,1 casing,bomb,HasA: a bomb has a casing,1 timer,bomb,HasA: some bombs have a timer,1 guidance_system,bomb,HasA: guided bombs have a guidance system,1 arsenal,bomb,PartOf: a bomb is part of an arsenal,1 ordnance,bomb,PartOf: a bomb is part of ordnance,1 weaponry,bomb,PartOf: a bomb is part of a nation's weaponry,1 attack_package,bomb,PartOf: a bomb is part of an attack package,1 weapon_stockpile,bomb,PartOf: a bomb is part of a weapon stockpile,1 cause_explosion,bomb,CapableOf: a bomb can cause an explosion,1 damage_infrastructure,bomb,CapableOf: a bomb can damage infrastructure,1 cause_casualties,bomb,CapableOf: a bomb can cause casualties,1 start_fire,bomb,CapableOf: a bomb can start a fire,1 make_noise,bomb,CapableOf: a bomb can make a loud noise,1 metal,bomb,MadeOf: bombs are made of metal,1 wires,bomb,MadeOf: bombs are made with wires,1 detonating_chemicals,bomb,MadeOf: bombs contain detonating chemicals,1 pressure_plate,bomb,MadeOf: some bombs are made with pressure plates,1 manufacturing_process,bomb,HasPrerequisite: bombs require a manufacturing process,1 military_order,bomb,HasPrerequisite: bombs require a military order to be used,1 safety_protocol,bomb,HasPrerequisite: bombs require safety protocol to handle,1 materials,bomb,HasPrerequisite: bombs require specific materials to be made,1 expertise,bomb,HasPrerequisite: bombs require expertise to assemble,1 explosion,bomb,Causes: bombs cause explosions,1 destruction,bomb,Causes: bombs cause destruction,1 death,bomb,Causes: bombs cause death,1 panic,bomb,Causes: bombs cause panic,1 injury,bomb,Causes: bombs cause injury,1 explosive_(weight_4.0),bomb,HasProperty: bombs are explosive,1 heavy_(weight_3.0),bomb,HasProperty: bombs are heavy,1 dangerous_(weight_5.0),bomb,HasProperty: bombs are dangerous,1 cylindrical_(weight_2.0),bomb,HasProperty: many bombs are cylindrical,1 metallic_(weight_2.0),bomb,HasProperty: bombs have a metallic appearance,1 music_store,bongo,AtLocation: you find a bongo in a music store,1 playing_music,bongo,UsedFor: a bongo is used for playing music,1 percussion,bongo,UsedFor: a bongo is used for percussion,1 drumhead,bongo,HasA: a bongo has a drumhead,1 percussion_section,bongo,PartOf: a bongo is part of the percussion section,1 producing_sound,bongo,CapableOf: a bongo can produce sound,1 making_rhythm,bongo,CapableOf: a bongo can make rhythm,1 metal,bongo,MadeOf: a bongo is made of metal,1 animal_skin,bongo,MadeOf: a bongo is made of animal skin,1 hands,bongo,HasPrerequisite: you need hands to play a bongo,1 music_skill,bongo,HasPrerequisite: you need music skill to play a bongo,1 sound,bongo,Causes: a bongo causes sound,1 rhythm,bongo,Causes: a bongo causes rhythm,1 small,bongo,HasProperty: a bongo is small,1 portable,bongo,HasProperty: a bongo is portable,1 cylindrical,bongo,HasProperty: a bongo is cylindrical,1 pantry,bottle,AtLocation: you find a bottle in a pantry,1 bar,bottle,AtLocation: you find a bottle in a bar,1 kitchen,bottle,AtLocation: you find a bottle in a kitchen,1 backpack,bottle,AtLocation: you find a bottle in a backpack,1 carrying_liquid,bottle,UsedFor: a bottle is used for carrying liquid,1 storing_medicine,bottle,UsedFor: a bottle is used for storing medicine,1 storing_sauce,bottle,UsedFor: a bottle is used for storing sauce,1 storing_oil,bottle,UsedFor: a bottle is used for storing oil,1 cap,bottle,HasA: a bottle has a cap,1 label,bottle,HasA: a bottle has a label,1 contents,bottle,HasA: a bottle has contents,1 opening,bottle,HasA: a bottle has an opening,1 bottle_of_soda,bottle,PartOf: a bottle is part of a bottle of soda,1 bottle_of_medicine,bottle,PartOf: a bottle is part of a bottle of medicine,1 bottle_of_sauce,bottle,PartOf: a bottle is part of a bottle of sauce,1 bottle_of_oil,bottle,PartOf: a bottle is part of a bottle of oil,1 hold_liquid,bottle,CapableOf: a bottle can hold liquid,1 hold_sauce,bottle,CapableOf: a bottle can hold sauce,1 hold_medicine,bottle,CapableOf: a bottle can hold medicine,1 hold_oil,bottle,CapableOf: a bottle can hold oil,1 metal,bottle,MadeOf: a bottle is made of metal,1 ceramic,bottle,MadeOf: a bottle is made of ceramic,1 material,bottle,HasPrerequisite: you need material before you can make a bottle,1 glass_blower,bottle,HasPrerequisite: you need a glass blower before you can make a bottle,1 plastic_sheet,bottle,HasPrerequisite: you need a plastic sheet before you can make a bottle,1 hydration,bottle,Causes: a bottle causes hydration,1 satisfaction,bottle,Causes: a bottle causes satisfaction,1 relief,bottle,Causes: a bottle causes relief,1 contentment,bottle,Causes: a bottle causes contentment,1 cylindrical,bottle,HasProperty: a bottle is cylindrical,1 portable,bottle,HasProperty: a bottle is portable,1 sealed,bottle,HasProperty: a bottle is sealed,1 transparent,bottle,HasProperty: a bottle is transparent,1 rigid,bottle,HasProperty: a bottle is rigid,1 forest,bowerbird,AtLocation: you find a bowerbird in a forest,1 mating_displays,bowerbird,UsedFor: a bowerbird is used for mating displays,1 bird_family,bowerbird,PartOf: a bowerbird is part of bird family,1 build,bowerbird,CapableOf: a bowerbird can build,1 feathers,bowerbird,MadeOf: a bowerbird is made of feathers,1 mate,bowerbird,HasPrerequisite: you need a mate before you can have a bowerbird,1 wonder,bowerbird,Causes: a bowerbird causes wonder,1 colorful,bowerbird,HasProperty: a bowerbird is colorful,1 attic,box,AtLocation: you find a box in an attic,1 shop,box,AtLocation: you find a box in a shop,1 moving,box,UsedFor: a box is used for moving,1 shipping,box,UsedFor: a box is used for shipping,1 organizing,box,UsedFor: a box is used for organizing,1 lid,box,HasA: a box has a lid,1 bottom,box,HasA: a box has a bottom,1 handle,box,HasA: a box has a handle,1 package,box,PartOf: a box is part of a package,1 protect_items,box,CapableOf: a box can protect items,1 ship_items,box,CapableOf: a box can ship items,1 store_books,box,CapableOf: a box can store books,1 store_toys,box,CapableOf: a box can store toys,1 cardboard,box,MadeOf: a box is made of cardboard,1 metal,box,MadeOf: a box is made of metal,1 empty_space,box,HasPrerequisite: you need empty space before you can use a box,1 organization,box,Causes: a box causes organization,1 protection,box,Causes: a box causes protection,1 sturdy,box,HasProperty: a box is sturdy,1 square,box,HasProperty: a box is square,1 landscaping,boxwood,UsedFor: boxwood is used for landscaping,1 leaves,boxwood,HasA: boxwood has leaves,1 hedge,boxwood,PartOf: boxwood is part of a hedge,1 growing,boxwood,CapableOf: boxwood can grow,1 soil,boxwood,HasPrerequisite: boxwood requires soil to grow,1 shade,boxwood,Causes: boxwood causes shade,1 statue,bronze,AtLocation: bronze is found in statues,1 art,bronze,UsedFor: bronze is used for art,1 sculpture,bronze,UsedFor: bronze is used for sculpture,1 medals,bronze,UsedFor: bronze is used for medals,1 shine,bronze,HasA: bronze has a shine,1 color,bronze,HasA: bronze has a color,1 alloy,bronze,PartOf: bronze is part of an alloy,1 metalwork,bronze,PartOf: bronze is part of metalwork,1 conducting,bronze,CapableOf: bronze can conduct electricity,1 melting,bronze,CapableOf: bronze can melt,1 smelting,bronze,HasPrerequisite: you need smelting before you can make bronze,1 oxidation,bronze,Causes: bronze causes oxidation,1 patina,bronze,Causes: bronze causes patina,1 durable,bronze,HasProperty: bronze is durable,1 heavy,bronze,HasProperty: bronze is heavy,1 shiny,bronze,HasProperty: bronze is shiny,1 basement,broom,AtLocation: you might store a broom in a basement,1 cleaning,broom,UsedFor: a broom is used for cleaning,1 dusting,broom,UsedFor: a broom can be used for dusting,1 bristles,broom,HasA: a broom has bristles,1 handle,broom,HasA: a broom has a handle,1 cleaning_kit,broom,PartOf: a broom is part of a cleaning kit,1 sweeping_dust,broom,CapableOf: a broom can sweep dust,1 moving_debris,broom,CapableOf: a broom can move debris,1 metal,broom,MadeOf: a broom's handle might be made of metal,1 floor,broom,HasPrerequisite: you need a floor before you can use a broom,1 clean_floor,broom,Causes: a broom causes a clean floor,1 dust_cloud,broom,Causes: a broom can cause a dust cloud,1 neatness,broom,Causes: using a broom causes neatness,1 long,broom,HasProperty: a broom has a long handle,1 sturdy,broom,HasProperty: a broom is sturdy,1 sink,bucket,AtLocation: you find a bucket under a sink,1 basement,bucket,AtLocation: you find a bucket in a basement,1 bathroom,bucket,AtLocation: you find a bucket in a bathroom,1 kitchen,bucket,AtLocation: you find a bucket in a kitchen,1 holding_paint,bucket,UsedFor: a bucket is used for holding paint,1 collecting_leaves,bucket,UsedFor: a bucket is used for collecting leaves,1 cleaning,bucket,UsedFor: a bucket is used for cleaning,1 washing_floor,bucket,UsedFor: a bucket is used for washing floor,1 mixing_concrete,bucket,UsedFor: a bucket is used for mixing concrete,1 bottom,bucket,HasA: a bucket has a bottom,1 rim,bucket,HasA: a bucket has a rim,1 opening,bucket,HasA: a bucket has an opening,1 tool_set,bucket,PartOf: a bucket is part of a tool set,1 cleaning_supplies,bucket,PartOf: a bucket is part of cleaning supplies,1 collecting_rainwater,bucket,CapableOf: a bucket can collect rainwater,1 holding_food,bucket,CapableOf: a bucket can hold food,1 storing,bucket,CapableOf: a bucket can store items,1 pouring,bucket,CapableOf: a bucket can pour liquids,1 catching,bucket,CapableOf: a bucket can catch spills,1 metal,bucket,MadeOf: a bucket is made of metal,1 rubber,bucket,MadeOf: a bucket is made of rubber,1 handle,bucket,HasPrerequisite: you need a handle before you can use a bucket,1 container,bucket,HasPrerequisite: you need a container before you can have a bucket,1 spill,bucket,Causes: a bucket causes a spill,1 cleanup,bucket,Causes: a bucket causes cleanup,1 overflow,bucket,Causes: a bucket can cause overflow,1 water_distribution,bucket,Causes: a bucket causes water distribution,1 cylindrical,bucket,HasProperty: a bucket is cylindrical,1 waterproof,bucket,HasProperty: a bucket is waterproof,1 portable,bucket,HasProperty: a bucket is portable,1 durable,bucket,HasProperty: a bucket is durable,1 open_top,bucket,HasProperty: a bucket has an open top,1 singing,bulbul,UsedFor: a bulbul is used for singing,1 feathers,bulbul,HasA: a bulbul has feathers,1 flock,bulbul,PartOf: a bulbul is part of a flock,1 bone,bulbul,MadeOf: a bulbul is made of bone,1 music,bulbul,Causes: a bulbul causes music,1 small,bulbul,HasProperty: a bulbul is small,1 farm,bull,AtLocation: you find a bull on a farm,1 field,bull,AtLocation: you find a bull in a field,1 pulling_carts,bull,UsedFor: a bull is used for pulling carts,1 plowing_fields,bull,UsedFor: a bull is used for plowing fields,1 horns,bull,HasA: a bull has horns,1 tail,bull,HasA: a bull has a tail,1 herd,bull,PartOf: a bull is part of a herd,1 pulling,bull,CapableOf: a bull can pull,1 mating,bull,CapableOf: a bull can mate,1 fur,bull,MadeOf: a bull is made of fur,1 bull_calving,bull,HasPrerequisite: you need a bull before you can have offspring,1 bull_feeding,bull,HasPrerequisite: you need to feed a bull before it can work,1 fear,bull,Causes: a bull causes fear,1 damage,bull,Causes: a bull can cause damage,1 muscular,bull,HasProperty: a bull is muscular,1 field,bunting,AtLocation: you find bunting in a field,1 forest,bunting,AtLocation: you find bunting in a forest,1 singing,bunting,UsedFor: a bunting is used for singing,1 nesting,bunting,UsedFor: a bunting is used for nesting,1 feathers,bunting,HasA: a bunting has feathers,1 beak,bunting,HasA: a bunting has a beak,1 wings,bunting,HasA: a bunting has wings,1 avian,bunting,PartOf: a bunting is part of the avian class,1 ecosystem,bunting,PartOf: a bunting is part of the ecosystem,1 build,bunting,CapableOf: a bunting can build,1 eat,bunting,CapableOf: a bunting can eat,1 food,bunting,HasPrerequisite: you need food before you can have a bunting,1 seeds,bunting,Causes: bunting causes seeds,1 insects,bunting,Causes: bunting causes insects,1 small,bunting,HasProperty: a bunting is small,1 colorful,bunting,HasProperty: a bunting is colorful,1 restaurant,burger,AtLocation: you find a burger in a restaurant,1 eating,burger,UsedFor: a burger is used for eating,1 patty,burger,HasA: a burger has a patty,1 meal,burger,PartOf: a burger is part of a meal,1 satisfying,burger,CapableOf: a burger can satisfy hunger,1 meat,burger,MadeOf: a burger is made of meat,1 ingredients,burger,HasPrerequisite: you need ingredients before you can make a burger,1 satisfaction,burger,Causes: a burger causes satisfaction,1 savory,burger,HasProperty: a burger has a savory property,1 garden_center,burlap,AtLocation: you find burlap at a garden center,1 grocery_store,burlap,AtLocation: you find burlap at a grocery store,1 craft_store,burlap,AtLocation: you find burlap at a craft store,1 protect_plants,burlap,UsedFor: burlap is used to protect plants,1 wrap_gifts,burlap,UsedFor: burlap is used to wrap gifts,1 filter_liquid,burlap,UsedFor: burlap is used to filter liquid,1 texture,burlap,HasA: burlap has a texture,1 weave,burlap,HasA: burlap has a weave,1 rug,burlap,PartOf: burlap is part of a rug,1 upholstery,burlap,PartOf: burlap is part of upholstery,1 filtering,burlap,CapableOf: burlap can filter,1 insulating,burlap,CapableOf: burlap can insulate,1 fibers,burlap,MadeOf: burlap is made of fibers,1 hemp,burlap,MadeOf: burlap is made of hemp,1 thread,burlap,HasPrerequisite: you need thread before you can use burlap,1 scissors,burlap,HasPrerequisite: you need scissors before you can use burlap,1 durability,burlap,Causes: burlap causes durability,1 roughness,burlap,Causes: burlap causes roughness,1 rough,burlap,HasProperty: burlap is rough,1 sturdy,burlap,HasProperty: burlap is sturdy,1 natural,burlap,HasProperty: burlap is natural,1 field,burrow,AtLocation: a burrow is found in a field,1 sleeping,burrow,UsedFor: a burrow is used for sleeping,1 ground,burrow,PartOf: a burrow is part of the ground,1 protecting,burrow,CapableOf: a burrow can protect animals,1 soil,burrow,MadeOf: a burrow is made of soil,1 digging,burrow,HasPrerequisite: you need to dig to create a burrow,1 safety,burrow,Causes: a burrow causes safety,1 dark,burrow,HasProperty: a burrow is dark,1 kitchen,butter,AtLocation: you find butter in a kitchen,1 cooking,butter,UsedFor: butter is used for cooking,1 baking,butter,UsedFor: butter is used for baking,1 greasing,butter,UsedFor: butter is used for greasing pans,1 fat,butter,HasA: butter has fat,1 sauce,butter,PartOf: butter is part of a sauce,1 sandwich,butter,PartOf: butter is part of a sandwich,1 melting,butter,CapableOf: butter can melt,1 cooking_with,butter,CapableOf: butter can be used for cooking,1 cream,butter,MadeOf: butter is made of cream,1 cow,butter,HasPrerequisite: you need a cow to get butter,1 richness,butter,Causes: butter causes richness in food,1 flakiness,butter,Causes: butter causes flakiness in pastries,1 creamy,butter,HasProperty: butter is creamy,1 solid,butter,HasProperty: butter is solid at room temperature,1 oily,butter,HasProperty: butter is oily when melted,1 flower,butterfly,AtLocation: butterflies are often seen on flowers,1 pollination,butterfly,UsedFor: a butterfly is used for pollination,1 observation,butterfly,UsedFor: butterflies are used for observation,1 antennae,butterfly,HasA: a butterfly has antennae,1 body,butterfly,HasA: a butterfly has a body,1 ecosystem,butterfly,PartOf: a butterfly is part of an ecosystem,1 nature,butterfly,PartOf: a butterfly is part of nature,1 pollinate,butterfly,CapableOf: a butterfly can pollinate flowers,1 flutter,butterfly,CapableOf: a butterfly can flutter,1 metamorphose,butterfly,CapableOf: a butterfly can metamorphose,1 sip_nectar,butterfly,CapableOf: a butterfly can sip nectar,1 chitin,butterfly,MadeOf: a butterfly is made of chitin,1 scales,butterfly,MadeOf: a butterfly is made of scales,1 caterpillar,butterfly,HasPrerequisite: you need a caterpillar before you can have a butterfly,1 pupa,butterfly,HasPrerequisite: you need a pupa before you can have a butterfly,1 pollination,butterfly,Causes: a butterfly causes pollination,1 transformation,butterfly,Causes: a butterfly causes transformation,1 colorful,butterfly,HasProperty: a butterfly is colorful,1 delicate,butterfly,HasProperty: a butterfly is delicate,1 graceful,butterfly,HasProperty: a butterfly is graceful,1 small,butterfly,HasProperty: a butterfly is small,1 scavenging,buzzard,UsedFor: a buzzard is used for scavenging,1 wings,buzzard,HasA: a buzzard has wings,1 ecosystem,buzzard,PartOf: a buzzard is part of an ecosystem,1 soaring,buzzard,CapableOf: a buzzard can soar,1 dead_animals,buzzard,HasPrerequisite: buzzards need dead animals,1 decomposition,buzzard,Causes: a buzzard causes decomposition,1 large,buzzard,HasProperty: a buzzard is large,1 making_coleslaw,cabbage,UsedFor: cabbage is used for making coleslaw,1 stir-frying,cabbage,UsedFor: cabbage is used for stir-frying,1 making_sauerkraut,cabbage,UsedFor: cabbage is used for making sauerkraut,1 boiling,cabbage,UsedFor: cabbage is used for boiling,1 leaf,cabbage,HasA: cabbage has a leaf,1 meal,cabbage,PartOf: cabbage is part of a meal,1 providing_nutrition,cabbage,CapableOf: cabbage can provide nutrition,1 reducing_inflammation,cabbage,CapableOf: cabbage can reduce inflammation,1 plant_material,cabbage,MadeOf: cabbage is made of plant material,1 sunlight,cabbage,HasPrerequisite: sunlight is a prerequisite for cabbage,1 soil,cabbage,HasPrerequisite: soil is a prerequisite for cabbage,1 filling_sensation,cabbage,Causes: cabbage causes a filling sensation,1 digestion,cabbage,Causes: cabbage causes digestion,1 green,cabbage,HasProperty: cabbage is green,1 round,cabbage,HasProperty: cabbage is round,1 crisp,cabbage,HasProperty: cabbage is crisp,1 leafy,cabbage,HasProperty: cabbage is leafy,1 kitchen,cabinet,AtLocation: you find a cabinet in a kitchen,1 bathroom,cabinet,AtLocation: you find a cabinet in a bathroom,1 hallway,cabinet,AtLocation: you find a cabinet in a hallway,1 storage,cabinet,UsedFor: a cabinet is used for storage,1 organization,cabinet,UsedFor: a cabinet is used for organization,1 displaying_dishes,cabinet,UsedFor: a cabinet is used for displaying dishes,1 shelf,cabinet,HasA: a cabinet has a shelf,1 door,cabinet,HasA: a cabinet has a door,1 handle,cabinet,HasA: a cabinet has a handle,1 house,cabinet,PartOf: a cabinet is part of a house,1 room,cabinet,PartOf: a cabinet is part of a room,1 holding,cabinet,CapableOf: a cabinet is capable of holding,1 supporting,cabinet,CapableOf: a cabinet is capable of supporting,1 metal,cabinet,MadeOf: a cabinet is made of metal,1 particleboard,cabinet,MadeOf: a cabinet is made of particleboard,1 wall,cabinet,HasPrerequisite: you need a wall before you can have a cabinet,1 nails,cabinet,HasPrerequisite: you need nails before you can install a cabinet,1 tidiness,cabinet,Causes: a cabinet causes tidiness,1 order,cabinet,Causes: a cabinet causes order,1 sturdy,cabinet,HasProperty: a cabinet is sturdy,1 enclosed,cabinet,HasProperty: a cabinet is enclosed,1 raised,cabinet,HasProperty: a cabinet is raised,1 golf_course,caddy,AtLocation: you find a caddy at a golf course,1 holding_tees,caddy,UsedFor: a caddy is used for holding tees,1 carrying_golf_balls,caddy,UsedFor: a caddy is used for carrying golf balls,1 handle,caddy,HasA: a caddy has a handle,1 compartment,caddy,HasA: a caddy has a compartment,1 golf_bag,caddy,PartOf: a caddy is part of a golf bag,1 holding,caddy,CapableOf: a caddy can hold,1 containing,caddy,CapableOf: a caddy can contain,1 golf_clubs,caddy,HasPrerequisite: you need golf clubs before you can use a caddy,1 organization,caddy,Causes: a caddy causes organization,1 small,caddy,HasProperty: a caddy is small,1 portable,caddy,HasProperty: a caddy is portable,1 workshop,caliper,AtLocation: you find a caliper in a workshop,1 measuring_thickness,caliper,UsedFor: a caliper is used for measuring thickness,1 calibrating_instruments,caliper,UsedFor: a caliper is used for calibrating instruments,1 jaws,caliper,HasA: a caliper has jaws,1 tool_set,caliper,PartOf: a caliper is part of a tool_set,1 determine_diameter,caliper,CapableOf: a caliper can determine_diameter,1 metal,caliper,MadeOf: a caliper is made of metal,1 need_to_measure,caliper,HasPrerequisite: you need to measure something before you use a caliper,1 precise_measurement,caliper,Causes: a caliper causes precise_measurement,1 accurate,caliper,HasProperty: a caliper is accurate,1 metallic,caliper,HasProperty: a caliper is metallic,1 cage,canary,AtLocation: you find a canary in a cage,1 singing,canary,UsedFor: a canary is used for singing,1 feathers,canary,HasA: a canary has feathers,1 flock,canary,PartOf: a canary is part of a flock,1 sing,canary,CapableOf: a canary can sing,1 happiness,canary,Causes: a canary causes happiness,1 yellow,canary,HasProperty: a canary is yellow,1 fireplace,candle,AtLocation: you find a candle near a fireplace,1 mantle,candle,AtLocation: you find a candle on a mantle,1 hallway,candle,AtLocation: you find a candle in a hallway,1 romantic_atmosphere,candle,UsedFor: a candle is used for creating a romantic atmosphere,1 emergency_light,candle,UsedFor: a candle is used for emergency light,1 religious_observance,candle,UsedFor: a candle is used for religious observance,1 mood_setting,candle,UsedFor: a candle is used for setting a mood,1 aromatherapy,candle,UsedFor: a candle is used for aromatherapy,1 flame,candle,HasA: a candle has a flame,1 container,candle,HasA: a candle has a container,1 scent,candle,HasA: a candle has a scent,1 label,candle,HasA: a candle has a label,1 centerpiece,candle,PartOf: a candle is part of a centerpiece,1 emergency_kit,candle,PartOf: a candle is part of an emergency kit,1 dinner_setting,candle,PartOf: a candle is part of a dinner setting,1 beeswax,candle,MadeOf: a candle is made of beeswax,1 paraffin,candle,MadeOf: a candle is made of paraffin,1 soy,candle,MadeOf: a candle is made of soy,1 tallow,candle,MadeOf: a candle is made of tallow,1 gel,candle,MadeOf: a candle is made of gel,1 match,candle,HasPrerequisite: you need a match before you can use a candle,1 purchase,candle,HasPrerequisite: you need to purchase a candle before you can use it,1 fire_source,candle,HasPrerequisite: you need a fire source before you can use a candle,1 fire,candle,Causes: a candle causes fire,1 smoke,candle,Causes: a candle causes smoke,1 heat,candle,Causes: a candle causes heat,1 wax_melting,candle,Causes: a candle causes wax melting,1 illumination,candle,Causes: a candle causes illumination,1 solid,candle,HasProperty: a candle is solid,1 fragrant,candle,HasProperty: a candle is fragrant,1 tall,candle,HasProperty: a candle is tall,1 cylindrical,candle,HasProperty: a candle is cylindrical,1 waxen,candle,HasProperty: a candle is waxen,1 birthday_party,candy,AtLocation: you find candy at a birthday party,1 vending_machine,candy,AtLocation: you find candy in a vending machine,1 candy_store,candy,AtLocation: you find candy in a candy store,1 rewarding,candy,UsedFor: candy is used for rewarding good behavior,1 decorating,candy,UsedFor: candy is used for decorating desserts,1 baking,candy,UsedFor: candy is used for baking,1 celebrating,candy,UsedFor: candy is used for celebrating holidays,1 sweetness,candy,HasA: candy has sweetness,1 calories,candy,HasA: candy has calories,1 flavor,candy,HasA: candy has flavor,1 coating,candy,HasA: candy has a coating,1 gift_basket,candy,PartOf: candy is part of a gift basket,1 snack_tray,candy,PartOf: candy is part of a snack tray,1 melt,candy,CapableOf: candy can melt,1 dissolve,candy,CapableOf: candy can dissolve,1 break,candy,CapableOf: candy can break,1 dissolve_in_mouth,candy,CapableOf: candy can dissolve in mouth,1 sugar,candy,MadeOf: candy is made of sugar,1 corn_syrup,candy,MadeOf: candy is made of corn syrup,1 ingredients,candy,HasPrerequisite: you need ingredients before you can make candy,1 recipe,candy,HasPrerequisite: you need a recipe before you can make candy,1 tooth_decay,candy,Causes: candy causes tooth decay,1 energy_burst,candy,Causes: candy causes an energy burst,1 hyperactivity,candy,Causes: candy causes hyperactivity,1 cavities,candy,Causes: candy causes cavities,1 sweet,candy,HasProperty: candy is sweet,1 colorful,candy,HasProperty: candy is colorful,1 sticky,candy,HasProperty: candy is sticky,1 crunchy,candy,HasProperty: candy is crunchy,1 forest,cannabis,AtLocation: you find cannabis in a forest,1 field,cannabis,AtLocation: cannabis grows in a field,1 medicine,cannabis,UsedFor: cannabis is used for medicine,1 cooking,cannabis,UsedFor: cannabis is used for cooking,1 seed,cannabis,HasA: cannabis has a seed,1 flower,cannabis,HasA: cannabis has a flower,1 plant,cannabis,PartOf: cannabis is part of a plant,1 growing,cannabis,CapableOf: cannabis can grow,1 flowering,cannabis,CapableOf: cannabis can flower,1 plant_material,cannabis,MadeOf: cannabis is made of plant material,1 sunlight,cannabis,HasPrerequisite: cannabis needs sunlight,1 soil,cannabis,HasPrerequisite: cannabis needs soil,1 high,cannabis,Causes: cannabis causes high,1 relaxation,cannabis,Causes: cannabis causes relaxation,1 green,cannabis,HasProperty: cannabis is green,1 smelly,cannabis,HasProperty: cannabis is smelly,1 castle,cannon,AtLocation: you find a cannon in a castle,1 military_base,cannon,AtLocation: you find a cannon in a military base,1 naval_ship,cannon,AtLocation: you find a cannon on a naval ship,1 defense,cannon,UsedFor: a cannon is used for defense,1 siege,cannon,UsedFor: a cannon is used for siege,1 artillery_fire,cannon,UsedFor: a cannon is used for artillery fire,1 historical_reenactments,cannon,UsedFor: a cannon is used for historical reenactments,1 naval_battle,cannon,UsedFor: a cannon is used for naval battle,1 trigger,cannon,HasA: a cannon has a trigger,1 firing_mechanism,cannon,HasA: a cannon has a firing mechanism,1 armory,cannon,PartOf: a cannon is part of an armory,1 artillery,cannon,PartOf: a cannon is part of artillery,1 make_explosion,cannon,CapableOf: a cannon can make explosion,1 make_loud_noise,cannon,CapableOf: a cannon can make loud noise,1 shoot_artillery,cannon,CapableOf: a cannon can shoot artillery,1 metal,cannon,MadeOf: a cannon is made of metal,1 brass,cannon,MadeOf: a cannon is made of brass,1 gunpowder,cannon,HasPrerequisite: a cannon requires gunpowder,1 ammunition,cannon,HasPrerequisite: a cannon requires ammunition,1 crew,cannon,HasPrerequisite: a cannon requires crew,1 damage,cannon,Causes: a cannon causes damage,1 destruction,cannon,Causes: a cannon causes destruction,1 explosion,cannon,Causes: a cannon causes explosion,1 loud_noise,cannon,Causes: a cannon causes loud noise,1 recoil,cannon,Causes: a cannon causes recoil,1 loud,cannon,HasProperty: a cannon is loud,1 dangerous,cannon,HasProperty: a cannon is dangerous,1 powerful,cannon,HasProperty: a cannon is powerful,1 antique,cannon,HasProperty: a cannon is antique,1 lake,canoe,AtLocation: you find a canoe in a lake,1 exploring,canoe,UsedFor: a canoe is used for exploring,1 paddle,canoe,HasA: a canoe has a paddle,1 fleet,canoe,PartOf: a canoe is part of a fleet,1 drift,canoe,CapableOf: a canoe can drift,1 oar,canoe,HasPrerequisite: a canoe has prerequisite of oar,1 adventure,canoe,Causes: a canoe causes adventure,1 lightweight,canoe,HasProperty: a canoe is lightweight,1 fort,canon,AtLocation: a canon is found in a fort,1 firing,canon,UsedFor: a canon is used for firing,1 artillery,canon,PartOf: a canon is part of artillery,1 exploding,canon,CapableOf: a canon can explode,1 metal,canon,MadeOf: a canon is made of metal,1 powder,canon,HasPrerequisite: you need powder before you can use a canon,1 damage,canon,Causes: a canon causes damage,1 heavy,canon,HasProperty: a canon is heavy,1 garage,car,AtLocation: a car is kept in a garage,1 street,car,AtLocation: a car is found on a street,1 intersection,car,AtLocation: a car stops at an intersection,1 gas_station,car,AtLocation: you find a car at a gas station,1 transportation,car,UsedFor: a car is used for transportation,1 vacation,car,UsedFor: a car is used for vacation trips,1 road_trip,car,UsedFor: a car is used for road trips,1 commuting,car,UsedFor: a car is used for commuting,1 errands,car,UsedFor: a car is used for running errands,1 steering_wheel,car,HasA: a car has a steering wheel,1 radio,car,HasA: a car has a radio,1 dashboard,car,HasA: a car has a dashboard,1 trunk,car,HasA: a car has a trunk,1 brake_pads,car,HasA: a car has brake pads,1 transportation_system,car,PartOf: a car is part of the transportation system,1 family,car,PartOf: a car is part of many families,1 community,car,PartOf: a car is part of the community,1 economy,car,PartOf: a car is part of the economy,1 infrastructure,car,PartOf: a car is part of the infrastructure,1 carrying_people,car,CapableOf: a car can carry people,1 breaking_down,car,CapableOf: a car can break down,1 stopping,car,CapableOf: a car can stop,1 accelerating,car,CapableOf: a car can accelerate,1 turning,car,CapableOf: a car can turn,1 rubber,car,MadeOf: a car is made of rubber,1 carbon_fiber,car,MadeOf: a car is made of carbon fiber,1 driver_license,car,HasPrerequisite: you need a driver's license to use a car,1 insurance,car,HasPrerequisite: a car requires insurance,1 registration,car,HasPrerequisite: a car needs registration,1 keys,car,HasPrerequisite: you need keys to start a car,1 maintenance,car,HasPrerequisite: a car requires maintenance,1 traffic_jam,car,Causes: a car can cause a traffic jam,1 noise_pollution,car,Causes: a car causes noise pollution,1 wear_and_tear,car,Causes: a car causes wear and tear on roads,1 traffic_accident,car,Causes: a car can cause a traffic accident,1 carbon_emissions,car,Causes: a car causes carbon emissions,1 rectangular,car,HasProperty: a car is often rectangular,1 four_wheeled,car,HasProperty: a car is four-wheeled,1 manufactured,car,HasProperty: a car is manufactured,1 enclosed,car,HasProperty: a car is enclosed,1 engine-powered,car,HasProperty: a car is engine-powered,1 kitchen,cardamom,AtLocation: you find cardamom in a kitchen,1 flavoring,cardamom,UsedFor: cardamom is used for flavoring food,1 cooking,cardamom,UsedFor: cardamom is used for cooking,1 baking,cardamom,UsedFor: cardamom is used for baking,1 desserts,cardamom,UsedFor: cardamom is used in desserts,1 seed,cardamom,HasA: cardamom has a seed,1 spice_rack,cardamom,PartOf: cardamom is part of a spice rack,1 masala,cardamom,PartOf: cardamom is part of masala,1 seasoning,cardamom,CapableOf: cardamom can season food,1 enhancing,cardamom,CapableOf: cardamom can enhance flavor,1 plant,cardamom,MadeOf: cardamom is made of a plant,1 seedpod,cardamom,MadeOf: cardamom is made of seedpod,1 harvesting,cardamom,HasPrerequisite: you need harvesting before you can have cardamom,1 drying,cardamom,HasPrerequisite: you need drying before you can use cardamom,1 aroma,cardamom,Causes: cardamom causes aroma,1 taste,cardamom,Causes: cardamom causes taste,1 aromatic,cardamom,HasProperty: cardamom is aromatic,1 spicy,cardamom,HasProperty: cardamom is spicy,1 green,cardamom,HasProperty: cardamom is green,1 pungent,cardamom,HasProperty: cardamom is pungent,1 forest,cardinal,AtLocation: you find a cardinal in a forest,1 eating_seeds,cardinal,UsedFor: a cardinal is used for eating seeds,1 eating_insects,cardinal,UsedFor: a cardinal is used for eating insects,1 bird_watching,cardinal,UsedFor: a cardinal is used for bird watching,1 beak,cardinal,HasA: a cardinal has a beak,1 wings,cardinal,HasA: a cardinal has wings,1 tail,cardinal,HasA: a cardinal has a tail,1 bird_family,cardinal,PartOf: a cardinal is part of a bird family,1 ecosystem,cardinal,PartOf: a cardinal is part of an ecosystem,1 singing,cardinal,CapableOf: a cardinal is capable of singing,1 flying,cardinal,CapableOf: a cardinal is capable of flying,1 eating_berries,cardinal,CapableOf: a cardinal is capable of eating berries,1 seeds,cardinal,HasPrerequisite: you need seeds before you can have a cardinal,1 trees,cardinal,HasPrerequisite: you need trees before you can have a cardinal,1 insects,cardinal,HasPrerequisite: you need insects before you can have a cardinal,1 joy,cardinal,Causes: a cardinal causes joy,1 song,cardinal,Causes: a cardinal causes song,1 red,cardinal,HasProperty: a cardinal has property red,1 small,cardinal,HasProperty: a cardinal has property small,1 colorful,cardinal,HasProperty: a cardinal has property colorful,1 decoration,carnation,UsedFor: carnations are used for decoration,1 petals,carnation,HasA: carnations have petals,1 bouquet,carnation,PartOf: carnations are part of a bouquet,1 blooming,carnation,CapableOf: carnations can bloom,1 plant,carnation,MadeOf: carnations are made of plant material,1 soil,carnation,HasPrerequisite: carnations require soil to grow,1 fragrance,carnation,Causes: carnations cause fragrance,1 fragrant,carnation,HasProperty: carnations are fragrant,1 grocery_store,cart,AtLocation: you find a cart in a grocery store,1 warehouse,cart,AtLocation: you find a cart in a warehouse,1 shopping,cart,UsedFor: a cart is used for shopping,1 carrying_groceries,cart,UsedFor: a cart is used for carrying groceries,1 moving_goods,cart,UsedFor: a cart is used for moving goods,1 handle,cart,HasA: a cart has a handle,1 wheel,cart,HasA: a cart has a wheel,1 supermarket_equipment,cart,PartOf: a cart is part of supermarket equipment,1 delivery_system,cart,PartOf: a cart is part of a delivery system,1 roll,cart,CapableOf: a cart can roll,1 hold_weight,cart,CapableOf: a cart can hold weight,1 empty,cart,CapableOf: a cart can empty,1 load,cart,CapableOf: a cart can load,1 metal,cart,MadeOf: a cart is made of metal,1 rubber,cart,MadeOf: a cart is made of rubber,1 handle,cart,HasPrerequisite: you need a handle before you can use a cart,1 wheels,cart,HasPrerequisite: you need wheels before you can use a cart,1 emptying,cart,Causes: a cart causes emptying,1 convenience,cart,Causes: a cart causes convenience,1 organization,cart,Causes: a cart causes organization,1 wheeled,cart,HasProperty: a cart is wheeled,1 mobile,cart,HasProperty: a cart is mobile,1 sturdy,cart,HasProperty: a cart is sturdy,1 rectangular,cart,HasProperty: a cart is rectangular,1 kitchen,carton,AtLocation: you find a carton in a kitchen,1 storing,carton,UsedFor: a carton is used for storing liquids,1 transporting,carton,UsedFor: a carton is used for transporting food,1 packaging,carton,UsedFor: a carton is used for packaging milk,1 seal,carton,HasA: a carton has a seal to keep contents fresh,1 label,carton,HasA: a carton has a label that shows its contents,1 refrigerator,carton,PartOf: a carton is part of a refrigerator storage system,1 leaking,carton,CapableOf: a carton can leak if punctured,1 spilling,carton,CapableOf: a carton can spill if dropped,1 cardboard,carton,MadeOf: a carton is made of cardboard,1 contents,carton,HasPrerequisite: a carton requires contents to be useful,1 freshness,carton,Causes: a carton causes freshness for its contents,1 mess,carton,Causes: a carton causes a mess if it leaks,1 rectangular,carton,HasProperty: a carton has a rectangular shape,1 beak,cassowary,HasA: a cassowary has a beak,1 bird,cassowary,PartOf: a cassowary is part of bird kingdom,1 run,cassowary,CapableOf: a cassowary can run,1 forest,cassowary,HasPrerequisite: you need a forest to find a cassowary,1 danger,cassowary,Causes: a cassowary causes danger,1 colorful,cassowary,HasProperty: a cassowary is colorful,1 hunting,cat,UsedFor: a cat is used for hunting,1 pest_control,cat,UsedFor: a cat is used for pest control,1 emotional_support,cat,UsedFor: a cat is used for emotional support,1 tail,cat,HasA: a cat has a tail,1 ears,cat,HasA: a cat has ears,1 mouth,cat,HasA: a cat has a mouth,1 family,cat,PartOf: a cat is part of a family,1 pet_population,cat,PartOf: a cat is part of a pet population,1 purring,cat,CapableOf: a cat is capable of purring,1 sleeping,cat,CapableOf: a cat is capable of sleeping,1 meowing,cat,CapableOf: a cat is capable of meowing,1 running,cat,CapableOf: a cat is capable of running,1 muscle,cat,MadeOf: a cat is made of muscle,1 bone,cat,MadeOf: a cat is made of bone,1 food,cat,HasPrerequisite: you need food before you can have a cat,1 attention,cat,HasPrerequisite: you need attention before you can have a cat,1 happiness,cat,Causes: a cat causes happiness,1 allergy,cat,Causes: a cat causes allergy,1 companionship,cat,Causes: a cat causes companionship,1 playful,cat,HasProperty: a cat is playful,1 furry,cat,HasProperty: a cat is furry,1 domesticated,cat,HasProperty: a cat is domesticated,1 independent,cat,HasProperty: a cat is independent,1 marsh,cattail,AtLocation: you find cattails in a marsh,1 insulation,cattail,UsedFor: cattails are used for insulation,1 weaving,cattail,UsedFor: cattails are used for weaving,1 stuffing,cattail,UsedFor: cattails are used for stuffing,1 making_crafts,cattail,UsedFor: cattails are used for making crafts,1 seed_head,cattail,HasA: a cattail has a seed head,1 leaves,cattail,HasA: a cattail has leaves,1 wetland,cattail,PartOf: a cattail is part of a wetland,1 ecosystem,cattail,PartOf: a cattail is part of an ecosystem,1 growing,cattail,CapableOf: a cattail can grow,1 flowering,cattail,CapableOf: a cattail can flower,1 reproducing,cattail,CapableOf: a cattail can reproduce,1 providing_shelter,cattail,CapableOf: a cattail can provide shelter,1 plant_matter,cattail,MadeOf: a cattail is made of plant matter,1 cellulose,cattail,MadeOf: a cattail is made of cellulose,1 fiber,cattail,MadeOf: a cattail is made of fiber,1 sunlight,cattail,HasPrerequisite: cattails need sunlight,1 soil,cattail,HasPrerequisite: cattails need soil,1 nutrients,cattail,HasPrerequisite: cattails need nutrients,1 shade,cattail,Causes: cattails cause shade,1 wildlife_habitat,cattail,Causes: cattails cause wildlife habitat,1 water_filtration,cattail,Causes: cattails cause water filtration,1 erosion_control,cattail,Causes: cattails cause erosion control,1 tall,cattail,HasProperty: a cattail is tall,1 green,cattail,HasProperty: a cattail is green,1 fuzzy,cattail,HasProperty: a cattail is fuzzy,1 long,cattail,HasProperty: a cattail is long,1 upright,cattail,HasProperty: a cattail is upright,1 grocery_store,cauliflower,AtLocation: you find cauliflower in a grocery store,1 cooking,cauliflower,UsedFor: cauliflower is used for cooking,1 mashing,cauliflower,UsedFor: cauliflower is used for mashing,1 florets,cauliflower,UsedFor: cauliflower is used for florets,1 leaves,cauliflower,HasA: cauliflower has leaves,1 head,cauliflower,HasA: cauliflower has a head,1 vegetable_platter,cauliflower,PartOf: cauliflower is part of a vegetable platter,1 growing,cauliflower,CapableOf: cauliflower can grow,1 cells,cauliflower,MadeOf: cauliflower is made of cells,1 plant_material,cauliflower,MadeOf: cauliflower is made of plant material,1 soil,cauliflower,HasPrerequisite: cauliflower needs soil to grow,1 satisfaction,cauliflower,Causes: eating cauliflower causes satisfaction,1 fullness,cauliflower,Causes: eating cauliflower causes fullness,1 construction,cedar,UsedFor: cedar is used for construction,1 fragrance,cedar,UsedFor: cedar is used for fragrance,1 furniture,cedar,UsedFor: cedar is used for furniture,1 branches,cedar,HasA: cedar has branches,1 needles,cedar,HasA: cedar has needles,1 landscape,cedar,PartOf: cedar is part of landscape,1 nature,cedar,PartOf: cedar is part of nature,1 growing,cedar,CapableOf: cedar can grow,1 standing,cedar,CapableOf: cedar can stand tall,1 providing,cedar,CapableOf: cedar can provide shade,1 cellulose,cedar,MadeOf: cedar is made of cellulose,1 soil,cedar,HasPrerequisite: cedar needs soil to grow,1 sunlight,cedar,HasPrerequisite: cedar needs sunlight to grow,1 aroma,cedar,Causes: cedar causes a pleasant aroma,1 protection,cedar,Causes: cedar causes protection from pests,1 fragrant,cedar,HasProperty: cedar is fragrant,1 woody,cedar,HasProperty: cedar is woody,1 dense,cedar,HasProperty: cedar is dense,1 grocery_store,celery,AtLocation: you find celery in a grocery store,1 snacking,celery,UsedFor: celery is used for snacking,1 leaves,celery,HasA: celery has leaves,1 vegetable_platter,celery,PartOf: celery is part of a vegetable platter,1 crunching,celery,CapableOf: celery can be crunching,1 absorbing,celery,CapableOf: celery can absorb filling,1 plant,celery,MadeOf: celery is made of plant,1 soil,celery,HasPrerequisite: celery needs soil to grow,1 sunlight,celery,HasPrerequisite: celery needs sunlight to grow,1 satisfaction,celery,Causes: celery causes satisfaction when eaten,1 fullness,celery,Causes: celery causes fullness when eaten,1 orchestra,cello,AtLocation: a cello is found in an orchestra,1 practice_songs,cello,UsedFor: a cello is used for practice songs,1 bow,cello,HasA: a cello has a bow,1 orchestra,cello,PartOf: a cello is part of an orchestra,1 producing_sound,cello,CapableOf: a cello is capable of producing sound,1 musician,cello,HasPrerequisite: a cello requires a musician to play it,1 beautiful_sounds,cello,Causes: a cello causes beautiful sounds,1 bulky,cello,HasProperty: a cello is bulky,1 legs,centipede,HasA: a centipede has legs,1 ecosystem,centipede,PartOf: a centipede is part of an ecosystem,1 crawl,centipede,CapableOf: a centipede can crawl,1 moisture,centipede,HasPrerequisite: you need moisture to find a centipede,1 fright,centipede,Causes: a centipede causes fright,1 segmented,centipede,HasProperty: a centipede is segmented,1 bowl,cereal,AtLocation: you find cereal in a bowl,1 breakfast,cereal,UsedFor: cereal is used for breakfast,1 grains,cereal,HasA: cereal has grains,1 meal,cereal,PartOf: cereal is part of a meal,1 floating_in_milk,cereal,CapableOf: cereal can float in milk,1 grain,cereal,MadeOf: cereal is made of grain,1 fullness,cereal,Causes: cereal causes fullness,1 crunchy,cereal,HasProperty: cereal is crunchy,1 blackboard,chalk,AtLocation: chalk is found near blackboards,1 playground,chalk,AtLocation: chalk is found at playgrounds,1 creating_art,chalk,UsedFor: chalk is used for creating art,1 marking_lines,chalk,UsedFor: chalk is used for marking lines,1 cleaning_shoes,chalk,UsedFor: chalk is used for cleaning shoes,1 dust,chalk,HasA: chalk has dust,1 color,chalk,HasA: chalk has color,1 art_kit,chalk,PartOf: chalk is part of an art kit,1 classroom_supplies,chalk,PartOf: chalk is part of classroom supplies,1 clean_shoes,chalk,CapableOf: chalk can clean shoes,1 write,chalk,CapableOf: chalk can write,1 draw,chalk,CapableOf: chalk can draw,1 calcium_carbonate,chalk,MadeOf: chalk is made of calcium carbonate,1 limestone,chalk,MadeOf: chalk is made of limestone,1 hands,chalk,HasPrerequisite: chalk requires hands to use,1 surface,chalk,HasPrerequisite: chalk requires a surface to use,1 marks,chalk,Causes: chalk causes marks,1 dust,chalk,Causes: chalk causes dust,1 white,chalk,HasProperty: chalk has the property of being white,1 hard,chalk,HasProperty: chalk has the property of being hard,1 brittle,chalk,HasProperty: chalk has the property of being brittle,1 cooking,chard,UsedFor: chard is used for cooking,1 eating,chard,UsedFor: chard is used for eating,1 leaves,chard,HasA: chard has leaves,1 stalks,chard,HasA: chard has stalks,1 meal,chard,PartOf: chard is part of a meal,1 growing,chard,CapableOf: chard can grow,1 wilting,chard,CapableOf: chard can wilt,1 plant,chard,MadeOf: chard is made of a plant,1 cells,chard,MadeOf: chard is made of cells,1 soil,chard,HasPrerequisite: you need soil before you can grow chard,1 sunlight,chard,HasPrerequisite: you need sunlight before you can grow chard,1 satisfaction,chard,Causes: eating chard causes satisfaction,1 health,chard,Causes: eating chard causes health,1 leafy,chard,HasProperty: chard is leafy,1 green,chard,HasProperty: chard is green,1 fibrous,chard,HasProperty: chard is fibrous,1 sandwich,cheese,AtLocation: cheese is found in sandwiches,1 cheese_platter,cheese,AtLocation: cheese is found on a cheese platter,1 deli_counter,cheese,AtLocation: cheese is found at a deli counter,1 cheese_board,cheese,AtLocation: cheese is found on a cheese board,1 cheese_cloth,cheese,AtLocation: cheese is found wrapped in cheese cloth,1 melting,cheese,UsedFor: cheese is used for melting,1 grating,cheese,UsedFor: cheese is used for grating,1 crumbling,cheese,UsedFor: cheese is used for crumbling,1 slicing,cheese,UsedFor: cheese is used for slicing,1 topping,cheese,UsedFor: cheese is used for topping,1 calcium,cheese,HasA: cheese has calcium,1 protein,cheese,HasA: cheese has protein,1 fat,cheese,HasA: cheese has fat,1 curds,cheese,HasA: cheese has curds,1 moisture,cheese,HasA: cheese has moisture,1 grilled_cheese,cheese,PartOf: cheese is part of grilled cheese,1 fondue,cheese,PartOf: cheese is part of fondue,1 macaroni_and_cheese,cheese,PartOf: cheese is part of macaroni and cheese,1 cheeseburger,cheese,PartOf: cheese is part of cheeseburger,1 cheese_plate,cheese,PartOf: cheese is part of a cheese plate,1 melting,cheese,CapableOf: cheese can melt,1 stretching,cheese,CapableOf: cheese can stretch,1 shredding,cheese,CapableOf: cheese can shred,1 hardening,cheese,CapableOf: cheese can harden when aged,1 separating,cheese,CapableOf: cheese can separate into curds and whey,1 rennet,cheese,MadeOf: cheese is made of rennet,1 whey,cheese,MadeOf: cheese is made of whey,1 curds,cheese,MadeOf: cheese is made of curds,1 casein,cheese,MadeOf: cheese is made of casein,1 rennet,cheese,HasPrerequisite: rennet is required to make cheese,1 bacteria,cheese,HasPrerequisite: bacteria are required to make cheese,1 aging,cheese,HasPrerequisite: aging is required for some cheese varieties,1 satisfaction,cheese,Causes: cheese causes satisfaction,1 gas,cheese,Causes: cheese causes gas,1 bloating,cheese,Causes: cheese causes bloating,1 constipation,cheese,Causes: cheese causes constipation,1 delight,cheese,Causes: cheese causes delight,1 crumbly,cheese,HasProperty: cheese can be crumbly,1 stringy,cheese,HasProperty: cheese can be stringy,1 salty,cheese,HasProperty: cheese can be salty,1 pungent,cheese,HasProperty: cheese can be pungent,1 creamy,cheese,HasProperty: cheese can be creamy,1 attic,chest,AtLocation: a chest is often found in an attic,1 storage_room,chest,AtLocation: you can find a chest in a storage room,1 basement,chest,AtLocation: a chest might be located in a basement,1 living_room,chest,AtLocation: a chest can be placed in a living room,1 garage,chest,AtLocation: a chest can be stored in a garage,1 storing_jewelry,chest,UsedFor: a chest is used for storing jewelry,1 keeping_memorabilia,chest,UsedFor: a chest is used for keeping memorabilia,1 organizing_souvenirs,chest,UsedFor: a chest can be used for organizing souvenirs,1 safekeeping,chest,UsedFor: a chest is used for safekeeping important items,1 storing_treasures,chest,UsedFor: a chest is used for storing treasures,1 lid,chest,HasA: a chest has a lid,1 handle,chest,HasA: a chest has a handle,1 lock,chest,HasA: a chest may have a lock,1 keyhole,chest,HasA: a chest might have a keyhole,1 bottom,chest,HasA: a chest has a bottom,1 furniture,chest,PartOf: a chest is part of furniture,1 collection,chest,PartOf: a chest can be part of a collection,1 antique,chest,PartOf: a chest can be part of an antique,1 storage_system,chest,PartOf: a chest can be part of a storage system,1 household_items,chest,PartOf: a chest is part of household items,1 containing,chest,CapableOf: a chest can contain items,1 storing,chest,CapableOf: a chest can store belongings,1 holding,chest,CapableOf: a chest can hold various objects,1 protecting,chest,CapableOf: a chest can protect its contents,1 organizing,chest,CapableOf: a chest can organize items inside,1 metal,chest,MadeOf: a chest can be made of metal,1 fabric,chest,MadeOf: a chest can be made of fabric,1 cardboard,chest,MadeOf: a chest can be made of cardboard,1 materials,chest,HasPrerequisite: you need materials to make a chest,1 tools,chest,HasPrerequisite: you need tools to build a chest,1 space,chest,HasPrerequisite: you need space to place a chest,1 intention,chest,HasPrerequisite: you need intention to create/use a chest,1 construction,chest,HasPrerequisite: a chest requires construction,1 organization,chest,Causes: a chest causes better organization,1 preservation,chest,Causes: a chest causes preservation of items,1 protection,chest,Causes: a chest causes protection of contents,1 neatness,chest,Causes: a chest causes neatness in storage,1 security,chest,Causes: a chest can cause security for valuables,1 wooden,chest,HasProperty: a chest can be wooden,1 sturdy,chest,HasProperty: a chest is often sturdy,1 large,chest,HasProperty: a chest can be large,1 heavy,chest,HasProperty: a chest might be heavy,1 closed,chest,HasProperty: a chest is usually closed,1 eating_seeds,chickadee,UsedFor: a chickadee is used for eating seeds,1 black_cap,chickadee,HasA: a chickadee has a black cap,1 flock,chickadee,PartOf: a chickadee is part of a flock,1 singing,chickadee,CapableOf: a chickadee can sing,1 chirping,chickadee,Causes: a chickadee causes chirping,1 small,chickadee,HasProperty: a chickadee is small,1 farm,chicken,AtLocation: a chicken is found on a farm,1 barnyard,chicken,AtLocation: a chicken is found in a barnyard,1 grocery_store,chicken,AtLocation: a chicken is found in a grocery store,1 eating,chicken,UsedFor: a chicken is used for eating,1 cooking,chicken,UsedFor: a chicken is used for cooking,1 meal,chicken,UsedFor: a chicken is used for a meal,1 feathers,chicken,HasA: a chicken has feathers,1 beak,chicken,HasA: a chicken has a beak,1 wings,chicken,HasA: a chicken has wings,1 legs,chicken,HasA: a chicken has legs,1 dinner,chicken,PartOf: a chicken is part of dinner,1 meal,chicken,PartOf: a chicken is part of a meal,1 flock,chicken,PartOf: a chicken is part of a flock,1 peck,chicken,CapableOf: a chicken can peck,1 scratch,chicken,CapableOf: a chicken can scratch,1 eat_grain,chicken,CapableOf: a chicken can eat grain,1 run,chicken,CapableOf: a chicken can run,1 meat,chicken,MadeOf: a chicken is made of meat,1 bones,chicken,MadeOf: a chicken is made of bones,1 fat,chicken,MadeOf: a chicken is made of fat,1 incubation,chicken,HasPrerequisite: a chicken requires incubation,1 hatching,chicken,HasPrerequisite: a chicken requires hatching,1 meat,chicken,Causes: a chicken causes meat,1 eggs,chicken,Causes: a chicken causes eggs,1 dinner,chicken,Causes: a chicken causes dinner,1 white_meat,chicken,HasProperty: a chicken has white meat,1 poultry,chicken,HasProperty: a chicken is poultry,1 domestic,chicken,HasProperty: a chicken is domestic,1 kitchen,chili,AtLocation: you find a chili in the kitchen,1 cooking,chili,UsedFor: a chili is used for cooking,1 flavoring,chili,UsedFor: a chili is used for flavoring,1 spicing,chili,UsedFor: a chili is used for spicing,1 eating,chili,UsedFor: a chili is used for eating,1 seed,chili,HasA: a chili has a seed,1 heat,chili,HasA: a chili has heat,1 dish,chili,PartOf: a chili is part of a dish,1 meal,chili,PartOf: a chili is part of a meal,1 burning,chili,CapableOf: a chili can burn,1 warming,chili,CapableOf: a chili can warm,1 plant,chili,MadeOf: a chili is made of a plant,1 grow,chili,HasPrerequisite: you need to grow a chili before you can use it,1 harvest,chili,HasPrerequisite: you need to harvest a chili before you can use it,1 sweating,chili,Causes: a chili causes sweating,1 pain,chili,Causes: a chili causes pain,1 spiciness,chili,Causes: a chili causes spiciness,1 hot,chili,HasProperty: a chili is hot,1 spicy,chili,HasProperty: a chili is spicy,1 red,chili,HasProperty: a chili is red,1 pungent,chili,HasProperty: a chili is pungent,1 fireplace,chimney,AtLocation: a chimney is found near a fireplace,1 vent_flue,chimney,UsedFor: a chimney is used for venting the flue,1 building,chimney,PartOf: a chimney is part of a building,1 crack,chimney,CapableOf: a chimney can crack in cold weather,1 brick,chimney,MadeOf: a chimney is made of brick,1 fireplace,chimney,HasPrerequisite: you need a fireplace before you can have a chimney,1 draft,chimney,Causes: a chimney causes a draft,1 tall,chimney,HasProperty: a chimney is tall,1 forest,chimpanzee,AtLocation: you find chimpanzees in the forest,1 jungle,chimpanzee,AtLocation: you find chimpanzees in the jungle,1 sanctuary,chimpanzee,AtLocation: chimpanzees are found in sanctuaries,1 research,chimpanzee,UsedFor: chimpanzees are used for research,1 education,chimpanzee,UsedFor: chimpanzees are used for education,1 entertainment,chimpanzee,UsedFor: chimpanzees are used for entertainment,1 tail,chimpanzee,HasA: a chimpanzee has a tail,1 hand,chimpanzee,HasA: a chimpanzee has hands,1 foot,chimpanzee,HasA: a chimpanzee has feet,1 fur,chimpanzee,HasA: a chimpanzee has fur,1 primate_group,chimpanzee,PartOf: a chimpanzee is part of a primate group,1 family,chimpanzee,PartOf: a chimpanzee is part of a family,1 climb_trees,chimpanzee,CapableOf: a chimpanzee can climb trees,1 eat_fruit,chimpanzee,CapableOf: a chimpanzee can eat fruit,1 make_tool,chimpanzee,CapableOf: a chimpanzee can make tools,1 swing_by_arms,chimpanzee,CapableOf: a chimpanzee can swing by its arms,1 flesh,chimpanzee,MadeOf: a chimpanzee is made of flesh,1 bone,chimpanzee,MadeOf: a chimpanzee is made of bone,1 blood,chimpanzee,MadeOf: a chimpanzee is made of blood,1 forest_environment,chimpanzee,HasPrerequisite: you need a forest environment for a chimpanzee,1 food_sources,chimpanzee,HasPrerequisite: you need food sources for a chimpanzee,1 water_source,chimpanzee,HasPrerequisite: you need a water source for a chimpanzee,1 laughter,chimpanzee,Causes: chimpanzees cause laughter,1 interest,chimpanzee,Causes: chimpanzees cause interest,1 study,chimpanzee,Causes: chimpanzees cause study,1 protection,chimpanzee,Causes: chimpanzees cause protection,1 intelligent,chimpanzee,HasProperty: a chimpanzee is intelligent,1 social,chimpanzee,HasProperty: a chimpanzee is social,1 agile,chimpanzee,HasProperty: a chimpanzee is agile,1 hairy,chimpanzee,HasProperty: a chimpanzee is hairy,1 restaurant,chips,AtLocation: you find chips at a restaurant,1 kitchen,chips,AtLocation: you find chips in a kitchen,1 dipping,chips,UsedFor: chips are used for dipping,1 snacking,chips,UsedFor: chips are used for snacking,1 crunching,chips,UsedFor: chips are used for crunching,1 flavor,chips,HasA: chips have flavor,1 oil,chips,HasA: chips have oil,1 meal,chips,PartOf: chips are part of a meal,1 snack,chips,PartOf: chips are part of a snack,1 crushing,chips,CapableOf: chips can be crushed,1 breaking,chips,CapableOf: chips can break,1 ingredients,chips,HasPrerequisite: you need ingredients to make chips,1 cooking,chips,HasPrerequisite: you need cooking before you can have chips,1 crunching,chips,Causes: chips cause crunching,1 satisfaction,chips,Causes: chips cause satisfaction,1 addiction,chips,Causes: chips cause addiction,1 crispy,chips,HasProperty: chips are crispy,1 salty,chips,HasProperty: chips are salty,1 savory,chips,HasProperty: chips are savory,1 crunchy,chips,HasProperty: chips are crunchy,1 workshop,chisel,AtLocation: you find a chisel in a workshop,1 carving,chisel,UsedFor: a chisel is used for carving,1 cutting,chisel,UsedFor: a chisel is used for cutting,1 shaping,chisel,UsedFor: a chisel is used for shaping,1 edge,chisel,HasA: a chisel has an edge,1 toolkit,chisel,PartOf: a chisel is part of a toolkit,1 splitting,chisel,CapableOf: a chisel can split wood,1 hammer,chisel,HasPrerequisite: you need a hammer to use a chisel,1 chip,chisel,Causes: a chisel causes wood to chip,1 sharp,chisel,HasProperty: a chisel is sharp,1 gift_box,chocolate,AtLocation: chocolate is found in a gift box,1 kitchen,chocolate,AtLocation: chocolate is found in a kitchen,1 pantry,chocolate,AtLocation: chocolate is found in a pantry,1 candy_machine,chocolate,AtLocation: chocolate is found in a candy machine,1 chocolate_factory,chocolate,AtLocation: chocolate is found in a chocolate factory,1 baking_(weight_3.0),chocolate,UsedFor: chocolate is used for baking,1 making_hot_drinks,chocolate,UsedFor: chocolate is used for making hot drinks,1 making_sweet_desserts,chocolate,UsedFor: chocolate is used for making sweet desserts,1 adding_flavor,chocolate,UsedFor: chocolate is used for adding flavor to food,1 making_candy,chocolate,UsedFor: chocolate is used for making candy,1 cocoa,chocolate,HasA: chocolate has cocoa,1 sugar,chocolate,HasA: chocolate has sugar,1 flavor,chocolate,HasA: chocolate has a distinct flavor,1 smoothness,chocolate,HasA: chocolate has a smooth texture,1 dark_color,chocolate,HasA: chocolate has a dark color,1 dessert,chocolate,PartOf: chocolate is part of a dessert,1 candy_bar,chocolate,PartOf: chocolate is part of a candy bar,1 hot_chocolate,chocolate,PartOf: chocolate is part of hot chocolate,1 chocolate_milkshake,chocolate,PartOf: chocolate is part of a chocolate milkshake,1 fondue,chocolate,PartOf: chocolate is part of fondue,1 coating,chocolate,CapableOf: chocolate can coat other foods,1 dissolving,chocolate,CapableOf: chocolate can dissolve in warm liquids,1 hardening,chocolate,CapableOf: chocolate can harden when cooled,1 adding_color,chocolate,CapableOf: chocolate can add color to food,1 making_thick,chocolate,CapableOf: chocolate can make liquids thick,1 cocoa_beans,chocolate,MadeOf: chocolate is made of cocoa beans,1 cocoa_butter,chocolate,MadeOf: chocolate is made of cocoa butter,1 sugar,chocolate,MadeOf: chocolate is made of sugar,1 milk_powder,chocolate,MadeOf: chocolate is made of milk powder,1 emulsifiers,chocolate,MadeOf: chocolate is made of emulsifiers,1 cocoa_plants,chocolate,HasPrerequisite: chocolate requires cocoa plants to exist,1 processing,chocolate,HasPrerequisite: chocolate requires processing to be made,1 heat,chocolate,HasPrerequisite: chocolate requires heat to melt for use,1 packaging,chocolate,HasPrerequisite: chocolate requires packaging to be sold,1 ingredients,chocolate,HasPrerequisite: chocolate requires multiple ingredients to be made,1 addiction,chocolate,Causes: chocolate can cause addiction,1 satisfaction,chocolate,Causes: chocolate causes satisfaction,1 weight_gain,chocolate,Causes: chocolate causes weight gain,1 cravings,chocolate,Causes: chocolate causes cravings,1 happiness,chocolate,Causes: chocolate causes happiness,1 rich_(weight_3.0),chocolate,HasProperty: chocolate has a rich flavor,1 creamy,chocolate,HasProperty: chocolate has a creamy texture,1 bitter,chocolate,HasProperty: chocolate can have a bitter taste,1 sweet,chocolate,HasProperty: chocolate has a sweet taste,1 solid,chocolate,HasProperty: chocolate has a solid form at room temperature,1 countryside,church,AtLocation: you find a church in the countryside,1 downtown,church,AtLocation: you find a church in downtown areas,1 neighborhood,church,AtLocation: you find a church in a neighborhood,1 baptism,church,UsedFor: a church is used for baptism,1 funeral,church,UsedFor: a church is used for funeral services,1 community_events,church,UsedFor: a church is used for community events,1 choir_practice,church,UsedFor: a church is used for choir practice,1 bell_tower,church,HasA: a church has a bell tower,1 pews,church,HasA: a church has pews,1 altar,church,HasA: a church has an altar,1 stained_glass,church,HasA: a church has stained glass,1 cityscape,church,PartOf: a church is part of the cityscape,1 community_center,church,PartOf: a church is part of the community center,1 religious_institution,church,PartOf: a church is part of a religious institution,1 landscape,church,PartOf: a church is part of the landscape,1 provide_peace,church,CapableOf: a church can provide peace,1 host_meetings,church,CapableOf: a church can host meetings,1 offer_shelter,church,CapableOf: a church can offer shelter,1 hold_receptions,church,CapableOf: a church can hold receptions,1 stone,church,MadeOf: a church is made of stone,1 brick,church,MadeOf: a church is made of brick,1 land,church,HasPrerequisite: you need land before you can build a church,1 congregation,church,HasPrerequisite: you need a congregation before you can have a church,1 funding,church,HasPrerequisite: you need funding before you can build a church,1 religious_group,church,HasPrerequisite: you need a religious group before you can establish a church,1 reflection,church,Causes: a church causes reflection,1 contemplation,church,Causes: a church causes contemplation,1 community_bonding,church,Causes: a church causes community bonding,1 spiritual_growth,church,Causes: a church causes spiritual growth,1 historic,church,HasProperty: a church is likely to be historic,1 sacred,church,HasProperty: a church is sacred,1 food,cicada,UsedFor: a cicada is used for food,1 sing,cicada,CapableOf: a cicada can sing,1 noise,cicada,Causes: a cicada causes noise,1 loud,cicada,HasProperty: a cicada is loud,1 pantry,cinnamon,AtLocation: you store cinnamon in a pantry,1 baking_sweets,cinnamon,UsedFor: cinnamon is used for baking sweets,1 flavoring_coffee,cinnamon,UsedFor: cinnamon is used for flavoring coffee,1 making_spiced_drinks,cinnamon,UsedFor: cinnamon is used for making spiced drinks,1 making_spiced_seasoning,cinnamon,UsedFor: cinnamon is used for making spiced seasoning,1 spice_powder,cinnamon,HasA: cinnamon has a spice powder form,1 aroma,cinnamon,HasA: cinnamon has an aroma,1 spice_rack,cinnamon,PartOf: cinnamon is part of a spice rack,1 baking_ingredients,cinnamon,PartOf: cinnamon is part of baking ingredients,1 adding_flavor,cinnamon,CapableOf: cinnamon can add flavor to food,1 warming_dishes,cinnamon,CapableOf: cinnamon can warm dishes,1 preserving_food,cinnamon,CapableOf: cinnamon can preserve food,1 plant,cinnamon,MadeOf: cinnamon is made of a plant,1 harvesting,cinnamon,HasPrerequisite: cinnamon requires harvesting before use,1 drying,cinnamon,HasPrerequisite: cinnamon requires drying before use,1 warming_sensation,cinnamon,Causes: cinnamon causes a warming sensation,1 pleasant_smell,cinnamon,Causes: cinnamon causes a pleasant smell,1 sweet_taste,cinnamon,Causes: cinnamon causes a sweet taste,1 brown,cinnamon,HasProperty: cinnamon has a brown color,1 fragrant,cinnamon,HasProperty: cinnamon has a fragrant property,1 powdery,cinnamon,HasProperty: cinnamon has a powdery property,1 woody,cinnamon,HasProperty: cinnamon has a woody property,1 music_school,clarinet,AtLocation: a clarinet is found in a music school,1 concert_hall,clarinet,AtLocation: a clarinet is found in a concert hall,1 practice_room,clarinet,AtLocation: a clarinet is found in a practice room,1 playing_songs,clarinet,UsedFor: a clarinet is used for playing songs,1 practice,clarinet,UsedFor: a clarinet is used for practice,1 teaching_music,clarinet,UsedFor: a clarinet is used for teaching music,1 mouthpiece,clarinet,HasA: a clarinet has a mouthpiece,1 reed,clarinet,HasA: a clarinet has a reed,1 key,clarinet,HasA: a clarinet has keys,1 woodwind_section,clarinet,PartOf: a clarinet is part of the woodwind section,1 symphony,clarinet,PartOf: a clarinet is part of a symphony,1 producing_sound,clarinet,CapableOf: a clarinet is capable of producing sound,1 emitting_notes,clarinet,CapableOf: a clarinet is capable of emitting notes,1 creating_harmony,clarinet,CapableOf: a clarinet is capable of creating harmony,1 metal,clarinet,MadeOf: a clarinet is made of metal,1 reed,clarinet,HasPrerequisite: a clarinet requires a reed,1 mouthpiece,clarinet,HasPrerequisite: a clarinet requires a mouthpiece,1 player,clarinet,HasPrerequisite: a clarinet requires a player,1 sound,clarinet,Causes: a clarinet causes sound,1 melody,clarinet,Causes: a clarinet causes melody,1 music,clarinet,Causes: a clarinet causes music,1 wooden,clarinet,HasProperty: a clarinet is wooden,1 musical,clarinet,HasProperty: a clarinet is musical,1 long,clarinet,HasProperty: a clarinet is long,1 ground,clay,AtLocation: you find clay in the ground,1 pottery,clay,UsedFor: clay is used for pottery,1 pottery_making,clay,UsedFor: clay is used for pottery making,1 modeling,clay,UsedFor: clay is used for modeling,1 moisture,clay,HasA: clay has moisture,1 earth,clay,PartOf: clay is part of earth,1 soil,clay,PartOf: clay is part of soil,1 shaping,clay,CapableOf: clay can be shaped,1 sediment,clay,MadeOf: clay is made of sediment,1 digging,clay,HasPrerequisite: you need to dig before you can get clay,1 pottery_creation,clay,Causes: clay causes pottery creation,1 ceramic_art,clay,Causes: clay causes ceramic art,1 moldable,clay,HasProperty: clay is moldable,1 earthy,clay,HasProperty: clay has an earthy quality,1 stadium,coach,AtLocation: a coach is found in a stadium,1 training,coach,UsedFor: a coach is used for training,1 clipboard,coach,HasA: a coach has a clipboard,1 sports_organizaton,coach,PartOf: a coach is part of a sports organization,1 motivate_players,coach,CapableOf: a coach can motivate players,1 knowledge,coach,HasPrerequisite: a coach needs knowledge before coaching,1 improvement,coach,Causes: a coach causes improvement,1 knowledgeable,coach,HasProperty: a coach is knowledgeable,1 earth,coal,AtLocation: coal is found in the earth,1 seam,coal,AtLocation: coal is found in a seam,1 heating,coal,UsedFor: coal is used for heating,1 fuel,coal,UsedFor: coal is used as fuel,1 smelting,coal,UsedFor: coal is used for smelting metals,1 impurity,coal,HasA: coal has impurities,1 fossil_fuel,coal,PartOf: coal is part of fossil fuels,1 fuel_source,coal,PartOf: coal is part of fuel sources,1 produce_heat,coal,CapableOf: coal can produce heat,1 power_plant,coal,CapableOf: coal can power a plant,1 sediment,coal,MadeOf: coal is made of sediment,1 plant_matter,coal,MadeOf: coal is made of compressed plant matter,1 mining,coal,HasPrerequisite: coal requires mining to be extracted,1 combustion,coal,HasPrerequisite: coal needs combustion to be used,1 pollution,coal,Causes: coal causes pollution,1 carbon_emission,coal,Causes: coal causes carbon emissions,1 black,coal,HasProperty: coal is black,1 brittle,coal,HasProperty: coal is brittle,1 hard,coal,HasProperty: coal is hard,1 mountain,coca,AtLocation: coca is found in mountain regions,1 medicine,coca,UsedFor: coca is used for medicine,1 leaf,coca,HasA: coca has leaves,1 plant,coca,PartOf: coca is part of a plant,1 grow,coca,CapableOf: coca can grow in specific climates,1 plant_matter,coca,MadeOf: coca is made of plant matter,1 soil,coca,HasPrerequisite: coca requires soil to grow,1 alertness,coca,Causes: coca causes alertness,1 green,coca,HasProperty: coca is green,1 farm,cock,AtLocation: you find a cock on a farm,1 crowing,cock,UsedFor: a cock is used for crowing,1 wattles,cock,HasA: a cock has wattles,1 flock,cock,PartOf: a cock is part of a flock,1 scratch,cock,CapableOf: a cock can scratch,1 alarm,cock,Causes: a cock causes alarm,1 loud,cock,HasProperty: a cock is loud,1 cage,cockatiel,AtLocation: a cockatiel is found in a cage,1 companionship,cockatiel,UsedFor: a cockatiel is used for companionship,1 beak,cockatiel,HasA: a cockatiel has a beak,1 tail_feathers,cockatiel,HasA: a cockatiel has tail feathers,1 pet,cockatiel,PartOf: a cockatiel is part of pet family,1 talk,cockatiel,CapableOf: a cockatiel can talk,1 perch,cockatiel,CapableOf: a cockatiel can perch,1 flesh,cockatiel,MadeOf: a cockatiel is made of flesh,1 care,cockatiel,HasPrerequisite: you need care before you can have a cockatiel,1 noise,cockatiel,Causes: a cockatiel causes noise,1 joy,cockatiel,Causes: a cockatiel causes joy,1 colorful,cockatiel,HasProperty: a cockatiel is colorful,1 small,cockatiel,HasProperty: a cockatiel is small,1 talking,cockatoo,UsedFor: a cockatoo is used for talking,1 beak,cockatoo,HasA: a cockatoo has a beak,1 aviary,cockatoo,PartOf: a cockatoo is part of an aviary,1 flying,cockatoo,CapableOf: a cockatoo can fly,1 feathers,cockatoo,MadeOf: a cockatoo is made of feathers,1 habitat,cockatoo,HasPrerequisite: a cockatoo needs a habitat,1 noise,cockatoo,Causes: a cockatoo causes noise,1 white,cockatoo,HasProperty: a cockatoo is white,1 kitchen,coffee,AtLocation: you find coffee in a kitchen,1 restaurant,coffee,AtLocation: you find coffee in a restaurant,1 diner,coffee,AtLocation: you find coffee in a diner,1 home,coffee,AtLocation: you find coffee in a home,1 energy_boost,coffee,UsedFor: coffee is used for energy boost,1 conversation,coffee,UsedFor: coffee is used for conversation,1 studying,coffee,UsedFor: coffee is used for studying,1 social_gathering,coffee,UsedFor: coffee is used for social gatherings,1 aroma,coffee,HasA: coffee has an aroma,1 flavor,coffee,HasA: coffee has a flavor,1 aroma_of_roasted_beans,coffee,HasA: coffee has an aroma of roasted beans,1 warmth,coffee,HasA: coffee has warmth,1 breakfast,coffee,PartOf: coffee is part of breakfast,1 morning_routine,coffee,PartOf: coffee is part of a morning routine,1 cafe_menu,coffee,PartOf: coffee is part of a cafe menu,1 daily_drinks,coffee,PartOf: coffee is part of daily drinks,1 staining,coffee,CapableOf: coffee can stain,1 warming_hands,coffee,CapableOf: coffee can warm hands,1 cooling_down,coffee,CapableOf: coffee can cool down when left out,1 providing_scent,coffee,CapableOf: coffee can provide a scent,1 coffee_beans,coffee,MadeOf: coffee is made of coffee beans,1 grounds,coffee,MadeOf: coffee is made of grounds,1 extract,coffee,MadeOf: coffee is made of extract,1 coffee_beans,coffee,HasPrerequisite: you need coffee beans for coffee,1 hot_water,coffee,HasPrerequisite: you need hot water for coffee,1 grinder,coffee,HasPrerequisite: you need a grinder for coffee,1 brewing_device,coffee,HasPrerequisite: you need a brewing device for coffee,1 jitters,coffee,Causes: coffee causes jitters,1 alertness,coffee,Causes: coffee causes alertness,1 increased_heart_rate,coffee,Causes: coffee causes increased heart rate,1 dependence,coffee,Causes: coffee causes dependence,1 liquid,coffee,HasProperty: coffee is liquid,1 brown,coffee,HasProperty: coffee is brown,1 aromatic,coffee,HasProperty: coffee is aromatic,1 caffeinated,coffee,HasProperty: coffee is caffeinated,1 brewed,coffee,HasProperty: coffee is brewed,1 bathroom,comb,AtLocation: you find a comb in a bathroom,1 toiletry_bag,comb,AtLocation: you find a comb in a toiletry bag,1 backpack,comb,AtLocation: you find a comb in a backpack,1 drawer_in_bedroom,comb,AtLocation: you find a comb in a bedroom drawer,1 detangle_hair,comb,UsedFor: a comb is used for detangling hair,1 distribute_hair_product,comb,UsedFor: a comb is used for distributing hair products,1 remove_lint,comb,UsedFor: a comb is used for removing lint,1 scratch_head,comb,UsedFor: a comb is used for scratching your head,1 handle,comb,HasA: a comb has a handle,1 bristles,comb,HasA: a comb has bristles,1 grooming_kit,comb,PartOf: a comb is part of a grooming kit,1 hair_styling_kit,comb,PartOf: a comb is part of a hair styling kit,1 separate_hair,comb,CapableOf: a comb can separate hair,1 smooth_hair,comb,CapableOf: a comb can smooth hair,1 style_hair,comb,CapableOf: a comb can style hair,1 hair,comb,HasPrerequisite: you need hair to use a comb,1 hand,comb,HasPrerequisite: you need a hand to hold a comb,1 smoothness,comb,Causes: combing hair causes smoothness,1 neatness,comb,Causes: using a comb causes neatness,1 flat,comb,HasProperty: a comb has flat surfaces,1 rigid,comb,HasProperty: a comb has rigid structure,1 handheld,comb,HasProperty: a comb is handheld,1 portable,comb,HasProperty: a comb is portable,1 programming,computer,UsedFor: a computer is used for programming,1 hard_drive,computer,HasA: a computer has a hard drive,1 system,computer,PartOf: a computer is part of a system,1 store_data,computer,CapableOf: a computer can store data,1 internet_connection,computer,HasPrerequisite: you need an internet connection to use a computer,1 eye_strain,computer,Causes: a computer causes eye strain,1 heavy,computer,HasProperty: a computer is heavy,1 observation,condor,UsedFor: a condor is used for observation,1 beak,condor,HasA: a condor has a beak,1 ecosystem,condor,PartOf: a condor is part of an ecosystem,1 soar,condor,CapableOf: a condor can soar,1 mountainous_terrain,condor,HasPrerequisite: you need mountainous terrain before you can find a condor,1 interest,condor,Causes: a condor causes interest,1 large,condor,HasProperty: a condor is large,1 farm,coop,AtLocation: a coop is found on a farm,1 housing_chickens,coop,UsedFor: a coop is used for housing chickens,1 nesting_box,coop,HasA: a coop has a nesting box,1 perch,coop,HasA: a coop has a perch,1 farmstead,coop,PartOf: a coop is part of a farmstead,1 protecting_chickens,coop,CapableOf: a coop can protect chickens,1 metal,coop,MadeOf: a coop is made of metal,1 land,coop,HasPrerequisite: you need land before you can have a coop,1 eggs,coop,Causes: a coop causes eggs to be laid,1 small,coop,HasProperty: a coop is small,1 wooden,coop,HasProperty: a coop is wooden,1 lake,coot,AtLocation: you find a coot at a lake,1 marsh,coot,AtLocation: you find a coot at a marsh,1 eating,coot,UsedFor: people eat coot,1 fishing,coot,UsedFor: coot is used for fishing,1 observation,coot,UsedFor: people watch coot,1 hunting,coot,UsedFor: coot is used for hunting,1 study,coot,UsedFor: scientists study coot,1 beak,coot,HasA: a coot has a beak,1 wings,coot,HasA: a coot has wings,1 feet,coot,HasA: a coot has feet,1 feathers,coot,HasA: a coot has feathers,1 tail,coot,HasA: a coot has a tail,1 bird,coot,PartOf: a coot is part of bird,1 flock,coot,PartOf: a coot is part of a flock,1 ecosystem,coot,PartOf: a coot is part of an ecosystem,1 swim,coot,CapableOf: a coot can swim,1 dive,coot,CapableOf: a coot can dive,1 eat,coot,CapableOf: a coot can eat,1 sleep,coot,CapableOf: a coot can sleep,1 food,coot,HasPrerequisite: a coot needs food,1 air,coot,HasPrerequisite: a coot needs air,1 noise,coot,Causes: a coot causes noise,1 interest,coot,Causes: a coot causes interest,1 food,coot,Causes: a coot causes food,1 brown,coot,HasProperty: a coot is brown,1 small,coot,HasProperty: a coot is small,1 wet,coot,HasProperty: a coot is wet,1 wild,coot,HasProperty: a coot is wild,1 making_pipes,copper,UsedFor: copper is used for making pipes,1 making_coins,copper,UsedFor: copper is used for making coins,1 electrical_conductivity,copper,UsedFor: copper is used for electrical conductivity,1 color,copper,HasA: copper has a color,1 electrical_circuit,copper,PartOf: copper is part of an electrical circuit,1 plumbing_system,copper,PartOf: copper is part of a plumbing system,1 conducting_heat,copper,CapableOf: copper can conduct heat,1 being_melted,copper,CapableOf: copper can be melted,1 ore,copper,MadeOf: copper is made of ore,1 mining,copper,HasPrerequisite: you need mining to get copper,1 corrosion,copper,Causes: copper causes corrosion,1 conductive,copper,HasProperty: copper is conductive,1 malleable,copper,HasProperty: copper is malleable,1 sealing,cork,UsedFor: a cork is used for sealing,1 floating,cork,UsedFor: a cork is used for floating,1 hole,cork,HasA: a cork has a hole,1 wine_bottle,cork,PartOf: a cork is part of a wine bottle,1 corkscrew_set,cork,PartOf: a cork is part of a corkscrew set,1 floating,cork,CapableOf: a cork can float,1 cork_oak,cork,MadeOf: a cork is made of cork oak,1 opening,cork,Causes: a cork causes opening,1 buoyant,cork,HasProperty: a cork is buoyant,1 lightweight,cork,HasProperty: a cork is lightweight,1 sea,cormorant,AtLocation: you find a cormorant near the sea,1 fishing,cormorant,UsedFor: a cormorant is used for fishing,1 beak,cormorant,HasA: a cormorant has a beak,1 ecosystem,cormorant,PartOf: a cormorant is part of an ecosystem,1 diving,cormorant,CapableOf: a cormorant can dive,1 black,cormorant,HasProperty: a cormorant is black,1 kitchen,cornbread,AtLocation: you find cornbread in a kitchen,1 eating,cornbread,UsedFor: cornbread is used for eating,1 meal,cornbread,PartOf: cornbread is part of a meal,1 satisfying,cornbread,CapableOf: cornbread can satisfy hunger,1 cornmeal,cornbread,MadeOf: cornbread is made of cornmeal,1 fullness,cornbread,Causes: cornbread causes fullness,1 crumbly,cornbread,HasProperty: cornbread is crumbly,1 eating_insects,cotinga,UsedFor: a cotinga is used for eating insects,1 beak,cotinga,HasA: a cotinga has a beak,1 bird_family,cotinga,PartOf: a cotinga is part of a bird family,1 flying,cotinga,CapableOf: a cotinga can fly,1 feathers,cotinga,MadeOf: a cotinga is made of feathers,1 trees,cotinga,HasPrerequisite: you need trees before you can find a cotinga,1 singing,cotinga,Causes: a cotinga causes singing,1 colorful,cotinga,HasProperty: a cotinga is colorful,1 gin,cotton,AtLocation: cotton is processed in a gin,1 textile_mill,cotton,AtLocation: cotton is processed in textile mills,1 cottonseed,cotton,AtLocation: cotton is found around cottonseed,1 stuffing,cotton,UsedFor: cotton is used for stuffing pillows,1 quilting,cotton,UsedFor: cotton is used for quilting,1 bandages,cotton,UsedFor: cotton is used for making bandages,1 filters,cotton,UsedFor: cotton is used for making filters,1 diapers,cotton,UsedFor: cotton is used for making diapers,1 seed,cotton,HasA: cotton has seeds inside,1 fiber,cotton,HasA: cotton has fibers,1 boll,cotton,HasA: cotton has bolls on the plant,1 lint,cotton,HasA: cotton has lint,1 thread,cotton,HasA: cotton can be processed into thread,1 cotton_boll,cotton,PartOf: cotton is part of a boll,1 crop,cotton,PartOf: cotton is part of agriculture crops,1 natural_fabric,cotton,PartOf: cotton is part of natural fabrics,1 textile,cotton,PartOf: cotton is part of textiles,1 plant_fiber,cotton,PartOf: cotton is part of plant fibers,1 hold_water,cotton,CapableOf: cotton can hold water,1 soften,cotton,CapableOf: cotton can soften fabric,1 wick,cotton,CapableOf: cotton can wick moisture,1 spin,cotton,CapableOf: cotton can be spun into thread,1 grow,cotton,CapableOf: cotton can grow in fields,1 plant,cotton,MadeOf: cotton is made of plant material,1 cellulose,cotton,MadeOf: cotton is made of cellulose,1 natural_fibers,cotton,MadeOf: cotton is made of natural fibers,1 seed_hair,cotton,MadeOf: cotton is made of seed hair,1 plant_cells,cotton,MadeOf: cotton is made of plant cells,1 sunlight,cotton,HasPrerequisite: cotton needs sunlight to grow,1 soil,cotton,HasPrerequisite: cotton needs soil to grow,1 land,cotton,HasPrerequisite: cotton needs land to grow,1 cultivation,cotton,HasPrerequisite: cotton needs cultivation to grow,1 lint,cotton,Causes: cotton causes lint,1 softness,cotton,Causes: cotton causes softness in fabric,1 warmth,cotton,Causes: cotton causes warmth when worn,1 breathability,cotton,Causes: cotton causes breathability in clothing,1 absorbency,cotton,Causes: cotton causes absorbency in materials,1 breathable,cotton,HasProperty: cotton is breathable,1 hypoallergenic,cotton,HasProperty: cotton is hypoallergenic,1 durable,cotton,HasProperty: cotton is durable,1 lightweight,cotton,HasProperty: cotton is lightweight,1 renewable,cotton,HasProperty: cotton is renewable,1 pest_control,cowbird,UsedFor: a cowbird is used for pest control,1 beak,cowbird,HasA: a cowbird has a beak,1 bird_family,cowbird,PartOf: a cowbird is part of bird family,1 feathers,cowbird,MadeOf: a cowbird is made of feathers,1 trees,cowbird,HasPrerequisite: you need trees before you can have a cowbird,1 eggs_laid,cowbird,Causes: a cowbird causes eggs laid,1 small,cowbird,HasProperty: a cowbird is small,1 ocean,crab,AtLocation: crabs are found in the ocean,1 seafood_restaurant,crab,AtLocation: crabs are served in seafood restaurants,1 fishing_net,crab,AtLocation: crabs can be caught in fishing nets,1 rock_pile,crab,AtLocation: crabs hide under rock piles,1 eating,crab,UsedFor: crabs are used for eating,1 bait,crab,UsedFor: crabs are used as bait,1 decoration,crab,UsedFor: crabs are used for decoration,1 fishing,crab,UsedFor: crabs are used for fishing,1 claws,crab,HasA: a crab has claws,1 eyes,crab,HasA: a crab has eyes,1 legs,crab,HasA: a crab has legs,1 seafood,crab,PartOf: crabs are part of seafood,1 ocean_ecosystem,crab,PartOf: crabs are part of the ocean ecosystem,1 pinch,crab,CapableOf: a crab can pinch,1 swim,crab,CapableOf: a crab can swim,1 crawl,crab,CapableOf: a crab can crawl,1 hide,crab,CapableOf: a crab can hide,1 flesh,crab,MadeOf: crabs are made of flesh,1 shell_material,crab,MadeOf: crabs are made of shell material,1 food,crab,HasPrerequisite: crabs need food,1 pain,crab,Causes: crabs can cause pain,1 interest,crab,Causes: crabs cause interest,1 dinner,crab,Causes: crabs cause dinner,1 hard,crab,HasProperty: crabs are hard,1 edible,crab,HasProperty: crabs are edible,1 small,crab,HasProperty: crabs are small,1 red,crab,HasProperty: crabs are red,1 cooking,cranberry,UsedFor: cranberries are used for cooking,1 making_sauce,cranberry,UsedFor: cranberries are used for making sauce,1 garnishing,cranberry,UsedFor: cranberries are used for garnishing,1 seed,cranberry,HasA: a cranberry has a seed,1 fruit_group,cranberry,PartOf: cranberry is part of the fruit group,1 growing,cranberry,CapableOf: a cranberry can grow,1 juice,cranberry,MadeOf: a cranberry is made of juice,1 pulp,cranberry,MadeOf: a cranberry is made of pulp,1 tartness,cranberry,Causes: cranberries cause tartness,1 sweetness,cranberry,Causes: cranberries cause sweetness,1 red,cranberry,HasProperty: a cranberry is red,1 round,cranberry,HasProperty: a cranberry is round,1 tart,cranberry,HasProperty: a cranberry is tart,1 eating,crappie,UsedFor: crappie is used for eating,1 scales,crappie,HasA: a crappie has scales,1 ecosystem,crappie,PartOf: a crappie is part of an ecosystem,1 swimming,crappie,CapableOf: a crappie can swim,1 fish_flesh,crappie,MadeOf: a crappie is made of fish flesh,1 excitement,crappie,Causes: catching a crappie causes excitement,1 white,crappie,HasProperty: a crappie has white flesh,1 mountainside,creek,AtLocation: you find a creek on a mountainside,1 hillside,creek,AtLocation: a creek runs down a hillside,1 cool_off,creek,UsedFor: you can use a creek to cool off,1 stones,creek,HasA: a creek has stones,1 wildlife,creek,HasA: a creek has wildlife,1 ecosystem,creek,PartOf: a creek is part of an ecosystem,1 erode,creek,CapableOf: a creek can erode,1 flow,creek,CapableOf: a creek can flow,1 rain,creek,HasPrerequisite: you need rain for a creek,1 humidity,creek,Causes: a creek causes humidity,1 moisture,creek,Causes: a creek causes moisture,1 cold,creek,HasProperty: a creek is cold,1 shallow,creek,HasProperty: a creek is shallow,1 narrow,creek,HasProperty: a creek is narrow,1 farm,crow,AtLocation: you find a crow on a farm,1 cawing,crow,UsedFor: a crow is used for cawing,1 beak,crow,HasA: a crow has a beak,1 nature,crow,PartOf: a crow is part of nature,1 bird_seed,crow,HasPrerequisite: you need bird seed before you can attract a crow,1 alarm,crow,Causes: a crow causes alarm,1 black,crow,HasProperty: a crow is black,1 signaling,cuckoo,UsedFor: a cuckoo is used for signaling,1 beak,cuckoo,HasA: a cuckoo has a beak,1 nature,cuckoo,PartOf: a cuckoo is part of nature,1 flying,cuckoo,CapableOf: a cuckoo can fly,1 food,cuckoo,HasPrerequisite: a cuckoo needs food,1 sound,cuckoo,Causes: a cuckoo causes sound,1 feathered,cuckoo,HasProperty: a cuckoo is feathered,1 sandwich,cucumber,UsedFor: a cucumber is used for sandwich,1 pickling,cucumber,UsedFor: a cucumber is used for pickling,1 hydration,cucumber,UsedFor: a cucumber is used for hydration,1 cooking,cucumber,UsedFor: a cucumber is used for cooking,1 seed,cucumber,HasA: a cucumber has a seed,1 skin,cucumber,HasA: a cucumber has a skin,1 flesh,cucumber,HasA: a cucumber has a flesh,1 cooling,cucumber,CapableOf: a cucumber can cooling,1 growing,cucumber,CapableOf: a cucumber can growing,1 hydrating,cucumber,CapableOf: a cucumber can hydrating,1 plant,cucumber,MadeOf: a cucumber is made of plant,1 soil,cucumber,HasPrerequisite: you need soil before you can have a cucumber,1 sunlight,cucumber,HasPrerequisite: you need sunlight before you can grow a cucumber,1 freshness,cucumber,Causes: a cucumber causes freshness,1 satisfaction,cucumber,Causes: a cucumber causes satisfaction,1 nutrition,cucumber,Causes: a cucumber causes nutrition,1 green,cucumber,HasProperty: a cucumber is green,1 cool,cucumber,HasProperty: a cucumber is cool,1 crisp,cucumber,HasProperty: a cucumber is crisp,1 long,cucumber,HasProperty: a cucumber is long,1 cylindrical,cucumber,HasProperty: a cucumber is cylindrical,1 kitchen,cumin,AtLocation: you find cumin in a kitchen,1 cooking,cumin,UsedFor: cumin is used for cooking,1 adding_flavor,cumin,UsedFor: cumin is used for adding flavor,1 seasoning,cumin,UsedFor: cumin is used for seasoning,1 making_curry,cumin,UsedFor: cumin is used for making curry,1 seed,cumin,HasA: cumin has seeds,1 spice_rack,cumin,PartOf: cumin is part of a spice rack,1 curry_powder,cumin,PartOf: cumin is part of curry powder,1 mexican_cuisine,cumin,PartOf: cumin is part of mexican cuisine,1 flavoring,cumin,CapableOf: cumin can flavor food,1 preserving,cumin,CapableOf: cumin can preserve food,1 stimulating,cumin,CapableOf: cumin can stimulate digestion,1 plant,cumin,MadeOf: cumin is made of a plant,1 seed,cumin,MadeOf: cumin is made of seeds,1 harvesting,cumin,HasPrerequisite: you need harvesting before you have cumin,1 drying,cumin,HasPrerequisite: you need drying before you have cumin,1 grinding,cumin,HasPrerequisite: you need grinding before you have ground cumin,1 aroma,cumin,Causes: cumin causes an aroma,1 flavor,cumin,Causes: cumin causes flavor,1 warmth,cumin,Causes: cumin causes warmth in food,1 digestion,cumin,Causes: cumin causes digestion,1 pungent,cumin,HasProperty: cumin is pungent,1 earthy,cumin,HasProperty: cumin has an earthy smell,1 brown,cumin,HasProperty: cumin is brown in color,1 aromatic,cumin,HasProperty: cumin is aromatic,1 forest,curassow,AtLocation: you find a curassow in a forest,1 food,curassow,UsedFor: a curassow is used for food,1 beak,curassow,HasA: a curassow has a beak,1 wings,curassow,HasA: a curassow has wings,1 bird,curassow,PartOf: a curassow is part of bird,1 peck,curassow,CapableOf: a curassow can peck,1 bone,curassow,MadeOf: a curassow is made of bone,1 feather,curassow,MadeOf: a curassow is made of feather,1 forest,curassow,HasPrerequisite: you need a forest before you can find a curassow,1 feathers,curassow,Causes: a curassow causes feathers,1 eggs,curassow,Causes: a curassow causes eggs,1 large,curassow,HasProperty: a curassow is large,1 black,curassow,HasProperty: a curassow is black,1 kitchen,curry,AtLocation: you find curry in a kitchen,1 flavoring,curry,UsedFor: curry is used for flavoring food,1 cooking,curry,UsedFor: curry is used for cooking,1 yellow_color,curry,HasA: curry has a yellow color,1 curry_powder,curry,HasA: curry has curry powder,1 spice_mixture,curry,HasA: curry has a spice mixture,1 curry_powder,curry,PartOf: curry is part of curry powder,1 heating,curry,CapableOf: curry can heat up,1 cooking,curry,HasPrerequisite: you need cooking before you can have curry,1 ingredients,curry,HasPrerequisite: you need ingredients before you can make curry,1 satisfaction,curry,Causes: curry causes satisfaction,1 warmth,curry,Causes: curry causes warmth,1 building,cypress,UsedFor: cypress wood is used for building,1 needle,cypress,HasA: a cypress has needle-like leaves,1 forest,cypress,PartOf: a cypress is part of a forest,1 grow,cypress,CapableOf: a cypress can grow tall,1 sunlight,cypress,HasPrerequisite: sunlight is required for a cypress to grow,1 shade,cypress,Causes: a cypress causes shade,1 decorating,daffodil,UsedFor: a daffodil is used for decorating,1 petal,daffodil,HasA: a daffodil has petals,1 bouquet,daffodil,PartOf: a daffodil is part of a bouquet,1 blooming,daffodil,CapableOf: a daffodil can bloom,1 plant,daffodil,MadeOf: a daffodil is made of plant material,1 sunlight,daffodil,HasPrerequisite: a daffodil needs sunlight to grow,1 brightening,daffodil,Causes: a daffodil causes brightening of a room,1 yellow,daffodil,HasProperty: a daffodil is yellow,1 decoration,daisy,UsedFor: a daisy is used for decoration,1 petal,daisy,HasA: a daisy has a petal,1 bouquet,daisy,PartOf: a daisy is part of a bouquet,1 bloom,daisy,CapableOf: a daisy can bloom,1 soil,daisy,HasPrerequisite: you need soil to grow a daisy,1 happiness,daisy,Causes: a daisy causes happiness,1 white,daisy,HasProperty: a daisy is white,1 yellow,daisy,HasProperty: a daisy has a yellow center,1 field,dandelion,AtLocation: you find a dandelion in a field,1 lawn,dandelion,AtLocation: you find a dandelion in a lawn,1 medicine,dandelion,UsedFor: dandelion is used for medicine,1 salads,dandelion,UsedFor: dandelion is used for salads,1 flower,dandelion,HasA: a dandelion has a flower,1 leaf,dandelion,HasA: a dandelion has a leaf,1 seed,dandelion,HasA: a dandelion has a seed,1 flowerbed,dandelion,PartOf: a dandelion is part of a flowerbed,1 wildflower,dandelion,PartOf: a dandelion is part of a wildflower,1 flora,dandelion,PartOf: a dandelion is part of flora,1 plant,dandelion,PartOf: a dandelion is part of a plant,1 blooming,dandelion,CapableOf: a dandelion can bloom,1 spreading,dandelion,CapableOf: a dandelion can spread,1 growing,dandelion,CapableOf: a dandelion can grow,1 seeding,dandelion,CapableOf: a dandelion can seed,1 flowering,dandelion,CapableOf: a dandelion can flower,1 plant,dandelion,MadeOf: a dandelion is made of plant,1 chlorophyll,dandelion,MadeOf: a dandelion is made of chlorophyll,1 cells,dandelion,MadeOf: a dandelion is made of cells,1 matter,dandelion,MadeOf: a dandelion is made of matter,1 tissue,dandelion,MadeOf: a dandelion is made of tissue,1 sunlight,dandelion,HasPrerequisite: dandelion needs sunlight,1 soil,dandelion,HasPrerequisite: dandelion needs soil,1 nutrients,dandelion,HasPrerequisite: dandelion needs nutrients,1 air,dandelion,HasPrerequisite: dandelion needs air,1 allergy,dandelion,Causes: dandelion causes allergy,1 weed,dandelion,Causes: dandelion causes weed,1 flowers,dandelion,Causes: dandelion causes flowers,1 spread,dandelion,Causes: dandelion causes spread,1 growth,dandelion,Causes: dandelion causes growth,1 yellow,dandelion,HasProperty: a dandelion is yellow,1 green,dandelion,HasProperty: a dandelion is green,1 fuzzy,dandelion,HasProperty: a dandelion is fuzzy,1 edible,dandelion,HasProperty: a dandelion is edible,1 natural,dandelion,HasProperty: a dandelion is natural,1 liquor_store,decanter,AtLocation: you find decanters in a liquor store,1 wine_shop,decanter,AtLocation: you find decanters in a wine shop,1 aging_spirit,decanter,UsedFor: a decanter is used for aging spirit,1 decant_spirit,decanter,UsedFor: a decanter is used to decant spirit,1 decant_wine,decanter,UsedFor: a decanter is used to decant wine,1 holding_spirit,decanter,UsedFor: a decanter is used for holding spirit,1 serving_spirit,decanter,UsedFor: a decanter is used for serving spirit,1 transferring_wine,decanter,UsedFor: a decanter is used for transferring wine,1 stopper,decanter,HasA: a decanter has a stopper,1 handle,decanter,HasA: a decanter has a handle,1 barware_set,decanter,PartOf: a decanter is part of barware set,1 glassware_set,decanter,PartOf: a decanter is part of glassware set,1 pour_liquid,decanter,CapableOf: a decanter can pour liquid,1 store_liquid,decanter,CapableOf: a decanter can store liquid,1 contain_liquid,decanter,CapableOf: a decanter can contain liquid,1 display_beautifully,decanter,CapableOf: a decanter can display beautifully,1 crystal,decanter,MadeOf: a decanter is made of crystal,1 pottery,decanter,MadeOf: a decanter is made of pottery,1 stoneware,decanter,MadeOf: a decanter is made of stoneware,1 empty_container,decanter,HasPrerequisite: you need an empty container before you can use a decanter,1 liquid_to_transfer,decanter,HasPrerequisite: you need liquid to transfer before you can use a decanter,1 clear_liquid,decanter,Causes: a decanter causes clear liquid,1 smooth_taste,decanter,Causes: a decanter causes smooth taste,1 sediment_separation,decanter,Causes: a decanter causes sediment separation,1 temperature_control,decanter,Causes: a decanter causes temperature control,1 decorative,decanter,HasProperty: a decanter is decorative,1 elegant,decanter,HasProperty: a decanter is elegant,1 transparent,decanter,HasProperty: a decanter is transparent,1 glassy,decanter,HasProperty: a decanter is glassy,1 forest,deer,AtLocation: a deer is found in a forest,1 food,deer,UsedFor: a deer is used for food,1 hunting,deer,UsedFor: a deer is used for hunting,1 tail,deer,HasA: a deer has a tail,1 antlers,deer,HasA: a deer has antlers,1 hooves,deer,HasA: a deer has hooves,1 ecosystem,deer,PartOf: a deer is part of an ecosystem,1 food_chain,deer,PartOf: a deer is part of the food chain,1 run,deer,CapableOf: a deer can run,1 jump,deer,CapableOf: a deer can jump,1 graze,deer,CapableOf: a deer can graze,1 hide,deer,CapableOf: a deer can hide,1 fur,deer,MadeOf: a deer is made of fur,1 meat,deer,MadeOf: a deer is made of meat,1 bone,deer,MadeOf: a deer is made of bone,1 grassland,deer,HasPrerequisite: you need grassland to have deer,1 forest,deer,HasPrerequisite: you need forest to have deer,1 excitement,deer,Causes: a deer can cause excitement,1 alarm,deer,Causes: a deer can cause alarm,1 brown,deer,HasProperty: a deer is brown,1 graceful,deer,HasProperty: a deer is graceful,1 timid,deer,HasProperty: a deer is timid,1 basement,den,AtLocation: a den is often found in a basement,1 home,den,AtLocation: a den is located in a home,1 living_area,den,AtLocation: you find a den in a living area,1 storage,den,UsedFor: a den is used for storage,1 entertaining,den,UsedFor: a den is used for entertaining guests,1 conversation,den,UsedFor: a den is used for casual conversation,1 chair,den,HasA: a den has a chair,1 bookshelf,den,HasA: a den has a bookshelf,1 lamp,den,HasA: a den has a lamp,1 television,den,HasA: a den has a television,1 house,den,PartOf: a den is part of a house,1 seating,den,CapableOf: a den can seat several people,1 containing,den,CapableOf: a den can contain furniture and personal items,1 drywall,den,MadeOf: a den is made of drywall,1 construction,den,HasPrerequisite: you need construction before you have a den,1 room,den,HasPrerequisite: you need a room before you can make a den,1 comfort,den,Causes: a den causes comfort,1 privacy,den,Causes: a den causes privacy,1 cozy,den,HasProperty: a den has a cozy property,1 enclosed,den,HasProperty: a den has an enclosed property,1 private,den,HasProperty: a den has a private property,1 denim_store,denim,AtLocation: you find denim in a denim store,1 craft_studio,denim,AtLocation: you find denim in a craft studio,1 making_curtains,denim,UsedFor: denim is used for making curtains,1 making_bags,denim,UsedFor: denim is used for making bags,1 making_shirts,denim,UsedFor: denim is used for making shirts,1 making_hats,denim,UsedFor: denim is used for making hats,1 making_aprons,denim,UsedFor: denim is used for making aprons,1 making_scarves,denim,UsedFor: denim is used for making scarves,1 making_slacks,denim,UsedFor: denim is used for making slacks,1 thread,denim,HasA: denim has thread,1 weave,denim,HasA: denim has a distinctive weave,1 denim_jacket,denim,PartOf: denim is part of a denim jacket,1 denim_skirt,denim,PartOf: denim is part of a denim skirt,1 denim_shirt,denim,PartOf: denim is part of a denim shirt,1 denim_overalls,denim,PartOf: denim is part of denim overalls,1 denim_shorts,denim,PartOf: denim is part of denim shorts,1 durability,denim,CapableOf: denim can provide durability,1 protection,denim,CapableOf: denim can provide protection,1 yarn,denim,MadeOf: denim is made of yarn,1 threads,denim,MadeOf: denim is made of threads,1 cotton_fiber,denim,HasPrerequisite: you need cotton fiber to make denim,1 weaving_machine,denim,HasPrerequisite: you need a weaving machine to make denim,1 comfort,denim,Causes: denim causes comfort,1 warmth,denim,Causes: denim causes warmth,1 sturdy,denim,HasProperty: denim is sturdy,1 rough,denim,HasProperty: denim can be rough,1 blue,denim,HasProperty: denim is often blue,1 thick,denim,HasProperty: denim is often thick,1 home_office,desk,AtLocation: a desk can be found in a home office,1 classroom,desk,AtLocation: you might find a desk in a classroom,1 reception_area,desk,AtLocation: reception areas often contain desks,1 studying,desk,UsedFor: students use desks for studying,1 storing_books,desk,UsedFor: you can store books on a desk,1 keeping_a_computer,desk,UsedFor: desks are used for keeping computers,1 leg,desk,HasA: a desk has a leg,1 corner,desk,HasA: a desk has a corner,1 drawer_handle,desk,HasA: a desk has a drawer handle,1 office_furniture_set,desk,PartOf: a desk is part of office furniture,1 home_study_set,desk,PartOf: a desk is part of home study furniture,1 supporting_weight,desk,CapableOf: a desk can support weight,1 holding_items,desk,CapableOf: a desk can hold various items,1 organizing_space,desk,CapableOf: a desk helps organize space,1 creating_workspace,desk,CapableOf: a desk can create a workspace,1 metal,desk,MadeOf: some desks are made of metal,1 particle_board,desk,MadeOf: office desks are made of particle board,1 room_space,desk,HasPrerequisite: you need room space to place a desk,1 floor,desk,HasPrerequisite: you need a floor to place a desk on,1 desk_legs,desk,HasPrerequisite: desks need legs to be usable,1 flat_surface_material,desk,HasPrerequisite: desks need a material for their surface,1 productivity,desk,Causes: having a desk can cause productivity,1 focus,desk,Causes: a desk can cause focus in a workspace,1 organization,desk,Causes: a desk causes organization of materials,1 study_environment,desk,Causes: desks create study environments,1 sturdy,desk,HasProperty: desks are usually sturdy,1 rectangular,desk,HasProperty: desks are typically rectangular,1 functional,desk,HasProperty: desks are functional furniture pieces,1 supportive,desk,HasProperty: desks provide support for items,1 geologist_office,diamond,AtLocation: diamonds are found in geologist offices,1 auction_house,diamond,AtLocation: diamonds are found in auction houses,1 polishing,diamond,UsedFor: diamonds are used for polishing,1 gemstone,diamond,UsedFor: diamonds are used as gemstones,1 investment,diamond,UsedFor: diamonds are used for investment,1 facet,diamond,HasA: a diamond has facets,1 carat_weight,diamond,HasA: a diamond has carat weight,1 necklace,diamond,PartOf: a diamond is part of a necklace,1 earring,diamond,PartOf: a diamond is part of an earring,1 sparkle,diamond,CapableOf: a diamond can sparkle,1 refract_light,diamond,CapableOf: a diamond can refract light,1 break,diamond,CapableOf: a diamond can break,1 cut_other_stones,diamond,CapableOf: a diamond can cut other stones,1 stone,diamond,MadeOf: a diamond is made of stone,1 crystal,diamond,MadeOf: a diamond is made of crystal,1 mining,diamond,HasPrerequisite: diamonds require mining,1 cutting,diamond,HasPrerequisite: diamonds require cutting,1 polishing,diamond,HasPrerequisite: diamonds require polishing,1 wealth,diamond,Causes: diamonds cause wealth,1 envy,diamond,Causes: diamonds cause envy,1 security,diamond,Causes: diamonds cause security,1 brilliant,diamond,HasProperty: a diamond is brilliant,1 faceted,diamond,HasProperty: a diamond is faceted,1 hard,diamond,HasProperty: a diamond is hard,1 lustrous,diamond,HasProperty: a diamond is lustrous,1 yard,dirt,AtLocation: you find dirt in a yard,1 hole,dirt,AtLocation: you find dirt in a hole,1 gardening,dirt,UsedFor: dirt is used for gardening,1 digging,dirt,UsedFor: dirt is used for digging,1 planting,dirt,UsedFor: dirt is used for planting,1 construction,dirt,UsedFor: dirt is used for construction,1 texture,dirt,HasA: dirt has a texture,1 smell,dirt,HasA: dirt has a smell,1 moisture,dirt,HasA: dirt has moisture,1 color,dirt,HasA: dirt has a color,1 soil,dirt,PartOf: dirt is part of soil,1 ground,dirt,PartOf: dirt is part of ground,1 landscape,dirt,PartOf: dirt is part of landscape,1 planet,dirt,PartOf: dirt is part of planet,1 filling,dirt,CapableOf: dirt can fill holes,1 eroding,dirt,CapableOf: dirt can erode,1 compacting,dirt,CapableOf: dirt can compact,1 settling,dirt,CapableOf: dirt can settle,1 particles,dirt,MadeOf: dirt is made of particles,1 minerals,dirt,MadeOf: dirt is made of minerals,1 organic_matter,dirt,MadeOf: dirt is made of organic matter,1 rock_fragments,dirt,MadeOf: dirt is made of rock fragments,1 earth,dirt,HasPrerequisite: you need earth to have dirt,1 weathering,dirt,HasPrerequisite: you need weathering to have dirt,1 decomposition,dirt,HasPrerequisite: you need decomposition to have dirt,1 erosion,dirt,HasPrerequisite: you need erosion to have dirt,1 staining,dirt,Causes: dirt causes staining,1 mess,dirt,Causes: dirt causes a mess,1 growth,dirt,Causes: dirt causes growth,1 erosion,dirt,Causes: dirt causes erosion,1 brown,dirt,HasProperty: dirt is brown,1 dry,dirt,HasProperty: dirt is dry,1 wet,dirt,HasProperty: dirt is wet,1 crumbly,dirt,HasProperty: dirt is crumbly,1 loose,dirt,HasProperty: dirt is loose,1 roadside,ditch,AtLocation: a ditch is found at the roadside,1 drainage,ditch,UsedFor: a ditch is used for drainage,1 landscape,ditch,PartOf: a ditch is part of a landscape,1 holding,ditch,CapableOf: a ditch can hold water,1 digging,ditch,HasPrerequisite: you need to dig before you can have a ditch,1 flooding,ditch,Causes: a ditch can cause flooding,1 wet,ditch,HasProperty: a ditch is wet,1 museum,dodo,AtLocation: you find a dodo in a museum,1 forest,dogwood,AtLocation: you find a dogwood in a forest,1 decoration,dogwood,UsedFor: a dogwood is used for decoration,1 flower,dogwood,HasA: a dogwood has a flower,1 growing,dogwood,CapableOf: a dogwood can grow,1 soil,dogwood,HasPrerequisite: you need soil for a dogwood,1 shade,dogwood,Causes: a dogwood causes shade,1 woody,dogwood,HasProperty: a dogwood is woody,1 peace,dove,UsedFor: a dove is used for symbolizing peace,1 wing,dove,HasA: a dove has a wing,1 flock,dove,PartOf: a dove is part of a flock,1 feather,dove,MadeOf: a dove is made of feather,1 happiness,dove,Causes: a dove causes happiness,1 white,dove,HasProperty: a dove is white,1 wardrobe,dress,AtLocation: you find a dress in a wardrobe,1 suitcase,dress,AtLocation: you pack a dress in a suitcase,1 wearing,dress,UsedFor: a dress is used for wearing,1 special_occasions,dress,UsedFor: a dress is used for special occasions,1 parties,dress,UsedFor: a dress is used for parties,1 sleeve,dress,HasA: a dress has a sleeve,1 collar,dress,HasA: a dress has a collar,1 outfit,dress,PartOf: a dress is part of an outfit,1 silk,dress,MadeOf: a dress can be made of silk,1 sewing_machine,dress,HasPrerequisite: you need a sewing machine to make a dress,1 fabric,dress,HasPrerequisite: you need fabric to make a dress,1 looking_nice,dress,Causes: wearing a dress causes looking nice,1 feeling_elegant,dress,Causes: wearing a dress causes feeling elegant,1 covering_skin,dress,Causes: a dress causes covering skin,1 flowing,dress,CapableOf: a dress can flow when worn,1 showing_shape,dress,CapableOf: a dress can show shape when worn,1 protecting,dress,CapableOf: a dress can protect from elements,1 long,dress,HasProperty: a dress can be long,1 short,dress,HasProperty: a dress can be short,1 colorful,dress,HasProperty: a dress can be colorful,1 sheer,dress,HasProperty: a dress can be sheer,1 construction_site,drill,AtLocation: you find a drill at a construction site,1 screwing_screws,drill,UsedFor: a drill is used for screwing screws,1 attaching_hardware,drill,UsedFor: a drill is used for attaching hardware,1 bit,drill,HasA: a drill has a bit,1 handle,drill,HasA: a drill has a handle,1 chuck,drill,HasA: a drill has a chuck,1 toolkit,drill,PartOf: a drill is part of a toolkit,1 workshop,drill,PartOf: a drill is part of a workshop,1 creating_holes,drill,CapableOf: a drill can create holes,1 driving_screws,drill,CapableOf: a drill can drive screws,1 fastening_nails,drill,CapableOf: a drill can fasten nails,1 metal,drill,MadeOf: a drill is made of metal,1 rubber,drill,MadeOf: a drill is made of rubber,1 electricity,drill,HasPrerequisite: a drill requires electricity,1 batteries,drill,HasPrerequisite: a drill requires batteries,1 power_source,drill,HasPrerequisite: a drill requires a power source,1 holes,drill,Causes: a drill causes holes,1 screws,drill,Causes: a drill causes screws,1 noise,drill,Causes: a drill causes noise,1 sharp,drill,HasProperty: a drill is sharp,1 heavy,drill,HasProperty: a drill is heavy,1 metal,drill,HasProperty: a drill is metal,1 drum_kit,drum,AtLocation: a drum is part of a drum kit,1 drum_shop,drum,AtLocation: a drum is found in a drum shop,1 rhythm,drum,UsedFor: a drum is used for rhythm,1 percussion,drum,UsedFor: a drum is used for percussion,1 drumming,drum,UsedFor: a drum is used for drumming,1 skin,drum,HasA: a drum has a skin,1 head,drum,HasA: a drum has a head,1 drum_set,drum,PartOf: a drum is part of a drum set,1 vibrating,drum,CapableOf: a drum can vibrate,1 resonating,drum,CapableOf: a drum can resonate,1 metal,drum,MadeOf: a drum is made of metal,1 music_lesson,drum,HasPrerequisite: you need a music lesson before you can use a drum,1 musician,drum,HasPrerequisite: a musician is needed before a drum can be used,1 vibration,drum,Causes: a drum causes vibration,1 sound,drum,Causes: a drum causes sound,1 rhythm,drum,Causes: a drum causes rhythm,1 cylindrical,drum,HasProperty: a drum has a cylindrical shape,1 percussive,drum,HasProperty: a drum has a percussive sound,1 sky,eagle,AtLocation: an eagle is found in the sky,1 hunting,eagle,UsedFor: an eagle is used for hunting,1 soaring,eagle,UsedFor: an eagle is used for soaring,1 sharp_beak,eagle,HasA: an eagle has a sharp beak,1 powerful_claws,eagle,HasA: an eagle has powerful claws,1 sky,eagle,PartOf: an eagle is part of the sky,1 ecosystem,eagle,PartOf: an eagle is part of an ecosystem,1 dive,eagle,CapableOf: an eagle can dive,1 catch_fish,eagle,CapableOf: an eagle can catch fish,1 fly_high,eagle,CapableOf: an eagle can fly high,1 feathers,eagle,MadeOf: an eagle is made of feathers,1 bones,eagle,MadeOf: an eagle is made of bones,1 habitat,eagle,HasPrerequisite: you need habitat before you can have an eagle,1 food_chain,eagle,HasPrerequisite: you need a food chain before you can have an eagle,1 fear,eagle,Causes: an eagle causes fear in prey,1 awe,eagle,Causes: an eagle causes awe in observers,1 large,eagle,HasProperty: an eagle is large,1 powerful,eagle,HasProperty: an eagle is powerful,1 majestic,eagle,HasProperty: an eagle is majestic,1 soil,earthworm,AtLocation: earthworms are found in soil,1 fishing,earthworm,UsedFor: earthworms are used for fishing bait,1 composting,earthworm,UsedFor: earthworms are used for composting,1 segments,earthworm,HasA: earthworms have segments,1 head,earthworm,HasA: earthworms have a head,1 soil_ecosystem,earthworm,PartOf: earthworms are part of the soil ecosystem,1 burrowing,earthworm,CapableOf: earthworms can burrow,1 moving,earthworm,CapableOf: earthworms can move,1 reproducing,earthworm,CapableOf: earthworms can reproduce,1 tissue,earthworm,MadeOf: earthworms are made of tissue,1 cells,earthworm,MadeOf: earthworms are made of cells,1 moist_soil,earthworm,HasPrerequisite: earthworms need moist soil,1 oxygen,earthworm,HasPrerequisite: earthworms need oxygen,1 soil_aeration,earthworm,Causes: earthworms cause soil aeration,1 nutrient_cycling,earthworm,Causes: earthworms cause nutrient cycling,1 slimy,earthworm,HasProperty: earthworms are slimy,1 long,earthworm,HasProperty: earthworms are long,1 segmented,earthworm,HasProperty: earthworms are segmented,1 eating,earwig,UsedFor: an earwig is used for eating,1 wings,earwig,HasA: an earwig has wings,1 ecosystem,earwig,PartOf: an earwig is part of an ecosystem,1 crawling,earwig,CapableOf: an earwig can crawl,1 food,earwig,HasPrerequisite: an earwig needs food,1 small,earwig,HasProperty: an earwig is small,1 ocean,eel,AtLocation: you find an eel in the ocean,1 sushi,eel,UsedFor: an eel is used for making sushi,1 tail,eel,HasA: an eel has a tail,1 seafood,eel,PartOf: an eel is part of seafood,1 swim,eel,CapableOf: an eel can swim,1 meal,eel,Causes: an eel causes a meal,1 slippery,eel,HasProperty: an eel is slippery,1 kitchen,egg,AtLocation: you find eggs in a kitchen,1 farm,egg,AtLocation: you find eggs at a farm,1 baking,egg,UsedFor: eggs are used for baking,1 breakfast,egg,UsedFor: eggs are used for breakfast,1 protein,egg,UsedFor: eggs are used for protein,1 binding,egg,UsedFor: eggs are used for binding ingredients together,1 yolk,egg,HasA: an egg has a yolk,1 white,egg,HasA: an egg has a white,1 membrane,egg,HasA: an egg has a membrane,1 breakfast_table,egg,PartOf: eggs are part of a breakfast table,1 meal,egg,PartOf: eggs are part of a meal,1 cracking,egg,CapableOf: an egg can crack,1 floating,egg,CapableOf: an egg can float,1 hatching,egg,CapableOf: an egg can hatch,1 sinking,egg,CapableOf: an egg can sink,1 calcium,egg,MadeOf: an egg is made of calcium,1 protein,egg,MadeOf: an egg is made of protein,1 yolk,egg,MadeOf: an egg is made of yolk,1 albumen,egg,MadeOf: an egg is made of albumen,1 hen,egg,HasPrerequisite: you need a hen to get an egg,1 oviposition,egg,HasPrerequisite: you need oviposition to get an egg,1 mess,egg,Causes: an egg causes a mess when broken,1 nutrition,egg,Causes: an egg causes nutrition when eaten,1 fertilization,egg,Causes: an egg causes fertilization when fertilized,1 hatching,egg,Causes: an egg causes hatching when incubated,1 fragile,egg,HasProperty: an egg is fragile,1 smooth,egg,HasProperty: an egg is smooth,1 edible,egg,HasProperty: an egg is edible,1 oval,egg,HasProperty: an egg is oval,1 yellow,egg,HasProperty: an egg can be yellow inside,1 grocery_store,eggplant,AtLocation: you find an eggplant in a grocery store,1 farmer_market,eggplant,AtLocation: you find an eggplant at a farmer market,1 cooking,eggplant,UsedFor: an eggplant is used for cooking,1 baking,eggplant,UsedFor: an eggplant is used for baking,1 frying,eggplant,UsedFor: an eggplant is used for frying,1 seed,eggplant,HasA: an eggplant has a seed,1 skin,eggplant,HasA: an eggplant has a skin,1 vegetable_platter,eggplant,PartOf: an eggplant is part of a vegetable platter,1 absorbing,eggplant,CapableOf: an eggplant can absorbing oil,1 plant_material,eggplant,MadeOf: an eggplant is made of plant material,1 soil,eggplant,HasPrerequisite: you need soil before you can grow an eggplant,1 fullness,eggplant,Causes: eating eggplant causes fullness,1 satisfaction,eggplant,Causes: eating eggplant causes satisfaction,1 jewelry,emerald,UsedFor: an emerald is used for jewelry,1 facet,emerald,HasA: an emerald has a facet,1 ring,emerald,PartOf: an emerald is part of a ring,1 sparkle,emerald,CapableOf: an emerald can sparkle,1 stone,emerald,MadeOf: an emerald is made of stone,1 mining,emerald,HasPrerequisite: you need mining before you can get an emerald,1 wealth,emerald,Causes: an emerald causes wealth,1 australia,emu,AtLocation: you find an emu in Australia,1 racing,emu,UsedFor: an emu is used for racing,1 feathers,emu,HasA: an emu has feathers,1 bird,emu,PartOf: an emu is part of the bird family,1 run,emu,CapableOf: an emu can run,1 australia,emu,HasPrerequisite: you need Australia to have an emu,1 surprise,emu,Causes: an emu causes surprise,1 tall,emu,HasProperty: an emu is tall,1 mountain,evergreen,AtLocation: evergreens are found on mountains,1 decoration,evergreen,UsedFor: evergreens are used for decoration during holidays,1 needle,evergreen,HasA: an evergreen has needles instead of leaves,1 forest,evergreen,PartOf: evergreen is part of a forest ecosystem,1 photosynthesize,evergreen,CapableOf: evergreen is capable of photosynthesizing,1 sunlight,evergreen,HasPrerequisite: evergreen requires sunlight to grow,1 oxygen,evergreen,Causes: evergreen causes oxygen production,1 green,evergreen,HasProperty: evergreen has a green property,1 hunting,falcon,UsedFor: a falcon is used for hunting,1 beak,falcon,HasA: a falcon has a beak,1 ecosystem,falcon,PartOf: a falcon is part of the ecosystem,1 dive,falcon,CapableOf: a falcon can dive,1 yard,fence,AtLocation: you find a fence in a yard,1 enhancing_security,fence,UsedFor: a fence is used for enhancing security,1 preventing_intrusion,fence,UsedFor: a fence is used for preventing intrusion,1 supporting_plants,fence,UsedFor: a fence is used for supporting plants,1 gate,fence,HasA: a fence has a gate,1 panels,fence,HasA: a fence has panels,1 property,fence,PartOf: a fence is part of a property,1 block_view,fence,CapableOf: a fence can block view,1 contain_children,fence,CapableOf: a fence can contain children,1 support_climbing_plants,fence,CapableOf: a fence can support climbing plants,1 metal,fence,MadeOf: a fence is made of metal,1 vinyl,fence,MadeOf: a fence is made of vinyl,1 measure_property,fence,HasPrerequisite: you need to measure property before building a fence,1 obtain_permits,fence,HasPrerequisite: you need to obtain permits before installing a fence,1 boundary_clearance,fence,Causes: a fence causes boundary clearance,1 improved_security,fence,Causes: a fence causes improved security,1 visual_barrier,fence,Causes: a fence causes visual barrier,1 tall,fence,HasProperty: a fence can be tall,1 sturdy,fence,HasProperty: a fence is sturdy,1 visible,fence,HasProperty: a fence is visible,1 cage,ferret,AtLocation: you find a ferret in a cage,1 hunting,ferret,UsedFor: ferrets are used for hunting,1 companionship,ferret,UsedFor: ferrets are used for companionship,1 tail,ferret,HasA: a ferret has a tail,1 fur,ferret,HasA: a ferret has fur,1 household,ferret,PartOf: a ferret is part of a household,1 family,ferret,PartOf: a ferret is part of a family,1 dig,ferret,CapableOf: a ferret can dig,1 run,ferret,CapableOf: a ferret can run,1 sleep,ferret,CapableOf: a ferret can sleep,1 hunt,ferret,CapableOf: a ferret can hunt,1 food,ferret,HasPrerequisite: you need food before you can have a ferret,1 care,ferret,HasPrerequisite: you need care before you can have a ferret,1 joy,ferret,Causes: having a ferret causes joy,1 mischief,ferret,Causes: having a ferret causes mischief,1 small,ferret,HasProperty: a ferret is small,1 furry,ferret,HasProperty: a ferret is furry,1 slender,ferret,HasProperty: a ferret is slender,1 eating,fig,UsedFor: a fig is used for eating,1 baking,fig,UsedFor: a fig is used for baking,1 jam_making,fig,UsedFor: a fig is used for making jam,1 seed,fig,HasA: a fig has seeds,1 skin,fig,HasA: a fig has a skin,1 fig_tree,fig,PartOf: a fig is part of a fig tree,1 ripening,fig,CapableOf: a fig can ripen,1 fruit,fig,MadeOf: a fig is made of fruit,1 fig_tree,fig,HasPrerequisite: a fig has a fig tree as a prerequisite,1 sweetness,fig,Causes: a fig causes sweetness,1 sweet,fig,HasProperty: a fig is sweet,1 juicy,fig,HasProperty: a fig is juicy,1 soft,fig,HasProperty: a fig is soft,1 field,firefly,AtLocation: you find a firefly in a field,1 lighting,firefly,UsedFor: fireflies are used for lighting,1 decoration,firefly,UsedFor: fireflies are used for decoration,1 wings,firefly,HasA: a firefly has wings,1 light,firefly,HasA: a firefly has a light,1 ecosystem,firefly,PartOf: a firefly is part of an ecosystem,1 nature,firefly,PartOf: a firefly is part of nature,1 glow,firefly,CapableOf: a firefly can glow,1 body,firefly,MadeOf: a firefly is made of a body,1 exoskeleton,firefly,MadeOf: a firefly is made of an exoskeleton,1 warmth,firefly,HasPrerequisite: you need warmth before you can have fireflies,1 damp,firefly,HasPrerequisite: you need damp conditions before you can have fireflies,1 wonder,firefly,Causes: fireflies cause wonder,1 delight,firefly,Causes: fireflies cause delight,1 small,firefly,HasProperty: a firefly is small,1 delicate,firefly,HasProperty: a firefly is delicate,1 luminous,firefly,HasProperty: a firefly is luminous,1 eating,fish,UsedFor: fish is used for eating,1 fishing_bait,fish,UsedFor: fish is used for fishing bait,1 food,fish,UsedFor: fish is used for food,1 tail_fin,fish,HasA: a fish has a tail fin,1 eyes,fish,HasA: a fish has eyes,1 mouth,fish,HasA: a fish has a mouth,1 nose,fish,HasA: a fish has a nose,1 skin,fish,HasA: a fish has skin,1 ecosystem,fish,PartOf: a fish is part of an ecosystem,1 food_chain,fish,PartOf: a fish is part of a food chain,1 aquarium,fish,PartOf: a fish is part of an aquarium,1 river_system,fish,PartOf: a fish is part of a river system,1 breathe,fish,CapableOf: a fish can breathe,1 eat,fish,CapableOf: a fish can eat,1 reproduce,fish,CapableOf: a fish can reproduce,1 survive,fish,CapableOf: a fish can survive,1 grow,fish,CapableOf: a fish can grow,1 hide,fish,CapableOf: a fish can hide,1 protein,fish,MadeOf: a fish is made of protein,1 fat,fish,MadeOf: a fish is made of fat,1 muscle,fish,MadeOf: a fish is made of muscle,1 tissue,fish,MadeOf: a fish is made of tissue,1 oxygen,fish,HasPrerequisite: you need oxygen before you can have a fish,1 food,fish,HasPrerequisite: you need food before you can have a fish,1 habitat,fish,HasPrerequisite: you need a habitat before you can have a fish,1 water_temperature,fish,HasPrerequisite: you need water temperature before you can have a fish,1 satisfaction,fish,Causes: eating fish causes satisfaction,1 satiety,fish,Causes: eating fish causes satiety,1 health_benefits,fish,Causes: eating fish causes health benefits,1 fish_stick,fish,Causes: cooking fish causes fish sticks,1 sushi,fish,Causes: preparing fish causes sushi,1 slimy,fish,HasProperty: a fish is slimy,1 slippery,fish,HasProperty: a fish is slippery,1 cold-blooded,fish,HasProperty: a fish is cold-blooded,1 aquatic,fish,HasProperty: a fish is aquatic,1 scaly,fish,HasProperty: a fish is scaly,1 decoration,flamingo,UsedFor: a flamingo is used for decoration,1 beak,flamingo,HasA: a flamingo has a beak,1 aviary,flamingo,PartOf: a flamingo is part of an aviary,1 bones,flamingo,MadeOf: a flamingo is made of bones,1 delight,flamingo,Causes: a flamingo causes delight,1 pink,flamingo,HasProperty: a flamingo is pink,1 briefcase,flask,AtLocation: a flask is found in a briefcase,1 backpack,flask,AtLocation: a flask is found in a backpack,1 purse,flask,AtLocation: a flask is found in a purse,1 bar,flask,AtLocation: a flask is found in a bar,1 storing_water,flask,UsedFor: a flask is used for storing water,1 camping,flask,UsedFor: a flask is used for camping,1 travel,flask,UsedFor: a flask is used for travel,1 hiking,flask,UsedFor: a flask is used for hiking,1 cap,flask,HasA: a flask has a cap,1 lid,flask,HasA: a flask has a lid,1 handle,flask,HasA: a flask has a handle,1 spout,flask,HasA: a flask has a spout,1 survival_kit,flask,PartOf: a flask is part of a survival kit,1 preserve_cold,flask,CapableOf: a flask can preserve cold,1 transport_liquid,flask,CapableOf: a flask can transport liquid,1 keep_hot,flask,CapableOf: a flask can keep hot,1 hold_coffee,flask,CapableOf: a flask can hold coffee,1 metal,flask,MadeOf: a flask is made of metal,1 stainless_steel,flask,MadeOf: a flask is made of stainless steel,1 liquid,flask,HasPrerequisite: a flask requires liquid,1 opening,flask,HasPrerequisite: a flask requires an opening,1 lid,flask,HasPrerequisite: a flask requires a lid,1 container,flask,HasPrerequisite: a flask requires a container,1 refreshment,flask,Causes: a flask causes refreshment,1 satisfaction,flask,Causes: a flask causes satisfaction,1 hydration,flask,Causes: a flask causes hydration,1 thirst_quenching,flask,Causes: a flask causes thirst quenching,1 portable,flask,HasProperty: a flask is portable,1 sealed,flask,HasProperty: a flask is sealed,1 insulated,flask,HasProperty: a flask is insulated,1 durable,flask,HasProperty: a flask is durable,1 compact,flask,HasProperty: a flask is compact,1 ground,flint,AtLocation: you find flint on the ground,1 sharpen_edge,flint,UsedFor: flint is used for sharpening an edge,1 make_arrowheads,flint,UsedFor: flint is used for making arrowheads,1 edge,flint,HasA: flint has an edge,1 make_noise,flint,CapableOf: flint can make noise when struck,1 chip_off,flint,CapableOf: flint can chip off when struck,1 find,flint,HasPrerequisite: you need to find flint before using it,1 fire,flint,Causes: flint causes fire when struck,1 hard,flint,HasProperty: flint is hard,1 gray,flint,HasProperty: flint is gray,1 rough,flint,HasProperty: flint is rough,1 ocean,flounder,AtLocation: you find a flounder in the ocean,1 eating,flounder,UsedFor: a flounder is used for eating,1 fins,flounder,HasA: a flounder has fins,1 seafood,flounder,PartOf: a flounder is part of seafood,1 swimming,flounder,CapableOf: a flounder can swim,1 flesh,flounder,MadeOf: a flounder is made of flesh,1 meal,flounder,Causes: a flounder causes a meal,1 flat,flounder,HasProperty: a flounder is flat,1 music_classroom,flute,AtLocation: you find a flute in a music classroom,1 teaching_music,flute,UsedFor: a flute is used for teaching music,1 producing_sound,flute,UsedFor: a flute is used for producing sound,1 holes,flute,HasA: a flute has holes,1 mouthpiece,flute,HasA: a flute has a mouthpiece,1 marching_band,flute,PartOf: a flute is part of a marching band,1 producing_tone,flute,CapableOf: a flute can produce tone,1 making_noise,flute,CapableOf: a flute can make noise,1 metal,flute,MadeOf: a flute is made of metal,1 mouth,flute,HasPrerequisite: you need a mouth to play a flute,1 breath,flute,HasPrerequisite: you need breath to play a flute,1 sound,flute,Causes: a flute causes sound,1 music,flute,Causes: a flute causes music,1 melody,flute,Causes: a flute causes melody,1 cylindrical,flute,HasProperty: a flute is cylindrical,1 lightweight,flute,HasProperty: a flute is lightweight,1 window,fly,AtLocation: you find a fly near a window,1 house,fly,AtLocation: a fly is found in a house,1 trash,fly,AtLocation: flies are often found near trash,1 pollination,fly,UsedFor: a fly is used for pollination,1 legs,fly,HasA: a fly has legs,1 antennae,fly,HasA: a fly has antennae,1 eyes,fly,HasA: a fly has eyes,1 ecosystem,fly,PartOf: a fly is part of an ecosystem,1 buzz,fly,CapableOf: a fly can buzz,1 land,fly,CapableOf: a fly can land,1 bite,fly,CapableOf: some flies can bite,1 chitin,fly,MadeOf: a fly is made of chitin,1 hatch_from_egg,fly,HasPrerequisite: a fly requires hatching from an egg,1 warm_weather,fly,HasPrerequisite: flies often appear when there is warm weather,1 annoyance,fly,Causes: a fly causes annoyance,1 disease,fly,Causes: flies can cause disease,1 buzzing,fly,Causes: a fly causes buzzing sound,1 eating,flycatcher,UsedFor: a flycatcher is used for eating insects,1 beak,flycatcher,HasA: a flycatcher has a beak,1 bird,flycatcher,PartOf: a flycatcher is part of the bird category,1 insects,flycatcher,HasPrerequisite: a flycatcher requires insects as a prerequisite,1 eating,flycatcher,Causes: a flycatcher causes eating of insects,1 small,flycatcher,HasProperty: a flycatcher is small,1 forest,fox,AtLocation: a fox lives in the forest,1 woods,fox,AtLocation: a fox can be found in the woods,1 hunting,fox,UsedFor: a fox can be used for hunting,1 fur,fox,UsedFor: a fox is used for its fur,1 snout,fox,HasA: a fox has a snout,1 claws,fox,HasA: a fox has claws,1 ecosystem,fox,PartOf: a fox is part of the ecosystem,1 wildlife,fox,PartOf: a fox is part of wildlife,1 dig,fox,CapableOf: a fox can dig,1 howl,fox,CapableOf: a fox can howl,1 hunt,fox,CapableOf: a fox can hunt,1 run_fast,fox,CapableOf: a fox can run fast,1 fur,fox,MadeOf: a fox is made of fur,1 meat,fox,MadeOf: a fox is made of meat,1 food,fox,HasPrerequisite: a fox needs food to survive,1 alarm,fox,Causes: a fox causes alarm,1 curiosity,fox,Causes: a fox causes curiosity,1 clever,fox,HasProperty: a fox is clever,1 field,furrow,AtLocation: you find a furrow in a field,1 planting,furrow,UsedFor: a furrow is used for planting,1 soil,furrow,HasA: a furrow has soil,1 earth,furrow,PartOf: a furrow is part of earth,1 holding,furrow,CapableOf: a furrow can hold water,1 earth,furrow,MadeOf: a furrow is made of earth,1 growth,furrow,Causes: a furrow causes plant growth,1 long,furrow,HasProperty: a furrow is long,1 street,gallery,AtLocation: you find a gallery on a street,1 building,gallery,AtLocation: you find a gallery in a building,1 shopping_mall,gallery,AtLocation: you find a gallery in a shopping mall,1 gallery_district,gallery,AtLocation: you find a gallery in a gallery district,1 exhibit,gallery,UsedFor: a gallery is used for exhibit,1 showcase_art,gallery,UsedFor: a gallery is used for showcasing art,1 art_appreciation,gallery,UsedFor: a gallery is used for art appreciation,1 art_education,gallery,UsedFor: a gallery is used for art education,1 art_collection,gallery,HasA: a gallery has an art collection,1 exhibition_space,gallery,HasA: a gallery has an exhibition space,1 artwork,gallery,HasA: a gallery has artwork,1 display_case,gallery,HasA: a gallery has display cases,1 frame,gallery,HasA: a gallery has frames,1 cultural_institution,gallery,PartOf: a gallery is part of a cultural institution,1 art_scene,gallery,PartOf: a gallery is part of an art scene,1 building_complex,gallery,PartOf: a gallery is part of a building complex,1 cultural_district,gallery,PartOf: a gallery is part of a cultural district,1 hosting_events,gallery,CapableOf: a gallery can host events,1 renting_space,gallery,CapableOf: a gallery can rent out its space,1 selling_artworks,gallery,CapableOf: a gallery can sell artworks,1 attracting_visitors,gallery,CapableOf: a gallery can attract visitors,1 concrete,gallery,MadeOf: a gallery is made of concrete,1 brick,gallery,MadeOf: a gallery is made of brick,1 artist,gallery,HasPrerequisite: you need an artist before you can have a gallery,1 art_pieces,gallery,HasPrerequisite: you need art pieces before you can use a gallery,1 space,gallery,HasPrerequisite: you need space before you can have a gallery,1 funding,gallery,HasPrerequisite: you need funding before you can have a gallery,1 inspiration,gallery,Causes: a gallery causes inspiration,1 appreciation,gallery,Causes: a gallery causes appreciation,1 learning,gallery,Causes: a gallery causes learning,1 discussion,gallery,Causes: a gallery causes discussion,1 large,gallery,HasProperty: a gallery is large,1 spacious,gallery,HasProperty: a gallery is spacious,1 well_lit,gallery,HasProperty: a gallery is well lit,1 inviting,gallery,HasProperty: a gallery is inviting,1 ocean,gannet,AtLocation: gannets are found near the ocean,1 fishing,gannet,UsedFor: gannets are used for fishing,1 beak,gannet,HasA: gannets have a beak,1 ecosystem,gannet,PartOf: gannets are part of the ecosystem,1 dive,gannet,CapableOf: gannets can dive,1 nesting,gannet,Causes: gannets cause nesting,1 white,gannet,HasProperty: gannets are white,1 garden_gnome,garden,AtLocation: you find a garden gnome in a garden,1 path,garden,AtLocation: you find a path in a garden,1 meditation,garden,UsedFor: a garden is used for meditation,1 exercise,garden,UsedFor: a garden is used for exercise,1 growing_herbs,garden,UsedFor: a garden is used for growing herbs,1 vegetables,garden,HasA: a garden has vegetables,1 herbs,garden,HasA: a garden has herbs,1 fruit,garden,HasA: a garden has fruit,1 shrubs,garden,HasA: a garden has shrubs,1 landscape,garden,PartOf: a garden is part of a landscape,1 property,garden,PartOf: a garden is part of a property,1 grounds,garden,PartOf: a garden is part of grounds,1 residence,garden,PartOf: a garden is part of a residence,1 provide_fresh_air,garden,CapableOf: a garden can provide fresh air,1 reduce_stress,garden,CapableOf: a garden can reduce stress,1 attract_birds,garden,CapableOf: a garden can attract birds,1 provide_shade,garden,CapableOf: a garden can provide shade,1 soil,garden,MadeOf: a garden is made of soil,1 plants,garden,MadeOf: a garden is made of plants,1 flowers,garden,MadeOf: a garden is made of flowers,1 vegetables,garden,MadeOf: a garden is made of vegetables,1 good_soil,garden,HasPrerequisite: you need good soil to have a garden,1 water_source,garden,HasPrerequisite: you need a water source to have a garden,1 sunshine,garden,HasPrerequisite: you need sunshine to have a garden,1 space,garden,HasPrerequisite: you need space to have a garden,1 relaxation,garden,Causes: a garden causes relaxation,1 enjoyment,garden,Causes: a garden causes enjoyment,1 beauty,garden,Causes: a garden causes beauty,1 growth,garden,Causes: a garden causes growth,1 green,garden,HasProperty: a garden is green,1 colorful,garden,HasProperty: a garden is colorful,1 lush,garden,HasProperty: a garden is lush,1 natural,garden,HasProperty: a garden is natural,1 jewelry,garnet,UsedFor: a garnet is used for jewelry,1 shine,garnet,HasA: a garnet has a shine,1 mineral,garnet,MadeOf: a garnet is made of mineral,1 red,garnet,HasProperty: a garnet is red,1 shiny,garnet,HasProperty: a garnet is shiny,1 hard,garnet,HasProperty: a garnet is hard,1 sparkle,garnet,Causes: a garnet causes sparkle,1 polishing,garnet,CapableOf: a garnet can be polished,1 grassland,gazelle,AtLocation: a gazelle lives on a grassland,1 food,gazelle,UsedFor: a gazelle is used for food,1 horn,gazelle,HasA: a gazelle has horns,1 leg,gazelle,HasA: a gazelle has legs,1 ecosystem,gazelle,PartOf: a gazelle is part of an ecosystem,1 food_chain,gazelle,PartOf: a gazelle is part of the food chain,1 run,gazelle,CapableOf: a gazelle can run,1 jump,gazelle,CapableOf: a gazelle can jump,1 flee,gazelle,CapableOf: a gazelle can flee,1 graze,gazelle,CapableOf: a gazelle can graze,1 flesh,gazelle,MadeOf: a gazelle is made of flesh,1 bone,gazelle,MadeOf: a gazelle is made of bone,1 excitement,gazelle,Causes: a gazelle causes excitement in hunters,1 hunger,gazelle,Causes: a gazelle causes hunger in predators,1 slender,gazelle,HasProperty: a gazelle is slender,1 graceful,gazelle,HasProperty: a gazelle is graceful,1 agile,gazelle,HasProperty: a gazelle is agile,1 decoration,gem,UsedFor: a gem is used for decoration,1 jewelry,gem,UsedFor: a gem is used for making jewelry,1 shine,gem,HasA: a gem has a shine,1 facet,gem,HasA: a gem has a facet,1 sparkle,gem,CapableOf: a gem can sparkle,1 mineral,gem,MadeOf: a gem is made of mineral,1 mining,gem,HasPrerequisite: you need mining before you can have a gem,1 value,gem,Causes: a gem causes value,1 hard,gem,HasProperty: a gem is hard,1 colorful,gem,HasProperty: a gem is colorful,1 smooth,gem,HasProperty: a gem is smooth,1 grocery_store,ginger,AtLocation: you find ginger in a grocery store,1 cooking,ginger,UsedFor: ginger is used for cooking,1 flavoring,ginger,UsedFor: ginger is used for flavoring,1 medicine,ginger,UsedFor: ginger is used for medicine,1 fibers,ginger,HasA: ginger has fibers,1 gingerbread,ginger,PartOf: ginger is part of gingerbread,1 spice_rack,ginger,PartOf: ginger is part of a spice rack,1 spicing,ginger,CapableOf: ginger can spice,1 plant,ginger,MadeOf: ginger is made of plant,1 harvest,ginger,HasPrerequisite: ginger requires harvest before you can use it,1 warmth,ginger,Causes: ginger causes warmth,1 digestion,ginger,Causes: ginger causes digestion,1 pungent,ginger,HasProperty: ginger is pungent,1 aromatic,ginger,HasProperty: ginger is aromatic,1 spicy,ginger,HasProperty: ginger is spicy,1 forest,ginseng,AtLocation: you find ginseng in a forest,1 healing,ginseng,UsedFor: ginseng is used for healing,1 medicine,ginseng,UsedFor: ginseng is used for medicine,1 boosting,ginseng,UsedFor: ginseng is used for boosting energy,1 tonic,ginseng,UsedFor: ginseng is used as a tonic,1 leaf,ginseng,HasA: ginseng has a leaf,1 growing,ginseng,CapableOf: ginseng can grow,1 plant,ginseng,MadeOf: ginseng is made of plant material,1 soil,ginseng,HasPrerequisite: you need soil before you can grow ginseng,1 health,ginseng,Causes: ginseng causes health benefits,1 energy,ginseng,Causes: ginseng causes energy,1 woody,ginseng,HasProperty: ginseng has a woody property,1 aromatic,ginseng,HasProperty: ginseng has an aromatic property,1 decoration,gladiola,UsedFor: a gladiola is used for decoration,1 flowerbed,gladiola,PartOf: a gladiola is part of a flowerbed,1 grow,gladiola,CapableOf: a gladiola can grow,1 plant_matter,gladiola,MadeOf: a gladiola is made of plant matter,1 sunlight,gladiola,HasPrerequisite: a gladiola requires sunlight,1 happiness,gladiola,Causes: a gladiola causes happiness,1 colorful,gladiola,HasProperty: a gladiola is colorful,1 shelf,glass,AtLocation: you find a glass on a shelf,1 decorative_purposes,glass,UsedFor: glass is used for decorative purposes,1 preserving_food,glass,UsedFor: glass is used for preserving food,1 smooth_surface,glass,HasA: a glass has a smooth surface,1 transparent_appearance,glass,HasA: a glass has a transparent appearance,1 drinking_set,glass,PartOf: a glass is part of a drinking set,1 refracting_light,glass,CapableOf: glass can refract light,1 holding_food,glass,CapableOf: glass can hold food,1 recycled_materials,glass,MadeOf: glass is made of recycled materials,1 glass_material,glass,MadeOf: glass is made of glass material,1 molten_material,glass,HasPrerequisite: you need molten material before you can make glass,1 reflection,glass,Causes: glass causes reflection,1 transparent,glass,HasProperty: glass is transparent,1 grocery_store,gnocchi,AtLocation: you find gnocchi in a grocery store,1 eating,gnocchi,UsedFor: gnocchi is used for eating,1 shape,gnocchi,HasA: gnocchi has a shape,1 meal,gnocchi,PartOf: gnocchi is part of a meal,1 cooking,gnocchi,CapableOf: gnocchi can be cooking,1 recipe,gnocchi,HasPrerequisite: you need a recipe before you can make gnocchi,1 satiety,gnocchi,Causes: gnocchi causes satiety,1 bank_vault,gold,AtLocation: you find gold in a bank vault,1 electronics,gold,UsedFor: gold is used for electronics,1 dental_filling,gold,UsedFor: gold is used for dental filling,1 coin_making,gold,UsedFor: gold is used for coin making,1 shine,gold,HasA: gold has shine,1 rarity,gold,HasA: gold has rarity,1 ring,gold,PartOf: gold is part of a ring,1 necklace,gold,PartOf: gold is part of a necklace,1 bracelet,gold,PartOf: gold is part of a bracelet,1 conducting_electricity,gold,CapableOf: gold can conduct electricity,1 resisting_corrosion,gold,CapableOf: gold can resist corrosion,1 mining,gold,HasPrerequisite: you need mining before you can have gold,1 wealth,gold,Causes: gold causes wealth,1 investment,gold,Causes: gold causes investment,1 heavy,gold,HasProperty: gold is heavy,1 dense,gold,HasProperty: gold is dense,1 malleable,gold,HasProperty: gold is malleable,1 soft,gold,HasProperty: gold is soft,1 aquarium,goldfish,AtLocation: you find a goldfish in an aquarium,1 fishbowl,goldfish,AtLocation: you find a goldfish in a fishbowl,1 pet,goldfish,UsedFor: a goldfish is used as a pet,1 decoration,goldfish,UsedFor: a goldfish is used for decoration,1 education,goldfish,UsedFor: a goldfish is used for education,1 tail,goldfish,HasA: a goldfish has a tail,1 fin,goldfish,HasA: a goldfish has a fin,1 aquarium,goldfish,PartOf: a goldfish is part of an aquarium,1 fish_family,goldfish,PartOf: a goldfish is part of a fish family,1 swim,goldfish,CapableOf: a goldfish can swim,1 breathe,goldfish,CapableOf: a goldfish can breathe underwater,1 eat,goldfish,CapableOf: a goldfish can eat food,1 meat,goldfish,MadeOf: a goldfish is made of meat,1 food,goldfish,HasPrerequisite: you need food before you can keep a goldfish,1 joy,goldfish,Causes: a goldfish causes joy,1 sadness,goldfish,Causes: a goldfish causes sadness when it dies,1 small,goldfish,HasProperty: a goldfish is small,1 colorful,goldfish,HasProperty: a goldfish is colorful,1 wet,goldfish,HasProperty: a goldfish is wet,1 eating,goose,UsedFor: geese are used for eating,1 making_down_pillows,goose,UsedFor: geese provide material for making down pillows,1 feather,goose,HasA: a goose has feathers,1 webbed_feet,goose,HasA: a goose has webbed feet,1 flock,goose,PartOf: a goose is part of a flock,1 swim,goose,CapableOf: a goose can swim,1 honk,goose,CapableOf: a goose can honk,1 migrate,goose,CapableOf: a goose can migrate,1 animal_matter,goose,MadeOf: a goose is made of animal matter,1 water_source,goose,HasPrerequisite: a goose requires a water source,1 alarm,goose,Causes: a goose can cause alarm,1 loud_noise,goose,Causes: a goose can cause loud noise,1 large,goose,HasProperty: a goose is large,1 feathered,goose,HasProperty: a goose is feathered,1 white,goose,HasProperty: a goose is white,1 forest,gorilla,AtLocation: a gorilla lives in a forest,1 jungle,gorilla,AtLocation: a gorilla lives in a jungle,1 research,gorilla,UsedFor: a gorilla is used for research,1 study,gorilla,UsedFor: a gorilla is used for study,1 fur,gorilla,HasA: a gorilla has fur,1 tail,gorilla,HasA: a gorilla has no tail,1 hand,gorilla,HasA: a gorilla has hands,1 foot,gorilla,HasA: a gorilla has feet,1 primate,gorilla,PartOf: a gorilla is part of primates,1 species,gorilla,PartOf: a gorilla is part of a species,1 climb,gorilla,CapableOf: a gorilla can climb,1 eat_banana,gorilla,CapableOf: a gorilla can eat a banana,1 make_nest,gorilla,CapableOf: a gorilla can make a nest,1 swing,gorilla,CapableOf: a gorilla can swing,1 muscle,gorilla,MadeOf: a gorilla is made of muscle,1 bone,gorilla,MadeOf: a gorilla is made of bone,1 tissue,gorilla,MadeOf: a gorilla is made of tissue,1 forest,gorilla,HasPrerequisite: you need a forest before you can have a gorilla,1 jungle,gorilla,HasPrerequisite: you need a jungle before you can have a gorilla,1 fear,gorilla,Causes: a gorilla causes fear,1 awe,gorilla,Causes: a gorilla causes awe,1 large,gorilla,HasProperty: a gorilla is large,1 hairy,gorilla,HasProperty: a gorilla is hairy,1 strong,gorilla,HasProperty: a gorilla is strong,1 black,gorilla,HasProperty: a gorilla is black,1 near_quarry,granite,AtLocation: you find granite near a quarry,1 kitchen_counter,granite,UsedFor: granite is used for kitchen counters,1 monument,granite,UsedFor: granite is used for monuments,1 crystal,granite,HasA: granite has crystals,1 building_material,granite,PartOf: granite is part of building materials,1 withstand_heat,granite,CapableOf: granite can withstand heat,1 mineral,granite,MadeOf: granite is made of mineral,1 mining,granite,HasPrerequisite: you need mining before you can get granite,1 solid_ground,granite,Causes: granite causes solid ground,1 hard,granite,HasProperty: granite is hard,1 heavy,granite,HasProperty: granite is heavy,1 coarse,granite,HasProperty: granite is coarse,1 strong,granite,HasProperty: granite is strong,1 golf_course,grass,AtLocation: you find grass on a golf course,1 lake,grebe,AtLocation: you find a grebe on a lake,1 beak,grebe,HasA: a grebe has a beak,1 feather,grebe,HasA: a grebe has feathers,1 webbed_foot,grebe,HasA: a grebe has webbed feet,1 bird_family,grebe,PartOf: a grebe is part of the bird family,1 swim,grebe,CapableOf: a grebe can swim,1 dive,grebe,CapableOf: a grebe can dive underwater,1 eat,grebe,CapableOf: a grebe can eat fish,1 aquatic,grebe,HasProperty: a grebe is aquatic,1 small,grebe,HasProperty: a grebe is small,1 streamlined,grebe,HasProperty: a grebe is streamlined,1 growing_plants,greenhouse,UsedFor: a greenhouse is used for growing plants,1 cultivating_flowers,greenhouse,UsedFor: a greenhouse is used for cultivating flowers,1 plants,greenhouse,HasA: a greenhouse has plants,1 flowers,greenhouse,HasA: a greenhouse has flowers,1 farm,greenhouse,PartOf: a greenhouse is part of a farm,1 warming_air,greenhouse,CapableOf: a greenhouse can warm the air,1 protecting_plants,greenhouse,CapableOf: a greenhouse can protect plants,1 metal_frames,greenhouse,MadeOf: a greenhouse is made of metal frames,1 sunlight,greenhouse,HasPrerequisite: a greenhouse requires sunlight,1 seeds,greenhouse,HasPrerequisite: a greenhouse requires seeds,1 humidity,greenhouse,Causes: a greenhouse causes humidity,1 growth,greenhouse,Causes: a greenhouse causes growth,1 warm,greenhouse,HasProperty: a greenhouse is warm,1 humid,greenhouse,HasProperty: a greenhouse is humid,1 eating,grouper,UsedFor: a grouper is used for eating,1 fins,grouper,HasA: a grouper has fins,1 scales,grouper,HasA: a grouper has scales,1 ocean,grouper,PartOf: a grouper is part of the ocean,1 swim,grouper,CapableOf: a grouper can swim,1 hunt,grouper,CapableOf: a grouper can hunt,1 meal,grouper,Causes: a grouper causes a meal,1 large,grouper,HasProperty: a grouper is large,1 fishy,grouper,HasProperty: a grouper is fishy,1 food,grouse,UsedFor: a grouse is used for food,1 wings,grouse,HasA: a grouse has wings,1 flock,grouse,PartOf: a grouse is part of a flock,1 meat,grouse,MadeOf: a grouse is made of meat,1 eggs,grouse,HasPrerequisite: grouse need eggs to reproduce,1 hunt,grouse,Causes: a grouse causes hunt,1 brown,grouse,HasProperty: a grouse is brown,1 music_store,guitar,AtLocation: you find a guitar in a music store,1 recording_studio,guitar,AtLocation: a guitar can be found in a recording studio,1 living_room,guitar,AtLocation: a guitar might be kept in a living room,1 strumming,guitar,UsedFor: a guitar is used for strumming,1 solo,guitar,UsedFor: a guitar is used for solo,1 rhythm,guitar,UsedFor: a guitar is used for rhythm,1 frets,guitar,HasA: a guitar has frets,1 neck,guitar,HasA: a guitar has a neck,1 body,guitar,HasA: a guitar has a body,1 orchestra,guitar,PartOf: a guitar is part of an orchestra,1 musical_ensemble,guitar,PartOf: a guitar is part of a musical ensemble,1 producing_sound,guitar,CapableOf: a guitar can produce sound,1 creating_harmonics,guitar,CapableOf: a guitar can create harmonics,1 amplification,guitar,CapableOf: a guitar can be amplified,1 metal,guitar,MadeOf: a guitar is made of metal,1 wire,guitar,MadeOf: a guitar is made of wire,1 tuning,guitar,HasPrerequisite: you need tuning before using a guitar,1 skill,guitar,HasPrerequisite: skill is a prerequisite for playing a guitar,1 knowledge,guitar,HasPrerequisite: knowledge of music is a prerequisite for a guitar,1 enjoyment,guitar,Causes: a guitar causes enjoyment,1 relaxation,guitar,Causes: playing a guitar causes relaxation,1 learning,guitar,Causes: a guitar causes learning,1 portable,guitar,HasProperty: a guitar is portable,1 musical,guitar,HasProperty: a guitar is musical,1 wooden,guitar,HasProperty: a guitar is wooden,1 pestering,gull,UsedFor: gulls are used for pestering beachgoers,1 beak,gull,HasA: a gull has a beak,1 flock,gull,PartOf: a gull is part of a flock,1 feathers,gull,MadeOf: a gull is made of feathers,1 noise,gull,Causes: a gull causes noise,1 white,gull,HasProperty: a gull is white,1 safe,gun,AtLocation: you find a gun in a safe,1 home,gun,AtLocation: you find a gun in a home,1 self-defense,gun,UsedFor: a gun is used for self-defense,1 target_practice,gun,UsedFor: a gun is used for target practice,1 protection,gun,UsedFor: a gun is used for protection,1 military_service,gun,UsedFor: a gun is used for military service,1 law_enforcement,gun,UsedFor: a gun is used for law enforcement,1 trigger,gun,HasA: a gun has a trigger,1 firing_mechanism,gun,HasA: a gun has a firing mechanism,1 grip,gun,HasA: a gun has a grip,1 collection,gun,PartOf: a gun is part of a collection,1 display_case,gun,PartOf: a gun is part of a display case,1 weapons_cache,gun,PartOf: a gun is part of a weapons cache,1 fire_bullets,gun,CapableOf: a gun can fire bullets,1 make_a_noise,gun,CapableOf: a gun can make a loud noise,1 cause_injury,gun,CapableOf: a gun can cause injury,1 penetrate_flesh,gun,CapableOf: a gun can penetrate flesh,1 wound_animals,gun,CapableOf: a gun can wound animals,1 metal,gun,MadeOf: a gun is made of metal,1 ammunition,gun,HasPrerequisite: you need ammunition before you can use a gun,1 license,gun,HasPrerequisite: you need a license before you can own a gun,1 training,gun,HasPrerequisite: you need training before you can use a gun,1 safety_gear,gun,HasPrerequisite: you need safety gear before you can use a gun,1 trigger_finger,gun,HasPrerequisite: you need a trigger finger before you can fire a gun,1 death,gun,Causes: a gun causes death,1 loud_noise,gun,Causes: a gun causes a loud noise,1 fear,gun,Causes: a gun causes fear,1 injury,gun,Causes: a gun causes injury,1 recoil,gun,Causes: a gun causes recoil,1 metallic,gun,HasProperty: a gun is metallic,1 hard,gun,HasProperty: a gun is hard,1 heavy,gun,HasProperty: a gun is heavy,1 pointy,gun,HasProperty: a gun is pointy,1 lethal,gun,HasProperty: a gun is lethal,1 health_club,gymnasium,AtLocation: you find a gymnasium in a health club,1 community_center,gymnasium,AtLocation: you find a gymnasium in a community center,1 university,gymnasium,AtLocation: you find a gymnasium at a university,1 park,gymnasium,AtLocation: you find a gymnasium in a park,1 fitness_center,gymnasium,AtLocation: you find a gymnasium in a fitness center,1 basketball,gymnasium,UsedFor: a gymnasium is used for basketball,1 volleyball,gymnasium,UsedFor: a gymnasium is used for volleyball,1 badminton,gymnasium,UsedFor: a gymnasium is used for badminton,1 physical_education,gymnasium,UsedFor: a gymnasium is used for physical education,1 recreation,gymnasium,UsedFor: a gymnasium is used for recreation,1 basketball_court,gymnasium,HasA: a gymnasium has a basketball court,1 bleachers,gymnasium,HasA: a gymnasium has bleachers,1 volleyball_net,gymnasium,HasA: a gymnasium has a volleyball net,1 exercise_equipment,gymnasium,HasA: a gymnasium has exercise equipment,1 wall_mirror,gymnasium,HasA: a gymnasium has wall mirrors,1 educational_facility,gymnasium,PartOf: a gymnasium is part of an educational facility,1 recreational_facility,gymnasium,PartOf: a gymnasium is part of a recreational facility,1 athletic_facility,gymnasium,PartOf: a gymnasium is part of an athletic facility,1 holding_events,gymnasium,CapableOf: a gymnasium is capable of holding events,1 accommodating_classes,gymnasium,CapableOf: a gymnasium is capable of accommodating classes,1 hosting_tournaments,gymnasium,CapableOf: a gymnasium is capable of hosting tournaments,1 concrete,gymnasium,MadeOf: a gymnasium is made of concrete,1 metal,gymnasium,MadeOf: a gymnasium is made of metal,1 construction,gymnasium,HasPrerequisite: a gymnasium requires construction,1 funding,gymnasium,HasPrerequisite: a gymnasium requires funding,1 space,gymnasium,HasPrerequisite: a gymnasium requires space,1 sweating,gymnasium,Causes: a gymnasium causes sweating,1 fitness,gymnasium,Causes: a gymnasium causes fitness,1 physical_activity,gymnasium,Causes: a gymnasium causes physical activity,1 large,gymnasium,HasProperty: a gymnasium is large,1 indoor,gymnasium,HasProperty: a gymnasium is indoor,1 spacious,gymnasium,HasProperty: a gymnasium is spacious,1 open,gymnasium,HasProperty: a gymnasium is open,1 toolbox,hacksaw,AtLocation: a hacksaw is found in a toolbox,1 cutting_plaster,hacksaw,UsedFor: a hacksaw is used for cutting plaster,1 trimming_wood,hacksaw,UsedFor: a hacksaw is used for trimming wood,1 handle,hacksaw,HasA: a hacksaw has a handle,1 workshop,hacksaw,PartOf: a hacksaw is part of a workshop,1 metal,hacksaw,MadeOf: a hacksaw is made of metal,1 handle,hacksaw,HasPrerequisite: you need a handle before you can have a hacksaw,1 smooth_cut,hacksaw,Causes: a hacksaw causes a smooth cut,1 precise_cut,hacksaw,Causes: a hacksaw causes a precise cut,1 sharp,hacksaw,HasProperty: a hacksaw is sharp,1 rigid,hacksaw,HasProperty: a hacksaw is rigid,1 scrubbing,haircloth,UsedFor: haircloth is used for scrubbing,1 making_rough_sponges,haircloth,UsedFor: haircloth is used for making rough sponges,1 binding_books,haircloth,UsedFor: haircloth is used for binding books,1 texture,haircloth,HasA: haircloth has a texture,1 upholstery,haircloth,PartOf: haircloth is part of upholstery,1 garment,haircloth,PartOf: haircloth is part of a garment,1 abrading,haircloth,CapableOf: haircloth can abrade,1 horsehair,haircloth,MadeOf: haircloth is made of horsehair,1 weaving,haircloth,HasPrerequisite: you need weaving before you can have haircloth,1 irritation,haircloth,Causes: haircloth causes irritation,1 rough,haircloth,HasProperty: haircloth is rough,1 stiff,haircloth,HasProperty: haircloth is stiff,1 durable,haircloth,HasProperty: haircloth is durable,1 sandwich,ham,AtLocation: you find ham in a sandwich,1 sandwich,ham,UsedFor: ham is used for sandwiches,1 cooking,ham,UsedFor: ham is used for cooking,1 meat,ham,HasA: ham has meat,1 fat,ham,HasA: ham has fat,1 lunch,ham,PartOf: ham is part of lunch,1 dinner,ham,PartOf: ham is part of dinner,1 flavoring,ham,CapableOf: ham can flavor dishes,1 being_eaten,ham,CapableOf: ham can be eaten,1 pork,ham,MadeOf: ham is made of pork,1 meat,ham,MadeOf: ham is made of meat,1 pig,ham,HasPrerequisite: you need a pig before you can have ham,1 fullness,ham,Causes: ham causes fullness,1 satisfaction,ham,Causes: ham causes satisfaction,1 salty,ham,HasProperty: ham is salty,1 savory,ham,HasProperty: ham is savory,1 pink,ham,HasProperty: ham is pink,1 kitchen,hamburger,AtLocation: a hamburger can be found in a kitchen,1 picnic,hamburger,AtLocation: you find a hamburger at a picnic,1 eating,hamburger,UsedFor: a hamburger is used for eating,1 satisfying_hunger,hamburger,UsedFor: a hamburger is used for satisfying hunger,1 meal,hamburger,UsedFor: a hamburger is used for a meal,1 patty,hamburger,HasA: a hamburger has a patty,1 bun,hamburger,HasA: a hamburger has a bun,1 meal,hamburger,PartOf: a hamburger is part of a meal,1 fast_food,hamburger,PartOf: a hamburger is part of fast food,1 satisfy_hunger,hamburger,CapableOf: a hamburger can satisfy hunger,1 provide_nutrition,hamburger,CapableOf: a hamburger can provide nutrition,1 meat,hamburger,MadeOf: a hamburger is made of meat,1 bread,hamburger,MadeOf: a hamburger is made of bread,1 meat,hamburger,HasPrerequisite: you need meat before you can have a hamburger,1 bun,hamburger,HasPrerequisite: you need a bun before you can have a hamburger,1 cooking,hamburger,HasPrerequisite: you need cooking before you can have a hamburger,1 fullness,hamburger,Causes: a hamburger causes fullness,1 enjoyment,hamburger,Causes: a hamburger causes enjoyment,1 weight_gain,hamburger,Causes: a hamburger can cause weight gain,1 savory,hamburger,HasProperty: a hamburger is savory,1 delicious,hamburger,HasProperty: a hamburger is delicious,1 greasy,hamburger,HasProperty: a hamburger can be greasy,1 filling,hamburger,HasProperty: a hamburger is filling,1 safe,handgun,AtLocation: you store a handgun in a safe,1 case,handgun,AtLocation: you keep a handgun in a case,1 gunrack,handgun,AtLocation: you might find a handgun in a gunrack,1 personal_safety,handgun,UsedFor: a handgun is used for personal safety,1 crime,handgun,UsedFor: a handgun can be used for crime,1 hunting_small_game,handgun,UsedFor: a handgun might be used for hunting small game,1 self_preservation,handgun,UsedFor: a handgun is used for self preservation,1 bullet,handgun,HasA: a handgun has a bullet,1 chamber,handgun,HasA: a handgun has a chamber,1 trigger,handgun,HasA: a handgun has a trigger,1 firearm_collection,handgun,PartOf: a handgun is part of a firearm collection,1 arsenal,handgun,PartOf: a handgun is part of an arsenal,1 firing,handgun,CapableOf: a handgun is capable of firing,1 injuring,handgun,CapableOf: a handgun is capable of injuring,1 defending,handgun,CapableOf: a handgun is capable of defending,1 scaring,handgun,CapableOf: a handgun is capable of scaring,1 metal,handgun,MadeOf: a handgun is made of metal,1 polymer,handgun,MadeOf: a handgun might be made of polymer,1 license,handgun,HasPrerequisite: you need a license before you can own a handgun,1 permit,handgun,HasPrerequisite: you need a permit before you can carry a handgun,1 training,handgun,HasPrerequisite: you need training before you can use a handgun,1 injury,handgun,Causes: a handgun can cause injury,1 fear,handgun,Causes: a handgun can cause fear,1 death,handgun,Causes: a handgun can cause death,1 alarm,handgun,Causes: a handgun can cause alarm,1 dangerous,handgun,HasProperty: a handgun is dangerous,1 portable,handgun,HasProperty: a handgun is portable,1 lethal,handgun,HasProperty: a handgun is lethal,1 metalic,handgun,HasProperty: a handgun is metalic,1 instrument_case,harmonica,AtLocation: a harmonica can be found in an instrument case,1 relaxing,harmonica,UsedFor: playing a harmonica can be used for relaxing,1 busking,harmonica,UsedFor: a harmonica is used for busking,1 therapy,harmonica,UsedFor: playing a harmonica can be used for therapy,1 reeds,harmonica,HasA: a harmonica has reeds,1 holes,harmonica,HasA: a harmonica has holes,1 instrument_family,harmonica,PartOf: a harmonica is part of the instrument family,1 music_ensemble,harmonica,PartOf: a harmonica can be part of a music ensemble,1 producing_sound,harmonica,CapableOf: a harmonica is capable of producing sound,1 creating_vibrations,harmonica,CapableOf: a harmonica is capable of creating vibrations,1 metal,harmonica,MadeOf: a harmonica is made of metal,1 breath,harmonica,HasPrerequisite: playing a harmonica has the prerequisite of breath,1 mouth,harmonica,HasPrerequisite: playing a harmonica requires having a mouth,1 sound,harmonica,Causes: playing a harmonica causes sound,1 enjoyment,harmonica,Causes: playing a harmonica can cause enjoyment,1 small,harmonica,HasProperty: a harmonica is small,1 portable,harmonica,HasProperty: a harmonica is portable,1 wind-powered,harmonica,HasProperty: a harmonica is wind-powered,1 stage,harp,AtLocation: you find a harp on a stage,1 recording_studio,harp,AtLocation: you find a harp in a recording studio,1 wedding_music,harp,UsedFor: a harp is used for wedding music,1 therapy_music,harp,UsedFor: a harp is used for therapy music,1 background_music,harp,UsedFor: a harp is used for background music,1 frame,harp,HasA: a harp has a frame,1 soundboard,harp,HasA: a harp has a soundboard,1 pedal_mechanism,harp,HasA: a harp has a pedal mechanism,1 musical_performance,harp,PartOf: a harp is part of a musical performance,1 orchestra_section,harp,PartOf: a harp is part of an orchestra section,1 producing_sound,harp,CapableOf: a harp can produce sound,1 creating_harmony,harp,CapableOf: a harp can create harmony,1 producing_melody,harp,CapableOf: a harp can produce melody,1 metal,harp,MadeOf: a harp is made of metal,1 ivory,harp,MadeOf: a harp is made of ivory,1 tuning,harp,HasPrerequisite: you need tuning before you can use a harp,1 skill,harp,HasPrerequisite: you need skill before you can use a harp,1 sheet_music,harp,HasPrerequisite: you need sheet music before you can use a harp,1 relaxation,harp,Causes: a harp causes relaxation,1 enjoyment,harp,Causes: a harp causes enjoyment,1 peace,harp,Causes: a harp causes peace,1 large,harp,HasProperty: a harp is large,1 beautiful,harp,HasProperty: a harp is beautiful,1 elegant,harp,HasProperty: a harp is elegant,1 hunting,hawk,UsedFor: a hawk is used for hunting,1 sharp_beak,hawk,HasA: a hawk has a sharp beak,1 ecosystem,hawk,PartOf: a hawk is part of an ecosystem,1 soar,hawk,CapableOf: a hawk can soar,1 feathers,hawk,MadeOf: a hawk is made of feathers,1 air,hawk,HasPrerequisite: you need air before you can have a hawk,1 fear,hawk,Causes: a hawk causes fear,1 brown,hawk,HasProperty: a hawk is brown,1 bedding,hay,UsedFor: hay is used for bedding,1 stalk,hay,HasA: hay has stalks,1 field,hay,PartOf: hay is part of a field,1 insulate,hay,CapableOf: hay can insulate,1 cut,hay,HasPrerequisite: you need to cut before you can have hay,1 dust,hay,Causes: hay causes dust,1 dry,hay,HasProperty: hay is dry,1 organ_donor,heart,AtLocation: the heart is found in an organ donor,1 transplant,heart,UsedFor: a heart is used for transplant,1 blood,heart,HasA: a heart has blood,1 torso,heart,PartOf: the heart is part of the torso,1 pump,heart,CapableOf: a heart can pump,1 tissue,heart,MadeOf: a heart is made of tissue,1 body,heart,HasPrerequisite: a heart requires a body,1 circulation,heart,Causes: a heart causes circulation,1 vital,heart,HasProperty: a heart is vital,1 house,hearth,AtLocation: a hearth is found in a house,1 heating,hearth,UsedFor: a hearth is used for heating,1 fire,hearth,HasA: a hearth has a fire,1 fireplace,hearth,PartOf: a hearth is part of a fireplace,1 warming,hearth,CapableOf: a hearth can warm a room,1 brick,hearth,MadeOf: a hearth is made of brick,1 warmth,hearth,Causes: a hearth causes warmth,1 warm,hearth,HasProperty: a hearth is warm,1 fishing,heron,UsedFor: a heron is used for catching fish,1 long_neck,heron,HasA: a heron has a long neck,1 ecosystem,heron,PartOf: a heron is part of the ecosystem,1 nothing,heron,Causes: a heron causes nothing specific to happen,1 tall,heron,HasProperty: a heron is tall,1 sea,herring,AtLocation: you find herring in the sea,1 eating,herring,UsedFor: herring is used for eating,1 bone,herring,HasA: a herring has a bone,1 swimming,herring,CapableOf: a herring can swim,1 satisfaction,herring,Causes: herring causes satisfaction,1 small,herring,HasProperty: a herring is small,1 decoration,hibiscus,UsedFor: hibiscus is used for decoration,1 petal,hibiscus,HasA: a hibiscus has a petal,1 bush,hibiscus,PartOf: a hibiscus is part of a bush,1 bloom,hibiscus,CapableOf: a hibiscus can bloom,1 plant,hibiscus,MadeOf: a hibiscus is made of plant,1 sunlight,hibiscus,HasPrerequisite: a hibiscus requires sunlight,1 beauty,hibiscus,Causes: a hibiscus causes beauty,1 colorful,hibiscus,HasProperty: a hibiscus is colorful,1 fuel,hickory,UsedFor: hickory wood is used for fuel,1 smoking,hickory,UsedFor: hickory wood is used for smoking meat,1 forest,hickory,PartOf: a hickory is part of a forest,1 growing,hickory,CapableOf: a hickory can grow tall,1 shedding,hickory,CapableOf: a hickory can shed leaves in autumn,1 soil,hickory,HasPrerequisite: you need soil to grow a hickory,1 shade,hickory,Causes: a hickory causes shade,1 sturdy,hickory,HasProperty: hickory wood is sturdy,1 wings,hoatzin,HasA: a hoatzin has wings,1 bird_kingdom,hoatzin,PartOf: a hoatzin is part of the bird kingdom,1 large,hoatzin,HasProperty: a hoatzin is large,1 awkward,hoatzin,HasProperty: a hoatzin is awkward,1 cavity,hollow,HasA: a hollow has a cavity,1 ground,hollow,PartOf: a hollow is part of the ground,1 collecting,hollow,CapableOf: a hollow can collect water,1 soil,hollow,MadeOf: a hollow is made of soil,1 erosion,hollow,HasPrerequisite: erosion is a prerequisite for a hollow,1 积水,hollow,Causes: a hollow causes积水,1 凹陷的,hollow,HasProperty: a hollow is凹陷的,1 decoration,holly,UsedFor: holly is used for decoration,1 berries,holly,HasA: holly has berries,1 landscape,holly,PartOf: holly is part of landscape,1 growing,holly,CapableOf: holly can grow,1 leaves,holly,MadeOf: holly is made of leaves,1 soil,holly,HasPrerequisite: you need soil before you can have holly,1 allergies,holly,Causes: holly can cause allergies,1 prickly,holly,HasProperty: holly is prickly,1 forest,hornbill,AtLocation: you find a hornbill in a forest,1 dispersing_seeds,hornbill,UsedFor: a hornbill is used for dispersing seeds,1 large_beak,hornbill,HasA: a hornbill has a large beak,1 ecosystem,hornbill,PartOf: a hornbill is part of an ecosystem,1 flying,hornbill,CapableOf: a hornbill can fly,1 trees,hornbill,HasPrerequisite: you need trees before you can have a hornbill,1 seed_germination,hornbill,Causes: a hornbill causes seed germination,1 colorful,hornbill,HasProperty: a hornbill has a colorful property,1 field,horsetail,AtLocation: you find horsetail in a field,1 medicine,horsetail,UsedFor: horsetail is used for medicine,1 plant,horsetail,PartOf: horsetail is part of a plant,1 growing,horsetail,CapableOf: horsetail can grow,1 cellulos,horsetail,MadeOf: horsetail is made of cellulose,1 soil,horsetail,HasPrerequisite: you need soil before you can have horsetail,1 healing,horsetail,Causes: horsetail causes healing,1 green,horsetail,HasProperty: horsetail is green,1 pest_control,housefly,UsedFor: houseflies are used for studying pest control,1 wings,housefly,HasA: a housefly has wings,1 insect_world,housefly,PartOf: a housefly is part of the insect world,1 organic_matter,housefly,MadeOf: a housefly is made of organic matter,1 warmth,housefly,HasPrerequisite: you need warmth for houseflies to thrive,1 annoyance,housefly,Causes: a housefly causes annoyance,1 small,housefly,HasProperty: a housefly is small,1 forest,hummingbird,AtLocation: you find a hummingbird in a forest,1 pollination,hummingbird,UsedFor: a hummingbird is used for pollination,1 observation,hummingbird,UsedFor: a hummingbird is used for observation,1 beak,hummingbird,HasA: a hummingbird has a beak,1 wings,hummingbird,HasA: a hummingbird has wings,1 feathers,hummingbird,HasA: a hummingbird has feathers,1 wildlife,hummingbird,PartOf: a hummingbird is part of wildlife,1 ecosystem,hummingbird,PartOf: a hummingbird is part of an ecosystem,1 hover,hummingbird,CapableOf: a hummingbird can hover,1 drink_nectar,hummingbird,CapableOf: a hummingbird can drink nectar,1 bone,hummingbird,MadeOf: a hummingbird is made of bone,1 muscle,hummingbird,MadeOf: a hummingbird is made of muscle,1 feather,hummingbird,MadeOf: a hummingbird is made of feather,1 nectar,hummingbird,HasPrerequisite: you need nectar before you can see a hummingbird,1 flower,hummingbird,HasPrerequisite: you need a flower before you can see a hummingbird,1 pollination,hummingbird,Causes: a hummingbird causes pollination,1 wonder,hummingbird,Causes: a hummingbird causes wonder,1 small,hummingbird,HasProperty: a hummingbird is small,1 fast,hummingbird,HasProperty: a hummingbird is fast,1 colorful,hummingbird,HasProperty: a hummingbird is colorful,1 cornfield,husk,AtLocation: you find a husk in a cornfield,1 protecting,husk,UsedFor: a husk is used for protecting corn,1 composting,husk,UsedFor: a husk is used for composting,1 seeds,husk,HasA: a husk has seeds inside,1 plant_matter,husk,MadeOf: a husk is made of plant matter,1 fiber,husk,MadeOf: a husk is made of fiber,1 growing_corn,husk,HasPrerequisite: you need growing corn to have a husk,1 decomposition,husk,Causes: a husk causes decomposition when it rots,1 waste,husk,Causes: a husk causes waste if not recycled,1 fibrous,husk,HasProperty: a husk is fibrous,1 dry,husk,HasProperty: a husk is dry,1 papery,husk,HasProperty: a husk is papery,1 fishing,ibis,UsedFor: an ibis is used for fishing,1 beak,ibis,HasA: an ibis has a beak,1 ecosystem,ibis,PartOf: an ibis is part of an ecosystem,1 wade,ibis,CapableOf: an ibis can wade,1 longlegged,ibis,HasProperty: an ibis is longlegged,1 white,ibis,HasProperty: an ibis is white,1 flower,insect,AtLocation: you find an insect on a flower,1 pollination,insect,UsedFor: an insect is used for pollination,1 antennae,insect,HasA: an insect has antennae,1 ecosystem,insect,PartOf: an insect is part of an ecosystem,1 exoskeleton,insect,MadeOf: an insect is made of an exoskeleton,1 food,insect,HasPrerequisite: you need food before you can have an insect,1 irritation,insect,Causes: an insect causes irritation,1 small,insect,HasProperty: an insect is small,1 decoration,iris,UsedFor: an iris is used for decoration,1 petal,iris,HasA: an iris has a petal,1 flower_bed,iris,PartOf: an iris is part of a flower bed,1 bloom,iris,CapableOf: an iris can bloom,1 petal,iris,MadeOf: an iris is made of petals,1 sunlight,iris,HasPrerequisite: sunlight is a prerequisite for an iris,1 beauty,iris,Causes: an iris causes beauty,1 colorful,iris,HasProperty: an iris is colorful,1 gym,iron,AtLocation: you find an iron weight in a gym,1 blacksmith,iron,AtLocation: an iron object is found at a blacksmith,1 cookware,iron,UsedFor: iron is used for cookware,1 weightlifting,iron,UsedFor: iron is used for weightlifting,1 construction,iron,UsedFor: iron is used for construction,1 handle,iron,HasA: an iron tool has a handle,1 ore,iron,MadeOf: iron is made of ore,1 metal,iron,MadeOf: iron is made of metal,1 electricity,iron,HasPrerequisite: an electric iron has a prerequisite of electricity,1 burns,iron,Causes: iron can cause burns,1 heat,iron,Causes: an iron can cause heat,1 solid,iron,HasProperty: iron is solid,1 dense,iron,HasProperty: iron is dense,1 magnetic,iron,HasProperty: iron is magnetic,1 garage,jack,AtLocation: you find a jack in a garage,1 change_tire,jack,UsedFor: a jack is used for changing a tire,1 handle,jack,HasA: a jack has a handle,1 tool_kit,jack,PartOf: a jack is part of a tool kit,1 raise_vehicle,jack,CapableOf: a jack can raise a vehicle,1 metal,jack,MadeOf: a jack is made of metal,1 flat_tire,jack,HasPrerequisite: you need a flat tire before you can use a jack,1 higher_ground,jack,Causes: a jack causes a vehicle to be on higher ground,1 heavy,jack,HasProperty: a jack is heavy,1 suitcase,jacket,AtLocation: you find a jacket in a suitcase,1 backpack,jacket,AtLocation: you find a jacket in a backpack,1 protection_from_wind,jacket,UsedFor: a jacket is used for protection from wind,1 storing_money,jacket,UsedFor: a jacket is used for storing money,1 covering_shoulder,jacket,UsedFor: a jacket is used for covering the shoulder,1 pocket,jacket,HasA: a jacket has a pocket,1 sleeve,jacket,HasA: a jacket has a sleeve,1 collar,jacket,HasA: a jacket has a collar,1 outfit,jacket,PartOf: a jacket is part of an outfit,1 uniform,jacket,PartOf: a jacket is part of a uniform,1 keeping_cold_out,jacket,CapableOf: a jacket can keep cold out,1 shielding_from_rain,jacket,CapableOf: a jacket can shield from rain,1 providing_coverage,jacket,CapableOf: a jacket can provide coverage,1 sewing_machine,jacket,HasPrerequisite: you need a sewing machine before you can have a jacket,1 fabric,jacket,HasPrerequisite: you need fabric before you can have a jacket,1 staying_dry,jacket,Causes: a jacket causes staying dry,1 layering,jacket,Causes: a jacket causes layering,1 feeling_secure,jacket,Causes: a jacket causes feeling secure,1 warm,jacket,HasProperty: a jacket is warm,1 heavy,jacket,HasProperty: a jacket is heavy,1 waterproof,jacket,HasProperty: a jacket is waterproof,1 basement,jar,AtLocation: you find jars in a basement,1 garage,jar,AtLocation: you find jars in a garage,1 workshop,jar,AtLocation: you find jars in a workshop,1 picnic_cooler,jar,AtLocation: you put jars in a picnic cooler,1 holding_jelly,jar,UsedFor: a jar is used for holding jelly,1 storing_sauerkraut,jar,UsedFor: a jar is used for storing sauerkraut,1 holding_preserves,jar,UsedFor: a jar is used for holding preserves,1 containing_honey,jar,UsedFor: a jar is used for containing honey,1 keeping_spices,jar,UsedFor: a jar is used for keeping spices,1 seal,jar,HasA: a jar has a seal,1 contents,jar,HasA: a jar has contents,1 opening,jar,HasA: a jar has an opening,1 glass_bottom,jar,HasA: a jar has a glass bottom,1 screw_top,jar,HasA: a jar has a screw top,1 pantry_supplies,jar,PartOf: a jar is part of pantry supplies,1 food_preservation_system,jar,PartOf: a jar is part of a food preservation system,1 storage_system,jar,PartOf: a jar is part of a storage system,1 holding_soups,jar,CapableOf: a jar can hold soups,1 containing_nuts,jar,CapableOf: a jar can contain nuts,1 keeping_spices_fresh,jar,CapableOf: a jar can keep spices fresh,1 containing_pudding,jar,CapableOf: a jar can contain pudding,1 ceramic,jar,MadeOf: a jar is made of ceramic,1 metal,jar,MadeOf: a jar is made of metal,1 lid,jar,HasPrerequisite: you need a lid before you can use a jar,1 contents,jar,HasPrerequisite: you need contents before you can fill a jar,1 canning_kit,jar,HasPrerequisite: you need a canning kit before you can use a jar,1 preservation,jar,Causes: a jar causes preservation,1 protection,jar,Causes: a jar causes protection,1 organization,jar,Causes: a jar causes organization,1 cylindrical,jar,HasProperty: a jar is cylindrical,1 transparent,jar,HasProperty: a jar is transparent,1 rigid,jar,HasProperty: a jar is rigid,1 sealable,jar,HasProperty: a jar is sealable,1 portable,jar,HasProperty: a jar is portable,1 forest,jay,AtLocation: you find a jay in a forest,1 eating,jay,UsedFor: a jay is used for eating seeds,1 watching,jay,UsedFor: people watch a jay,1 wing,jay,HasA: a jay has a wing,1 beak,jay,HasA: a jay has a beak,1 feather,jay,HasA: a jay has a feather,1 bird,jay,PartOf: a jay is part of bird species,1 nature,jay,PartOf: a jay is part of nature,1 squawk,jay,CapableOf: a jay can squawk,1 peck,jay,CapableOf: a jay can peck,1 air,jay,HasPrerequisite: a jay requires air to live,1 food,jay,HasPrerequisite: a jay requires food to survive,1 alarm,jay,Causes: a jay causes alarm with its call,1 curiosity,jay,Causes: a jay causes curiosity in observers,1 colorful,jay,HasProperty: a jay is colorful,1 noisy,jay,HasProperty: a jay is noisy,1 market,jicama,AtLocation: you find jicama in a market,1 snacking,jicama,UsedFor: jicama is used for snacking,1 skin,jicama,HasA: jicama has a skin,1 meal,jicama,PartOf: jicama is part of a meal,1 satisfying,jicama,CapableOf: jicama can satisfy hunger,1 peeling,jicama,HasPrerequisite: you need to peel jicama before eating it,1 refreshment,jicama,Causes: jicama causes refreshment,1 crisp,jicama,HasProperty: jicama is crisp,1 workshop,jointer,AtLocation: you find a jointer in a workshop,1 flattening,jointer,UsedFor: a jointer is used for flattening wood,1 smoothing,jointer,UsedFor: a jointer is used for smoothing edges,1 straightening,jointer,UsedFor: a jointer is used for straightening boards,1 table,jointer,HasA: a jointer has a table,1 woodworking_shop,jointer,PartOf: a jointer is part of a woodworking shop,1 smoothing,jointer,CapableOf: a jointer can smooth wood edges,1 cutting,jointer,CapableOf: a jointer can cut wood surfaces,1 metal,jointer,MadeOf: a jointer is made of metal,1 electricity,jointer,HasPrerequisite: a jointer requires electricity,1 dust,jointer,Causes: a jointer causes dust,1 shavings,jointer,Causes: a jointer causes wood shavings,1 heavy,jointer,HasProperty: a jointer is heavy,1 sharp,jointer,HasProperty: a jointer is sharp,1 kitchen,jug,AtLocation: you find a jug in the kitchen,1 pouring,jug,UsedFor: a jug is used for pouring liquids,1 storing,jug,UsedFor: a jug is used for storing liquids,1 serving,jug,UsedFor: a jug is used for serving drinks,1 handle,jug,HasA: a jug has a handle,1 spout,jug,HasA: a jug has a spout,1 set,jug,PartOf: a jug is part of a set of tableware,1 kitchenware,jug,PartOf: a jug is part of kitchenware,1 holding,jug,CapableOf: a jug can hold liquids,1 carrying,jug,CapableOf: a jug can carry liquids,1 ceramic,jug,MadeOf: a jug is made of ceramic,1 metal,jug,MadeOf: a jug is made of metal,1 lid,jug,HasPrerequisite: you need a lid before you can store things in a jug,1 filling,jug,Causes: a jug causes filling of glasses,1 emptying,jug,Causes: a jug causes emptying when poured,1 cylindrical,jug,HasProperty: a jug has a cylindrical shape,1 hard,jug,HasProperty: a jug is hard,1 gin,juniper,UsedFor: juniper is used for making gin,1 berry,juniper,HasA: a juniper has a berry,1 shrub,juniper,PartOf: a juniper is part of a shrub,1 growing,juniper,CapableOf: a juniper can grow,1 soil,juniper,HasPrerequisite: you need soil before you can grow juniper,1 shade,juniper,Causes: juniper causes shade,1 aromatic,juniper,HasProperty: juniper is aromatic,1 grocery_store,kale,AtLocation: you find kale in a grocery store,1 salad_bar,kale,AtLocation: you find kale on a salad bar,1 cooking,kale,UsedFor: kale is used for cooking,1 salads,kale,UsedFor: kale is used for salads,1 smoothies,kale,UsedFor: kale is used for smoothies,1 leaves,kale,HasA: kale has leaves,1 stems,kale,HasA: kale has stems,1 vegetable_bouquet,kale,PartOf: kale is part of a vegetable bouquet,1 healthy_diet,kale,PartOf: kale is part of a healthy diet,1 growing,kale,CapableOf: kale can grow,1 wilting,kale,CapableOf: kale can wilt,1 sunlight,kale,HasPrerequisite: kale needs sunlight before it can grow,1 health_benefits,kale,Causes: kale causes health benefits,1 satiety,kale,Causes: kale causes satiety,1 leafy,kale,HasProperty: kale is leafy,1 green,kale,HasProperty: kale is green,1 curly,kale,HasProperty: kale is curly,1 river,kayak,AtLocation: you find a kayak on a river,1 paddling,kayak,UsedFor: a kayak is used for paddling,1 paddle,kayak,HasA: a kayak has a paddle,1 equipment,kayak,PartOf: a kayak is part of camping equipment,1 floating,kayak,CapableOf: a kayak can float,1 adventure,kayak,Causes: a kayak causes adventure,1 narrow,kayak,HasProperty: a kayak is narrow,1 field,kestrel,AtLocation: you find a kestrel in a field,1 hunting,kestrel,UsedFor: a kestrel is used for hunting,1 wings,kestrel,HasA: a kestrel has wings,1 ecosystem,kestrel,PartOf: a kestrel is part of an ecosystem,1 hover,kestrel,CapableOf: a kestrel can hover,1 small,kestrel,HasProperty: a kestrel is small,1 colorful,kestrel,HasProperty: a kestrel is colorful,1 stove,kettle,AtLocation: a kettle is placed on a stove,1 campsite,kettle,AtLocation: you find a kettle at a campsite,1 making_coffee,kettle,UsedFor: a kettle is used for making coffee,1 sterilize_utensils,kettle,UsedFor: a kettle can be used to sterilize utensils,1 warm_hands,kettle,UsedFor: a kettle can be used to warm hands,1 cooking_pasta,kettle,UsedFor: a kettle can be used for cooking pasta,1 spout,kettle,HasA: a kettle has a spout,1 lid,kettle,HasA: a kettle has a lid,1 whistle,kettle,HasA: a kettle has a whistle,1 bottom,kettle,HasA: a kettle has a bottom,1 tea_set,kettle,PartOf: a kettle is part of a tea set,1 cooking_kit,kettle,PartOf: a kettle is part of a cooking kit,1 pour_hot_water,kettle,CapableOf: a kettle can pour hot water,1 make_noise,kettle,CapableOf: a kettle can make noise,1 heat_up,kettle,CapableOf: a kettle can heat up,1 release_vapor,kettle,CapableOf: a kettle can release vapor,1 metal,kettle,MadeOf: a kettle is made of metal,1 ceramic,kettle,MadeOf: a kettle can be made of ceramic,1 power_source,kettle,HasPrerequisite: a kettle requires a power source to operate,1 steam,kettle,Causes: a kettle causes steam,1 heat,kettle,Causes: a kettle causes heat,1 boiling_sound,kettle,Causes: a kettle causes a boiling sound,1 metallic,kettle,HasProperty: a kettle is metallic,1 heavy,kettle,HasProperty: a kettle is heavy,1 rounded,kettle,HasProperty: a kettle is rounded,1 portable,kettle,HasProperty: a kettle is portable,1 riverbank,kingfisher,AtLocation: a kingfisher is found by a riverbank,1 fishing,kingfisher,UsedFor: a kingfisher is used for fishing,1 beak,kingfisher,HasA: a kingfisher has a beak,1 feathers,kingfisher,HasA: a kingfisher has feathers,1 ecosystem,kingfisher,PartOf: a kingfisher is part of an ecosystem,1 bird_kingdom,kingfisher,PartOf: a kingfisher is part of the bird kingdom,1 diving,kingfisher,CapableOf: a kingfisher can dive,1 fishing,kingfisher,CapableOf: a kingfisher can fish,1 flying,kingfisher,CapableOf: a kingfisher can fly,1 feathers,kingfisher,MadeOf: a kingfisher is made of feathers,1 bones,kingfisher,MadeOf: a kingfisher is made of bones,1 excitement,kingfisher,Causes: a kingfisher causes excitement,1 interest,kingfisher,Causes: a kingfisher causes interest,1 colorful,kingfisher,HasProperty: a kingfisher is colorful,1 small,kingfisher,HasProperty: a kingfisher is small,1 playground,kite,AtLocation: you find a kite at a playground,1 outdoor_activities,kite,UsedFor: a kite is used for outdoor activities,1 string,kite,HasA: a kite has a string,1 collection,kite,PartOf: a kite is part of a collection,1 soar,kite,CapableOf: a kite can soar,1 wind,kite,HasPrerequisite: you need wind to use a kite,1 excitement,kite,Causes: a kite causes excitement,1 colorful,kite,HasProperty: a kite is colorful,1 grocery_store,kiwi,AtLocation: you find a kiwi in a grocery store,1 fruit_bowl,kiwi,AtLocation: you find a kiwi in a fruit bowl,1 eating,kiwi,UsedFor: a kiwi is used for eating,1 cooking,kiwi,UsedFor: a kiwi is used for cooking,1 garnishing,kiwi,UsedFor: a kiwi is used for garnishing,1 seed,kiwi,HasA: a kiwi has a seed,1 peel,kiwi,HasA: a kiwi has a peel,1 flesh,kiwi,HasA: a kiwi has flesh,1 fruit_basket,kiwi,PartOf: a kiwi is part of a fruit basket,1 fruit_salad,kiwi,PartOf: a kiwi is part of a fruit salad,1 diet,kiwi,PartOf: a kiwi is part of a diet,1 ripening,kiwi,CapableOf: a kiwi can ripen,1 spoiling,kiwi,CapableOf: a kiwi can spoil,1 growing,kiwi,CapableOf: a kiwi can grow,1 flesh,kiwi,MadeOf: a kiwi is made of flesh,1 skin,kiwi,MadeOf: a kiwi is made of skin,1 cells,kiwi,MadeOf: a kiwi is made of cells,1 sunlight,kiwi,HasPrerequisite: you need sunlight before a kiwi can grow,1 satisfaction,kiwi,Causes: eating a kiwi causes satisfaction,1 health,kiwi,Causes: eating a kiwi causes health,1 sweetness,kiwi,Causes: eating a kiwi causes sweetness,1 green,kiwi,HasProperty: a kiwi has a green property,1 fuzzy,kiwi,HasProperty: a kiwi has a fuzzy property,1 round,kiwi,HasProperty: a kiwi has a round property,1 edible,kiwi,HasProperty: a kiwi has an edible property,1 cutting_board,knife,AtLocation: you find a knife on a cutting board,1 restaurant,knife,AtLocation: you find a knife in a restaurant,1 toolbox,knife,AtLocation: you find a knife in a toolbox,1 chopping,knife,UsedFor: a knife is used for chopping,1 julienning,knife,UsedFor: a knife is used for julienning,1 handle,knife,HasA: a knife has a handle,1 kitchen_utensil_set,knife,PartOf: a knife is part of a kitchen utensil set,1 silverware_set,knife,PartOf: a knife is part of a silverware set,1 cut_vegetable,knife,CapableOf: a knife can cut a vegetable,1 cut_fruit,knife,CapableOf: a knife can cut fruit,1 cut_bread,knife,CapableOf: a knife can cut bread,1 sharpen,knife,CapableOf: a knife can sharpen other things,1 metal,knife,MadeOf: a knife is made of metal,1 sharpening_stone,knife,HasPrerequisite: you need a sharpening stone before you can use a knife,1 cutting_surface,knife,HasPrerequisite: you need a cutting surface before you can use a knife,1 injury,knife,Causes: a knife causes injury,1 bleeding,knife,Causes: a knife causes bleeding,1 cut,knife,Causes: a knife causes a cut,1 sharp,knife,HasProperty: a knife is sharp,1 pointed,knife,HasProperty: a knife is pointed,1 rigid,knife,HasProperty: a knife is rigid,1 handheld,knife,HasProperty: a knife is handheld,1 leaf,lacebug,AtLocation: you find a lacebug on a leaf,1 wings,lacebug,HasA: a lacebug has wings,1 ecosystem,lacebug,PartOf: a lacebug is part of an ecosystem,1 flying,lacebug,CapableOf: a lacebug can fly,1 exoskeleton,lacebug,MadeOf: a lacebug is made of an exoskeleton,1 plant,lacebug,HasPrerequisite: you need a plant before a lacebug can live,1 damage,lacebug,Causes: a lacebug causes damage to leaves,1 small,lacebug,HasProperty: a lacebug is small,1 house,ladder,AtLocation: you find a ladder in a house,1 construction_site,ladder,AtLocation: you find a ladder at a construction site,1 basement,ladder,AtLocation: you find a ladder in a basement,1 reaching_ceiling,ladder,UsedFor: a ladder is used for reaching the ceiling,1 cleaning_gutters,ladder,UsedFor: a ladder is used for cleaning gutters,1 painting_wall,ladder,UsedFor: a ladder is used for painting a wall,1 changing_light_bulb,ladder,UsedFor: a ladder is used for changing a light bulb,1 accessing_roof,ladder,UsedFor: a ladder is used for accessing the roof,1 metal_rungs,ladder,HasA: a ladder has metal rungs,1 wooden_legs,ladder,HasA: a ladder has wooden legs,1 two_sides,ladder,HasA: a ladder has two sides,1 hinge_joint,ladder,HasA: a ladder has a hinge joint,1 fire_escape,ladder,PartOf: a ladder is part of a fire escape,1 scaffolding,ladder,PartOf: a ladder is part of scaffolding,1 fiberglass,ladder,MadeOf: a ladder is made of fiberglass,1 metal,ladder,MadeOf: a ladder is made of metal,1 flat_surface,ladder,HasPrerequisite: you need a flat surface to use a ladder,1 stable_ground,ladder,HasPrerequisite: you need stable ground for a ladder,1 injury,ladder,Causes: a ladder can cause injury,1 stability,ladder,Causes: a ladder causes stability,1 elevation,ladder,Causes: a ladder causes elevation,1 tall,ladder,HasProperty: a ladder is tall,1 sturdy,ladder,HasProperty: a ladder is sturdy,1 straight,ladder,HasProperty: a ladder is straight,1 field,lark,AtLocation: you find a lark in a field,1 listening,lark,UsedFor: a lark is used for listening to its song,1 wing,lark,HasA: a lark has a wing,1 nature,lark,PartOf: a lark is part of nature,1 air,lark,HasPrerequisite: a lark needs air,1 joy,lark,Causes: a lark causes joy,1 small,lark,HasProperty: a lark is small,1 boots,leather,AtLocation: you find leather in boots,1 upholstery,leather,UsedFor: leather is used for upholstery,1 book_binding,leather,UsedFor: leather is used for book binding,1 gloves,leather,UsedFor: leather is used for gloves,1 furniture,leather,UsedFor: leather is used for furniture,1 texture,leather,HasA: leather has a texture,1 grain,leather,HasA: leather has a grain,1 wallet,leather,PartOf: leather is part of a wallet,1 purse,leather,PartOf: leather is part of a purse,1 briefcase,leather,PartOf: leather is part of a briefcase,1 cracking,leather,CapableOf: leather can crack,1 stretching,leather,CapableOf: leather can stretch,1 protecting,leather,CapableOf: leather can protect,1 pig_skin,leather,MadeOf: leather can be made of pig skin,1 goat_skin,leather,MadeOf: leather can be made of goat skin,1 tanning_process,leather,HasPrerequisite: you need a tanning process before you can have leather,1 warmth,leather,Causes: leather causes warmth,1 durable,leather,HasProperty: leather is durable,1 flexible,leather,HasProperty: leather is flexible,1 strong,leather,HasProperty: leather is strong,1 absorbent,leather,HasProperty: leather is absorbent,1 waterproof,leather,HasProperty: leather can be waterproof,1 grocery_store,lemon,AtLocation: you find a lemon at a grocery store,1 cooking,lemon,UsedFor: a lemon is used for cooking,1 drink,lemon,UsedFor: a lemon is used for drink,1 baking,lemon,UsedFor: a lemon is used for baking,1 cleaning,lemon,UsedFor: a lemon is used for cleaning,1 seeds,lemon,HasA: a lemon has seeds,1 peel,lemon,HasA: a lemon has peel,1 citrus_family,lemon,PartOf: a lemon is part of citrus family,1 fruit_basket,lemon,PartOf: a lemon is part of fruit basket,1 flavor_food,lemon,CapableOf: a lemon can flavor food,1 clean_surfaces,lemon,CapableOf: a lemon can clean surfaces,1 pulp,lemon,MadeOf: a lemon is made of pulp,1 juice,lemon,MadeOf: a lemon is made of juice,1 thirst,lemon,Causes: a lemon causes thirst,1 refreshment,lemon,Causes: a lemon causes refreshment,1 juicy,lemon,HasProperty: a lemon is juicy,1 yellow,lemon,HasProperty: a lemon is yellow,1 fragrant,lemon,HasProperty: a lemon is fragrant,1 jungle,lemur,AtLocation: you find a lemur in a jungle,1 observation,lemur,UsedFor: a lemur is used for observation,1 tail,lemur,HasA: a lemur has a tail,1 primate_group,lemur,PartOf: a lemur is part of primate_group,1 jump,lemur,CapableOf: a lemur can jump,1 fur,lemur,MadeOf: a lemur is made of fur,1 forest,lemur,HasPrerequisite: you need forest before you can have a lemur,1 interest,lemur,Causes: a lemur causes interest,1 small,lemur,HasProperty: a lemur is small,1 field,lettuce,AtLocation: lettuce grows in a field,1 sandwich_(weight_1.0),lettuce,UsedFor: lettuce is used for a sandwich,1 wrap_(weight_1.0),lettuce,UsedFor: lettuce is used for a wrap,1 juice_(weight_0.5),lettuce,UsedFor: lettuce is used for juice,1 leaf_(weight_1.0),lettuce,HasA: lettuce has a leaf,1 stem_(weight_1.0),lettuce,HasA: lettuce has a stem,1 sandwich_(weight_1.5),lettuce,PartOf: lettuce is part of a sandwich,1 wrap_(weight_1.5),lettuce,PartOf: lettuce is part of a wrap,1 grow_(weight_1.0),lettuce,CapableOf: lettuce can grow,1 wilt_(weight_1.0),lettuce,CapableOf: lettuce can wilt,1 fiber_(weight_1.0),lettuce,MadeOf: lettuce is made of fiber,1 chlorophyll_(weight_0.5),lettuce,MadeOf: lettuce is made of chlorophyll,1 seed_(weight_1.0),lettuce,HasPrerequisite: you need seed before you can have lettuce,1 soil_(weight_1.0),lettuce,HasPrerequisite: you need soil before you can grow lettuce,1 fullness_(weight_1.0),lettuce,Causes: lettuce causes fullness,1 satisfaction_(weight_1.0),lettuce,Causes: lettuce causes satisfaction,1 green_(weight_2.5),lettuce,HasProperty: lettuce is green,1 crisp_(weight_2.0),lettuce,HasProperty: lettuce is crisp,1 fresh_(weight_1.5),lettuce,HasProperty: lettuce is fresh,1 leafy_(weight_1.5),lettuce,HasProperty: lettuce is leafy,1 toolbox,level,AtLocation: a level is found in a toolbox,1 hanging_pictures,level,UsedFor: a level is used for hanging pictures,1 installing_cabinets,level,UsedFor: a level is used for installing cabinets,1 laying_tile,level,UsedFor: a level is used for laying tile,1 hanging_shelves,level,UsedFor: a level is used for hanging shelves,1 bubble,level,HasA: a level has a bubble,1 vial,level,HasA: a level has a vial,1 tool_set,level,PartOf: a level is part of a tool set,1 construction_kit,level,PartOf: a level is part of a construction kit,1 checking_level,level,CapableOf: a level can check level,1 finding_level,level,CapableOf: a level can find level,1 metal,level,MadeOf: a level is made of metal,1 flat_surface,level,HasPrerequisite: you need a flat surface before you can use a level,1 straight_lines,level,Causes: a level causes straight lines,1 even_surfaces,level,Causes: a level causes even surfaces,1 rigid,level,HasProperty: a level is rigid,1 straight,level,HasProperty: a level is straight,1 long,level,HasProperty: a level is long,1 toolbox,lever,AtLocation: you find a lever in a toolbox,1 prying,lever,UsedFor: a lever is used for prying open objects,1 lifting,lever,UsedFor: a lever is used for lifting heavy objects,1 fulcrum,lever,HasA: a lever has a fulcrum point,1 machine,lever,PartOf: a lever is part of a machine,1 crowbar,lever,PartOf: a lever is part of a crowbar,1 moving,lever,CapableOf: a lever can move objects,1 applying_force,lever,CapableOf: a lever can apply force,1 metal,lever,MadeOf: a lever is made of metal,1 fulcrum,lever,HasPrerequisite: you need a fulcrum before you can use a lever,1 rotation,lever,Causes: a lever causes rotation,1 movement,lever,Causes: a lever causes movement,1 rigid,lever,HasProperty: a lever is rigid,1 hard,lever,HasProperty: a lever is hard,1 city,library,AtLocation: a library is found in a city,1 university,library,AtLocation: you find a library at a university,1 study,library,UsedFor: a library is used for study,1 quiet_study,library,UsedFor: a library is used for quiet study,1 access_information,library,UsedFor: a library is used for accessing information,1 computers,library,HasA: a library has computers,1 reference_materials,library,HasA: a library has reference materials,1 quiet_areas,library,HasA: a library has quiet areas,1 public_infrastructure,library,PartOf: a library is part of public infrastructure,1 educational_system,library,PartOf: a library is part of an educational system,1 providing_access_to_knowledge,library,CapableOf: a library can provide access to knowledge,1 organizing_resources,library,CapableOf: a library can organize resources,1 maintaining_archives,library,CapableOf: a library can maintain archives,1 brick,library,MadeOf: a library is made of brick,1 concrete,library,MadeOf: a library is made of concrete,1 funding,library,HasPrerequisite: a library requires funding,1 librarian_staff,library,HasPrerequisite: a library requires librarian staff,1 knowledge_acquisition,library,Causes: a library causes knowledge acquisition,1 quiet_environments,library,Causes: a library causes quiet environments,1 quiet,library,HasProperty: a library is quiet,1 educational,library,HasProperty: a library is educational,1 public,library,HasProperty: a library is public,1 table,lighter,AtLocation: you find a lighter on a table,1 lighting_campfire,lighter,UsedFor: a lighter is used for lighting campfires,1 lighting_candles,lighter,UsedFor: a lighter is used for lighting candles,1 lighting_grill,lighter,UsedFor: a lighter is used for lighting a grill,1 flame,lighter,HasA: a lighter has a flame,1 survival_kit,lighter,PartOf: a lighter is part of a survival kit,1 lighting,lighter,CapableOf: a lighter can create a flame,1 igniting,lighter,CapableOf: a lighter can ignite materials,1 metal,lighter,MadeOf: a lighter is made of metal,1 fuel,lighter,HasPrerequisite: a lighter needs fuel to work,1 striker,lighter,HasPrerequisite: a lighter needs a striker to function,1 fire,lighter,Causes: a lighter causes fire,1 heat,lighter,Causes: a lighter causes heat,1 small,lighter,HasProperty: a lighter is small,1 portable,lighter,HasProperty: a lighter is portable,1 fragrance,lilac,UsedFor: lilac is used for fragrance,1 flower,lilac,HasA: a lilac has a flower,1 bush,lilac,PartOf: a lilac is part of a bush,1 blooming,lilac,CapableOf: a lilac can bloom,1 petals,lilac,MadeOf: a lilac is made of petals,1 sunlight,lilac,HasPrerequisite: lilac needs sunlight to grow,1 pleasant_scent,lilac,Causes: lilac causes a pleasant scent,1 fragrant,lilac,HasProperty: a lilac is fragrant,1 decoration,lily,UsedFor: a lily is used for decoration,1 petal,lily,HasA: a lily has a petal,1 bouquet,lily,PartOf: a lily is part of a bouquet,1 blooming,lily,CapableOf: a lily can bloom,1 plant,lily,MadeOf: a lily is made of plant,1 soil,lily,HasPrerequisite: a lily needs soil to grow,1 fragrance,lily,Causes: a lily causes fragrance,1 white,lily,HasProperty: a lily can be white,1 prairie,lion,AtLocation: you find a lion in a prairie,1 symbol_of_power,lion,UsedFor: a lion is used for symbol_of_power,1 mane,lion,HasA: a lion has a mane,1 pride,lion,PartOf: a lion is part of pride,1 hunt_wildabeest,lion,CapableOf: a lion can hunt_wildabeest,1 fur,lion,MadeOf: a lion is made of fur,1 savanna,lion,HasPrerequisite: you need a savanna before you can have/use a lion,1 fear,lion,Causes: a lion causes fear,1 majestic,lion,HasProperty: a lion is majestic,1 kitchen,lobster,AtLocation: you find a lobster in a kitchen when preparing it,1 eating,lobster,UsedFor: a lobster is used for eating,1 cooking,lobster,UsedFor: a lobster is used for cooking,1 dinner,lobster,UsedFor: a lobster is used for dinner,1 claw,lobster,HasA: a lobster has a claw,1 tail,lobster,HasA: a lobster has a tail,1 seafood,lobster,PartOf: a lobster is part of seafood,1 meal,lobster,PartOf: a lobster is part of a meal,1 swimming,lobster,CapableOf: a lobster can swim,1 walking,lobster,CapableOf: a lobster can walk,1 meat,lobster,MadeOf: a lobster is made of meat,1 heat,lobster,HasPrerequisite: you need heat before you can cook a lobster,1 satisfaction,lobster,Causes: eating lobster causes satisfaction,1 fullness,lobster,Causes: eating lobster causes fullness,1 hard,lobster,HasProperty: a lobster has a hard shell,1 red,lobster,HasProperty: a lobster has a red shell when cooked,1 salty,lobster,HasProperty: a lobster has a salty taste,1 australia,lorikeet,AtLocation: you find a lorikeet in australia,1 eating_fruit,lorikeet,UsedFor: a lorikeet is used for eating fruit,1 beak,lorikeet,HasA: a lorikeet has a beak,1 flock,lorikeet,PartOf: a lorikeet is part of a flock,1 feathers,lorikeet,MadeOf: a lorikeet is made of feathers,1 tropical_environment,lorikeet,HasPrerequisite: you need a tropical environment before you can have a lorikeet,1 happiness,lorikeet,Causes: a lorikeet causes happiness,1 colorful,lorikeet,HasProperty: a lorikeet is colorful,1 decoration,lotus,UsedFor: a lotus is used for decoration,1 cooking,lotus,UsedFor: a lotus is used for cooking,1 medicine,lotus,UsedFor: a lotus is used for medicine,1 seed,lotus,HasA: a lotus has a seed,1 flower,lotus,HasA: a lotus has a flower,1 leaf,lotus,HasA: a lotus has a leaf,1 flower_bed,lotus,PartOf: a lotus is part of a flower bed,1 plant,lotus,PartOf: a lotus is part of a plant,1 floating,lotus,CapableOf: a lotus can float,1 blooming,lotus,CapableOf: a lotus can bloom,1 growing,lotus,CapableOf: a lotus can grow,1 plant_material,lotus,MadeOf: a lotus is made of plant material,1 fiber,lotus,MadeOf: a lotus is made of fiber,1 sunlight,lotus,HasPrerequisite: you need sunlight before you can grow a lotus,1 beauty,lotus,Causes: a lotus causes beauty,1 fragrance,lotus,Causes: a lotus causes fragrance,1 fragrant,lotus,HasProperty: a lotus is fragrant,1 delicate,lotus,HasProperty: a lotus is delicate,1 beautiful,lotus,HasProperty: a lotus is beautiful,1 cage,lovebird,AtLocation: you find a lovebird in a cage,1 companionship,lovebird,UsedFor: a lovebird is used for companionship,1 wings,lovebird,HasA: a lovebird has wings,1 aviary,lovebird,PartOf: a lovebird is part of an aviary,1 feathers,lovebird,MadeOf: a lovebird is made of feathers,1 cage,lovebird,HasPrerequisite: you need a cage before you can keep a lovebird,1 chirping,lovebird,Causes: a lovebird causes chirping,1 small,lovebird,HasProperty: a lovebird is small,1 forest,lynx,AtLocation: you find a lynx in a forest,1 hunting,lynx,UsedFor: a lynx is used for hunting,1 tail,lynx,HasA: a lynx has a tail,1 ecosystem,lynx,PartOf: a lynx is part of the ecosystem,1 pounce,lynx,CapableOf: a lynx can pounce,1 fur,lynx,MadeOf: a lynx is made of fur,1 wilderness,lynx,HasPrerequisite: you need wilderness before you can find a lynx,1 fear,lynx,Causes: a lynx causes fear,1 museum,lyre,AtLocation: you find a lyre in a museum,1 playing_music,lyre,UsedFor: a lyre is used for playing music,1 strings,lyre,HasA: a lyre has strings,1 orchestra,lyre,PartOf: a lyre is part of an orchestra,1 producing_sound,lyre,CapableOf: a lyre can produce sound,1 musician,lyre,HasPrerequisite: a lyre requires a musician to play,1 melody,lyre,Causes: a lyre causes melody,1 ancient,lyre,HasProperty: a lyre is ancient,1 castle,mace,AtLocation: you find a mace in a castle,1 bludgeoning,mace,UsedFor: a mace is used for bludgeoning,1 defense,mace,UsedFor: a mace is used for defense,1 offense,mace,UsedFor: a mace is used for offense,1 handle,mace,HasA: a mace has a handle,1 armor,mace,PartOf: a mace is part of armor,1 breaking_bones,mace,CapableOf: a mace can break bones,1 inflicting_damage,mace,CapableOf: a mace can inflict damage,1 metal,mace,MadeOf: a mace is made of metal,1 metalwork,mace,HasPrerequisite: metalwork is a prerequisite for a mace,1 bruising,mace,Causes: a mace causes bruising,1 pain,mace,Causes: a mace causes pain,1 heavy,mace,HasProperty: a mace is heavy,1 solid,mace,HasProperty: a mace is solid,1 strong,mace,HasProperty: a mace is strong,1 earth,magnesium,AtLocation: magnesium is found in the earth,1 supplement,magnesium,UsedFor: magnesium is used for a dietary supplement,1 alloy,magnesium,UsedFor: magnesium is used for making alloys,1 compound,magnesium,PartOf: magnesium is part of chemical compounds,1 metal,magnesium,PartOf: magnesium is part of the metal element group,1 burning,magnesium,CapableOf: magnesium is capable of burning brightly,1 lightweight,magnesium,HasProperty: magnesium has a lightweight property,1 flammable,magnesium,HasProperty: magnesium has a flammable property,1 spark,magnesium,Causes: magnesium causes sparks when burned,1 element,magnesium,MadeOf: magnesium is made of an element,1 warning,magpie,UsedFor: a magpie is used for warning others,1 beak,magpie,HasA: a magpie has a beak,1 flock,magpie,PartOf: a magpie is part of a flock,1 food,magpie,HasPrerequisite: you need food before a magpie can survive,1 noise,magpie,Causes: a magpie causes noise,1 black,magpie,HasProperty: a magpie is black,1 furniture,mahogany,UsedFor: mahogany is used for furniture,1 grain,mahogany,HasA: mahogany has a grain,1 burn,mahogany,CapableOf: mahogany can burn,1 cutting,mahogany,HasPrerequisite: mahogany requires cutting before use,1 warmth,mahogany,Causes: mahogany causes warmth in a room,1 dark,mahogany,HasProperty: mahogany is dark in color,1 parking_lot,mall,AtLocation: a mall has a parking lot nearby,1 window_shopping,mall,UsedFor: you can window shop at a mall,1 food_court,mall,HasA: a mall has a food court inside,1 retail_district,mall,PartOf: a mall is part of a retail district,1 attracting_customers,mall,CapableOf: a mall attracts customers,1 commercial_development,mall,HasPrerequisite: you need commercial development for a mall,1 crowds,mall,Causes: a mall causes crowds,1 large,mall,HasProperty: a mall is large,1 lake,mallard,AtLocation: you find a mallard in a lake,1 park,mallard,AtLocation: you find a mallard in a park,1 river,mallard,AtLocation: you find a mallard in a river,1 eating,mallard,UsedFor: mallards are used for eating,1 observing,mallard,UsedFor: mallards are used for observing,1 hunting,mallard,UsedFor: mallards are used for hunting,1 bill,mallard,HasA: a mallard has a bill,1 feather,mallard,HasA: a mallard has feathers,1 wing,mallard,HasA: a mallard has wings,1 leg,mallard,HasA: a mallard has legs,1 flock,mallard,PartOf: a mallard is part of a flock,1 ecosystem,mallard,PartOf: a mallard is part of an ecosystem,1 flying,mallard,CapableOf: a mallard can fly,1 swimming,mallard,CapableOf: a mallard can swim,1 diving,mallard,CapableOf: a mallard can dive,1 quacking,mallard,CapableOf: a mallard can quack,1 food,mallard,HasPrerequisite: you need food before you can have a mallard,1 feathers,mallard,Causes: mallards cause feathers,1 eggs,mallard,Causes: mallards cause eggs,1 brown,mallard,HasProperty: mallards have a brown color,1 green,mallard,HasProperty: mallards have a green color,1 webbed,mallard,HasProperty: mallards have webbed feet,1 smoothies,mango,UsedFor: a mango is used for smoothies,1 juice,mango,UsedFor: a mango is used for juice,1 desserts,mango,UsedFor: a mango is used for desserts,1 skin,mango,HasA: a mango has skin,1 fruit_bowl,mango,PartOf: a mango is part of a fruit bowl,1 tropical_fruit_salad,mango,PartOf: a mango is part of a tropical fruit salad,1 ripening,mango,CapableOf: a mango can ripen,1 bruising,mango,CapableOf: a mango can bruise,1 flesh,mango,MadeOf: a mango is made of flesh,1 juice,mango,MadeOf: a mango is made of juice,1 sunlight,mango,HasPrerequisite: you need sunlight for a mango to grow,1 satisfaction,mango,Causes: eating a mango causes satisfaction,1 sweetness,mango,Causes: a mango causes sweetness,1 sweet,mango,HasProperty: a mango is sweet,1 juicy,mango,HasProperty: a mango is juicy,1 tropical,mango,HasProperty: a mango is tropical,1 yellow,mango,HasProperty: a mango is yellow,1 collection,marble,AtLocation: you find a marble in a collection,1 sandbox,marble,AtLocation: you find marbles in a sandbox,1 toy_box,marble,AtLocation: you find marbles in a toy box,1 schoolyard,marble,AtLocation: you find marbles in a schoolyard,1 weight,marble,UsedFor: a marble is used for weight,1 art_project,marble,UsedFor: a marble is used for an art project,1 vase_filler,marble,UsedFor: a marble is used for vase filler,1 fishbowl_weight,marble,UsedFor: a marble is used for fishbowl weight,1 shine,marble,HasA: a marble has a shine,1 surface,marble,HasA: a marble has a surface,1 collection,marble,PartOf: a marble is part of a collection,1 toy_set,marble,PartOf: a marble is part of a toy set,1 game_set,marble,PartOf: a marble is part of a game set,1 rolling,marble,CapableOf: a marble can roll,1 bouncing,marble,CapableOf: a marble can bounce,1 shattering,marble,CapableOf: a marble can shatter,1 stone,marble,MadeOf: a marble is made of stone,1 stone,marble,HasPrerequisite: you need stone to make a marble,1 interest,marble,Causes: marbles cause interest,1 fun,marble,Causes: marbles cause fun,1 smooth,marble,HasProperty: a marble is smooth,1 heavy,marble,HasProperty: a marble is heavy,1 solid,marble,HasProperty: a marble is solid,1 seasoning,marjoram,UsedFor: marjoram is used for seasoning,1 flavoring,marjoram,UsedFor: marjoram is used for flavoring,1 cooking,marjoram,UsedFor: marjoram is used for cooking,1 leaf,marjoram,HasA: marjoram has a leaf,1 herb_garden,marjoram,PartOf: marjoram is part of a herb garden,1 growing,marjoram,CapableOf: marjoram can grow,1 plant,marjoram,MadeOf: marjoram is made of plant,1 soil,marjoram,HasPrerequisite: marjoram requires soil,1 sunlight,marjoram,HasPrerequisite: marjoram requires sunlight,1 aroma,marjoram,Causes: marjoram causes aroma,1 fragrance,marjoram,Causes: marjoram causes fragrance,1 fragrant,marjoram,HasProperty: marjoram is fragrant,1 green,marjoram,HasProperty: marjoram is green,1 forest,marmoset,AtLocation: a marmoset lives in a forest,1 jungle,marmoset,AtLocation: a marmoset is found in a jungle,1 zoo,marmoset,AtLocation: a marmoset might be in a zoo,1 research,marmoset,UsedFor: marmosets are used for research,1 companionship,marmoset,UsedFor: marmosets can be used for companionship,1 display,marmoset,UsedFor: marmosets are used for display in zoos,1 tail,marmoset,HasA: a marmoset has a tail,1 fur,marmoset,HasA: a marmoset has fur,1 claws,marmoset,HasA: a marmoset has claws,1 primate,marmoset,PartOf: a marmoset is part of primates,1 ecosystem,marmoset,PartOf: a marmoset is part of an ecosystem,1 climbing,marmoset,CapableOf: a marmoset can climb,1 jumping,marmoset,CapableOf: a marmoset can jump,1 eating,marmoset,CapableOf: a marmoset can eat insects and fruit,1 communicating,marmoset,CapableOf: a marmoset can communicate,1 rainforest,marmoset,HasPrerequisite: a marmoset needs a rainforest to survive,1 trees,marmoset,HasPrerequisite: a marmoset needs trees to live,1 interest,marmoset,Causes: a marmoset causes interest in visitors,1 excitement,marmoset,Causes: a marmoset causes excitement in children,1 small,marmoset,HasProperty: a marmoset is small,1 agile,marmoset,HasProperty: a marmoset is agile,1 colorful,marmoset,HasProperty: a marmoset is colorful,1 mountain,marmot,AtLocation: you find a marmot on a mountain,1 alpine,marmot,AtLocation: a marmot lives in alpine regions,1 observation,marmot,UsedFor: a marmot is used for observation by scientists,1 wildlife_watching,marmot,UsedFor: a marmot is used for wildlife watching,1 study,marmot,UsedFor: a marmot is used for study of mountain ecosystems,1 fur,marmot,HasA: a marmot has fur,1 tail,marmot,HasA: a marmot has a tail,1 teeth,marmot,HasA: a marmot has teeth,1 ecosystem,marmot,PartOf: a marmot is part of an ecosystem,1 wildlife,marmot,PartOf: a marmot is part of wildlife,1 hibernate,marmot,CapableOf: a marmot can hibernate,1 whistle,marmot,CapableOf: a marmot can whistle,1 dig,marmot,CapableOf: a marmot can dig,1 mountain,marmot,HasPrerequisite: you need a mountain before you can find a marmot,1 vegetation,marmot,HasPrerequisite: you need vegetation before you can support a marmot,1 interest,marmot,Causes: a marmot causes interest in wildlife,1 furry,marmot,HasProperty: a marmot is furry,1 small,marmot,HasProperty: a marmot is small,1 brown,marmot,HasProperty: a marmot is brown,1 eating_insects,martin,UsedFor: martins are used for eating insects,1 wings,martin,HasA: a martin has wings,1 martin_family,martin,PartOf: a martin is part of martin family,1 feathers,martin,MadeOf: a martin is made of feathers,1 air,martin,HasPrerequisite: a martin needs air to fly,1 catching_insects,martin,Causes: a martin causes catching insects,1 small,martin,HasProperty: a martin is small,1 valley,meadow,AtLocation: a meadow is found in a valley,1 mountain,meadow,AtLocation: a meadow is found on a mountain,1 grazing,meadow,UsedFor: a meadow is used for grazing,1 picnics,meadow,UsedFor: a meadow is used for picnics,1 relaxation,meadow,UsedFor: a meadow is used for relaxation,1 wildflowers,meadow,UsedFor: a meadow is used for growing wildflowers,1 wildflowers,meadow,HasA: a meadow has wildflowers,1 butterflies,meadow,HasA: a meadow has butterflies,1 insects,meadow,HasA: a meadow has insects,1 ecosystem,meadow,PartOf: a meadow is part of an ecosystem,1 landscape,meadow,PartOf: a meadow is part of a landscape,1 supporting,meadow,CapableOf: a meadow can support wildlife,1 blooming,meadow,CapableOf: a meadow can bloom with flowers,1 earth,meadow,MadeOf: a meadow is made of earth,1 vegetation,meadow,MadeOf: a meadow is made of vegetation,1 soil,meadow,MadeOf: a meadow is made of soil,1 sunlight,meadow,HasPrerequisite: you need sunlight for a meadow,1 rain,meadow,HasPrerequisite: you need rain for a meadow,1 fertile_soil,meadow,HasPrerequisite: you need fertile soil for a meadow,1 happiness,meadow,Causes: a meadow causes happiness,1 relaxation,meadow,Causes: a meadow causes relaxation,1 wildlife,meadow,Causes: a meadow causes wildlife to thrive,1 green,meadow,HasProperty: a meadow is green,1 open,meadow,HasProperty: a meadow is open,1 lush,meadow,HasProperty: a meadow is lush,1 wild,meadow,HasProperty: a meadow is wild,1 legs,mealybug,HasA: a mealybug has legs,1 ecosystem,mealybug,PartOf: a mealybug is part of an ecosystem,1 feeding,mealybug,CapableOf: a mealybug can feed,1 warmth,mealybug,HasPrerequisite: you need warmth for a mealybug to thrive,1 damage,mealybug,Causes: a mealybug causes damage to plants,1 soft,mealybug,HasProperty: a mealybug is soft,1 thermometer,mercury,AtLocation: you find mercury in a thermometer,1 thermometers,mercury,UsedFor: mercury is used for thermometers,1 barometers,mercury,UsedFor: mercury is used for barometers,1 dental_fillings,mercury,UsedFor: mercury is used for dental fillings,1 liquid_form,mercury,HasA: mercury has a liquid form,1 element,mercury,MadeOf: mercury is made of an element,1 metal,mercury,MadeOf: mercury is made of metal,1 conducting_electricity,mercury,CapableOf: mercury can conduct electricity,1 flowing,mercury,CapableOf: mercury can flow,1 poisoning,mercury,Causes: mercury causes poisoning,1 illness,mercury,Causes: mercury causes illness,1 silvery,mercury,HasProperty: mercury is silvery,1 dense,mercury,HasProperty: mercury is dense,1 shiny,mercury,HasProperty: mercury is shiny,1 earth_surface,meteorite,AtLocation: meteorites are found on the earth's surface,1 scientific_study,meteorite,UsedFor: meteorites are used for scientific study,1 core,meteorite,HasA: meteorites have a core,1 space_debris,meteorite,PartOf: meteorites are part of space debris,1 create_crater,meteorite,CapableOf: meteorites can create craters,1 space_travel,meteorite,HasPrerequisite: meteorites require space travel to reach earth,1 impact_crater,meteorite,Causes: meteorites cause impact craters,1 heavy,meteorite,HasProperty: meteorites are heavy,1 earth,mica,AtLocation: you find mica in the earth,1 insulation,mica,UsedFor: mica is used for insulation,1 windows,mica,UsedFor: mica is used for windows,1 electronics,mica,UsedFor: mica is used in electronics,1 layers,mica,HasA: mica has layers,1 flaking,mica,CapableOf: mica can flake,1 silicate,mica,MadeOf: mica is made of silicate,1 mining,mica,HasPrerequisite: you need mining to get mica,1 sparkle,mica,Causes: mica causes sparkle,1 shiny,mica,HasProperty: mica is shiny,1 brittle,mica,HasProperty: mica is brittle,1 workshop,micrometer,AtLocation: you find a micrometer in a workshop,1 measuring,micrometer,UsedFor: a micrometer is used for measuring,1 toolbox,micrometer,PartOf: a micrometer is part of a toolbox,1 measuring,micrometer,CapableOf: a micrometer can measure,1 metal,micrometer,MadeOf: a micrometer is made of metal,1 skill,micrometer,HasPrerequisite: you need skill to use a micrometer,1 accuracy,micrometer,Causes: using a micrometer causes accuracy,1 precise,micrometer,HasProperty: a micrometer is precise,1 grocery_store,milk,AtLocation: you find milk at a grocery store,1 dairy_section,milk,AtLocation: milk is found in the dairy section,1 home,milk,AtLocation: milk is stored at home,1 cafe,milk,AtLocation: milk is served at a cafe,1 cooking,milk,UsedFor: milk is used for cooking,1 baking,milk,UsedFor: milk is used for baking,1 protein,milk,HasA: milk has protein,1 fat,milk,HasA: milk has fat,1 vitamins,milk,HasA: milk has vitamins,1 carbohydrates,milk,HasA: milk has carbohydrates,1 breakfast,milk,PartOf: milk is part of breakfast,1 meal,milk,PartOf: milk is part of a meal,1 smoothie,milk,PartOf: milk is part of a smoothie,1 spoil,milk,CapableOf: milk can spoil,1 curdle,milk,CapableOf: milk can curdle,1 mix_with_flour,milk,CapableOf: milk can mix with flour,1 make_cheese,milk,CapableOf: milk can make cheese,1 milk_fat,milk,MadeOf: milk is made of milk fat,1 milk_sugar,milk,MadeOf: milk is made of milk sugar,1 casein,milk,MadeOf: milk is made of casein,1 cow,milk,HasPrerequisite: milk requires a cow as a prerequisite,1 pasteurization,milk,HasPrerequisite: milk requires pasteurization as a prerequisite,1 refrigeration,milk,HasPrerequisite: milk requires refrigeration as a prerequisite,1 calcium_absorption,milk,Causes: milk causes calcium absorption,1 satiety,milk,Causes: milk causes satiety,1 digestion,milk,Causes: milk causes digestion,1 liquid,milk,HasProperty: milk is a liquid,1 refreshing,milk,HasProperty: milk is refreshing,1 cold,milk,HasProperty: milk is cold,1 pourable,milk,HasProperty: milk is pourable,1 cave,mine,AtLocation: you find a mine in a cave,1 defend,mine,UsedFor: a mine is used for defend,1 explosive,mine,HasA: a mine has an explosive,1 damage,mine,CapableOf: a mine can damage,1 metal,mine,MadeOf: a mine is made of metal,1 explosion,mine,HasPrerequisite: a mine has a prerequisite of explosion,1 destruction,mine,Causes: a mine causes destruction,1 dangerous,mine,HasProperty: a mine is dangerous,1 fishing,minnow,UsedFor: minnows are used for fishing bait,1 scales,minnow,HasA: a minnow has scales,1 swim,minnow,CapableOf: a minnow can swim,1 food,minnow,Causes: minnows cause food for larger fish,1 small,minnow,HasProperty: a minnow is small,1 basement,mold,AtLocation: mold is found in a basement,1 window,mold,AtLocation: mold can grow around a window,1 spores,mold,HasA: mold has spores,1 roots,mold,HasA: mold has roots,1 fungus,mold,PartOf: mold is part of fungus,1 grow,mold,CapableOf: mold can grow,1 spread,mold,CapableOf: mold can spread,1 decay,mold,CapableOf: mold can cause decay,1 moisture,mold,HasPrerequisite: mold requires moisture,1 warmth,mold,HasPrerequisite: mold needs warmth to grow,1 smell,mold,Causes: mold causes a musty smell,1 sickness,mold,Causes: mold can cause sickness,1 fuzzy,mold,HasProperty: mold is fuzzy,1 green,mold,HasProperty: mold can be green,1 black,mold,HasProperty: mold can be black,1 white,mold,HasProperty: mold can be white,1 tail,mole,HasA: a mole has a tail,1 ecosystem,mole,PartOf: a mole is part of an ecosystem,1 swim,mole,CapableOf: a mole can swim,1 fur,mole,MadeOf: a mole is made of fur,1 molehills,mole,Causes: a mole causes molehills,1 blind,mole,HasProperty: a mole is blind,1 street,moped,AtLocation: you find a moped on a street,1 commute,moped,UsedFor: a moped is used for commute,1 transport,moped,UsedFor: a moped is used for transport,1 short_trips,moped,UsedFor: a moped is used for short trips,1 city_travel,moped,UsedFor: a moped is used for city travel,1 wheel,moped,HasA: a moped has a wheel,1 handlebar,moped,HasA: a moped has a handlebar,1 engine,moped,HasA: a moped has an engine,1 seat,moped,HasA: a moped has a seat,1 traffic,moped,PartOf: a moped is part of traffic,1 vehicle_fleet,moped,PartOf: a moped is part of vehicle fleet,1 moving,moped,CapableOf: a moped can move,1 accelerating,moped,CapableOf: a moped can accelerate,1 braking,moped,CapableOf: a moped can brake,1 turning,moped,CapableOf: a moped can turn,1 carrying,moped,CapableOf: a moped can carry,1 metal,moped,MadeOf: a moped is made of metal,1 rubber,moped,MadeOf: a moped is made of rubber,1 license,moped,HasPrerequisite: you need a license before you can use a moped,1 fuel,moped,HasPrerequisite: you need fuel before you can use a moped,1 road,moped,HasPrerequisite: you need a road before you can ride a moped,1 pollution,moped,Causes: a moped causes pollution,1 noise,moped,Causes: a moped causes noise,1 movement,moped,Causes: a moped causes movement,1 small,moped,HasProperty: a moped is small,1 lightweight,moped,HasProperty: a moped is lightweight,1 economical,moped,HasProperty: a moped is economical,1 construction_site,mortar,AtLocation: you find a mortar at a construction site,1 building,mortar,UsedFor: mortar is used for building,1 consistency,mortar,HasA: mortar has a consistency,1 castle,mortar,PartOf: mortar is part of a castle,1 bonding,mortar,CapableOf: mortar can bond,1 cement,mortar,MadeOf: mortar is made of cement,1 mixing,mortar,HasPrerequisite: you need mixing before you can use mortar,1 strength,mortar,Causes: mortar causes strength,1 white,mortar,HasProperty: mortar is white,1 wall,moss,AtLocation: you find moss on a wall,1 stone,moss,AtLocation: you find moss on a stone,1 cave,moss,AtLocation: you find moss in a cave,1 decoration,moss,UsedFor: moss is used for decoration,1 craft,moss,UsedFor: moss is used for craft projects,1 insulation,moss,UsedFor: moss is used for insulation,1 gardening,moss,UsedFor: moss is used for gardening,1 cell,moss,HasA: moss has a cell structure,1 spore,moss,HasA: moss has spores,1 ecosystem,moss,PartOf: moss is part of an ecosystem,1 forest_floor,moss,PartOf: moss is part of the forest floor,1 plant_community,moss,PartOf: moss is part of a plant community,1 grow,moss,CapableOf: moss can grow,1 spread,moss,CapableOf: moss can spread,1 absorb,moss,CapableOf: moss can absorb water,1 reproduce,moss,CapableOf: moss can reproduce,1 plant_matter,moss,MadeOf: moss is made of plant matter,1 chlorophyll,moss,MadeOf: moss is made of chlorophyll,1 cellulose,moss,MadeOf: moss is made of cellulose,1 dampness,moss,HasPrerequisite: moss needs dampness,1 shade,moss,HasPrerequisite: moss needs shade,1 moisture,moss,HasPrerequisite: moss needs moisture,1 surface,moss,HasPrerequisite: moss needs a surface to grow on,1 dampness,moss,Causes: moss causes dampness,1 decay,moss,Causes: moss causes decay,1 slipperiness,moss,Causes: moss causes slipperiness,1 cooling,moss,Causes: moss causes cooling,1 green,moss,HasProperty: moss has a green property,1 soft,moss,HasProperty: moss has a soft property,1 fuzzy,moss,HasProperty: moss has a fuzzy property,1 damp,moss,HasProperty: moss has a damp property,1 low-growing,moss,HasProperty: moss has a low-growing property,1 kitchen,mug,AtLocation: you find a mug in the kitchen,1 house,mug,AtLocation: you find a mug in a house,1 restaurant,mug,AtLocation: you find a mug in a restaurant,1 hot_chocolate,mug,UsedFor: a mug is used for hot chocolate,1 lip,mug,HasA: a mug has a lip,1 rim,mug,HasA: a mug has a rim,1 set,mug,PartOf: a mug is part of a set,1 kitchenware,mug,PartOf: a mug is part of kitchenware,1 insulate_hot_liquid,mug,CapableOf: a mug can insulate hot liquid,1 contain,mug,CapableOf: a mug can contain,1 ceramic,mug,MadeOf: a mug is made of ceramic,1 metal,mug,MadeOf: a mug is made of metal,1 handle,mug,HasPrerequisite: a mug has a handle,1 satisfaction,mug,Causes: a mug causes satisfaction,1 warmth,mug,Causes: a mug causes warmth,1 cylindrical,mug,HasProperty: a mug is cylindrical,1 durable,mug,HasProperty: a mug is durable,1 warm,mug,HasProperty: a mug is warm,1 forest,mushroom,AtLocation: you find mushrooms in a forest,1 ground,mushroom,AtLocation: mushrooms grow on the ground,1 eating,mushroom,UsedFor: mushrooms are used for eating,1 cooking,mushroom,UsedFor: mushrooms are used for cooking,1 soups,mushroom,UsedFor: mushrooms are used in soups,1 cap,mushroom,HasA: a mushroom has a cap,1 meal,mushroom,PartOf: a mushroom is part of a meal,1 growing,mushroom,CapableOf: a mushroom can grow,1 fungus,mushroom,MadeOf: a mushroom is made of fungus,1 spores,mushroom,HasPrerequisite: mushrooms need spores to grow,1 satisfaction,mushroom,Causes: mushrooms cause satisfaction when eaten,1 fleshy,mushroom,HasProperty: mushrooms are fleshy,1 edible,mushroom,HasProperty: mushrooms are edible,1 round,mushroom,HasProperty: mushrooms are round,1 wall,nail,AtLocation: you find a nail hammered into a wall,1 hanging_picture,nail,UsedFor: a nail is used for hanging a picture,1 repairing_furniture,nail,UsedFor: a nail is used for repairing furniture,1 construction,nail,UsedFor: a nail is used for construction,1 head,nail,HasA: a nail has a head,1 point,nail,HasA: a nail has a point,1 toolbox,nail,PartOf: a nail is part of a toolbox,1 securing_objects,nail,CapableOf: a nail can secure objects,1 penetrating_surfaces,nail,CapableOf: a nail can penetrate surfaces,1 metal,nail,MadeOf: a nail is made of metal,1 hammer,nail,HasPrerequisite: you need a hammer before you can use a nail,1 damage,nail,Causes: a nail can cause damage,1 stability,nail,Causes: a nail can cause stability,1 sharp,nail,HasProperty: a nail is sharp,1 stiff,nail,HasProperty: a nail is stiff,1 eating,nectarine,UsedFor: a nectarine is used for eating,1 fruit_salad,nectarine,PartOf: a nectarine is part of a fruit salad,1 ripening,nectarine,CapableOf: a nectarine can ripen,1 fruit,nectarine,MadeOf: a nectarine is made of fruit,1 satisfaction,nectarine,Causes: eating a nectarine causes satisfaction,1 juicy,nectarine,HasProperty: a nectarine is juicy,1 eggs,nest,HasA: a nest has eggs,1 bird's_home,nest,PartOf: a nest is part of a bird's home,1 holding_eggs,nest,CapableOf: a nest can hold eggs,1 twigs,nest,MadeOf: a nest is made of twigs,1 branches,nest,HasPrerequisite: you need branches before you can build a nest,1 warmth,nest,Causes: a nest causes warmth,1 cozy,nest,HasProperty: a nest is cozy,1 coin_purse,nickel,AtLocation: you find a nickel in a coin purse,1 vending,nickel,UsedFor: a nickel is used for vending,1 laundry,nickel,UsedFor: a nickel is used for laundry,1 purchase,nickel,UsedFor: a nickel is used for purchase,1 number,nickel,HasA: a nickel has a number,1 piggy_bank,nickel,PartOf: a nickel is part of a piggy bank,1 wallet,nickel,PartOf: a nickel is part of a wallet,1 pocket_change,nickel,PartOf: a nickel is part of pocket change,1 metal,nickel,MadeOf: a nickel is made of metal,1 mint,nickel,HasPrerequisite: you need a mint before you can have a nickel,1 spending,nickel,Causes: a nickel causes spending,1 savings,nickel,Causes: a nickel causes savings,1 small,nickel,HasProperty: a nickel is small,1 round,nickel,HasProperty: a nickel is round,1 metallic,nickel,HasProperty: a nickel is metallic,1 smooth,nickel,HasProperty: a nickel is smooth,1 listening,nightingale,UsedFor: people use nightingales for listening,1 music,nightingale,UsedFor: nightingales are used for music,1 beak,nightingale,HasA: a nightingale has a beak,1 feathers,nightingale,HasA: a nightingale has feathers,1 wildlife,nightingale,PartOf: a nightingale is part of wildlife,1 nature,nightingale,PartOf: a nightingale is part of nature,1 sing,nightingale,CapableOf: a nightingale can sing,1 build,nightingale,CapableOf: a nightingale can build nests,1 bird,nightingale,MadeOf: a nightingale is made of a bird,1 habitat,nightingale,HasPrerequisite: a nightingale requires habitat,1 insects,nightingale,HasPrerequisite: a nightingale needs insects,1 pleasure,nightingale,Causes: a nightingale causes pleasure,1 music,nightingale,Causes: a nightingale causes music,1 small,nightingale,HasProperty: a nightingale is small,1 brown,nightingale,HasProperty: a nightingale is brown,1 singing,nightingale,HasProperty: a nightingale is singing,1 eating_insects,nightjar,UsedFor: a nightjar is used for eating insects,1 wide_mouth,nightjar,HasA: a nightjar has a wide mouth,1 ecosystem,nightjar,PartOf: a nightjar is part of an ecosystem,1 flying,nightjar,CapableOf: a nightjar can fly,1 nocturnal,nightjar,HasProperty: a nightjar is nocturnal,1 camouflaged,nightjar,HasProperty: a nightjar is camouflaged,1 slender,nightjar,HasProperty: a nightjar is slender,1 eating,nut,UsedFor: nuts are used for eating,1 cooking,nut,UsedFor: nuts are used for cooking,1 kernel,nut,HasA: a nut has a kernel,1 nutcracker,nut,PartOf: a nut is part of a nutcracker,1 provide_nutrition,nut,CapableOf: a nut can provide nutrition,1 crush,nut,CapableOf: a nut can crush under pressure,1 plant,nut,MadeOf: a nut is made of plant matter,1 food,nut,MadeOf: a nut is made of food,1 harvest,nut,HasPrerequisite: you need to harvest before you get nuts,1 fullness,nut,Causes: eating nuts causes fullness,1 satisfaction,nut,Causes: eating nuts causes satisfaction,1 hard,nut,HasProperty: a nut is hard,1 edible,nut,HasProperty: a nut is edible,1 dry,nut,HasProperty: a nut is dry,1 spice_rack,nutmeg,AtLocation: you find nutmeg in a spice rack,1 cooking,nutmeg,UsedFor: nutmeg is used for cooking,1 flavoring_desserts,nutmeg,UsedFor: nutmeg is used for flavoring desserts,1 adding_warmth_to_dishes,nutmeg,UsedFor: nutmeg is used for adding warmth to dishes,1 seasoning_meats,nutmeg,UsedFor: nutmeg is used for seasoning meats,1 kernel,nutmeg,HasA: nutmeg has a kernel,1 aroma,nutmeg,HasA: nutmeg has an aroma,1 flavor,nutmeg,HasA: nutmeg has a flavor,1 spice_blend,nutmeg,PartOf: nutmeg is part of a spice blend,1 pumpkin_spice,nutmeg,PartOf: nutmeg is part of pumpkin spice,1 seasoning,nutmeg,CapableOf: nutmeg can season food,1 preserving,nutmeg,CapableOf: nutmeg can preserve food,1 seed,nutmeg,MadeOf: nutmeg is made of seed,1 fruit,nutmeg,MadeOf: nutmeg is made of fruit,1 grinding,nutmeg,HasPrerequisite: you need grinding before you can use nutmeg,1 warmth,nutmeg,Causes: nutmeg causes warmth in food,1 fragrance,nutmeg,Causes: nutmeg causes fragrance in food,1 aromatic,nutmeg,HasProperty: nutmeg is aromatic,1 pungent,nutmeg,HasProperty: nutmeg is pungent,1 brown,nutmeg,HasProperty: nutmeg is brown,1 fabric,nylon,AtLocation: you find nylon in fabric,1 fishing_line,nylon,UsedFor: nylon is used for fishing line,1 toothbrushes,nylon,UsedFor: nylon is used for toothbrushes,1 fiber,nylon,HasA: nylon has a fiber,1 carpet,nylon,PartOf: nylon is part of carpet,1 upholstery,nylon,PartOf: nylon is part of upholstery,1 stretch,nylon,CapableOf: nylon can stretch,1 resist,nylon,CapableOf: nylon can resist tearing,1 chemical,nylon,MadeOf: nylon is made of chemical,1 polymer,nylon,MadeOf: nylon is made of polymer,1 petroleum,nylon,HasPrerequisite: nylon requires petroleum to be made,1 comfort,nylon,Causes: nylon causes comfort in clothing,1 strong,nylon,HasProperty: nylon is strong,1 durable,nylon,HasProperty: nylon is durable,1 smooth,nylon,HasProperty: nylon has a smooth texture,1 forest,oak,AtLocation: you find an oak in a forest,1 park,oak,AtLocation: you find an oak in a park,1 furniture,oak,UsedFor: oak is used for furniture,1 flooring,oak,UsedFor: oak is used for flooring,1 construction,oak,UsedFor: oak is used for construction,1 branches,oak,HasA: an oak has branches,1 acorns,oak,HasA: an oak has acorns,1 ecosystem,oak,PartOf: an oak is part of an ecosystem,1 landscape,oak,PartOf: an oak is part of a landscape,1 growing,oak,CapableOf: an oak can grow,1 producing,oak,CapableOf: an oak can produce acorns,1 soil,oak,HasPrerequisite: you need soil to grow an oak,1 sunlight,oak,HasPrerequisite: you need sunlight for an oak,1 shade,oak,Causes: an oak causes shade,1 oxygen,oak,Causes: an oak causes oxygen,1 sturdy,oak,HasProperty: oak is sturdy,1 strong,oak,HasProperty: oak is strong,1 tall,oak,HasProperty: oak is tall,1 concert_hall,oboe,AtLocation: you find an oboe in a concert hall,1 practice_room,oboe,AtLocation: you find an oboe in a practice room,1 symphony_hall,oboe,AtLocation: you find an oboe in a symphony hall,1 conservatory,oboe,AtLocation: you find an oboe in a conservatory,1 solo_performances,oboe,UsedFor: an oboe is used for solo performances,1 wind_band,oboe,UsedFor: an oboe is used for wind band,1 chamber_music,oboe,UsedFor: an oboe is used for chamber music,1 military_band,oboe,UsedFor: an oboe is used for military band,1 tuning_an_orchestra,oboe,UsedFor: an oboe is used for tuning an orchestra,1 double_reed,oboe,HasA: an oboe has a double reed,1 bell,oboe,HasA: an oboe has a bell,1 keys,oboe,HasA: an oboe has keys,1 tone_holes,oboe,HasA: an oboe has tone holes,1 body,oboe,HasA: an oboe has a body,1 musical_ensemble,oboe,PartOf: an oboe is part of a musical ensemble,1 wind_section,oboe,PartOf: an oboe is part of a wind section,1 woodwind_section,oboe,PartOf: an oboe is part of a woodwind section,1 band_section,oboe,PartOf: an oboe is part of a band section,1 orchestra_section,oboe,PartOf: an oboe is part of an orchestra section,1 producing_tone,oboe,CapableOf: an oboe can produce tone,1 projecting_sound,oboe,CapableOf: an oboe can project sound,1 playing_melody,oboe,CapableOf: an oboe can play melody,1 accompanying,oboe,CapableOf: an oboe can accompany,1 creating_harmony,oboe,CapableOf: an oboe can create harmony,1 metal,oboe,MadeOf: an oboe is made of metal,1 ivory,oboe,MadeOf: an oboe is made of ivory,1 grenadilla_wood,oboe,MadeOf: an oboe is made of grenadilla wood,1 breath,oboe,HasPrerequisite: you need breath to play an oboe,1 musical_talent,oboe,HasPrerequisite: you need musical talent to play an oboe,1 reed,oboe,HasPrerequisite: you need a reed to play an oboe,1 embouchure,oboe,HasPrerequisite: you need embouchure to play an oboe,1 practice,oboe,HasPrerequisite: you need practice to play an oboe,1 sound,oboe,Causes: an oboe causes sound,1 music,oboe,Causes: an oboe causes music,1 vibration,oboe,Causes: an oboe causes vibration,1 enjoyment,oboe,Causes: an oboe causes enjoyment,1 relaxation,oboe,Causes: an oboe causes relaxation,1 wooden,oboe,HasProperty: an oboe is wooden,1 wooden_bodied,oboe,HasProperty: an oboe is wooden-bodied,1 reeded,oboe,HasProperty: an oboe is reeded,1 keyed,oboe,HasProperty: an oboe is keyed,1 conical_bore,oboe,HasProperty: an oboe has a conical bore,1 floor,office,AtLocation: an office is found on a floor,1 building,office,AtLocation: an office is found in a building,1 writing,office,UsedFor: an office is used for writing,1 reading,office,UsedFor: an office is used for reading,1 storing_documents,office,UsedFor: an office is used for storing documents,1 chair,office,HasA: an office has a chair,1 filing_cabinet,office,HasA: an office has a filing cabinet,1 office_suite,office,PartOf: an office is part of an office suite,1 office_complex,office,PartOf: an office is part of an office complex,1 generate_heat,office,CapableOf: an office can generate heat,1 host_meeting,office,CapableOf: an office can host a meeting,1 store_information,office,CapableOf: an office can store information,1 metal,office,MadeOf: an office is made of metal,1 concrete,office,MadeOf: an office is made of concrete,1 electricity,office,HasPrerequisite: an office requires electricity,1 internet_connection,office,HasPrerequisite: an office requires an internet connection,1 furniture,office,HasPrerequisite: an office requires furniture,1 productivity,office,Causes: an office causes productivity,1 stress,office,Causes: an office causes stress,1 focus,office,Causes: an office causes focus,1 functional,office,HasProperty: an office is functional,1 organized,office,HasProperty: an office is organized,1 private,office,HasProperty: an office is private,1 workshop,oilcan,AtLocation: you find an oilcan in a workshop,1 lubricating,oilcan,UsedFor: an oilcan is used for lubricating,1 spout,oilcan,HasA: an oilcan has a spout,1 toolbox,oilcan,PartOf: an oilcan is part of a toolbox,1 dispensing,oilcan,CapableOf: an oilcan can dispense oil,1 metal,oilcan,MadeOf: an oilcan is made of metal,1 oil,oilcan,HasPrerequisite: you need oil before you can use an oilcan,1 lubrication,oilcan,Causes: an oilcan causes lubrication,1 lightweight,oilcan,HasProperty: an oilcan is lightweight,1 thickening,okra,UsedFor: okra is used for thickening stews,1 seed,okra,HasA: okra has a seed inside,1 meal,okra,PartOf: okra is part of a meal,1 growing,okra,CapableOf: okra can grow in warm soil,1 plant,okra,MadeOf: okra is made of plant material,1 soil,okra,HasPrerequisite: you need soil before you can grow okra,1 sliminess,okra,Causes: okra causes sliminess in dishes,1 fibrous,okra,HasProperty: okra is fibrous,1 kitchen,onion,AtLocation: you find onions in a kitchen,1 cooking,onion,UsedFor: onions are used for cooking,1 flavoring,onion,UsedFor: onions are used for flavoring dishes,1 salads,onion,UsedFor: onions are used in salads,1 soups,onion,UsedFor: onions are used in soups,1 skin,onion,HasA: an onion has a skin,1 layers,onion,HasA: an onion has layers,1 meal,onion,PartOf: an onion is part of a meal,1 making_tears,onion,CapableOf: an onion can make tears,1 plant_cells,onion,MadeOf: an onion is made of plant cells,1 soil,onion,HasPrerequisite: you need soil before you can grow onions,1 tears,onion,Causes: onions cause tears,1 flavor,onion,Causes: onions cause flavor,1 pungency,onion,Causes: onions cause pungency,1 round,onion,HasProperty: onions are round,1 pungent,onion,HasProperty: onions are pungent,1 layered,onion,HasProperty: onions are layered,1 edible,onion,HasProperty: onions are edible,1 kitchen,opener,AtLocation: an opener is found in a kitchen,1 opening,opener,UsedFor: an opener is used for opening cans,1 uncapping,opener,UsedFor: an opener is used for uncapping bottles,1 prying,opener,UsedFor: an opener is used for prying things open,1 handle,opener,HasA: an opener has a handle,1 toolkit,opener,PartOf: an opener is part of a toolkit,1 cutting,opener,CapableOf: an opener can cut through metal,1 twisting,opener,CapableOf: an opener can twist lids off,1 puncturing,opener,CapableOf: an opener can puncture cans,1 metal,opener,MadeOf: an opener is made of metal,1 can,opener,HasPrerequisite: you need a can before using an opener,1 opening,opener,Causes: an opener causes opening of containers,1 access,opener,Causes: an opener causes access to contents,1 damage,opener,Causes: an opener can cause damage to containers,1 sharp,opener,HasProperty: an opener is sharp,1 metal,opener,HasProperty: an opener is metal,1 handheld,opener,HasProperty: an opener is handheld,1 grocery_store,orange,AtLocation: you find an orange in a grocery store,1 eating,orange,UsedFor: an orange is used for eating,1 juice,orange,HasA: an orange has juice,1 citrus_fruit,orange,PartOf: an orange is part of citrus fruit,1 grow_on_tree,orange,CapableOf: an orange can grow on tree,1 fruit_fiber,orange,MadeOf: an orange is made of fruit fiber,1 orange_tree,orange,HasPrerequisite: you need an orange tree before you can have an orange,1 thirst,orange,Causes: an orange causes thirst,1 round,orange,HasProperty: an orange is round,1 juicy,orange,HasProperty: an orange is juicy,1 tangy,orange,HasProperty: an orange is tangy,1 food,orca,UsedFor: an orca is used for food (by other predators),1 fin,orca,HasA: an orca has a fin,1 swim,orca,CapableOf: an orca can swim,1 saltwater,orca,HasPrerequisite: you need saltwater before you can have an orca,1 excitement,orca,Causes: an orca causes excitement,1 black,orca,HasProperty: an orca is black,1 countryside,orchard,AtLocation: an orchard is found in the countryside,1 farm,orchard,AtLocation: an orchard is found on a farm,1 growing_fruit,orchard,UsedFor: an orchard is used for growing fruit,1 harvesting,orchard,UsedFor: an orchard is used for harvesting fruit,1 recreation,orchard,UsedFor: an orchard is used for recreation,1 education,orchard,UsedFor: an orchard is used for education,1 cider_production,orchard,UsedFor: an orchard is used for cider production,1 trees,orchard,HasA: an orchard has trees,1 fruit,orchard,HasA: an orchard has fruit,1 leaves,orchard,HasA: an orchard has leaves,1 branches,orchard,HasA: an orchard has branches,1 ground,orchard,HasA: an orchard has ground,1 countryside,orchard,PartOf: an orchard is part of the countryside,1 landscape,orchard,PartOf: an orchard is part of the landscape,1 farm,orchard,PartOf: an orchard is part of a farm,1 property,orchard,PartOf: an orchard is part of a property,1 nature,orchard,PartOf: an orchard is part of nature,1 producing_fruit,orchard,CapableOf: an orchard can produce fruit,1 attracting_wildlife,orchard,CapableOf: an orchard can attract wildlife,1 providing_shade,orchard,CapableOf: an orchard can provide shade,1 supporting_biodiversity,orchard,CapableOf: an orchard can support biodiversity,1 yielding_crops,orchard,CapableOf: an orchard can yield crops,1 land,orchard,MadeOf: an orchard is made of land,1 soil,orchard,MadeOf: an orchard is made of soil,1 trees,orchard,MadeOf: an orchard is made of trees,1 plants,orchard,MadeOf: an orchard is made of plants,1 roots,orchard,MadeOf: an orchard is made of roots,1 land,orchard,HasPrerequisite: you need land before you can have an orchard,1 trees,orchard,HasPrerequisite: you need trees before you can have an orchard,1 seeds,orchard,HasPrerequisite: you need seeds before you can have an orchard,1 space,orchard,HasPrerequisite: you need space before you can have an orchard,1 cultivation,orchard,HasPrerequisite: you need cultivation before you can have an orchard,1 fruit_production,orchard,Causes: an orchard causes fruit production,1 harvests,orchard,Causes: an orchard causes harvests,1 biodiversity,orchard,Causes: an orchard causes biodiversity,1 shade,orchard,Causes: an orchard causes shade,1 scenery,orchard,Causes: an orchard causes scenery,1 wildlife_habitat,orchard,Causes: an orchard causes wildlife habitat,1 green,orchard,HasProperty: an orchard is green,1 leafy,orchard,HasProperty: an orchard is leafy,1 shady,orchard,HasProperty: an orchard is shady,1 fruitful,orchard,HasProperty: an orchard is fruitful,1 rural,orchard,HasProperty: an orchard is rural,1 decoration,orchid,UsedFor: an orchid is used for decoration,1 petal,orchid,HasA: an orchid has a petal,1 flowering,orchid,CapableOf: an orchid can flower,1 plant_matter,orchid,MadeOf: an orchid is made of plant matter,1 sunlight,orchid,HasPrerequisite: an orchid needs sunlight to grow,1 beauty,orchid,Causes: an orchid causes beauty,1 fragrant,orchid,HasProperty: an orchid is fragrant,1 spice_rack,oregano,AtLocation: you find oregano in a spice rack,1 grocery_store,oregano,AtLocation: you find oregano in a grocery store,1 flavoring,oregano,UsedFor: oregano is used for flavoring,1 cooking,oregano,UsedFor: oregano is used for cooking,1 italian_cuisine,oregano,UsedFor: oregano is used in italian cuisine,1 leaves,oregano,HasA: oregano has leaves,1 flavor,oregano,HasA: oregano has a distinct flavor,1 aroma,oregano,HasA: oregano has a strong aroma,1 herb_blend,oregano,PartOf: oregano is part of herb blend,1 italian_seasoning,oregano,PartOf: oregano is part of italian seasoning,1 tomato_sauce,oregano,PartOf: oregano is part of tomato sauce,1 enhance,oregano,CapableOf: oregano can enhance food flavor,1 preserve,oregano,CapableOf: oregano can help preserve food,1 soothe,oregano,CapableOf: oregano can soothe coughs,1 disinfect,oregano,CapableOf: oregano can disinfect surfaces,1 plant,oregano,MadeOf: oregano is made of plant,1 leaves,oregano,MadeOf: oregano is made of leaves,1 stems,oregano,MadeOf: oregano is made of stems,1 soil,oregano,HasPrerequisite: oregano requires soil to grow,1 sunlight,oregano,HasPrerequisite: oregano requires sunlight to grow,1 flavor,oregano,Causes: oregano causes flavor in food,1 aroma,oregano,Causes: oregano causes aroma in food,1 health_benefit,oregano,Causes: oregano causes health benefits,1 satisfaction,oregano,Causes: oregano causes satisfaction in taste,1 green,oregano,HasProperty: oregano has a green color,1 dry,oregano,HasProperty: oregano has a dry texture when dried,1 pungent,oregano,HasProperty: oregano has a pungent smell,1 concert_hall,organ,AtLocation: an organ is found in a concert hall,1 university,organ,AtLocation: you can find an organ in a university,1 home,organ,AtLocation: some organs are found in homes,1 museum,organ,AtLocation: organs are sometimes displayed in museums,1 auditorium,organ,AtLocation: an organ can be located in an auditorium,1 music_education,organ,UsedFor: an organ is used for music education,1 practice,organ,UsedFor: organs are used for practice,1 performance,organ,UsedFor: an organ is used for performance,1 accompaniment,organ,UsedFor: an organ is used for accompaniment,1 worship,organ,UsedFor: organs are used for worship,1 keys,organ,HasA: an organ has keys,1 pipes,organ,HasA: an organ has pipes,1 keyboard,organ,HasA: an organ has a keyboard,1 pedals,organ,HasA: an organ has pedals,1 musical_instrument_family,organ,PartOf: an organ is part of the musical instrument family,1 keyboard_instrument,organ,PartOf: an organ is part of the keyboard instrument category,1 pipe_instrument,organ,PartOf: an organ is part of pipe instruments,1 making_sound,organ,CapableOf: an organ can make sound,1 producing_harmony,organ,CapableOf: an organ can produce harmony,1 creating_atmosphere,organ,CapableOf: an organ can create atmosphere,1 playing_classical_music,organ,CapableOf: an organ can play classical music,1 filling_space_with_music,organ,CapableOf: an organ can fill space with music,1 metal,organ,MadeOf: an organ is made of metal,1 pipes,organ,MadeOf: an organ is made of pipes,1 player,organ,HasPrerequisite: an organ requires a player,1 electricity,organ,HasPrerequisite: an organ requires electricity,1 tuning,organ,HasPrerequisite: an organ requires tuning,1 maintenance,organ,HasPrerequisite: an organ requires maintenance,1 music,organ,Causes: an organ causes music,1 inspiration,organ,Causes: an organ causes inspiration,1 relaxation,organ,Causes: an organ can cause relaxation,1 awe,organ,Causes: an organ can cause awe,1 eating_insects,oriole,UsedFor: an oriole is used for eating insects,1 beak,oriole,HasA: an oriole has a beak,1 flock,oriole,PartOf: an oriole is part of a flock,1 singing,oriole,CapableOf: an oriole can sing,1 joy,oriole,Causes: an oriole causes joy,1 colorful,oriole,HasProperty: an oriole is colorful,1 sky,osprey,AtLocation: an osprey can be found in the sky,1 fishing,osprey,UsedFor: an osprey is used for fishing,1 hunting,osprey,UsedFor: an osprey is used for hunting,1 wings,osprey,HasA: an osprey has wings,1 beak,osprey,HasA: an osprey has a beak,1 ecosystem,osprey,PartOf: an osprey is part of an ecosystem,1 food_chain,osprey,PartOf: an osprey is part of a food chain,1 dive_into_water,osprey,CapableOf: an osprey can dive into water,1 catch_fish,osprey,CapableOf: an osprey can catch fish,1 build_nest,osprey,CapableOf: an osprey can build a nest,1 flesh,osprey,MadeOf: an osprey is made of flesh,1 bone,osprey,MadeOf: an osprey is made of bone,1 water_source,osprey,HasPrerequisite: you need a water source to have an osprey,1 fish_population,osprey,HasPrerequisite: you need a fish population to have an osprey,1 fish_population_decrease,osprey,Causes: an osprey causes a fish population decrease,1 nest_building,osprey,Causes: an osprey causes nest building,1 large,osprey,HasProperty: an osprey has the property of being large,1 brown,osprey,HasProperty: an osprey has the property of being brown,1 white,osprey,HasProperty: an osprey has the property of being white,1 desert,ostrich,AtLocation: you find an ostrich in a desert,1 racing,ostrich,UsedFor: an ostrich is used for racing,1 feather,ostrich,HasA: an ostrich has a feather,1 flock,ostrich,PartOf: an ostrich is part of a flock,1 run,ostrich,CapableOf: an ostrich can run,1 surprise,ostrich,Causes: an ostrich causes surprise,1 tall,ostrich,HasProperty: an ostrich is tall,1 fast,ostrich,HasProperty: an ostrich is fast,1 flightless,ostrich,HasProperty: an ostrich is flightless,1 forest,owl,AtLocation: you find an owl in a forest,1 feathers,owl,HasA: an owl has feathers,1 beak,owl,HasA: an owl has a beak,1 talons,owl,HasA: an owl has talons,1 bird_kingdom,owl,PartOf: an owl is part of the bird kingdom,1 hunt,owl,CapableOf: an owl can hunt,1 turn_its_head,owl,CapableOf: an owl can turn its head,1 trees,owl,HasPrerequisite: you need trees to find an owl,1 fear,owl,Causes: an owl causes fear,1 silent,owl,HasProperty: an owl is silent,1 wise,owl,HasProperty: an owl is wise,1 nocturnal,owl,HasProperty: an owl is nocturnal,1 savanna,oxpecker,AtLocation: you find an oxpecker in a savanna,1 pest_control,oxpecker,UsedFor: an oxpecker is used for pest control,1 eating_insects,oxpecker,UsedFor: an oxpecker is used for eating insects,1 beak,oxpecker,HasA: an oxpecker has a beak,1 wings,oxpecker,HasA: an oxpecker has wings,1 ecosystem,oxpecker,PartOf: an oxpecker is part of an ecosystem,1 bird_family,oxpecker,PartOf: an oxpecker is part of bird family,1 flying,oxpecker,CapableOf: an oxpecker can fly,1 perching,oxpecker,CapableOf: an oxpecker can perch,1 eating_ticks,oxpecker,CapableOf: an oxpecker can eat ticks,1 host_animal,oxpecker,HasPrerequisite: an oxpecker needs a host animal,1 suitable_habitat,oxpecker,HasPrerequisite: an oxpecker needs suitable habitat,1 cleaning,oxpecker,Causes: an oxpecker causes cleaning,1 alerting_host,oxpecker,Causes: an oxpecker causes alerting host,1 small,oxpecker,HasProperty: an oxpecker is small,1 brown,oxpecker,HasProperty: an oxpecker is brown,1 construction_site,pail,AtLocation: you find a pail at a construction site,1 collecting_leaves,pail,UsedFor: a pail is used for collecting leaves,1 handle,pail,HasA: a pail has a handle,1 cleaning_kit,pail,PartOf: a pail is part of a cleaning kit,1 holding_substance,pail,CapableOf: a pail can hold a substance,1 bucket_maker,pail,HasPrerequisite: you need a bucket maker before you can have a pail,1 containment,pail,Causes: a pail causes containment of liquids,1 portable,pail,HasProperty: a pail is portable,1 eating,papaya,UsedFor: a papaya is used for eating,1 cooking,papaya,UsedFor: a papaya is used for cooking,1 making_juice,papaya,UsedFor: a papaya is used for making juice,1 seed,papaya,HasA: a papaya has a seed,1 flesh,papaya,HasA: a papaya has flesh,1 skin,papaya,HasA: a papaya has skin,1 meal,papaya,PartOf: a papaya is part of a meal,1 ripening,papaya,CapableOf: a papaya can ripen,1 fruit,papaya,MadeOf: a papaya is made of fruit,1 satisfaction,papaya,Causes: a papaya causes satisfaction,1 sweet,papaya,HasProperty: a papaya is sweet,1 tropical,papaya,HasProperty: a papaya is tropical,1 envelope,paper,AtLocation: paper is found inside an envelope,1 book,paper,AtLocation: paper is found in a book,1 wrapping_gifts,paper,UsedFor: paper is used for wrapping gifts,1 making_crafts,paper,UsedFor: paper is used for making crafts,1 covering_books,paper,UsedFor: paper is used for covering books,1 fibers,paper,HasA: paper has fibers,1 watermark,paper,HasA: paper can have a watermark,1 document,paper,PartOf: paper is part of a document,1 art_project,paper,PartOf: paper is part of an art project,1 absorbing_liquid,paper,CapableOf: paper can absorb liquid,1 folding,paper,CapableOf: paper can be folded,1 creating_noise_when_crumpled,paper,CapableOf: paper can create noise when crumpled,1 floating,paper,CapableOf: paper can float on water,1 providing_something_to_write_on,paper,CapableOf: paper can provide something to write on,1 recycled_material,paper,MadeOf: paper can be made of recycled material,1 energy,paper,HasPrerequisite: paper requires energy to produce,1 clutter,paper,Causes: paper can cause clutter,1 waste,paper,Causes: paper can cause waste,1 lightweight,paper,HasProperty: paper is lightweight,1 smooth,paper,HasProperty: paper can be smooth,1 rough,paper,HasProperty: paper can be rough,1 absorbent,paper,HasProperty: paper can be absorbent,1 flammable,paper,HasProperty: paper is flammable,1 spice_cabinet,paprika,AtLocation: you find paprika in a spice cabinet,1 adding_color,paprika,UsedFor: paprika is used for adding color to food,1 flavoring_food,paprika,UsedFor: paprika is used for flavoring food,1 making_goulash,paprika,UsedFor: paprika is used for making goulash,1 seasoning,paprika,UsedFor: paprika is used for seasoning dishes,1 flavor,paprika,HasA: paprika has a distinct flavor,1 aroma,paprika,HasA: paprika has a pleasant aroma,1 spice_blend,paprika,PartOf: paprika is part of many spice blends,1 cooking_ingredient,paprika,PartOf: paprika is part of a cook's ingredients,1 adding_spice,paprika,CapableOf: paprika is capable of adding spice to meals,1 enhancing_taste,paprika,CapableOf: paprika is capable of enhancing taste,1 peppers,paprika,MadeOf: paprika is made of dried peppers,1 ground_spice,paprika,MadeOf: paprika is made of ground spice,1 peppers,paprika,HasPrerequisite: paprika requires peppers as a prerequisite,1 grinding,paprika,HasPrerequisite: paprika requires grinding as a prerequisite,1 flavor_enhancement,paprika,Causes: paprika causes flavor enhancement,1 color_change,paprika,Causes: paprika causes a color change in dishes,1 red,paprika,HasProperty: paprika has a red color,1 powder,paprika,HasProperty: paprika has a powder form,1 ground,paprika,HasProperty: paprika has a ground texture,1 cage,parakeet,AtLocation: a parakeet is found in a cage,1 pet_store,parakeet,AtLocation: parakeets are found in pet stores,1 company,parakeet,UsedFor: parakeets are used for company,1 education,parakeet,UsedFor: parakeets are used for education,1 companionship,parakeet,UsedFor: parakeets are used for companionship,1 beak,parakeet,HasA: a parakeet has a beak,1 feathers,parakeet,HasA: a parakeet has feathers,1 wings,parakeet,HasA: a parakeet has wings,1 pet_family,parakeet,PartOf: a parakeet is part of a pet family,1 bird_family,parakeet,PartOf: a parakeet is part of a bird family,1 ecosystem,parakeet,PartOf: a parakeet is part of an ecosystem,1 chirp,parakeet,CapableOf: a parakeet can chirp,1 sing,parakeet,CapableOf: a parakeet can sing,1 eat,parakeet,CapableOf: a parakeet can eat,1 flesh,parakeet,MadeOf: a parakeet is made of flesh,1 bone,parakeet,MadeOf: a parakeet is made of bone,1 feather,parakeet,MadeOf: a parakeet is made of feathers,1 cage,parakeet,HasPrerequisite: a parakeet requires a cage,1 food,parakeet,HasPrerequisite: a parakeet requires food,1 space,parakeet,HasPrerequisite: a parakeet requires space,1 joy,parakeet,Causes: a parakeet causes joy,1 sound,parakeet,Causes: a parakeet causes sound,1 companionship,parakeet,Causes: a parakeet causes companionship,1 happiness,parakeet,Causes: a parakeet causes happiness,1 colorful,parakeet,HasProperty: a parakeet is colorful,1 small,parakeet,HasProperty: a parakeet is small,1 feathered,parakeet,HasProperty: a parakeet is feathered,1 lightweight,parakeet,HasProperty: a parakeet is lightweight,1 cooking,parsley,UsedFor: parsley is used for cooking,1 garnish,parsley,UsedFor: parsley is used as a garnish,1 flavoring,parsley,UsedFor: parsley is used for flavoring food,1 leaf,parsley,HasA: parsley has leaves,1 bouquet,parsley,PartOf: parsley is part of a bouquet garni,1 herb_garden,parsley,PartOf: parsley is part of an herb garden,1 growing,parsley,CapableOf: parsley can grow,1 plant,parsley,MadeOf: parsley is made of a plant,1 chlorophyll,parsley,MadeOf: parsley is made of chlorophyll,1 sunlight,parsley,HasPrerequisite: parsley requires sunlight to grow,1 soil,parsley,HasPrerequisite: parsley requires soil to grow,1 freshness,parsley,Causes: parsley causes freshness,1 aroma,parsley,Causes: parsley causes aroma,1 green,parsley,HasProperty: parsley is green,1 leafy,parsley,HasProperty: parsley is leafy,1 fresh,parsley,HasProperty: parsley is fresh,1 eating,partridge,UsedFor: a partridge is used for eating,1 feather,partridge,HasA: a partridge has a feather,1 game_bird,partridge,PartOf: a partridge is part of game bird,1 environment,partridge,HasPrerequisite: you need an environment before you can have a partridge,1 hunt,partridge,Causes: a partridge causes hunt,1 brown,partridge,HasProperty: a partridge is brown,1 farm,pasture,AtLocation: a pasture is found on a farm,1 grazing,pasture,UsedFor: a pasture is used for grazing,1 countryside,pasture,PartOf: a pasture is part of the countryside,1 supporting_livestock,pasture,CapableOf: a pasture can support livestock,1 land,pasture,MadeOf: a pasture is made of land,1 growth,pasture,Causes: a pasture causes growth of grass,1 green,pasture,HasProperty: a pasture is green,1 cooking,pea,UsedFor: a pea is used for cooking,1 seed,pea,HasA: a pea has a seed,1 growing,pea,CapableOf: a pea can grow,1 plant,pea,MadeOf: a pea is made of plant,1 sunlight,pea,HasPrerequisite: you need sunlight before you can grow a pea,1 fullness,pea,Causes: eating a pea causes fullness,1 growth,pea,Causes: eating peas causes growth,1 green,pea,HasProperty: a pea is green,1 small,pea,HasProperty: a pea is small,1 round,pea,HasProperty: a pea is round,1 eating,peach,UsedFor: a peach is used for eating,1 cooking,peach,UsedFor: a peach is used for cooking,1 dessert,peach,UsedFor: a peach is used for making desserts,1 skin,peach,HasA: a peach has a skin,1 flesh,peach,HasA: a peach has flesh,1 fruit_salad,peach,PartOf: a peach is part of a fruit salad,1 smoothie,peach,PartOf: a peach is part of a smoothie,1 ripening,peach,CapableOf: a peach can ripen,1 spoiling,peach,CapableOf: a peach can spoil,1 sugar,peach,MadeOf: a peach is made of sugar,1 sunlight,peach,HasPrerequisite: you need sunlight to grow a peach,1 satisfaction,peach,Causes: eating a peach causes satisfaction,1 sweetness,peach,Causes: a peach causes sweetness,1 sweet,peach,HasProperty: a peach is sweet,1 juicy,peach,HasProperty: a peach is juicy,1 soft,peach,HasProperty: a peach is soft,1 forest,peacock,AtLocation: you find a peacock in a forest,1 attracting_mate,peacock,UsedFor: a peacock is used for attracting a mate,1 crest,peacock,HasA: a peacock has a crest,1 wildlife,peacock,PartOf: a peacock is part of wildlife,1 fanning_feathers,peacock,CapableOf: a peacock can fan its feathers,1 feathers,peacock,MadeOf: a peacock is made of feathers,1 tree_branch,peacock,HasPrerequisite: you need a tree branch before you can have a peacock perch,1 wonder,peacock,Causes: a peacock causes wonder,1 colorful,peacock,HasProperty: a peacock is colorful,1 beach,pebble,AtLocation: you find pebbles on a beach,1 skipping,pebble,UsedFor: you use pebbles for skipping on water,1 making_sound,pebble,UsedFor: you use pebbles for making sound when shaken in a container,1 weighing_down,pebble,UsedFor: you use pebbles for weighing down papers,1 edge,pebble,HasA: a pebble has an edge,1 collection,pebble,PartOf: a pebble is part of a collection,1 rolling,pebble,CapableOf: a pebble can roll down a slope,1 breaking,pebble,HasPrerequisite: you need to break bigger rocks to get pebbles,1 irritation,pebble,Causes: a pebble in your shoe causes irritation,1 small,pebble,HasProperty: a pebble is small,1 round,pebble,HasProperty: a pebble is round,1 hard,pebble,HasProperty: a pebble is hard,1 smooth,pebble,HasProperty: a pebble is smooth,1 fishing,pelican,UsedFor: a pelican is used for fishing,1 large_beak,pelican,HasA: a pelican has a large beak,1 ecosystem,pelican,PartOf: a pelican is part of an ecosystem,1 diving,pelican,CapableOf: a pelican can dive,1 splash,pelican,Causes: a pelican causes a splash,1 white,pelican,HasProperty: a pelican is white,1 ocean,penguin,AtLocation: penguins swim in the ocean,1 entertainment,penguin,UsedFor: penguins are used for entertainment,1 wings,penguin,HasA: a penguin has wings,1 bird_family,penguin,PartOf: a penguin is part of the bird family,1 swim,penguin,CapableOf: a penguin can swim,1 laughter,penguin,Causes: penguins cause laughter,1 black,penguin,HasProperty: a penguin is black,1 decoration,peony,UsedFor: a peony is used for decoration,1 petal,peony,HasA: a peony has a petal,1 bouquet,peony,PartOf: a peony is part of a bouquet,1 blooming,peony,CapableOf: a peony can bloom,1 sunlight,peony,HasPrerequisite: a peony needs sunlight,1 fragrance,peony,Causes: a peony causes fragrance,1 kitchen,pepper,AtLocation: you find pepper in a kitchen,1 cupboard,pepper,AtLocation: you find pepper in a cupboard,1 grinder,pepper,AtLocation: you find pepper in a grinder,1 cook,pepper,UsedFor: pepper is used for cooking,1 grind,pepper,UsedFor: pepper is used for grinding,1 sprinkle,pepper,UsedFor: pepper is used for sprinkling,1 taste,pepper,UsedFor: pepper is used for taste,1 seed,pepper,HasA: pepper has a seed,1 aroma,pepper,HasA: pepper has an aroma,1 seasoning,pepper,PartOf: pepper is part of seasoning,1 dish,pepper,PartOf: pepper is part of a dish,1 meal,pepper,PartOf: pepper is part of a meal,1 ground,pepper,CapableOf: pepper can be ground,1 crushed,pepper,CapableOf: pepper can be crushed,1 aroma,pepper,CapableOf: pepper can provide aroma,1 heat,pepper,CapableOf: pepper can provide heat,1 plant,pepper,MadeOf: pepper is made of plant,1 berry,pepper,MadeOf: pepper is made of berry,1 seed,pepper,MadeOf: pepper is made of seed,1 mill,pepper,HasPrerequisite: you need a mill before you can use pepper,1 container,pepper,HasPrerequisite: you need a container before you can store pepper,1 coughing,pepper,Causes: pepper can cause coughing,1 irritation,pepper,Causes: pepper can cause irritation,1 heat,pepper,Causes: pepper can cause heat,1 pungent,pepper,HasProperty: pepper has a pungent property,1 savory,pepper,HasProperty: pepper has a savory property,1 spicy,pepper,HasProperty: pepper has a spicy property,1 freshening_breath,peppermint,UsedFor: peppermint is used for freshening breath,1 flavoring_candy,peppermint,UsedFor: peppermint is used for flavoring candy,1 making_tea,peppermint,UsedFor: peppermint is used for making tea,1 leaves,peppermint,HasA: peppermint has leaves,1 aroma,peppermint,HasA: peppermint has a strong aroma,1 mint_family,peppermint,PartOf: peppermint is part of the mint family,1 plant_material,peppermint,MadeOf: peppermint is made of plant material,1 cooling_skin,peppermint,CapableOf: peppermint can cool the skin,1 relaxation,peppermint,Causes: peppermint causes relaxation,1 digestion,peppermint,Causes: peppermint causes digestion,1 fragrant,peppermint,HasProperty: peppermint is fragrant,1 green,peppermint,HasProperty: peppermint is green,1 eating,petrel,UsedFor: a petrel is used for eating,1 wings,petrel,HasA: a petrel has wings,1 seabirds,petrel,PartOf: a petrel is part of seabirds,1 flying,petrel,CapableOf: a petrel can fly,1 making,pewter,UsedFor: pewter is used for making tableware,1 shine,pewter,HasA: pewter has a shine,1 alloy,pewter,PartOf: pewter is part of an alloy,1 polishing,pewter,CapableOf: pewter can be polished,1 metal,pewter,MadeOf: pewter is made of metal,1 mining,pewter,HasPrerequisite: pewter requires mining before it can be used,1 dull,pewter,HasProperty: pewter has a dull appearance,1 forest,pheasant,AtLocation: you find a pheasant in a forest,1 field,pheasant,AtLocation: you find a pheasant in a field,1 eating,pheasant,UsedFor: a pheasant is used for eating,1 hunting,pheasant,UsedFor: a pheasant is used for hunting,1 feathers,pheasant,HasA: a pheasant has feathers,1 wings,pheasant,HasA: a pheasant has wings,1 beak,pheasant,HasA: a pheasant has a beak,1 poultry,pheasant,PartOf: a pheasant is part of poultry,1 game,pheasant,PartOf: a pheasant is part of game,1 flying,pheasant,CapableOf: a pheasant can fly,1 running,pheasant,CapableOf: a pheasant can run,1 pecking,pheasant,CapableOf: a pheasant can peck,1 meat,pheasant,MadeOf: a pheasant is made of meat,1 bone,pheasant,MadeOf: a pheasant is made of bone,1 forest,pheasant,HasPrerequisite: you need a forest to find a pheasant,1 hunting_license,pheasant,HasPrerequisite: you need a hunting license before you can hunt a pheasant,1 excitement,pheasant,Causes: hunting a pheasant causes excitement,1 dinner,pheasant,Causes: cooking a pheasant causes dinner,1 colorful,pheasant,HasProperty: a pheasant is colorful,1 plump,pheasant,HasProperty: a pheasant is plump,1 wild,pheasant,HasProperty: a pheasant is wild,1 pocket,phone,AtLocation: you find a phone in a pocket,1 purse,phone,AtLocation: you find a phone in a purse,1 texting,phone,UsedFor: a phone is used for texting,1 navigation,phone,UsedFor: a phone is used for navigation,1 internet_browsing,phone,UsedFor: a phone is used for internet browsing,1 taking_photos,phone,UsedFor: a phone is used for taking photos,1 playing_games,phone,UsedFor: a phone is used for playing games,1 screen,phone,HasA: a phone has a screen,1 battery,phone,HasA: a phone has a battery,1 microphone,phone,HasA: a phone has a microphone,1 camera,phone,HasA: a phone has a camera,1 network,phone,PartOf: a phone is part of a network,1 communication_system,phone,PartOf: a phone is part of a communication system,1 play_music,phone,CapableOf: a phone can play music,1 connect_to_wifi,phone,CapableOf: a phone can connect to wifi,1 send_texts,phone,CapableOf: a phone can send texts,1 receive_calls,phone,CapableOf: a phone can receive calls,1 metal,phone,MadeOf: a phone is made of metal,1 electricity,phone,HasPrerequisite: a phone requires electricity,1 sim_card,phone,HasPrerequisite: a phone requires a SIM card,1 distraction,phone,Causes: a phone causes distraction,1 connection,phone,Causes: a phone causes connection,1 conversation,phone,Causes: a phone causes conversation,1 notification_sound,phone,Causes: a phone causes notification sound,1 portable,phone,HasProperty: a phone is portable,1 electronic,phone,HasProperty: a phone is electronic,1 handheld,phone,HasProperty: a phone is handheld,1 lightweight,phone,HasProperty: a phone is lightweight,1 parlor,piano,AtLocation: you can find a piano in a parlor,1 living_room,piano,AtLocation: a piano is often placed in a living room,1 recital_hall,piano,AtLocation: pianos are commonly found in recital halls,1 practice,piano,UsedFor: pianos are used for practice,1 musical_performance,piano,UsedFor: pianos are used for musical performances,1 teaching_music,piano,UsedFor: pianos are used for teaching music,1 composing_music,piano,UsedFor: pianos are used for composing music,1 providing_accompaniment,piano,UsedFor: pianos are used for providing accompaniment,1 hammer,piano,HasA: a piano has hammers,1 string,piano,HasA: a piano has strings,1 pedal,piano,HasA: a piano has pedals,1 soundboard,piano,HasA: a piano has a soundboard,1 keyboard,piano,HasA: a piano has a keyboard,1 musical_ensemble,piano,PartOf: a piano is part of a musical ensemble,1 band,piano,PartOf: a piano can be part of a band,1 music_education,piano,PartOf: a piano is part of music education,1 concert_program,piano,PartOf: a piano is part of a concert program,1 produce_tones,piano,CapableOf: a piano can produce tones,1 produce_beautiful_sounds,piano,CapableOf: a piano can produce beautiful sounds,1 create_harmony,piano,CapableOf: a piano can create harmony,1 express_emotion,piano,CapableOf: a piano can express emotion,1 produce_resonance,piano,CapableOf: a piano can produce resonance,1 metal,piano,MadeOf: a piano is made of metal,1 felt,piano,MadeOf: a piano is made of felt,1 ivory,piano,MadeOf: traditional piano keys are made of ivory,1 knowledge_of_music,piano,HasPrerequisite: playing a piano requires knowledge of music,1 tuning,piano,HasPrerequisite: a piano requires tuning,1 space,piano,HasPrerequisite: a piano requires space to be placed,1 maintenance,piano,HasPrerequisite: a piano requires maintenance,1 practice,piano,HasPrerequisite: playing a piano requires practice,1 relaxation,piano,Causes: playing a piano can cause relaxation,1 inspiration,piano,Causes: listening to piano can cause inspiration,1 enjoyment,piano,Causes: playing piano causes enjoyment,1 learning,piano,Causes: learning piano causes learning,1 entertainment,piano,Causes: piano playing causes entertainment,1 heavy,piano,HasProperty: a piano is heavy,1 large,piano,HasProperty: a piano is large,1 wooden,piano,HasProperty: a piano is wooden,1 musical,piano,HasProperty: a piano is musical,1 complex,piano,HasProperty: a piano is complex,1 toolbox,pick,AtLocation: you find a pick in a toolbox,1 removing_splinters,pick,UsedFor: a pick is used for removing splinters,1 scraping,pick,UsedFor: a pick is used for scraping,1 point,pick,HasA: a pick has a point,1 toolkit,pick,PartOf: a pick is part of a toolkit,1 prying,pick,CapableOf: a pick can pry,1 carving,pick,CapableOf: a pick can carve,1 breaking,pick,CapableOf: a pick can break,1 skill,pick,HasPrerequisite: you need skill before you can use a pick,1 entry,pick,Causes: a pick causes entry,1 damage,pick,Causes: a pick causes damage,1 sharp,pick,HasProperty: a pick is sharp,1 small,pick,HasProperty: a pick is small,1 sandwich,pickle,AtLocation: you find a pickle in a sandwich,1 refrigerator,pickle,AtLocation: you keep a pickle in a refrigerator,1 flavoring,pickle,UsedFor: a pickle is used for flavoring food,1 cooking,pickle,UsedFor: a pickle is used for cooking,1 preservation,pickle,UsedFor: a pickle is used for preservation,1 crunch,pickle,HasA: a pickle has a crunch,1 brine,pickle,HasA: a pickle has brine,1 meal,pickle,PartOf: a pickle is part of a meal,1 relish,pickle,PartOf: a pickle is part of relish,1 pickling,pickle,CapableOf: a pickle can pickling,1 fermenting,pickle,CapableOf: a pickle can fermenting,1 cucumbers,pickle,HasPrerequisite: you need cucumbers before you can pickle,1 fermentation,pickle,HasPrerequisite: you need fermentation before you can pickle,1 satisfaction,pickle,Causes: a pickle causes satisfaction,1 digestion,pickle,Causes: a pickle causes digestion,1 tangy,pickle,HasProperty: a pickle has a tangy property,1 acidic,pickle,HasProperty: a pickle has an acidic property,1 moist,pickle,HasProperty: a pickle has a moist property,1 city,pigeon,AtLocation: pigeons are found in cities,1 building,pigeon,AtLocation: pigeons often nest on buildings,1 sidewalk,pigeon,AtLocation: pigeons walk on sidewalks,1 window,pigeon,AtLocation: pigeons sometimes sit on windowsills,1 eating,pigeon,UsedFor: some people eat pigeons,1 racing,pigeon,UsedFor: homing pigeons are used for racing,1 carrier,pigeon,UsedFor: pigeons were historically used as message carriers,1 pest_control,pigeon,UsedFor: pigeons can be used as a form of pest control in some contexts,1 feather,pigeon,HasA: a pigeon has feathers,1 wing,pigeon,HasA: a pigeon has wings,1 beak,pigeon,HasA: a pigeon has a beak,1 leg,pigeon,HasA: a pigeon has legs,1 flock,pigeon,PartOf: a pigeon is part of a flock,1 species,pigeon,PartOf: a pigeon is part of the bird species,1 nature,pigeon,PartOf: a pigeon is part of nature,1 ecosystem,pigeon,PartOf: a pigeon is part of an ecosystem,1 coo,pigeon,CapableOf: a pigeon can coo,1 peck,pigeon,CapableOf: a pigeon can peck,1 land,pigeon,CapableOf: a pigeon can land,1 flesh,pigeon,MadeOf: a pigeon is made of flesh,1 bone,pigeon,MadeOf: a pigeon is made of bone,1 feather,pigeon,MadeOf: a pigeon is made of feathers,1 blood,pigeon,MadeOf: a pigeon is made of blood,1 air,pigeon,HasPrerequisite: a pigeon needs air to fly,1 food,pigeon,HasPrerequisite: a pigeon needs food to survive,1 space,pigeon,HasPrerequisite: a pigeon needs space to live,1 noise,pigeon,Causes: pigeons can cause noise,1 droppings,pigeon,Causes: pigeons cause droppings,1 annoyance,pigeon,Causes: pigeons can cause annoyance,1 disease,pigeon,Causes: pigeons can cause disease,1 gray,pigeon,HasProperty: pigeons are often gray,1 small,pigeon,HasProperty: pigeons are small birds,1 round,pigeon,HasProperty: pigeons have a round body,1 fast,pigeon,HasProperty: pigeons can be fast when flying,1 noisy,pigeon,HasProperty: pigeons can be noisy,1 stream,pike,AtLocation: a pike can live in a stream,1 fishing,pike,UsedFor: people use pike for fishing,1 cooking,pike,UsedFor: pike is used for cooking,1 sharp_teeth,pike,HasA: a pike has sharp teeth,1 food_chain,pike,PartOf: a pike is part of the food chain,1 fish_population,pike,PartOf: a pike is part of the fish population,1 swimming,pike,CapableOf: a pike can swim,1 eating,pike,CapableOf: a pike can eat other fish,1 fish_meat,pike,MadeOf: a pike is made of fish meat,1 fresh_water,pike,HasPrerequisite: you need fresh water for a pike,1 sufficient_oxygen,pike,HasPrerequisite: a pike needs sufficient oxygen,1 excitement,pike,Causes: catching a pike causes excitement,1 meal_preparation,pike,Causes: having a pike causes meal preparation,1 long,pike,HasProperty: a pike is long,1 predatory,pike,HasProperty: a pike is predatory,1 freshwater,pike,HasProperty: a pike is freshwater,1 construction,pine,UsedFor: pine wood is used for construction,1 furniture,pine,UsedFor: pine wood is used for furniture,1 needles,pine,HasA: pine trees have needles,1 cones,pine,HasA: pine trees have cones,1 forest,pine,PartOf: pine trees are part of a forest,1 ecosystem,pine,PartOf: pine trees are part of an ecosystem,1 growing,pine,CapableOf: pine trees can grow tall,1 soil,pine,HasPrerequisite: pine trees need soil to grow,1 shade,pine,Causes: pine trees cause shade,1 green,pine,HasProperty: pine trees are green,1 woody,pine,HasProperty: pine trees are woody,1 aromatic,pine,HasProperty: pine trees have an aromatic scent,1 grocery_store,pineapple,AtLocation: you find a pineapple in a grocery store,1 fruit_bowl,pineapple,AtLocation: you can place a pineapple in a fruit bowl,1 make_pie,pineapple,UsedFor: a pineapple is used for making pie,1 sweeten_smoothies,pineapple,UsedFor: a pineapple is used for sweetening smoothies,1 garnish_drinks,pineapple,UsedFor: a pineapple is used for garnishing drinks,1 core,pineapple,HasA: a pineapple has a core,1 skin,pineapple,HasA: a pineapple has a skin,1 sweet_taste,pineapple,HasA: a pineapple has a sweet taste,1 fruit_basket,pineapple,PartOf: a pineapple is part of a fruit basket,1 provide_nutrition,pineapple,CapableOf: a pineapple can provide nutrition,1 grow_large,pineapple,CapableOf: a pineapple can grow large,1 fruit_flesh,pineapple,MadeOf: a pineapple is made of fruit flesh,1 juice,pineapple,MadeOf: a pineapple is made of juice,1 grow,pineapple,HasPrerequisite: you need to grow a pineapple before you can eat it,1 ripe,pineapple,HasPrerequisite: a pineapple needs to be ripe before you can eat it,1 refreshment,pineapple,Causes: eating a pineapple causes refreshment,1 satisfaction,pineapple,Causes: eating a pineapple causes satisfaction,1 sweet,pineapple,HasProperty: a pineapple is sweet,1 juicy,pineapple,HasProperty: a pineapple is juicy,1 tropical,pineapple,HasProperty: a pineapple is tropical,1 spiky,pineapple,HasProperty: a pineapple is spiky,1 holster,pistol,AtLocation: you find a pistol in a holster,1 gun_range,pistol,AtLocation: you find a pistol in a gun range,1 self_defense,pistol,UsedFor: a pistol is used for self defense,1 hunting,pistol,UsedFor: a pistol is used for hunting,1 trigger,pistol,HasA: a pistol has a trigger,1 arsenal,pistol,PartOf: a pistol is part of an arsenal,1 collection,pistol,PartOf: a pistol is part of a collection,1 explode,pistol,CapableOf: a pistol can explode,1 shoot_away,pistol,CapableOf: a pistol can shoot away,1 metal,pistol,MadeOf: a pistol is made of metal,1 license,pistol,HasPrerequisite: you need a license to have a pistol,1 ammunition,pistol,HasPrerequisite: you need ammunition to use a pistol,1 death,pistol,Causes: a pistol causes death,1 injury,pistol,Causes: a pistol causes injury,1 heavy,pistol,HasProperty: a pistol is heavy,1 metallic,pistol,HasProperty: a pistol is metallic,1 cold,pistol,HasProperty: a pistol is cold,1 apple,pit,AtLocation: you find a pit inside an apple,1 apricot,pit,AtLocation: you find a pit inside an apricot,1 fruit,pit,AtLocation: you find a pit inside fruit,1 stone_fruit,pit,AtLocation: you find a pit inside stone fruit,1 composting,pit,UsedFor: a pit is used for composting,1 planting_tree,pit,UsedFor: a pit is used for planting tree,1 storing_food,pit,UsedFor: a pit is used for storing food,1 smoking_food,pit,UsedFor: a pit is used for smoking food,1 cooking_meat,pit,UsedFor: a pit is used for cooking meat,1 kernel,pit,HasA: a pit has a kernel,1 seed,pit,HasA: a pit has a seed,1 hard_shell,pit,HasA: a pit has a hard shell,1 fruit_tree,pit,PartOf: a pit is part of fruit tree,1 sprouting,pit,CapableOf: a pit can sprout,1 germinating,pit,CapableOf: a pit can germinate,1 crushing,pit,CapableOf: a pit can crush,1 stone,pit,MadeOf: a pit is made of stone,1 earth,pit,MadeOf: a pit is made of earth,1 digging,pit,HasPrerequisite: you need digging before you have a pit,1 excavation,pit,HasPrerequisite: you need excavation before you have a pit,1 hole,pit,HasPrerequisite: you need a hole before you have a pit,1 pain,pit,Causes: a pit causes pain,1 choking,pit,Causes: a pit causes choking,1 jam,pit,Causes: a pit causes jam,1 hard,pit,HasProperty: a pit is hard,1 dry,pit,HasProperty: a pit is dry,1 round,pit,HasProperty: a pit is round,1 kitchen,pitcher,AtLocation: you find a pitcher in a kitchen,1 pour_liquid,pitcher,UsedFor: a pitcher is used for pouring liquid,1 serve_drinks,pitcher,UsedFor: a pitcher is used for serving drinks,1 store_water,pitcher,UsedFor: a pitcher is used for storing water,1 spout,pitcher,HasA: a pitcher has a spout,1 handle,pitcher,HasA: a pitcher has a handle,1 kitchenware,pitcher,PartOf: a pitcher is part of kitchenware,1 hold_beer,pitcher,CapableOf: a pitcher can hold beer,1 pour_lemonade,pitcher,CapableOf: a pitcher can pour lemonade,1 fill_with_iced_tea,pitcher,CapableOf: a pitcher can fill with iced tea,1 ceramic,pitcher,MadeOf: a pitcher is made of ceramic,1 stainless_steel,pitcher,MadeOf: a pitcher is made of stainless steel,1 liquid,pitcher,HasPrerequisite: you need liquid before you can fill a pitcher,1 drink,pitcher,Causes: a pitcher causes people to drink,1 satisfaction,pitcher,Causes: a pitcher causes satisfaction when filled with cold drinks,1 cylindrical,pitcher,HasProperty: a pitcher is cylindrical,1 portable,pitcher,HasProperty: a pitcher is portable,1 smooth,pitcher,HasProperty: a pitcher is smooth,1 eating,pizza,UsedFor: a pizza is used for eating,1 crust,pizza,HasA: a pizza has a crust,1 meal,pizza,PartOf: a pizza is part of a meal,1 satisfying_hunger,pizza,CapableOf: a pizza can satisfy hunger,1 flour,pizza,MadeOf: a pizza is made of flour,1 tomato_sauce,pizza,MadeOf: a pizza is made of tomato sauce,1 ingredients,pizza,HasPrerequisite: you need ingredients before you can have pizza,1 satisfaction,pizza,Causes: eating pizza causes satisfaction,1 round,pizza,HasProperty: a pizza is round,1 cheesy,pizza,HasProperty: a pizza is cheesy,1 airport,plane,AtLocation: a plane is found at an airport,1 terminal,plane,AtLocation: a plane is found at a terminal,1 transport,plane,UsedFor: a plane is used for transport,1 vacation,plane,UsedFor: a plane is used for vacation,1 wing,plane,HasA: a plane has wings,1 engine,plane,HasA: a plane has an engine,1 window,plane,HasA: a plane has windows,1 door,plane,HasA: a plane has doors,1 fleet,plane,PartOf: a plane is part of a fleet,1 airline,plane,PartOf: a plane is part of an airline,1 transport_cargo,plane,CapableOf: a plane can transport cargo,1 carry_passengers,plane,CapableOf: a plane can carry passengers,1 take_off,plane,CapableOf: a plane can take off,1 cross_ocean,plane,CapableOf: a plane can cross an ocean,1 metal,plane,MadeOf: a plane is made of metal,1 rubber,plane,MadeOf: a plane is made of rubber,1 pilot,plane,HasPrerequisite: a plane requires a pilot,1 fuel,plane,HasPrerequisite: a plane requires fuel,1 ticket,plane,HasPrerequisite: you need a ticket for a plane,1 luggage,plane,HasPrerequisite: you need luggage for a plane,1 noise,plane,Causes: a plane causes noise,1 arrival,plane,Causes: a plane causes arrival,1 departure,plane,Causes: a plane causes departure,1 air_traffic,plane,Causes: a plane causes air traffic,1 heavy,plane,HasProperty: a plane is heavy,1 large,plane,HasProperty: a plane is large,1 fast,plane,HasProperty: a plane is fast,1 aerodynamic,plane,HasProperty: a plane is aerodynamic,1 powerful,plane,HasProperty: a plane is powerful,1 workshop,planer,AtLocation: you find a planer in a workshop,1 smoothing,planer,UsedFor: a planer is used for smoothing wood,1 flattening,planer,UsedFor: a planer is used for flattening surfaces,1 shaping,planer,UsedFor: a planer is used for shaping timber,1 handle,planer,HasA: a planer has a handle,1 toolset,planer,PartOf: a planer is part of a toolset,1 cutting,planer,CapableOf: a planer can cut wood,1 shaving,planer,CapableOf: a planer can shave wood,1 finishing,planer,CapableOf: a planer can finish rough edges,1 metal,planer,MadeOf: a planer is made of metal,1 electricity,planer,HasPrerequisite: you need electricity to use a planer,1 dust,planer,Causes: a planer causes dust,1 smoothness,planer,Causes: a planer causes smoothness,1 shavings,planer,Causes: a planer causes wood shavings,1 sharp,planer,HasProperty: a planer is sharp,1 heavy,planer,HasProperty: a planer is heavy,1 metal,planer,HasProperty: a planer is metal,1 beach,plastic,AtLocation: you find plastic on a beach,1 ocean,plastic,AtLocation: you find plastic in the ocean,1 containers,plastic,UsedFor: plastic is used for containers,1 packaging,plastic,UsedFor: plastic is used for packaging,1 furniture,plastic,UsedFor: plastic is used for furniture,1 bag,plastic,PartOf: plastic is part of a bag,1 float,plastic,CapableOf: plastic can float,1 break,plastic,CapableOf: plastic can break,1 bend,plastic,CapableOf: plastic can bend,1 oil,plastic,MadeOf: plastic is made of oil,1 chemicals,plastic,MadeOf: plastic is made of chemicals,1 oil_refining,plastic,HasPrerequisite: you need oil refining to make plastic,1 polymer,plastic,HasPrerequisite: you need polymer to make plastic,1 pollution,plastic,Causes: plastic causes pollution,1 harm_to_wildlife,plastic,Causes: plastic causes harm to wildlife,1 lightweight,plastic,HasProperty: plastic is lightweight,1 flexible,plastic,HasProperty: plastic is flexible,1 durable,plastic,HasProperty: plastic is durable,1 jewelry,platinum,UsedFor: platinum is used for jewelry,1 catalytic_converters,platinum,UsedFor: platinum is used for catalytic converters,1 luster,platinum,HasA: platinum has a luster,1 alloy,platinum,PartOf: platinum is part of an alloy,1 jewelry,platinum,PartOf: platinum is part of jewelry,1 resisting_corrosion,platinum,CapableOf: platinum can resist corrosion,1 conducting_electricity,platinum,CapableOf: platinum can conduct electricity,1 ore,platinum,MadeOf: platinum is made of ore,1 mining,platinum,HasPrerequisite: mining is a prerequisite for platinum,1 shine,platinum,Causes: platinum causes shine,1 dense,platinum,HasProperty: platinum is dense,1 silvery,platinum,HasProperty: platinum is silvery,1 precious,platinum,HasProperty: platinum is precious,1 farm,plow,AtLocation: you find a plow at a farm,1 dig_soil,plow,UsedFor: a plow is used to dig soil,1 plant_crops,plow,UsedFor: a plow is used to plant crops,1 handle,plow,HasA: a plow has a handle,1 farming_equipment,plow,PartOf: a plow is part of farming equipment,1 turn_dirt,plow,CapableOf: a plow can turn dirt,1 break_ground,plow,CapableOf: a plow can break ground,1 metal,plow,MadeOf: a plow is made of metal,1 horse,plow,HasPrerequisite: you need a horse to pull a plow,1 leveled_field,plow,Causes: a plow causes a leveled field,1 heavy,plow,HasProperty: a plow is heavy,1 sharp,plow,HasProperty: a plow is sharp,1 storing,pod,UsedFor: a pod is used for storing seeds,1 seed,pod,HasA: a pod has a seed inside,1 plant,pod,PartOf: a pod is part of a plant,1 opening,pod,CapableOf: a pod can open to release its contents,1 plant,pod,HasPrerequisite: you need a plant to grow a pod,1 growth,pod,Causes: a pod causes plant growth,1 tough,pod,HasProperty: a pod is tough,1 clothing,polyester,UsedFor: polyester is used for making clothing,1 upholstery,polyester,UsedFor: polyester is used for upholstery,1 luggage,polyester,UsedFor: polyester is used for making luggage,1 fibers,polyester,HasA: polyester has fibers,1 fabric,polyester,PartOf: polyester is part of fabric,1 textile,polyester,PartOf: polyester is part of textile,1 stretching,polyester,CapableOf: polyester can stretch,1 insulating,polyester,CapableOf: polyester can insulate,1 petroleum,polyester,MadeOf: polyester is made of petroleum,1 oil,polyester,HasPrerequisite: you need oil before you can make polyester,1 static,polyester,Causes: polyester causes static electricity,1 durable,polyester,HasProperty: polyester is durable,1 synthetic,polyester,HasProperty: polyester is synthetic,1 lightweight,polyester,HasProperty: polyester is lightweight,1 forest,poplar,AtLocation: you find a poplar in a forest,1 making_furniture,poplar,UsedFor: poplar wood is used for making furniture,1 building_boats,poplar,UsedFor: poplar wood is used for building boats,1 crafting,poplar,UsedFor: poplar wood is used for crafting,1 leaves,poplar,HasA: a poplar has leaves,1 branches,poplar,HasA: a poplar has branches,1 ecosystem,poplar,PartOf: a poplar is part of an ecosystem,1 growing,poplar,CapableOf: a poplar can grow,1 producing_shade,poplar,CapableOf: a poplar can produce shade,1 cellulose,poplar,MadeOf: a poplar is made of cellulose,1 soil,poplar,HasPrerequisite: you need soil before you can grow a poplar,1 sunlight,poplar,HasPrerequisite: you need sunlight before you can grow a poplar,1 shade,poplar,Causes: a poplar causes shade,1 oxygen,poplar,Causes: a poplar causes oxygen,1 tall,poplar,HasProperty: a poplar is tall,1 green,poplar,HasProperty: a poplar is green,1 woody,poplar,HasProperty: a poplar is woody,1 field,poppy,AtLocation: poppies are found in fields,1 medicine,poppy,UsedFor: poppies are used for medicine,1 decoration,poppy,UsedFor: poppies are used for decoration,1 remembrance,poppy,UsedFor: poppies are used for remembrance,1 petals,poppy,HasA: poppies have petals,1 seed_pod,poppy,HasA: poppies have a seed pod,1 flowering,poppy,CapableOf: poppies can flower,1 producing_seeds,poppy,CapableOf: poppies can produce seeds,1 plant_material,poppy,MadeOf: poppies are made of plant material,1 nectar,poppy,MadeOf: poppies are made of nectar,1 sunlight,poppy,HasPrerequisite: poppies require sunlight,1 soil,poppy,HasPrerequisite: poppies require soil,1 sleep,poppy,Causes: poppies can cause sleep,1 beauty,poppy,Causes: poppies can cause beauty,1 colorful,poppy,HasProperty: poppies are colorful,1 fragrant,poppy,HasProperty: poppies are fragrant,1 delicate,poppy,HasProperty: poppies are delicate,1 house,porch,AtLocation: a porch is located on a house,1 home,porch,AtLocation: a porch is part of a home,1 reading,porch,UsedFor: a porch is used for reading,1 eating,porch,UsedFor: a porch is used for eating,1 enjoying_outdoor_views,porch,UsedFor: a porch is used for enjoying outdoor views,1 railing,porch,HasA: a porch has a railing,1 floor,porch,HasA: a porch has a floor,1 door,porch,HasA: a porch has a door,1 dwelling,porch,PartOf: a porch is part of a dwelling,1 residence,porch,PartOf: a porch is part of a residence,1 protect_from_elements,porch,CapableOf: a porch can protect from elements,1 provide_shade,porch,CapableOf: a porch can provide shade,1 provide_protection_from_rain,porch,CapableOf: a porch can provide protection from rain,1 concrete,porch,MadeOf: a porch is made of concrete,1 brick,porch,MadeOf: a porch is made of brick,1 house_construction,porch,HasPrerequisite: a porch requires house construction,1 building_permit,porch,HasPrerequisite: a porch requires a building permit,1 relaxation,porch,Causes: a porch causes relaxation,1 enjoyment,porch,Causes: a porch causes enjoyment,1 conversation,porch,Causes: a porch causes conversation,1 open,porch,HasProperty: a porch is open,1 covered,porch,HasProperty: a porch is covered,1 wooden,porch,HasProperty: a porch is wooden,1 decoration,posey,UsedFor: a posey is used for decoration,1 bouquet,posey,PartOf: a posey is part of a bouquet,1 petals,posey,MadeOf: a posey is made of petals,1 soil,posey,HasPrerequisite: you need soil before you can grow a posey,1 happiness,posey,Causes: a posey causes happiness,1 fragrant,posey,HasProperty: a posey is fragrant,1 sink,pot,AtLocation: you find a pot in the sink,1 stove,pot,AtLocation: you find a pot on the stove,1 cook_food,pot,UsedFor: a pot is used for cooking food,1 boil_water,pot,UsedFor: a pot is used for boiling water,1 cook_pasta,pot,UsedFor: a pot is used for cooking pasta,1 cook_rice,pot,UsedFor: a pot is used for cooking rice,1 handle,pot,HasA: a pot has a handle,1 bottom,pot,HasA: a pot has a bottom,1 lid,pot,HasA: a pot has a lid,1 kitchenware_set,pot,PartOf: a pot is part of a kitchenware set,1 cooking_kit,pot,PartOf: a pot is part of a cooking kit,1 heating_up,pot,CapableOf: a pot can heat up,1 holding_liquid,pot,CapableOf: a pot can hold liquid,1 burning_food,pot,CapableOf: a pot can burn food,1 metal,pot,MadeOf: a pot is made of metal,1 ceramic,pot,MadeOf: a pot is made of ceramic,1 stainless_steel,pot,MadeOf: a pot is made of stainless steel,1 heat_source,pot,HasPrerequisite: you need a heat source before you can use a pot,1 steam,pot,Causes: a pot causes steam,1 boiling_sound,pot,Causes: a pot causes boiling sound,1 cylindrical,pot,HasProperty: a pot is cylindrical,1 heavy,pot,HasProperty: a pot is heavy,1 durable,pot,HasProperty: a pot is durable,1 soil,potassium,AtLocation: potassium is found in soil,1 fertilizer,potassium,UsedFor: potassium is used for fertilizer,1 ions,potassium,HasA: potassium has ions,1 conduct,potassium,CapableOf: potassium can conduct electricity,1 extraction,potassium,HasPrerequisite: potassium needs extraction from minerals,1 explosion,potassium,Causes: potassium causes explosion when mixed with water,1 metallic,potassium,HasProperty: potassium has a metallic property,1 garage,pulley,AtLocation: you find a pulley in a garage,1 lifting_heavy_loads,pulley,UsedFor: a pulley is used for lifting heavy loads,1 changing_direction_of_force,pulley,UsedFor: a pulley is used for changing direction of force,1 wheel,pulley,HasA: a pulley has a wheel,1 crane,pulley,PartOf: a pulley is part of a crane,1 moving_heavy_objects,pulley,CapableOf: a pulley can move heavy objects,1 metal,pulley,MadeOf: a pulley is made of metal,1 mechanical_advantage,pulley,Causes: a pulley causes mechanical advantage,1 round,pulley,HasProperty: a pulley is round,1 smooth,pulley,HasProperty: a pulley is smooth,1 workshop,punch,AtLocation: you find a punch in a workshop,1 pierce_material,punch,UsedFor: a punch is used to pierce material,1 mark_material,punch,UsedFor: a punch is used to mark material,1 sharp_point,punch,HasA: a punch has a sharp point,1 tool_set,punch,PartOf: a punch is part of a tool set,1 create_indent,punch,CapableOf: a punch can create an indent,1 shape_metal,punch,CapableOf: a punch can shape metal,1 metal,punch,MadeOf: a punch is made of metal,1 have_workshop,punch,HasPrerequisite: you need a workshop before you can use a punch,1 puncture,punch,Causes: a punch causes a puncture,1 pointed,punch,HasProperty: a punch is pointed,1 sturdy,punch,HasProperty: a punch is sturdy,1 yard,puppy,AtLocation: you find a puppy in a yard,1 park,puppy,AtLocation: you find a puppy in a park,1 vet,puppy,AtLocation: you find a puppy at a vet,1 companionship,puppy,UsedFor: a puppy is used for companionship,1 training,puppy,UsedFor: a puppy is used for training,1 playing,puppy,UsedFor: a puppy is used for playing,1 tail,puppy,HasA: a puppy has a tail,1 nose,puppy,HasA: a puppy has a nose,1 wet_nose,puppy,HasA: a puppy has a wet nose,1 litter,puppy,PartOf: a puppy is part of a litter,1 chew,puppy,CapableOf: a puppy can chew,1 fetch,puppy,CapableOf: a puppy can fetch,1 fur,puppy,MadeOf: a puppy is made of fur,1 bone,puppy,MadeOf: a puppy is made of bone,1 flesh,puppy,MadeOf: a puppy is made of flesh,1 dog,puppy,HasPrerequisite: a puppy requires a dog as prerequisite,1 mother_dog,puppy,HasPrerequisite: a puppy requires a mother_dog as prerequisite,1 joy,puppy,Causes: a puppy causes joy,1 mess,puppy,Causes: a puppy causes mess,1 attention,puppy,Causes: a puppy causes attention,1 small,puppy,HasProperty: a puppy is small,1 playful,puppy,HasProperty: a puppy is playful,1 energetic,puppy,HasProperty: a puppy is energetic,1 petting,python,UsedFor: a python is used for petting,1 scales,python,HasA: a python has scales,1 ecosystem,python,PartOf: a python is part of an ecosystem,1 constrict,python,CapableOf: a python can constrict,1 flesh,python,MadeOf: a python is made of flesh,1 prey,python,HasPrerequisite: you need prey before you can have a python,1 fear,python,Causes: a python causes fear,1 long,python,HasProperty: a python is long,1 eating,quail,UsedFor: quail are used for eating,1 feathers,quail,HasA: a quail has feathers,1 bird,quail,PartOf: a quail is part of bird,1 small,quail,HasProperty: a quail is small,1 mountain,quartz,AtLocation: you find quartz in a mountain,1 geode,quartz,AtLocation: you find quartz inside a geode,1 crystal_shop,quartz,AtLocation: you find quartz in a crystal shop,1 decoration,quartz,UsedFor: quartz is used for decoration,1 aquariums,quartz,UsedFor: quartz is used for aquariums,1 metaphysical_purposes,quartz,UsedFor: quartz is used for metaphysical purposes,1 electronics,quartz,UsedFor: quartz is used for electronics,1 crystal,quartz,HasA: quartz has a crystal,1 surface,quartz,HasA: quartz has a surface,1 edge,quartz,HasA: quartz has an edge,1 crystal_structure,quartz,PartOf: quartz is part of a crystal structure,1 rock_layer,quartz,PartOf: quartz is part of a rock layer,1 conducting,quartz,CapableOf: quartz can conduct,1 resonating,quartz,CapableOf: quartz can resonate,1 reflecting,quartz,CapableOf: quartz can reflect,1 silicon,quartz,MadeOf: quartz is made of silicon,1 oxygen,quartz,MadeOf: quartz is made of oxygen,1 heat,quartz,HasPrerequisite: you need heat to form quartz,1 pressure,quartz,HasPrerequisite: you need pressure to form quartz,1 time,quartz,HasPrerequisite: you need time to form quartz,1 reflection,quartz,Causes: quartz causes reflection,1 refraction,quartz,Causes: quartz causes refraction,1 clarity,quartz,Causes: quartz causes clarity,1 clear,quartz,HasProperty: quartz is clear,1 hard,quartz,HasProperty: quartz is hard,1 glassy,quartz,HasProperty: quartz is glassy,1 transparent,quartz,HasProperty: quartz is transparent,1 attracting,quetzal,UsedFor: a quetzal is used for attracting mates,1 crest,quetzal,HasA: a quetzal has a crest on its head,1 ecosystem,quetzal,PartOf: a quetzal is part of an ecosystem,1 rainforest,quetzal,HasPrerequisite: you need a rainforest to find a quetzal,1 fascination,quetzal,Causes: a quetzal causes fascination,1 colorful,quetzal,HasProperty: a quetzal is colorful,1 woods,rabbit,AtLocation: you find a rabbit in the woods,1 field,rabbit,AtLocation: you find a rabbit in a field,1 eating,rabbit,UsedFor: a rabbit is used for eating,1 petting,rabbit,UsedFor: a rabbit is used for petting,1 hunting,rabbit,UsedFor: a rabbit is used for hunting,1 fur,rabbit,HasA: a rabbit has fur,1 tail,rabbit,HasA: a rabbit has a tail,1 nose,rabbit,HasA: a rabbit has a nose,1 animal_kingdom,rabbit,PartOf: a rabbit is part of the animal kingdom,1 ecosystem,rabbit,PartOf: a rabbit is part of an ecosystem,1 hop,rabbit,CapableOf: a rabbit can hop,1 eat_carrot,rabbit,CapableOf: a rabbit can eat carrot,1 dig_hole,rabbit,CapableOf: a rabbit can dig a hole,1 hide,rabbit,CapableOf: a rabbit can hide,1 meat,rabbit,MadeOf: a rabbit is made of meat,1 bone,rabbit,MadeOf: a rabbit is made of bone,1 fur,rabbit,MadeOf: a rabbit is made of fur,1 safe_habitat,rabbit,HasPrerequisite: you need a safe habitat before you can have a rabbit,1 joy,rabbit,Causes: a rabbit causes joy,1 fear,rabbit,Causes: a rabbit causes fear,1 soft,rabbit,HasProperty: a rabbit is soft,1 salad_bowl,radish,AtLocation: you find radishes in a salad bowl,1 adding_crunch_to_sandwiches,radish,UsedFor: radishes are used for adding crunch to sandwiches,1 making_pickles,radish,UsedFor: radishes are used for making pickles,1 garnishing_plates,radish,UsedFor: radishes are used for garnishing plates,1 skin,radish,HasA: a radish has a skin,1 stir_fry,radish,PartOf: a radish is part of a stir fry,1 growing,radish,CapableOf: a radish can grow,1 sprouting,radish,CapableOf: a radish can sprout,1 fiber,radish,MadeOf: a radish is made of fiber,1 soil,radish,HasPrerequisite: you need soil before you can grow radishes,1 satisfaction,radish,Causes: eating radishes causes satisfaction,1 fullness,radish,Causes: eating radishes causes fullness,1 spicy,radish,HasProperty: a radish is spicy,1 crunchy,radish,HasProperty: a radish is crunchy,1 round,radish,HasProperty: a radish is round,1 support,rail,UsedFor: a rail is used for support,1 post,rail,HasA: a rail has a post,1 supporting,rail,CapableOf: a rail can support weight,1 construction,rail,HasPrerequisite: you need construction before you can have a rail,1 stability,rail,Causes: a rail causes stability,1 sturdy,rail,HasProperty: a rail is sturdy,1 workshop,rasp,AtLocation: you find a rasp in a workshop,1 smoothing,rasp,UsedFor: a rasp is used for smoothing wood,1 shaping,rasp,UsedFor: a rasp is used for shaping wood,1 carving,rasp,UsedFor: a rasp is used for carving,1 filing,rasp,UsedFor: a rasp is used for filing,1 handle,rasp,HasA: a rasp has a handle,1 teeth,rasp,HasA: a rasp has teeth,1 toolset,rasp,PartOf: a rasp is part of a toolset,1 smoothing,rasp,CapableOf: a rasp can smooth rough surfaces,1 shaping,rasp,CapableOf: a rasp can shape materials,1 metal,rasp,MadeOf: a rasp is made of metal,1 skill,rasp,HasPrerequisite: you need skill before you can use a rasp,1 filings,rasp,Causes: a rasp causes wood filings,1 dust,rasp,Causes: a rasp causes dust,1 rough,rasp,HasProperty: a rasp is rough,1 hard,rasp,HasProperty: a rasp is hard,1 sewer,rat,AtLocation: you find a rat in a sewer,1 field,rat,AtLocation: you find a rat in a field,1 research,rat,UsedFor: a rat is used for research,1 food,rat,UsedFor: a rat is used for food,1 tail,rat,HasA: a rat has a tail,1 ecosystem,rat,PartOf: a rat is part of an ecosystem,1 colony,rat,PartOf: a rat is part of a colony,1 bite,rat,CapableOf: a rat can bite,1 squeak,rat,CapableOf: a rat can squeak,1 fur,rat,MadeOf: a rat is made of fur,1 blood,rat,MadeOf: a rat is made of blood,1 food,rat,HasPrerequisite: you need food before you can have a rat,1 disease,rat,Causes: a rat causes disease,1 fear,rat,Causes: a rat causes fear,1 small,rat,HasProperty: a rat is small,1 grey,rat,HasProperty: a rat is grey,1 music_classroom,recorder,AtLocation: you find a recorder in a music classroom,1 learning_music,recorder,UsedFor: a recorder is used for learning music,1 mouthpiece,recorder,HasA: a recorder has a mouthpiece,1 band,recorder,PartOf: a recorder is part of a band,1 producing_sound,recorder,CapableOf: a recorder can produce sound,1 breath,recorder,HasPrerequisite: you need breath to play a recorder,1 sound,recorder,Causes: a recorder causes sound,1 wooden,recorder,HasProperty: a recorder is wooden,1 food,rhea,UsedFor: a rhea is used for food,1 beak,rhea,HasA: a rhea has a beak,1 bird,rhea,PartOf: a rhea is part of birds,1 run,rhea,CapableOf: a rhea can run,1 feathers,rhea,MadeOf: a rhea is made of feathers,1 interest,rhea,Causes: a rhea causes interest,1 large,rhea,HasProperty: a rhea is large,1 savanna,rhinoceros,AtLocation: you find a rhinoceros in a savanna,1 grassland,rhinoceros,AtLocation: you find a rhinoceros in a grassland,1 africa,rhinoceros,AtLocation: you find a rhinoceros in Africa,1 asia,rhinoceros,AtLocation: you find a rhinoceros in Asia,1 horn,rhinoceros,HasA: a rhinoceros has a horn,1 tail,rhinoceros,HasA: a rhinoceros has a tail,1 thick_skin,rhinoceros,HasA: a rhinoceros has thick skin,1 large_head,rhinoceros,HasA: a rhinoceros has a large head,1 wildlife,rhinoceros,PartOf: a rhinoceros is part of wildlife,1 charge,rhinoceros,CapableOf: a rhinoceros can charge,1 run,rhinoceros,CapableOf: a rhinoceros can run,1 swim,rhinoceros,CapableOf: a rhinoceros can swim,1 heavy,rhinoceros,HasProperty: a rhinoceros is heavy,1 large,rhinoceros,HasProperty: a rhinoceros is large,1 strong,rhinoceros,HasProperty: a rhinoceros is strong,1 gray,rhinoceros,HasProperty: a rhinoceros is gray,1 bulky,rhinoceros,HasProperty: a rhinoceros is bulky,1 landscaping,rhododendron,UsedFor: a rhododendron is used for landscaping,1 flower,rhododendron,HasA: a rhododendron has a flower,1 leaf,rhododendron,HasA: a rhododendron has a leaf,1 shrubbery,rhododendron,PartOf: a rhododendron is part of shrubbery,1 blooming,rhododendron,CapableOf: a rhododendron can bloom,1 sunlight,rhododendron,HasPrerequisite: a rhododendron needs sunlight,1 soil,rhododendron,HasPrerequisite: a rhododendron needs soil,1 beauty,rhododendron,Causes: a rhododendron causes beauty,1 green,rhododendron,HasProperty: a rhododendron is green,1 colorful,rhododendron,HasProperty: a rhododendron is colorful,1 kitchen,rice,AtLocation: you find rice in a kitchen,1 bowl,rice,AtLocation: you find rice in a bowl,1 package,rice,AtLocation: you find rice in a package,1 field,rice,AtLocation: you find rice growing in a field,1 cooking,rice,UsedFor: rice is used for cooking,1 eating,rice,UsedFor: rice is used for eating,1 meal,rice,UsedFor: rice is used for making a meal,1 side_dish,rice,UsedFor: rice is used as a side dish,1 kernel,rice,HasA: rice has a kernel,1 grain,rice,HasA: rice has a grain,1 seed,rice,HasA: rice has a seed,1 endosperm,rice,HasA: rice has an endosperm,1 meal,rice,PartOf: rice is part of a meal,1 dish,rice,PartOf: rice is part of a dish,1 cuisine,rice,PartOf: rice is part of a cuisine,1 diet,rice,PartOf: rice is part of a diet,1 grain_group,rice,PartOf: rice is part of the grain group,1 growing,rice,CapableOf: rice is capable of growing,1 cooking,rice,CapableOf: rice is capable of cooking,1 absorbing,rice,CapableOf: rice is capable of absorbing liquid,1 filling,rice,CapableOf: rice is capable of filling you up,1 boiling,rice,CapableOf: rice is capable of boiling,1 plant,rice,MadeOf: rice is made of plant,1 seed,rice,MadeOf: rice is made of seed,1 grain,rice,MadeOf: rice is made of grain,1 plant_material,rice,MadeOf: rice is made of plant material,1 carbohydrate,rice,MadeOf: rice is made of carbohydrate,1 heat,rice,HasPrerequisite: you need heat before you can cook rice,1 pan,rice,HasPrerequisite: you need a pan before you can cook rice,1 time,rice,HasPrerequisite: you need time before you can cook rice,1 plant,rice,HasPrerequisite: you need a plant before you can harvest rice,1 fullness,rice,Causes: rice causes fullness,1 satisfaction,rice,Causes: rice causes satisfaction,1 energy,rice,Causes: rice causes energy,1 growth,rice,Causes: rice causes growth,1 satiety,rice,Causes: rice causes satiety,1 starchy,rice,HasProperty: rice is starchy,1 dry,rice,HasProperty: rice is dry,1 edible,rice,HasProperty: rice is edible,1 staple,rice,HasProperty: rice is a staple food,1 ground,rice,HasProperty: rice can be ground,1 gun_show,rifle,AtLocation: you find a rifle at a gun show,1 hunting_stand,rifle,AtLocation: you find a rifle in a hunting stand,1 defend_home,rifle,UsedFor: a rifle is used for defending home,1 military_training,rifle,UsedFor: a rifle is used for military training,1 recreational_shooting,rifle,UsedFor: a rifle is used for recreational shooting,1 trigger,rifle,HasA: a rifle has a trigger,1 safety_switch,rifle,HasA: a rifle has a safety switch,1 soldier's_equipment,rifle,PartOf: a rifle is part of soldier's equipment,1 hunting_gear,rifle,PartOf: a rifle is part of hunting gear,1 fire_projectile,rifle,CapableOf: a rifle can fire projectile,1 make_loud_noise,rifle,CapableOf: a rifle can make loud noise,1 break_glass,rifle,CapableOf: a rifle can break glass,1 metal,rifle,MadeOf: a rifle is made of metal,1 polymer,rifle,MadeOf: a rifle is made of polymer,1 ammunition,rifle,HasPrerequisite: you need ammunition before you can have/use a rifle,1 training,rifle,HasPrerequisite: you need training before you can have/use a rifle,1 injury,rifle,Causes: a rifle causes injury,1 recoil,rifle,Causes: a rifle causes recoil,1 death,rifle,Causes: a rifle causes death,1 heavy,rifle,HasProperty: a rifle is heavy,1 long,rifle,HasProperty: a rifle is long,1 dangerous,rifle,HasProperty: a rifle is dangerous,1 metalic,rifle,HasProperty: a rifle is metalic,1 kitchen,roach,AtLocation: you find a roach in the kitchen,1 basement,roach,AtLocation: you find a roach in the basement,1 garbage,roach,AtLocation: you find a roach in the garbage,1 crawl,roach,CapableOf: a roach can crawl,1 bite,roach,CapableOf: a roach can bite,1 exoskeleton,roach,MadeOf: a roach is made of an exoskeleton,1 darkness,roach,HasPrerequisite: you need darkness to find a roach,1 warmth,roach,HasPrerequisite: you need warmth for a roach to survive,1 disgust,roach,Causes: a roach causes disgust,1 infestation,roach,Causes: a roach causes infestation,1 small,roach,HasProperty: a roach is small,1 dark,roach,HasProperty: a roach is dark in color,1 fast,roach,HasProperty: a roach is fast,1 desert,roadrunner,AtLocation: you find a roadrunner in a desert,1 southwest,roadrunner,AtLocation: you find a roadrunner in the southwest,1 arid_region,roadrunner,AtLocation: you find a roadrunner in an arid region,1 beak,roadrunner,HasA: a roadrunner has a beak,1 feathers,roadrunner,HasA: a roadrunner has feathers,1 legs,roadrunner,HasA: a roadrunner has legs,1 tail,roadrunner,HasA: a roadrunner has a tail,1 ecosystem,roadrunner,PartOf: a roadrunner is part of an ecosystem,1 food_chain,roadrunner,PartOf: a roadrunner is part of a food chain,1 running,roadrunner,CapableOf: a roadrunner can run,1 pecking,roadrunner,CapableOf: a roadrunner can peck,1 eating,roadrunner,CapableOf: a roadrunner can eat,1 flying,roadrunner,CapableOf: a roadrunner can fly,1 fast,roadrunner,HasProperty: a roadrunner is fast,1 brown,roadrunner,HasProperty: a roadrunner is brown,1 long-bodied,roadrunner,HasProperty: a roadrunner is long-bodied,1 ground-dwelling,roadrunner,HasProperty: a roadrunner is ground-dwelling,1 beak,robin,HasA: a robin has a beak,1 feathers,robin,HasA: a robin has feathers,1 flock,robin,PartOf: a robin is part of a flock,1 sing,robin,CapableOf: a robin can sing,1 red,robin,HasProperty: a robin has red,1 riverbank,rock,AtLocation: rocks can be found on riverbanks,1 quarry,rock,AtLocation: rocks are found in quarries,1 construction_site,rock,AtLocation: rocks are often on construction sites,1 ballast,rock,UsedFor: rocks are used for ballast in ships,1 mineral,rock,HasA: rocks contain minerals,1 crystal,rock,HasA: some rocks have crystals inside them,1 foundation,rock,PartOf: rocks are part of building foundations,1 landscape,rock,PartOf: rocks are part of natural landscapes,1 sculpture,rock,PartOf: rocks can be part of sculptures,1 sink_in_water,rock,CapableOf: rocks can sink in water,1 get_wet,rock,CapableOf: rocks can get wet when it rains,1 wear_down,rock,CapableOf: rocks can wear down over time,1 sediment,rock,MadeOf: some rocks are made of sediment,1 erosion,rock,HasPrerequisite: rocks often form after erosion,1 compression,rock,HasPrerequisite: rocks often require compression to form,1 bruise,rock,Causes: rocks can cause bruises when they fall,1 noise,rock,Causes: rocks can cause noise when they hit surfaces,1 rough,rock,HasProperty: rocks are often rough to the touch,1 solid,rock,HasProperty: rocks are solid objects,1 durable,rock,HasProperty: rocks are naturally durable,1 sky,rook,AtLocation: a rook is found in the sky,1 field,rook,AtLocation: a rook is found in a field,1 perching,rook,UsedFor: a rook is used for perching,1 nesting,rook,UsedFor: a rook is used for nesting,1 eating,rook,UsedFor: a rook is used for eating insects,1 beak,rook,HasA: a rook has a beak,1 feathers,rook,HasA: a rook has feathers,1 wings,rook,HasA: a rook has wings,1 flock,rook,PartOf: a rook is part of a flock,1 bird_species,rook,PartOf: a rook is part of a bird species,1 flying,rook,CapableOf: a rook can fly,1 eating,rook,CapableOf: a rook can eat,1 making_noise,rook,CapableOf: a rook can make noise,1 bird_parts,rook,MadeOf: a rook is made of bird parts,1 organic_material,rook,MadeOf: a rook is made of organic material,1 air,rook,HasPrerequisite: you need air before a rook can fly,1 food,rook,HasPrerequisite: you need food before a rook can survive,1 space,rook,HasPrerequisite: you need space before a rook can live there,1 noise,rook,Causes: a rook causes noise,1 movement,rook,Causes: a rook causes movement in the air,1 digestion,rook,Causes: a rook causes digestion when eating,1 black,rook,HasProperty: a rook is black,1 feathered,rook,HasProperty: a rook is feathered,1 winged,rook,HasProperty: a rook is winged,1 ground,root,AtLocation: you find roots in the ground,1 anchoring,root,UsedFor: roots are used for anchoring a plant,1 storage,root,UsedFor: roots are used for storing nutrients,1 medicine,root,UsedFor: roots are used for making medicine,1 root_hairs,root,HasA: roots have root hairs,1 vascular_tissue,root,HasA: roots have vascular tissue,1 root_tuber,root,PartOf: roots can be part of a root tuber,1 storing_food,root,CapableOf: roots can store food,1 supporting_plant,root,CapableOf: roots can support a plant,1 growing_deeper,root,CapableOf: roots can grow deeper,1 cellulose,root,MadeOf: roots are made of cellulose,1 lignin,root,MadeOf: roots are made of lignin,1 soil,root,HasPrerequisite: roots need soil,1 plant_growth,root,Causes: roots cause plant growth,1 stability,root,Causes: roots cause stability,1 woody,root,HasProperty: roots can be woody,1 fibrous,root,HasProperty: roots can be fibrous,1 edible,root,HasProperty: roots can be edible,1 decoration,rose,UsedFor: a rose is used for decoration,1 petals,rose,HasA: a rose has petals,1 bouquet,rose,PartOf: a rose is part of a bouquet,1 grow,rose,CapableOf: a rose can grow,1 bloom,rose,CapableOf: a rose can bloom,1 plant,rose,MadeOf: a rose is made of plant,1 sunlight,rose,HasPrerequisite: you need sunlight before you can grow a rose,1 soil,rose,HasPrerequisite: you need soil before you can grow a rose,1 love,rose,Causes: a rose causes love,1 fragrant,rose,HasProperty: a rose is fragrant,1 beautiful,rose,HasProperty: a rose is beautiful,1 delicate,rose,HasProperty: a rose is delicate,1 jewelry,ruby,UsedFor: a ruby is used for jewelry,1 decoration,ruby,UsedFor: a ruby is used for decoration,1 gemstone_setting,ruby,UsedFor: a ruby is used in gemstone setting,1 shine,ruby,HasA: a ruby has a shine,1 jewelry,ruby,PartOf: a ruby is part of jewelry,1 ring,ruby,PartOf: a ruby is part of a ring,1 mineral,ruby,MadeOf: a ruby is made of mineral,1 mining,ruby,HasPrerequisite: you need mining before you can get a ruby,1 sparkle,ruby,Causes: a ruby causes sparkle,1 hard,ruby,HasProperty: a ruby is hard,1 lustrous,ruby,HasProperty: a ruby is lustrous,1 brilliant,ruby,HasProperty: a ruby has a brilliant appearance,1 metal,rust,AtLocation: you find rust on metal,1 corrosion,rust,UsedFor: rust is used for corrosion,1 flaky_texture,rust,HasA: rust has a flaky texture,1 metal_object,rust,PartOf: rust is part of a metal object,1 weakening,rust,CapableOf: rust can weaken metal,1 iron_oxide,rust,MadeOf: rust is made of iron oxide,1 moisture,rust,HasPrerequisite: rust has moisture as a prerequisite,1 deterioration,rust,Causes: rust causes deterioration,1 reddish-brown,rust,HasProperty: rust has a reddish-brown color,1 horse,saddle,AtLocation: a saddle is placed on a horse,1 saddle_tree,saddle,AtLocation: a saddle rests on a saddle tree,1 support_rider_weight,saddle,UsedFor: a saddle is used to support the rider's weight,1 control_horse,saddle,UsedFor: a saddle helps in controlling a horse,1 carrying_bags,saddle,UsedFor: a saddle can be used to carry bags,1 stirrup,saddle,HasA: a saddle has a stirrup,1 girth,saddle,HasA: a saddle has a girth,1 horn,saddle,HasA: some saddles have a horn,1 horse_tack,saddle,PartOf: a saddle is part of horse tack,1 rider_equipment,saddle,PartOf: a saddle is part of a rider's equipment,1 holding_person,saddle,CapableOf: a saddle can hold a person,1 distributing_weight,saddle,CapableOf: a saddle can distribute weight,1 providing_stability,saddle,CapableOf: a saddle can provide stability,1 metal,saddle,MadeOf: a saddle is made of metal,1 synthetic_materials,saddle,MadeOf: a saddle can be made of synthetic materials,1 horse,saddle,HasPrerequisite: you need a horse to use a saddle,1 rider,saddle,HasPrerequisite: you need a rider to use a saddle,1 girth,saddle,HasPrerequisite: you need a girth to secure a saddle,1 stirrups,saddle,HasPrerequisite: you need stirrups for proper saddle use,1 comfort,saddle,Causes: a saddle causes comfort while riding,1 stability,saddle,Causes: a saddle causes stability for the rider,1 pressure_points,saddle,Causes: a poorly fitting saddle causes pressure points,1 improved_balance,saddle,Causes: a saddle causes improved balance for the rider,1 sturdy,saddle,HasProperty: a saddle is sturdy,1 durable,saddle,HasProperty: a saddle is durable,1 heavy,saddle,HasProperty: a saddle is heavy,1 supportive,saddle,HasProperty: a saddle is supportive,1 ocean,sailboat,AtLocation: you find a sailboat on the ocean,1 racing,sailboat,UsedFor: a sailboat is used for racing,1 fishing,sailboat,UsedFor: a sailboat is used for fishing,1 cruising,sailboat,UsedFor: a sailboat is used for cruising,1 sail,sailboat,HasA: a sailboat has a sail,1 mast,sailboat,HasA: a sailboat has a mast,1 rudder,sailboat,HasA: a sailboat has a rudder,1 hull,sailboat,HasA: a sailboat has a hull,1 fleet,sailboat,PartOf: a sailboat is part of a fleet,1 race,sailboat,PartOf: a sailboat is part of a race,1 float,sailboat,CapableOf: a sailboat can float,1 move,sailboat,CapableOf: a sailboat can move,1 drift,sailboat,CapableOf: a sailboat can drift,1 fiberglass,sailboat,MadeOf: a sailboat is made of fiberglass,1 metal,sailboat,MadeOf: a sailboat is made of metal,1 wind,sailboat,HasPrerequisite: you need wind before you can use a sailboat,1 enjoyment,sailboat,Causes: a sailboat causes enjoyment,1 movement,sailboat,Causes: a sailboat causes movement,1 relaxation,sailboat,Causes: a sailboat causes relaxation,1 buoyant,sailboat,HasProperty: a sailboat is buoyant,1 heavy,sailboat,HasProperty: a sailboat is heavy,1 large,sailboat,HasProperty: a sailboat is large,1 kitchen,salad,AtLocation: you find salad in a kitchen,1 eating,salad,UsedFor: salad is used for eating,1 tomatoes,salad,HasA: a salad has tomatoes,1 dressing,salad,HasA: a salad has dressing,1 meal,salad,PartOf: salad is part of a meal,1 satisfying,salad,CapableOf: salad can satisfy hunger,1 vegetables,salad,MadeOf: salad is made of vegetables,1 ingredients,salad,HasPrerequisite: you need ingredients before you can make salad,1 fullness,salad,Causes: salad causes fullness,1 fresh,salad,HasProperty: salad is fresh,1 crunchy,salad,HasProperty: salad can be crunchy,1 river,salmon,AtLocation: salmon are found in rivers,1 ocean,salmon,AtLocation: salmon are found in the ocean,1 stream,salmon,AtLocation: salmon are found in streams,1 fishery,salmon,AtLocation: salmon can be found at a fishery,1 eating,salmon,UsedFor: salmon is used for eating,1 cooking,salmon,UsedFor: salmon is used for cooking,1 bait,salmon,UsedFor: salmon can be used as bait,1 fishing,salmon,UsedFor: salmon can be used for fishing,1 scales,salmon,HasA: a salmon has scales,1 fins,salmon,HasA: a salmon has fins,1 tail,salmon,HasA: a salmon has a tail,1 bones,salmon,HasA: a salmon has bones,1 meat,salmon,HasA: a salmon has meat,1 diet,salmon,PartOf: salmon is part of a diet,1 ecosystem,salmon,PartOf: salmon is part of an ecosystem,1 fishery,salmon,PartOf: salmon is part of a fishery,1 meal,salmon,PartOf: salmon is part of a meal,1 migrate,salmon,CapableOf: a salmon can migrate,1 breathe,salmon,CapableOf: a salmon can breathe,1 eat,salmon,CapableOf: a salmon can eat,1 grow,salmon,CapableOf: a salmon can grow,1 lay_eggs,salmon,CapableOf: a salmon can lay eggs,1 flesh,salmon,MadeOf: salmon is made of flesh,1 muscle,salmon,MadeOf: salmon is made of muscle,1 protein,salmon,MadeOf: salmon is made of protein,1 fat,salmon,MadeOf: salmon is made of fat,1 hatch_from_eggs_(weight_1.0),salmon,HasPrerequisite: salmon requires hatching from eggs,1 reach_adulthood_(weight_1.0),salmon,HasPrerequisite: salmon requires reaching adulthood,1 find_food_(weight_1.0),salmon,HasPrerequisite: salmon requires finding food,1 find_mate_(weight_1.0),salmon,HasPrerequisite: salmon requires finding a mate,1 survive_in_water_(weight_1.0),salmon,HasPrerequisite: salmon requires surviving in water,1 satisfaction,salmon,Causes: eating salmon causes satisfaction,1 nutrition,salmon,Causes: eating salmon causes nutrition,1 growth,salmon,Causes: eating salmon causes growth,1 satiety,salmon,Causes: eating salmon causes satiety,1 digestion,salmon,Causes: eating salmon causes digestion,1 pink,salmon,HasProperty: salmon has a pink color,1 oily,salmon,HasProperty: salmon has an oily property,1 edible,salmon,HasProperty: salmon has an edible property,1 bony,salmon,HasProperty: salmon has a bony property,1 fresh,salmon,HasProperty: salmon has a fresh property,1 saltshaker,salt,AtLocation: you find salt in a saltshaker,1 restaurant,salt,AtLocation: you find salt in a restaurant,1 cooking,salt,UsedFor: salt is used for cooking,1 pickling,salt,UsedFor: salt is used for pickling,1 saltwater_pool,salt,UsedFor: salt is used for saltwater pools,1 grain,salt,HasA: salt has a grain,1 crystal,salt,HasA: salt has a crystal,1 pretzel,salt,PartOf: salt is part of a pretzel,1 popcorn,salt,PartOf: salt is part of popcorn,1 flavoring,salt,CapableOf: salt can flavor food,1 curing,salt,CapableOf: salt can cure meat,1 preservation,salt,CapableOf: salt can preservation food,1 seasoning,salt,CapableOf: salt can season food,1 melting,salt,CapableOf: salt can melting ice,1 minerals,salt,MadeOf: salt is made of minerals,1 sodium,salt,MadeOf: salt is made of sodium,1 chloride,salt,MadeOf: salt is made of chloride,1 processing,salt,HasPrerequisite: salt requires processing before use,1 mining,salt,HasPrerequisite: salt requires mining before use,1 thirst,salt,Causes: salt causes thirst,1 hypertension,salt,Causes: salt causes hypertension,1 flavor,salt,Causes: salt causes flavor in food,1 preservation,salt,Causes: salt causes preservation of food,1 white,salt,HasProperty: salt is white,1 crystalline,salt,HasProperty: salt is crystalline,1 granular,salt,HasProperty: salt is granular,1 savory,salt,HasProperty: salt is savory,1 woods,sapsucker,AtLocation: you find a sapsucker in the woods,1 beak,sapsucker,HasA: a sapsucker has a beak,1 ecosystem,sapsucker,PartOf: a sapsucker is part of an ecosystem,1 peck,sapsucker,CapableOf: a sapsucker can peck,1 feathers,sapsucker,MadeOf: a sapsucker is made of feathers,1 forest,sapsucker,HasPrerequisite: you need a forest before you can find a sapsucker,1 small,sapsucker,HasProperty: a sapsucker is small,1 food,sardine,UsedFor: a sardine is used for food,1 bone,sardine,HasA: a sardine has a bone,1 seafood,sardine,PartOf: a sardine is part of seafood,1 swim,sardine,CapableOf: a sardine can swim,1 stomach_ache,sardine,Causes: a sardine causes a stomach ache,1 small,sardine,HasProperty: a sardine is small,1 workshop,saw,AtLocation: you find a saw in a workshop,1 shaping_wood,saw,UsedFor: a saw is used for shaping wood,1 woodworking_tools,saw,PartOf: a saw is part of woodworking_tools,1 rip_cut,saw,CapableOf: a saw can rip_cut,1 metal,saw,MadeOf: a saw is made of metal,1 sharpening,saw,HasPrerequisite: you need sharpening before using a saw,1 injury,saw,Causes: a saw causes injury,1 sharp,saw,HasProperty: a saw is sharp,1 music_room,saxophone,AtLocation: you find a saxophone in a music room,1 solo,saxophone,UsedFor: a saxophone is used for solo performances,1 improvisation,saxophone,UsedFor: a saxophone is used for improvisation,1 marching_music,saxophone,UsedFor: a saxophone is used for marching music,1 mouthpiece,saxophone,HasA: a saxophone has a mouthpiece,1 key,saxophone,HasA: a saxophone has keys,1 reed,saxophone,HasA: a saxophone has a reed,1 ensemble,saxophone,PartOf: a saxophone is part of an ensemble,1 producing_sound,saxophone,CapableOf: a saxophone can produce sound,1 changing_pitch,saxophone,CapableOf: a saxophone can change pitch,1 creating_tone,saxophone,CapableOf: a saxophone can create tone,1 brass,saxophone,MadeOf: a saxophone is made of brass,1 metal,saxophone,MadeOf: a saxophone is made of metal,1 lacquer,saxophone,MadeOf: a saxophone is made of lacquer,1 musician,saxophone,HasPrerequisite: a saxophone requires a musician to play,1 breath,saxophone,HasPrerequisite: a saxophone requires breath to operate,1 skill,saxophone,HasPrerequisite: a saxophone requires skill to play,1 sound,saxophone,Causes: a saxophone causes sound,1 music,saxophone,Causes: a saxophone causes music,1 entertainment,saxophone,Causes: a saxophone causes entertainment,1 brass-colored,saxophone,HasProperty: a saxophone is brass-colored,1 heavy,saxophone,HasProperty: a saxophone is heavy,1 shiny,saxophone,HasProperty: a saxophone is shiny,1 kitchen,scale,AtLocation: you find a scale in a kitchen,1 pharmacy,scale,AtLocation: you find a scale in a pharmacy,1 gym,scale,AtLocation: you find a scale in a gym,1 grocery_store,scale,AtLocation: you find a scale in a grocery store,1 balance_weight,scale,UsedFor: a scale is used for balancing weight,1 verify_weight,scale,UsedFor: a scale is used for verifying weight,1 shipping,scale,UsedFor: a scale is used for shipping,1 cooking,scale,UsedFor: a scale is used for cooking,1 display,scale,HasA: a scale has a display,1 surface,scale,HasA: a scale has a surface,1 calibration,scale,HasA: a scale has calibration,1 mechanism,scale,HasA: a scale has a mechanism,1 weighing_station,scale,PartOf: a scale is part of a weighing station,1 medical_equipment,scale,PartOf: a scale is part of medical equipment,1 indicating_weight,scale,CapableOf: a scale can indicate weight,1 displaying_measurement,scale,CapableOf: a scale can display measurement,1 balancing_loads,scale,CapableOf: a scale can balance loads,1 providing_accuracy,scale,CapableOf: a scale can provide accuracy,1 metal,scale,MadeOf: a scale is made of metal,1 power_source,scale,HasPrerequisite: a scale requires a power source,1 level_surface,scale,HasPrerequisite: a scale needs a level surface,1 calibration,scale,HasPrerequisite: a scale requires calibration,1 zero_setting,scale,HasPrerequisite: a scale needs a zero setting,1 weight_knowledge,scale,Causes: a scale causes weight knowledge,1 measurement_accuracy,scale,Causes: a scale causes measurement accuracy,1 weight_verification,scale,Causes: a scale causes weight verification,1 load_distribution,scale,Causes: a scale causes load distribution,1 precise,scale,HasProperty: a scale is precise,1 accurate,scale,HasProperty: a scale is accurate,1 flat,scale,HasProperty: a scale is flat,1 electronic,scale,HasProperty: a scale is electronic,1 mechanical,scale,HasProperty: a scale is mechanical,1 warmth,scarf,UsedFor: a scarf is used for warmth,1 decoration,scarf,UsedFor: a scarf is used for decoration,1 fashion,scarf,UsedFor: a scarf is used for fashion,1 holding_hair_back,scarf,UsedFor: a scarf is used for holding hair back,1 knot,scarf,HasA: a scarf has a knot,1 pattern,scarf,HasA: a scarf has a pattern,1 outfit,scarf,PartOf: a scarf is part of an outfit,1 keeping,scarf,CapableOf: a scarf can keep you warm,1 muffling,scarf,CapableOf: a scarf can muffle sounds,1 silk,scarf,MadeOf: a scarf is made of silk,1 fleece,scarf,MadeOf: a scarf is made of fleece,1 neck,scarf,HasPrerequisite: you need a neck before you can wear a scarf,1 clothing,scarf,HasPrerequisite: you need clothing before you can wear a scarf,1 style,scarf,Causes: a scarf causes style,1 comfort,scarf,Causes: a scarf causes comfort,1 warmth,scarf,Causes: a scarf causes warmth,1 long,scarf,HasProperty: a scarf is long,1 soft,scarf,HasProperty: a scarf is soft,1 colorful,scarf,HasProperty: a scarf is colorful,1 warm,scarf,HasProperty: a scarf is warm,1 district,school,AtLocation: a school is found in a school district,1 sports,school,UsedFor: a school is used for sports,1 extracurricular_activities,school,UsedFor: a school is used for extracurricular activities,1 social_development,school,UsedFor: a school is used for social development,1 cafeteria,school,HasA: a school has a cafeteria,1 playground,school,HasA: a school has a playground,1 education_system,school,PartOf: a school is part of the education system,1 community,school,PartOf: a school is part of the community,1 hosting_events,school,CapableOf: a school can host events,1 awarding_diplomas,school,CapableOf: a school can award diplomas,1 conducting_research,school,CapableOf: a school can conduct research,1 concrete,school,MadeOf: a school is made of concrete,1 bricks,school,MadeOf: a school is made of bricks,1 funding,school,HasPrerequisite: funding is a prerequisite for a school,1 teachers,school,HasPrerequisite: teachers are a prerequisite for a school,1 curriculum,school,HasPrerequisite: a curriculum is a prerequisite for a school,1 graduation,school,Causes: a school causes graduation,1 knowledge,school,Causes: a school causes knowledge,1 employment,school,Causes: a school causes employment,1 socialization,school,Causes: a school causes socialization,1 large,school,HasProperty: a school is large,1 institutional,school,HasProperty: a school is institutional,1 educational,school,HasProperty: a school is educational,1 shore,seaweed,AtLocation: you find seaweed washed up on the shore,1 tidepool,seaweed,AtLocation: you can find seaweed in tidepools,1 sea,seaweed,AtLocation: seaweed grows in the sea,1 sushi,seaweed,UsedFor: seaweed is used for making sushi,1 fertilizer,seaweed,UsedFor: seaweed is used for plant fertilizer,1 medicine,seaweed,UsedFor: seaweed is used for traditional medicine,1 wrapping,seaweed,UsedFor: seaweed is used for wrapping food,1 cell,seaweed,HasA: seaweed has cells,1 color,seaweed,HasA: seaweed has a greenish color,1 branch,seaweed,HasA: seaweed has branching parts,1 holdfast,seaweed,HasA: seaweed has a holdfast to attach to rocks,1 ecosystem,seaweed,PartOf: seaweed is part of the ocean ecosystem,1 foodchain,seaweed,PartOf: seaweed is part of the food chain,1 algae,seaweed,MadeOf: seaweed is made of algae,1 seawater,seaweed,MadeOf: seaweed is made of seawater,1 minerals,seaweed,MadeOf: seaweed is made of minerals,1 photosynthesize,seaweed,CapableOf: seaweed can photosynthesize,1 drift,seaweed,CapableOf: seaweed can drift with currents,1 grow,seaweed,CapableOf: seaweed can grow in water,1 reproduce,seaweed,CapableOf: seaweed can reproduce,1 sunlight,seaweed,HasPrerequisite: seaweed requires sunlight for growth,1 rocks,seaweed,HasPrerequisite: seaweed often requires rocks to attach to,1 smell,seaweed,Causes: seaweed can cause a salty smell,1 decay,seaweed,Causes: seaweed can cause decay when it dies,1 habitat,seaweed,Causes: seaweed causes habitat for small creatures,1 driftwood,seaweed,Causes: seaweed can cause driftwood to accumulate,1 slippery,seaweed,HasProperty: seaweed has a slippery texture,1 green,seaweed,HasProperty: seaweed has a green color,1 flexible,seaweed,HasProperty: seaweed has a flexible structure,1 wet,seaweed,HasProperty: seaweed has a wet appearance,1 beach,shell,AtLocation: you find a shell on a beach,1 sand,shell,AtLocation: you find shells in the sand,1 decoration,shell,UsedFor: a shell is used for decoration,1 collecting,shell,UsedFor: shells are used for collecting,1 curve,shell,HasA: a shell has a curve,1 opening,shell,HasA: a shell has an opening,1 animal,shell,PartOf: a shell is part of an animal,1 mollusk,shell,PartOf: a shell is part of a mollusk,1 protecting,shell,CapableOf: a shell can protect,1 housing,shell,CapableOf: a shell can house,1 calcium,shell,MadeOf: a shell is made of calcium,1 sand,shell,MadeOf: a shell is made of sand,1 ocean,shell,HasPrerequisite: you need an ocean before you can have shells,1 sound,shell,Causes: a shell causes sound,1 curiosity,shell,Causes: shells cause curiosity,1 hard,shell,HasProperty: a shell is hard,1 smooth,shell,HasProperty: a shell is smooth,1 provide_protection,shelter,UsedFor: a shelter is used for providing protection,1 keep_dry,shelter,UsedFor: a shelter is used for keeping dry,1 temporary_rest,shelter,UsedFor: a shelter is used for temporary rest,1 roof,shelter,HasA: a shelter has a roof,1 door,shelter,HasA: a shelter has a door,1 window,shelter,HasA: a shelter has a window,1 building,shelter,PartOf: a shelter is part of a building,1 structure,shelter,PartOf: a shelter is part of a structure,1 provide_shelter,shelter,CapableOf: a shelter can provide shelter,1 block_wind,shelter,CapableOf: a shelter can block wind,1 hold_up,shelter,CapableOf: a shelter can hold up,1 metal,shelter,MadeOf: a shelter is made of metal,1 materials,shelter,HasPrerequisite: you need materials before you can build a shelter,1 land,shelter,HasPrerequisite: you need land before you can build a shelter,1 plan,shelter,HasPrerequisite: you need a plan before you can build a shelter,1 safety,shelter,Causes: a shelter causes safety,1 comfort,shelter,Causes: a shelter causes comfort,1 relief,shelter,Causes: a shelter causes relief,1 sturdy,shelter,HasProperty: a shelter is sturdy,1 enclosed,shelter,HasProperty: a shelter is enclosed,1 protective,shelter,HasProperty: a shelter is protective,1 harbor,ship,AtLocation: a ship is found in a harbor,1 sea,ship,AtLocation: a ship is found in the sea,1 transport,ship,UsedFor: a ship is used for transport,1 fishing,ship,UsedFor: a ship is used for fishing,1 military_patrol,ship,UsedFor: a ship is used for military patrol,1 sail,ship,HasA: a ship has sails,1 hull,ship,HasA: a ship has a hull,1 cargo,ship,HasA: a ship has cargo,1 fleet,ship,PartOf: a ship is part of a fleet,1 navy,ship,PartOf: a ship is part of a navy,1 sink,ship,CapableOf: a ship can sink,1 catch_fire,ship,CapableOf: a ship can catch fire,1 break_apart,ship,CapableOf: a ship can break apart,1 metal,ship,MadeOf: a ship is made of metal,1 captain,ship,HasPrerequisite: you need a captain to use a ship,1 fuel,ship,HasPrerequisite: you need fuel to use a ship,1 wave_creation,ship,Causes: a ship causes wave creation,1 pollution,ship,Causes: a ship causes pollution,1 cargo_delivery,ship,Causes: a ship causes cargo delivery,1 large,ship,HasProperty: a ship is large,1 heavy,ship,HasProperty: a ship is heavy,1 sturdy,ship,HasProperty: a ship is sturdy,1 closet,shotgun,AtLocation: you store a shotgun in a closet,1 hunting,shotgun,UsedFor: a shotgun is used for hunting,1 self-defense,shotgun,UsedFor: a shotgun is used for self-defense,1 trigger,shotgun,HasA: a shotgun has a trigger,1 arsenal,shotgun,PartOf: a shotgun is part of an arsenal,1 firing,shotgun,CapableOf: a shotgun can fire,1 killing,shotgun,CapableOf: a shotgun can kill,1 metal,shotgun,MadeOf: a shotgun is made of metal,1 license,shotgun,HasPrerequisite: you need a license to have a shotgun,1 damage,shotgun,Causes: a shotgun causes damage,1 injury,shotgun,Causes: a shotgun causes injury,1 loud_noise,shotgun,Causes: a shotgun causes loud noise,1 heavy,shotgun,HasProperty: a shotgun is heavy,1 long,shotgun,HasProperty: a shotgun is long,1 farm,silo,AtLocation: you find a silo on a farm,1 store_grain,silo,UsedFor: a silo is used for storing grain,1 store_fertilizer,silo,UsedFor: a silo is used for storing fertilizer,1 door,silo,HasA: a silo has a door,1 roof,silo,HasA: a silo has a roof,1 silo_chute,silo,HasA: a silo has a silo chute,1 farm_structure,silo,PartOf: a silo is part of farm structure,1 store_fertilizer,silo,CapableOf: a silo can store fertilizer,1 store_seed,silo,CapableOf: a silo can store seed,1 concrete,silo,MadeOf: a silo is made of concrete,1 metal,silo,MadeOf: a silo is made of metal,1 farm_equipment,silo,HasPrerequisite: you need farm equipment before you can use a silo,1 grain,silo,HasPrerequisite: you need grain before you can fill a silo,1 storage,silo,Causes: a silo causes storage,1 preservation,silo,Causes: a silo causes preservation,1 tall,silo,HasProperty: a silo is tall,1 cylindrical,silo,HasProperty: a silo is cylindrical,1 sturdy,silo,HasProperty: a silo is sturdy,1 mine_shaft,silver,AtLocation: silver is found in mine shafts,1 geode,silver,AtLocation: silver can be found in geodes,1 smelter,silver,AtLocation: silver is refined in a smelter,1 electrical_wire,silver,UsedFor: silver is used for electrical wire,1 solder,silver,UsedFor: silver is used for solder,1 mirrors,silver,UsedFor: silver is used for mirrors,1 coins,silver,UsedFor: silver is used for coins,1 medals,silver,UsedFor: silver is used for medals,1 tableware,silver,UsedFor: silver is used for tableware,1 luster,silver,HasA: silver has a luster,1 sheen,silver,HasA: silver has a sheen,1 value,silver,HasA: silver has value,1 purity,silver,HasA: silver has purity,1 reflectivity,silver,HasA: silver has reflectivity,1 alloy,silver,PartOf: silver is part of an alloy,1 metal_alloy,silver,PartOf: silver is part of a metal alloy,1 investment,silver,PartOf: silver is part of investment,1 conduct_electricity,silver,CapableOf: silver can conduct electricity,1 tarnish,silver,CapableOf: silver can tarnish,1 reflect_light,silver,CapableOf: silver can reflect light,1 bond_to_metal,silver,CapableOf: silver can bond to metal,1 melt,silver,CapableOf: silver can melt,1 ore,silver,MadeOf: silver is made of ore,1 metal_ore,silver,MadeOf: silver is made of metal ore,1 mineral,silver,MadeOf: silver is made of mineral,1 atoms,silver,MadeOf: silver is made of atoms,1 electrons,silver,MadeOf: silver is made of electrons,1 mining,silver,HasPrerequisite: you need mining before you have silver,1 refinement,silver,HasPrerequisite: you need refinement before you use silver,1 extraction,silver,HasPrerequisite: you need extraction before you have silver,1 purification,silver,HasPrerequisite: you need purification before you use silver,1 smelting,silver,HasPrerequisite: you need smelting before you use silver,1 conductivity,silver,Causes: silver causes conductivity,1 shine,silver,Causes: silver causes shine,1 value,silver,Causes: silver causes value,1 tarnish,silver,Causes: silver causes tarnish,1 reflection,silver,Causes: silver causes reflection,1 lustrous,silver,HasProperty: silver is lustrous,1 metallic,silver,HasProperty: silver is metallic,1 ductile,silver,HasProperty: silver is ductile,1 malleable,silver,HasProperty: silver is malleable,1 soft,silver,HasProperty: silver is soft,1 dense,silver,HasProperty: silver is dense,1 corrosion_resistant,silver,HasProperty: silver is corrosion resistant,1 rink,skate,AtLocation: you find skates in a skating rink,1 gliding,skate,UsedFor: skates are used for gliding,1 exercise,skate,UsedFor: skates are used for exercise,1 recreation,skate,UsedFor: skates are used for recreation,1 transportation,skate,UsedFor: skates are used for transportation,1 wheel,skate,HasA: roller skates have wheels,1 buckle,skate,HasA: skates have a buckle,1 outfit,skate,PartOf: skates are part of a skating outfit,1 hobby,skate,PartOf: skates are part of a skating hobby,1 rolling,skate,CapableOf: skates can roll,1 moving,skate,CapableOf: skates can move,1 gliding,skate,CapableOf: skates can glide,1 metal,skate,MadeOf: skates are made of metal,1 sharpen,skate,HasPrerequisite: skates need to be sharpened before use,1 lace,skate,HasPrerequisite: skates need to be laced before use,1 strap,skate,HasPrerequisite: some skates need to be strapped on,1 bruise,skate,Causes: falling off skates can cause a bruise,1 fun,skate,Causes: using skates can cause fun,1 skill,skate,Causes: practicing with skates can cause skill,1 balance,skate,Causes: skating can cause balance improvement,1 smooth,skate,HasProperty: skates have a smooth glide,1 sharp,skate,HasProperty: ice skates have sharp edges,1 fast,skate,HasProperty: some skates are fast,1 heavy,skate,HasProperty: skates can be heavy,1 slime,slug,HasA: a slug has slime,1 mollusk,slug,PartOf: a slug is part of the mollusk family,1 crawl,slug,CapableOf: a slug can crawl,1 moisture,slug,HasPrerequisite: you need moisture before you can have a slug,1 damage,slug,Causes: a slug causes damage to plants,1 slimy,slug,HasProperty: a slug is slimy,1 fishing,snail,UsedFor: a snail is used for fishing bait,1 crawl,snail,CapableOf: a snail can crawl,1 moisture,snail,HasPrerequisite: you need moisture before you can find a snail,1 slime,snail,Causes: a snail causes slime,1 slimy,snail,HasProperty: a snail is slimy,1 eating,snapper,UsedFor: a snapper is used for eating,1 fins,snapper,HasA: a snapper has fins,1 swim,snapper,CapableOf: a snapper can swim,1 dinner,snapper,Causes: a snapper causes dinner,1 tasty,snapper,HasProperty: a snapper is tasty,1 vending_machine,soda,AtLocation: you find soda in a vending machine,1 grocery_store,soda,AtLocation: you find soda in a grocery store,1 refrigerator,soda,AtLocation: you keep soda in a refrigerator,1 quenching_thirst,soda,UsedFor: soda is used for quenching thirst,1 mixing_drinks,soda,UsedFor: soda is used for mixing drinks,1 making_fizzy_drinks,soda,UsedFor: soda is used for making fizzy drinks,1 sugar,soda,HasA: soda has sugar,1 carbonation,soda,HasA: soda has carbonation,1 flavor,soda,HasA: soda has flavor,1 meal,soda,PartOf: soda is part of a meal,1 party_tray,soda,PartOf: soda is part of a party tray,1 bubbling,soda,CapableOf: soda can bubble,1 carbonating,soda,CapableOf: soda can carbonate,1 pouring,soda,CapableOf: soda can pour,1 ingredients,soda,HasPrerequisite: you need ingredients before you can make soda,1 bubbles,soda,Causes: soda causes bubbles,1 thirst,soda,Causes: soda causes thirst,1 gas,soda,Causes: soda causes gas,1 fizzy,soda,HasProperty: soda is fizzy,1 sweet,soda,HasProperty: soda is sweet,1 bubbly,soda,HasProperty: soda is bubbly,1 fireplace,soot,AtLocation: you find soot in a fireplace,1 blackening,soot,UsedFor: soot is used for blackening surfaces,1 particles,soot,HasA: soot has particles,1 smoke,soot,PartOf: soot is part of smoke,1 staining,soot,CapableOf: soot can stain,1 carbon,soot,MadeOf: soot is made of carbon,1 burning,soot,HasPrerequisite: soot has a prerequisite of burning,1 pollution,soot,Causes: soot causes pollution,1 black,soot,HasProperty: soot has a black property,1 kitchen,soup,AtLocation: you find soup in a kitchen,1 refrigerator,soup,AtLocation: you find soup in a refrigerator,1 eating,soup,UsedFor: soup is used for eating,1 heating,soup,UsedFor: soup is used for heating,1 nourishing,soup,UsedFor: soup is used for nourishing,1 broth,soup,HasA: soup has broth,1 vegetables,soup,HasA: soup has vegetables,1 meat,soup,HasA: soup has meat,1 lunch,soup,PartOf: soup is part of lunch,1 dinnerware,soup,PartOf: soup is part of dinnerware,1 hot_meal,soup,PartOf: soup is part of hot meal,1 heating,soup,CapableOf: soup can heat up,1 cooling,soup,CapableOf: soup can cool down,1 satisfying,soup,CapableOf: soup can satisfy hunger,1 broth,soup,MadeOf: soup is made of broth,1 ingredients,soup,MadeOf: soup is made of ingredients,1 liquid,soup,MadeOf: soup is made of liquid,1 cooking,soup,HasPrerequisite: you need cooking before you can have soup,1 ingredients,soup,HasPrerequisite: you need ingredients before you can make soup,1 heat,soup,HasPrerequisite: you need heat before you can have soup,1 warming,soup,Causes: soup causes warming,1 satiety,soup,Causes: soup causes satiety,1 digestion,soup,Causes: soup causes digestion,1 hot,soup,HasProperty: soup has the property of being hot,1 warm,soup,HasProperty: soup has the property of being warm,1 liquid,soup,HasProperty: soup has the property of being liquid,1 shed,spade,AtLocation: you find a spade in a shed,1 gardening,spade,UsedFor: a spade is used for gardening,1 landscaping,spade,UsedFor: a spade is used for landscaping,1 turning_soil,spade,UsedFor: a spade is used for turning soil,1 handle,spade,HasA: a spade has a handle,1 toolset,spade,PartOf: a spade is part of a toolset,1 gardening_tools,spade,PartOf: a spade is part of gardening tools,1 cutting,spade,CapableOf: a spade can cut,1 shoveling,spade,CapableOf: a spade can shovel,1 metal,spade,MadeOf: a spade is made of metal,1 soil,spade,HasPrerequisite: you need soil before you can use a spade,1 hole,spade,Causes: a spade causes a hole,1 ground_disturbance,spade,Causes: a spade causes ground disturbance,1 sharp,spade,HasProperty: a spade is sharp,1 sturdy,spade,HasProperty: a spade is sturdy,1 heavy,spade,HasProperty: a spade is heavy,1 bowl,spaghetti,AtLocation: you find spaghetti in a bowl,1 eating,spaghetti,UsedFor: spaghetti is used for eating,1 noodle,spaghetti,HasA: spaghetti has noodles,1 meal,spaghetti,PartOf: spaghetti is part of a meal,1 breaking,spaghetti,CapableOf: spaghetti can break,1 flour,spaghetti,MadeOf: spaghetti is made of flour,1 cooking,spaghetti,HasPrerequisite: cooking is a prerequisite for spaghetti,1 satisfaction,spaghetti,Causes: spaghetti causes satisfaction,1 stringy,spaghetti,HasProperty: spaghetti is stringy,1 fishing_boat,spear,AtLocation: you find a spear on a fishing boat,1 hunting,spear,UsedFor: a spear is used for hunting,1 fishing,spear,UsedFor: a spear is used for fishing,1 throwing,spear,UsedFor: a spear is used for throwing,1 point,spear,HasA: a spear has a point,1 arsenal,spear,PartOf: a spear is part of an arsenal,1 piercing,spear,CapableOf: a spear can pierce,1 killing,spear,CapableOf: a spear can kill,1 thrusting,spear,CapableOf: a spear can thrust,1 metal,spear,MadeOf: a spear is made of metal,1 skill,spear,HasPrerequisite: skill is a prerequisite to use a spear,1 injury,spear,Causes: a spear causes injury,1 death,spear,Causes: a spear causes death,1 sharp,spear,HasProperty: a spear is sharp,1 long,spear,HasProperty: a spear is long,1 heavy,spear,HasProperty: a spear is heavy,1 corner,spider,AtLocation: spiders are often found in corners of rooms,1 house,spider,AtLocation: spiders can live in houses,1 attic,spider,AtLocation: spiders sometimes live in attics,1 eating_flies,spider,UsedFor: spiders are used for eating flies,1 balancing_ecosystem,spider,UsedFor: spiders are used for balancing ecosystems,1 controlling_pests,spider,UsedFor: spiders are used for controlling pests in gardens,1 legs,spider,HasA: spiders have legs,1 body,spider,HasA: spiders have bodies,1 eyes,spider,HasA: spiders have eyes,1 mouth,spider,HasA: spiders have mouths,1 food_chain,spider,PartOf: spiders are part of the food chain,1 ecosystem,spider,PartOf: spiders are part of the ecosystem,1 nature,spider,PartOf: spiders are part of nature,1 eating,spider,CapableOf: spiders can eat,1 growing,spider,CapableOf: spiders can grow,1 reproducing,spider,CapableOf: spiders can reproduce,1 climbing,spider,CapableOf: spiders can climb walls,1 sensing_vibrations,spider,CapableOf: spiders can sense vibrations,1 cells,spider,MadeOf: spiders are made of cells,1 tissue,spider,MadeOf: spiders are made of tissue,1 webbing_material,spider,HasPrerequisite: spiders need webbing material to spin webs,1 warmth,spider,HasPrerequisite: spiders need warmth to survive,1 food,spider,HasPrerequisite: spiders need food to survive,1 fear,spider,Causes: spiders can cause fear in some people,1 web_debris,spider,Causes: spiders can cause web debris around their webs,1 insect_death,spider,Causes: spiders can cause the death of insects,1 eight_legged,spider,HasProperty: spiders are eight-legged,1 small,spider,HasProperty: spiders are small,1 creepy,spider,HasProperty: spiders are often considered creepy,1 grocery_store,spinach,AtLocation: you find spinach in a grocery store,1 farmers_market,spinach,AtLocation: you find spinach at a farmers market,1 cooking,spinach,UsedFor: spinach is used for cooking,1 smoothies,spinach,UsedFor: spinach is used for smoothies,1 leaf,spinach,HasA: spinach has a leaf,1 meal,spinach,PartOf: spinach is part of a meal,1 growing,spinach,CapableOf: spinach can grow,1 wilting,spinach,CapableOf: spinach can wilt,1 plant,spinach,MadeOf: spinach is made of plant,1 leaf,spinach,MadeOf: spinach is made of leaf,1 soil,spinach,HasPrerequisite: spinach needs soil to grow,1 fullness,spinach,Causes: spinach causes fullness,1 nutrition,spinach,Causes: spinach causes nutrition,1 kitchen,sponge,AtLocation: you find a sponge in a kitchen,1 scrubbing,sponge,UsedFor: a sponge is used for scrubbing,1 washing,sponge,UsedFor: a sponge is used for washing,1 absorbing,sponge,UsedFor: a sponge is used for absorbing,1 pores,sponge,HasA: a sponge has pores,1 cleaning_kit,sponge,PartOf: a sponge is part of a cleaning kit,1 absorb_liquid,sponge,CapableOf: a sponge can absorb liquid,1 scrub_surfaces,sponge,CapableOf: a sponge can scrub surfaces,1 cellulose,sponge,MadeOf: a sponge is made of cellulose,1 cleanliness,sponge,Causes: a sponge causes cleanliness,1 dryness,sponge,Causes: a sponge causes dryness,1 absorbent,sponge,HasProperty: a sponge is absorbent,1 porous,sponge,HasProperty: a sponge is porous,1 squishy,sponge,HasProperty: a sponge is squishy,1 eating,sprout,UsedFor: sprouts are used for eating,1 plant,sprout,PartOf: sprouts are part of a plant,1 growing,sprout,CapableOf: sprouts can grow,1 plant_matter,sprout,MadeOf: sprouts are made of plant matter,1 seed,sprout,HasPrerequisite: sprouts require a seed,1 green,sprout,HasProperty: sprouts are green,1 grocery_store,squash,AtLocation: you find squash in a grocery store,1 cooking,squash,UsedFor: squash is used for cooking,1 baking,squash,UsedFor: squash is used for baking,1 flesh,squash,HasA: squash has flesh,1 rind,squash,HasA: squash has a rind,1 skin,squash,HasA: squash has skin,1 vegetable_category,squash,PartOf: squash is part of the vegetable category,1 plant,squash,PartOf: squash is part of a plant,1 growing,squash,CapableOf: squash can grow,1 rotting,squash,CapableOf: squash can rot,1 plant_material,squash,MadeOf: squash is made of plant material,1 soil,squash,HasPrerequisite: you need soil before you can grow squash,1 fullness,squash,Causes: eating squash causes fullness,1 satisfaction,squash,Causes: eating squash causes satisfaction,1 yellow,squash,HasProperty: squash can be yellow,1 green,squash,HasProperty: squash can be green,1 firm,squash,HasProperty: squash is firm,1 fibrous,squash,HasProperty: squash is fibrous,1 farm,stable,AtLocation: a stable is found on a farm,1 sheltering_horses,stable,UsedFor: a stable is used for sheltering horses,1 storing_equipment,stable,UsedFor: a stable is used for storing equipment,1 doors,stable,HasA: a stable has doors,1 feed_bin,stable,HasA: a stable has a feed bin,1 water_trough,stable,HasA: a stable has a water trough,1 ranch,stable,PartOf: a stable is part of a ranch,1 equestrian_facility,stable,PartOf: a stable is part of an equestrian facility,1 protecting_horses,stable,CapableOf: a stable can protect horses,1 keeping_horses_warm,stable,CapableOf: a stable can keep horses warm,1 metal,stable,MadeOf: a stable is made of metal,1 concrete,stable,MadeOf: a stable is made of concrete,1 land,stable,HasPrerequisite: you need land before you can have a stable,1 horses,stable,HasPrerequisite: you need horses before you can use a stable,1 safety,stable,Causes: a stable causes safety for animals,1 protection,stable,Causes: a stable causes protection from the elements,1 sturdy,stable,HasProperty: a stable is sturdy,1 enclosed,stable,HasProperty: a stable is enclosed,1 farm,starling,AtLocation: you find a starling near a farm,1 eating,starling,UsedFor: a starling is used for eating insects,1 beak,starling,HasA: a starling has a beak,1 wings,starling,HasA: a starling has wings,1 flock,starling,PartOf: a starling is part of a flock,1 sing,starling,CapableOf: a starling can sing,1 peck,starling,CapableOf: a starling can peck,1 black,starling,HasProperty: a starling is black,1 restaurant,steak,AtLocation: you find a steak in a restaurant,1 kitchen,steak,AtLocation: you find a steak in the kitchen,1 dinner,steak,UsedFor: a steak is used for dinner,1 meal,steak,UsedFor: a steak is used for a meal,1 fat,steak,HasA: a steak has fat,1 muscle,steak,HasA: a steak has muscle,1 cow,steak,PartOf: a steak is part of a cow,1 meal,steak,PartOf: a steak is part of a meal,1 satisfying,steak,CapableOf: a steak can satisfy,1 filling,steak,CapableOf: a steak can fill,1 meat,steak,MadeOf: a steak is made of meat,1 cow,steak,HasPrerequisite: you need a cow before you can have steak,1 butcher,steak,HasPrerequisite: you need a butcher before you can have steak,1 satisfaction,steak,Causes: steak causes satisfaction,1 fullness,steak,Causes: steak causes fullness,1 red,steak,HasProperty: a steak is red,1 juicy,steak,HasProperty: a steak is juicy,1 bloody,steak,HasProperty: a steak can be bloody,1 cooked,steak,HasProperty: a steak can be cooked,1 train,steel,AtLocation: you find steel in a train,1 bicycle,steel,AtLocation: you find steel in a bicycle,1 building_vehicles,steel,UsedFor: steel is used for building vehicles,1 construction,steel,UsedFor: steel is used for construction,1 making_cookware,steel,UsedFor: steel is used for making cookware,1 making_crafts,steel,UsedFor: steel is used for making crafts,1 making_jewelry,steel,UsedFor: steel is used for making jewelry,1 girders,steel,PartOf: steel is part of girders,1 railings,steel,PartOf: steel is part of railings,1 weapons,steel,PartOf: steel is part of weapons,1 tools,steel,PartOf: steel is part of tools,1 conduct_electricity,steel,CapableOf: steel can conduct electricity,1 conduct_heat,steel,CapableOf: steel can conduct heat,1 hold_shape,steel,CapableOf: steel can hold shape,1 reflect_light,steel,CapableOf: steel can reflect light,1 support_weight,steel,CapableOf: steel can support weight,1 iron_ore,steel,HasPrerequisite: you need iron ore before you can have steel,1 carbon_source,steel,HasPrerequisite: you need a carbon source before you can have steel,1 heat,steel,HasPrerequisite: you need heat before you can make steel,1 strength,steel,Causes: steel causes strength,1 durability,steel,Causes: steel causes durability,1 shine,steel,Causes: steel causes shine,1 resistant_to_heat,steel,HasProperty: steel is resistant to heat,1 support,stem,UsedFor: a stem is used for support,1 leaf,stem,HasA: a stem has a leaf,1 green,stem,HasProperty: a stem is green,1 woody,stem,HasProperty: a stem is woody,1 clinic,stethoscope,AtLocation: you find a stethoscope in a clinic,1 listen_to_heart,stethoscope,UsedFor: a stethoscope is used for listening to the heart,1 check_breathing,stethoscope,UsedFor: a stethoscope is used for checking breathing,1 tubing,stethoscope,HasA: a stethoscope has tubing,1 earpieces,stethoscope,HasA: a stethoscope has earpieces,1 medical_kit,stethoscope,PartOf: a stethoscope is part of a medical kit,1 metal,stethoscope,MadeOf: a stethoscope is made of metal,1 rubber,stethoscope,MadeOf: a stethoscope is made of rubber,1 medical_training,stethoscope,HasPrerequisite: you need medical training to use a stethoscope,1 diagnosis,stethoscope,Causes: a stethoscope causes diagnosis,1 lightweight,stethoscope,HasProperty: a stethoscope is lightweight,1 flexible,stethoscope,HasProperty: a stethoscope is flexible,1 wetland,stork,AtLocation: you find a stork in a wetland,1 symbolizing,stork,UsedFor: a stork is used for symbolizing good fortune,1 beak,stork,HasA: a stork has a beak,1 ecosystem,stork,PartOf: a stork is part of an ecosystem,1 wet_environment,stork,HasPrerequisite: you need a wet environment to have a stork,1 wonder,stork,Causes: a stork causes wonder,1 tall,stork,HasProperty: a stork is tall,1 grocery_store,straw,AtLocation: you can buy a straw at a grocery store,1 blowing_bubbles,straw,UsedFor: a straw is used for blowing bubbles,1 sipping,straw,UsedFor: a straw is used for sipping,1 hole,straw,HasA: a straw has a hole,1 cup,straw,PartOf: a straw is part of a cup,1 beverage,straw,HasPrerequisite: you need a beverage before you can use a straw,1 sipping,straw,Causes: a straw causes sipping,1 cylindrical,straw,HasProperty: a straw is cylindrical,1 lightweight,straw,HasProperty: a straw is lightweight,1 eating,strawberry,UsedFor: a strawberry is used for eating,1 decorating,strawberry,UsedFor: a strawberry is used for decorating desserts,1 making_jam,strawberry,UsedFor: a strawberry is used for making jam,1 flavoring,strawberry,UsedFor: a strawberry is used for flavoring drinks,1 seed,strawberry,HasA: a strawberry has a seed,1 juice,strawberry,HasA: a strawberry has juice,1 sweetness,strawberry,HasA: a strawberry has sweetness,1 aroma,strawberry,HasA: a strawberry has aroma,1 fruit_bowl,strawberry,PartOf: a strawberry is part of a fruit bowl,1 pie,strawberry,PartOf: a strawberry is part of a pie,1 dessert,strawberry,PartOf: a strawberry is part of a dessert,1 smoothie,strawberry,PartOf: a strawberry is part of a smoothie,1 staining,strawberry,CapableOf: a strawberry can stain,1 ripening,strawberry,CapableOf: a strawberry can ripen,1 spoiling,strawberry,CapableOf: a strawberry can spoil,1 fermenting,strawberry,CapableOf: a strawberry can ferment,1 growing,strawberry,CapableOf: a strawberry can grow,1 plant,strawberry,MadeOf: a strawberry is made of plant,1 sugar,strawberry,MadeOf: a strawberry is made of sugar,1 fiber,strawberry,MadeOf: a strawberry is made of fiber,1 acid,strawberry,MadeOf: a strawberry is made of acid,1 sunshine,strawberry,HasPrerequisite: you need sunshine before you can grow a strawberry,1 soil,strawberry,HasPrerequisite: you need soil before you can grow a strawberry,1 plant,strawberry,HasPrerequisite: you need a plant before you can have a strawberry,1 pollination,strawberry,HasPrerequisite: you need pollination before you can have a strawberry,1 satisfaction,strawberry,Causes: a strawberry causes satisfaction,1 delight,strawberry,Causes: a strawberry causes delight,1 staining,strawberry,Causes: a strawberry causes staining,1 sweetness,strawberry,Causes: a strawberry causes sweetness,1 health,strawberry,Causes: a strawberry causes health,1 packaging,styrofoam,AtLocation: styrofoam is found in packaging,1 cushion_items,styrofoam,UsedFor: styrofoam is used to cushion items,1 float_objects,styrofoam,UsedFor: styrofoam is used to float objects,1 insulate,styrofoam,UsedFor: styrofoam is used to insulate,1 air_pockets,styrofoam,HasA: styrofoam has air pockets,1 cooler,styrofoam,PartOf: styrofoam is part of a cooler,1 surfboard,styrofoam,PartOf: styrofoam is part of a surfboard,1 float_on_water,styrofoam,CapableOf: styrofoam can float on water,1 break_apart,styrofoam,CapableOf: styrofoam can break apart,1 foam,styrofoam,MadeOf: styrofoam is made of foam,1 chemicals,styrofoam,HasPrerequisite: chemicals are needed to make styrofoam,1 pollution,styrofoam,Causes: styrofoam causes pollution,1 lightweight,styrofoam,HasProperty: styrofoam is lightweight,1 insulating,styrofoam,HasProperty: styrofoam is insulating,1 buoyant,styrofoam,HasProperty: styrofoam is buoyant,1 lake,swan,AtLocation: you find a swan on a lake,1 symbolizing_love,swan,UsedFor: a swan is used for symbolizing love,1 neck,swan,HasA: a swan has a long neck,1 waterfowl,swan,PartOf: a swan is part of waterfowl,1 swimming,swan,CapableOf: a swan can swim,1 awe,swan,Causes: a swan causes awe,1 graceful,swan,HasProperty: a swan is graceful,1 hunting,swift,UsedFor: a swift is used for hunting insects,1 wings,swift,HasA: a swift has wings,1 bird_population,swift,PartOf: a swift is part of the bird population,1 flying,swift,CapableOf: a swift can fly,1 feather,swift,MadeOf: a swift is made of feathers,1 air,swift,HasPrerequisite: a swift needs air to fly,1 swoop,swift,Causes: a swift causes a swoop,1 music_room,synthesizer,AtLocation: synthesizers are often found in music rooms,1 electronic_music,synthesizer,UsedFor: synthesizers are used for making electronic music,1 sound_effects,synthesizer,UsedFor: synthesizers are used to create sound effects,1 keyboard,synthesizer,HasA: a synthesizer has a keyboard,1 knobs,synthesizer,HasA: a synthesizer has knobs for adjusting sounds,1 sound_system,synthesizer,PartOf: a synthesizer is part of a sound system,1 generate_tones,synthesizer,CapableOf: a synthesizer can generate various musical tones,1 produce_sound,synthesizer,CapableOf: a synthesizer can produce sound,1 metal,synthesizer,MadeOf: synthesizers are often made of metal,1 electricity,synthesizer,HasPrerequisite: a synthesizer requires electricity to operate,1 noise,synthesizer,Causes: a synthesizer can cause noise,1 vibrations,synthesizer,Causes: a synthesizer can cause vibrations,1 electronic,synthesizer,HasProperty: a synthesizer is electronic,1 rectangular,synthesizer,HasProperty: synthesizers are typically rectangular,1 smoothing,talc,UsedFor: talc is used for smoothing,1 mineral,talc,HasA: talc has a mineral,1 cosmetic,talc,PartOf: talc is part of cosmetic,1 sliding,talc,CapableOf: talc can slide,1 silica,talc,MadeOf: talc is made of silica,1 mining,talc,HasPrerequisite: you need mining before you can get talc,1 coolness,talc,Causes: talc causes coolness,1 smooth,talc,HasProperty: talc is smooth,1 rainforest,tanager,AtLocation: tanagers are found in rainforests,1 birdwatching,tanager,UsedFor: people watch tanagers for birdwatching,1 beak,tanager,HasA: a tanager has a beak,1 ecosystem,tanager,PartOf: a tanager is part of an ecosystem,1 forest,tanager,HasPrerequisite: a tanager requires a forest to live,1 enjoyment,tanager,Causes: watching a tanager causes enjoyment,1 colorful,tanager,HasProperty: a tanager is colorful,1 desert,tank,AtLocation: you find a tank in a desert,1 battlefield,tank,AtLocation: you find a tank on a battlefield,1 storing_water,tank,UsedFor: a tank is used for storing water,1 storing_gasoline,tank,UsedFor: a tank is used for storing gasoline,1 military_operations,tank,UsedFor: a tank is used for military operations,1 engine,tank,HasA: a tank has an engine,1 tracks,tank,HasA: a tank has tracks,1 army,tank,PartOf: a tank is part of an army,1 military_vehicle_fleet,tank,PartOf: a tank is part of a military vehicle fleet,1 moving_across_ground,tank,CapableOf: a tank can move across ground,1 firing_shells,tank,CapableOf: a tank can fire shells,1 protecting_soldiers,tank,CapableOf: a tank can protect soldiers,1 metal,tank,MadeOf: a tank is made of metal,1 armor,tank,MadeOf: a tank is made of armor,1 fuel,tank,HasPrerequisite: you need fuel before you can use a tank,1 crew,tank,HasPrerequisite: you need crew before you can use a tank,1 maintenance,tank,HasPrerequisite: you need maintenance before you can use a tank,1 destruction,tank,Causes: a tank causes destruction,1 fear,tank,Causes: a tank causes fear,1 victory,tank,Causes: a tank causes victory,1 heavy,tank,HasProperty: a tank is heavy,1 armored,tank,HasProperty: a tank is armored,1 powerful,tank,HasProperty: a tank is powerful,1 road,tar,AtLocation: you find tar on a road,1 patch_roads,tar,UsedFor: tar is used for patching roads,1 seal_driveways,tar,UsedFor: tar is used for sealing driveways,1 waterproof,tar,UsedFor: tar is used to waterproof surfaces,1 smell,tar,HasA: tar has a distinct smell,1 asphalt,tar,PartOf: tar is part of asphalt,1 stick_to,tar,CapableOf: tar can stick to surfaces,1 oil,tar,MadeOf: tar is made of oil,1 dig,tar,HasPrerequisite: you need to dig before you can get tar,1 stain,tar,Causes: tar causes stains on clothes,1 tea_bag,tea,AtLocation: you find tea in a tea bag,1 drinking,tea,UsedFor: tea is used for drinking,1 relaxation,tea,UsedFor: tea is used for relaxation,1 medicinal_purposes,tea,UsedFor: tea is used for medicinal purposes,1 antioxidants,tea,HasA: tea has antioxidants,1 flavor,tea,HasA: tea has flavor,1 leaves,tea,HasA: tea has leaves,1 beverage_set,tea,PartOf: tea is part of a beverage set,1 meal,tea,PartOf: tea is part of a meal,1 soothing,tea,CapableOf: tea can soothe,1 warming,tea,CapableOf: tea can warm,1 steeping,tea,CapableOf: tea can steep,1 leaves,tea,MadeOf: tea is made of leaves,1 herbs,tea,MadeOf: tea is made of herbs,1 hot_water,tea,HasPrerequisite: tea has a prerequisite of hot water,1 teabag,tea,HasPrerequisite: tea has a prerequisite of a teabag,1 alertness,tea,Causes: tea causes alertness,1 calmness,tea,Causes: tea causes calmness,1 hydration,tea,Causes: tea causes hydration,1 hot,tea,HasProperty: tea has the property of being hot,1 liquid,tea,HasProperty: tea has the property of being liquid,1 bitter,tea,HasProperty: tea has the property of being bitter,1 drinking,teacup,UsedFor: a teacup is used for drinking,1 handle,teacup,HasA: a teacup has a handle,1 teaset,teacup,PartOf: a teacup is part of a teaset,1 holding,teacup,CapableOf: a teacup can hold liquid,1 ceramic,teacup,MadeOf: a teacup is made of ceramic,1 satisfaction,teacup,Causes: a teacup causes satisfaction,1 small,teacup,HasProperty: a teacup is small,1 beach,tern,AtLocation: you find a tern near the beach,1 lake,tern,AtLocation: you can see terns near a lake,1 fishing,tern,UsedFor: a tern is used for fishing,1 beak,tern,HasA: a tern has a beak,1 wings,tern,HasA: a tern has wings,1 flock,tern,PartOf: a tern is part of a flock,1 dive,tern,CapableOf: a tern can dive,1 swim,tern,CapableOf: a tern can swim,1 flesh,tern,MadeOf: a tern is made of flesh,1 splashing,tern,Causes: a tern causes splashing,1 white,tern,HasProperty: a tern is white,1 neighborhood,theater,AtLocation: you find a theater in a neighborhood,1 strip_mall,theater,AtLocation: you find a theater in a strip mall,1 listening_to_music,theater,UsedFor: a theater is used for listening to music,1 attending_concert,theater,UsedFor: a theater is used for attending concerts,1 performing_dance,theater,UsedFor: a theater is used for performing dance,1 hearing_music,theater,UsedFor: a theater is used for hearing music,1 seats,theater,HasA: a theater has seats,1 screen,theater,HasA: a theater has a screen,1 projector,theater,HasA: a theater has a projector,1 auditorium,theater,HasA: a theater has an auditorium,1 entertainment_complex,theater,PartOf: a theater is part of an entertainment complex,1 cultural_center,theater,PartOf: a theater is part of a cultural center,1 host_event,theater,CapableOf: a theater can host an event,1 play_sound,theater,CapableOf: a theater can play sound,1 seat_people,theater,CapableOf: a theater can seat people,1 sell_tickets,theater,CapableOf: a theater can sell tickets,1 concrete,theater,MadeOf: a theater is made of concrete,1 building_construction,theater,HasPrerequisite: you need building construction before you can have a theater,1 theater_license,theater,HasPrerequisite: you need a theater license before you can operate a theater,1 enjoyment,theater,Causes: a theater causes enjoyment,1 learning,theater,Causes: a theater causes learning,1 relaxation,theater,Causes: a theater causes relaxation,1 entertainment,theater,Causes: a theater causes entertainment,1 large,theater,HasProperty: a theater is large,1 dark,theater,HasProperty: a theater is dark,1 enclosed,theater,HasProperty: a theater is enclosed,1 quiet,theater,HasProperty: a theater is quiet,1 sewing_kit,thimble,AtLocation: you find a thimble in a sewing kit,1 pushing,thimble,UsedFor: a thimble is used for pushing needle through fabric,1 protecting,thimble,UsedFor: a thimble is used for protecting the finger,1 hole,thimble,HasA: a thimble has a hole,1 sewing_kit,thimble,PartOf: a thimble is part of a sewing kit,1 protecting,thimble,CapableOf: a thimble can protect fingers,1 metal,thimble,MadeOf: a thimble is made of metal,1 needle,thimble,HasPrerequisite: a thimble requires a needle to be useful,1 protection,thimble,Causes: a thimble causes protection for the finger,1 small,thimble,HasProperty: a thimble is small,1 metal,thimble,HasProperty: a thimble is metal,1 bush,thorn,AtLocation: you find a thorn on a bush,1 protection,thorn,UsedFor: a thorn is used for protection,1 sharp_point,thorn,HasA: a thorn has a sharp point,1 protect,thorn,CapableOf: a thorn can protect,1 plant_material,thorn,MadeOf: a thorn is made of plant material,1 plant_growth,thorn,HasPrerequisite: a thorn requires plant growth,1 pain,thorn,Causes: a thorn causes pain,1 sharp,thorn,HasProperty: a thorn is sharp,1 field,thrasher,AtLocation: a thrasher is found in a field,1 forest,thrasher,AtLocation: a thrasher is found in a forest,1 singing,thrasher,UsedFor: a thrasher is used for singing,1 beak,thrasher,HasA: a thrasher has a beak,1 feathers,thrasher,HasA: a thrasher has feathers,1 ecosystem,thrasher,PartOf: a thrasher is part of an ecosystem,1 bird_family,thrasher,PartOf: a thrasher is part of a bird family,1 singing,thrasher,CapableOf: a thrasher can sing,1 flying,thrasher,CapableOf: a thrasher can fly,1 building_nest,thrasher,CapableOf: a thrasher can build a nest,1 bird_food,thrasher,HasPrerequisite: you need bird food before you can have a thrasher,1 habitat,thrasher,HasPrerequisite: you need a habitat before you can have a thrasher,1 sound,thrasher,Causes: a thrasher causes sound,1 pleasure,thrasher,Causes: a thrasher causes pleasure,1 brown,thrasher,HasProperty: a thrasher is brown,1 small,thrasher,HasProperty: a thrasher is small,1 fast,thrasher,HasProperty: a thrasher is fast,1 forest,thrush,AtLocation: you find a thrush in a forest,1 park,thrush,AtLocation: you find a thrush in a park,1 eating_berries,thrush,UsedFor: a thrush is used for eating berries,1 singing,thrush,UsedFor: a thrush is used for singing,1 beak,thrush,HasA: a thrush has a beak,1 wings,thrush,HasA: a thrush has wings,1 bird_family,thrush,PartOf: a thrush is part of a bird family,1 wildlife,thrush,PartOf: a thrush is part of wildlife,1 build_nest,thrush,CapableOf: a thrush can build a nest,1 eat_insects,thrush,CapableOf: a thrush can eat insects,1 sing,thrush,CapableOf: a thrush can sing,1 air,thrush,HasPrerequisite: a thrush has prerequisite of air,1 food,thrush,HasPrerequisite: a thrush has prerequisite of food,1 happiness,thrush,Causes: a thrush causes happiness,1 interest,thrush,Causes: a thrush causes interest,1 small,thrush,HasProperty: a thrush is small,1 feathered,thrush,HasProperty: a thrush is feathered,1 cooking,thyme,UsedFor: thyme is used for cooking,1 seasoning,thyme,UsedFor: thyme is used for seasoning,1 flavoring,thyme,UsedFor: thyme is used for flavoring,1 medicine,thyme,UsedFor: thyme is used for medicine,1 leaf,thyme,HasA: thyme has a leaf,1 herb_garden,thyme,PartOf: thyme is part of an herb garden,1 spice_rack,thyme,PartOf: thyme is part of a spice rack,1 growing,thyme,CapableOf: thyme can grow,1 enhancing_flavor,thyme,CapableOf: thyme can enhance flavor,1 plant,thyme,MadeOf: thyme is made of plant,1 soil,thyme,HasPrerequisite: thyme needs soil to grow,1 aroma,thyme,Causes: thyme causes aroma,1 health_benefits,thyme,Causes: thyme causes health benefits,1 green,thyme,HasProperty: thyme is green,1 fragrant,thyme,HasProperty: thyme is fragrant,1 edible,thyme,HasProperty: thyme is edible,1 small,thyme,HasProperty: thyme is small,1 neck,tie,AtLocation: you find a tie around a neck,1 formalwear,tie,UsedFor: a tie is used for formalwear,1 dressing_up,tie,UsedFor: a tie is used for dressing up,1 business,tie,UsedFor: a tie is used for business,1 completing_an_outfit,tie,UsedFor: a tie is used for completing an outfit,1 knot,tie,HasA: a tie has a knot,1 collar,tie,HasA: a tie has a collar,1 suit,tie,PartOf: a tie is part of a suit,1 tying,tie,CapableOf: a tie can be tied,1 silk,tie,MadeOf: a tie is made of silk,1 collar,tie,HasPrerequisite: you need a collar before you can wear a tie,1 formality,tie,Causes: a tie causes formality,1 sophistication,tie,Causes: a tie causes sophistication,1 neat_appearance,tie,Causes: a tie causes neat appearance,1 narrow,tie,HasProperty: a tie is narrow,1 long,tie,HasProperty: a tie is long,1 fabric,tie,HasProperty: a tie is fabric,1 savanna,tiger,AtLocation: you find a tiger on a savanna,1 forest,tiger,AtLocation: you find a tiger in a forest,1 cage,tiger,AtLocation: you find a tiger in a cage,1 display,tiger,UsedFor: a tiger is used for display,1 inspiration,tiger,UsedFor: a tiger is used for inspiration,1 stripes,tiger,HasA: a tiger has stripes,1 claws,tiger,HasA: a tiger has claws,1 tail,tiger,HasA: a tiger has a tail,1 teeth,tiger,HasA: a tiger has teeth,1 ecosystem,tiger,PartOf: a tiger is part of an ecosystem,1 big_cat_family,tiger,PartOf: a tiger is part of a big cat family,1 food_chain,tiger,PartOf: a tiger is part of a food chain,1 stalk,tiger,CapableOf: a tiger can stalk,1 pounce,tiger,CapableOf: a tiger can pounce,1 roar,tiger,CapableOf: a tiger can roar,1 swim,tiger,CapableOf: a tiger can swim,1 climb_tree,tiger,CapableOf: a tiger can climb a tree,1 mark_territory,tiger,CapableOf: a tiger can mark territory,1 fur,tiger,MadeOf: a tiger is made of fur,1 muscle,tiger,MadeOf: a tiger is made of muscle,1 bone,tiger,MadeOf: a tiger is made of bone,1 forest,tiger,HasPrerequisite: you need a forest before you can have a tiger,1 wild,tiger,HasPrerequisite: you need a wild environment before you can have a tiger,1 safety,tiger,HasPrerequisite: you need safety before you can use a tiger,1 fear,tiger,Causes: a tiger causes fear,1 awe,tiger,Causes: a tiger causes awe,1 fascination,tiger,Causes: a tiger causes fascination,1 excitement,tiger,Causes: a tiger causes excitement,1 powerful,tiger,HasProperty: a tiger is powerful,1 striped,tiger,HasProperty: a tiger is striped,1 large,tiger,HasProperty: a tiger is large,1 wild,tiger,HasProperty: a tiger is wild,1 muscular,tiger,HasProperty: a tiger is muscular,1 recycling_bin,tin,AtLocation: you find tin in a recycling bin,1 craft_room,tin,AtLocation: you find tin in a craft room,1 store_jewelry,tin,UsedFor: tin is used to store jewelry,1 make_cans,tin,UsedFor: tin is used to make cans,1 store_clothes,tin,UsedFor: tin is used to store clothes,1 lid,tin,HasA: tin has a lid,1 bottom,tin,HasA: tin has a bottom,1 can,tin,PartOf: tin is part of a can,1 container,tin,PartOf: tin is part of a container,1 can_be_melted,tin,CapableOf: tin can be melted,1 can_be_shaped,tin,CapableOf: tin can be shaped,1 metal,tin,MadeOf: tin is made of metal,1 need_metal,tin,HasPrerequisite: you need metal to make tin,1 need_aluminum,tin,HasPrerequisite: you need aluminum to make tin,1 can_be_recycled,tin,Causes: tin causes it to be recycled,1 can_be_reused,tin,Causes: tin causes it to be reused,1 shiny,tin,HasProperty: tin is shiny,1 metallic,tin,HasProperty: tin is metallic,1 hard,tin,HasProperty: tin is hard,1 jungle,tinamou,AtLocation: a tinamou is found in the jungle,1 forest,tinamou,AtLocation: a tinamou is found in a forest,1 eating,tinamou,UsedFor: tinamous are used for eating,1 beak,tinamou,HasA: a tinamou has a beak,1 wings,tinamou,HasA: a tinamou has wings,1 bird,tinamou,PartOf: a tinamou is part of the bird family,1 run,tinamou,CapableOf: a tinamou can run,1 eat,tinamou,CapableOf: a tinamou can eat,1 flesh,tinamou,MadeOf: a tinamou is made of flesh,1 forest,tinamou,HasPrerequisite: you need a forest to find a tinamou,1 noise,tinamou,Causes: a tinamou causes noise when it calls,1 small,tinamou,HasProperty: a tinamou is small,1 brown,tinamou,HasProperty: a tinamou is brown,1 earth_crust,titanium,AtLocation: you find titanium in the earth's crust,1 construction,titanium,UsedFor: titanium is used for construction,1 jewelry,titanium,UsedFor: titanium is used for jewelry,1 medical_implants,titanium,UsedFor: titanium is used for medical implants,1 aerospace,titanium,UsedFor: titanium is used for aerospace components,1 shine,titanium,HasA: titanium has a shine,1 luster,titanium,HasA: titanium has a luster,1 alloy,titanium,PartOf: titanium is part of an alloy,1 spaceship,titanium,PartOf: titanium is part of a spaceship,1 conducting,titanium,CapableOf: titanium can conduct electricity,1 resisting,titanium,CapableOf: titanium can resist corrosion,1 ore,titanium,MadeOf: titanium is made of ore,1 mining,titanium,HasPrerequisite: mining is a prerequisite for titanium,1 strength,titanium,Causes: titanium causes strength in materials,1 durability,titanium,Causes: titanium causes durability in products,1 metallic,titanium,HasProperty: titanium has a metallic property,1 corrosion_resistant,titanium,HasProperty: titanium has corrosion resistant properties,1 biocompatible,titanium,HasProperty: titanium has biocompatible properties,1 sandwich,tomato,AtLocation: you find tomatoes in a sandwich,1 grocery_store,tomato,AtLocation: you find tomatoes in a grocery store,1 salsa,tomato,UsedFor: tomatoes are used for salsa,1 sauce,tomato,UsedFor: tomatoes are used for sauce,1 cooking,tomato,UsedFor: tomatoes are used for cooking,1 eating,tomato,UsedFor: tomatoes are used for eating,1 salads,tomato,UsedFor: tomatoes are used for salads,1 seeds,tomato,HasA: a tomato has seeds,1 skin,tomato,HasA: a tomato has skin,1 flesh,tomato,HasA: a tomato has flesh,1 juice,tomato,HasA: a tomato has juice,1 sandwich,tomato,PartOf: a tomato is part of a sandwich,1 sauce,tomato,PartOf: a tomato is part of sauce,1 salsa,tomato,PartOf: a tomato is part of salsa,1 dish,tomato,PartOf: a tomato is part of a dish,1 growing,tomato,CapableOf: a tomato can grow,1 ripening,tomato,CapableOf: a tomato can ripen,1 spoiling,tomato,CapableOf: a tomato can spoil,1 providing,tomato,CapableOf: a tomato can provide nutrients,1 tasting,tomato,CapableOf: a tomato can taste good,1 nutrients,tomato,MadeOf: a tomato is made of nutrients,1 natural_substances,tomato,MadeOf: a tomato is made of natural substances,1 carbohydrates,tomato,MadeOf: a tomato is made of carbohydrates,1 acids,tomato,MadeOf: a tomato is made of acids,1 plant,tomato,HasPrerequisite: you need a plant to grow a tomato,1 sunlight,tomato,HasPrerequisite: you need sunlight for a tomato,1 soil,tomato,HasPrerequisite: you need soil for a tomato,1 care,tomato,HasPrerequisite: you need care for a tomato,1 flavor,tomato,Causes: tomatoes cause flavor,1 health,tomato,Causes: tomatoes cause health benefits,1 satisfaction,tomato,Causes: tomatoes cause satisfaction,1 dishes,tomato,Causes: tomatoes cause dishes,1 meals,tomato,Causes: tomatoes cause meals,1 juicy,tomato,HasProperty: tomatoes are juicy,1 round,tomato,HasProperty: tomatoes are round,1 edible,tomato,HasProperty: tomatoes are edible,1 smooth,tomato,HasProperty: tomatoes are smooth,1 tangy,tomato,HasProperty: tomatoes are tangy,1 racing,tortoise,UsedFor: a tortoise is used for racing,1 legs,tortoise,HasA: a tortoise has legs,1 reptile,tortoise,PartOf: a tortoise is part of reptile,1 move_slowly,tortoise,CapableOf: a tortoise can move slowly,1 habitat,tortoise,HasPrerequisite: a tortoise needs a habitat,1 patience,tortoise,Causes: a tortoise causes patience,1 slow,tortoise,HasProperty: a tortoise is slow,1 rainforest,toucan,AtLocation: you find a toucan in a rainforest,1 eating_fruit,toucan,UsedFor: a toucan is used for eating fruit,1 beak,toucan,HasA: a toucan has a beak,1 ecosystem,toucan,PartOf: a toucan is part of an ecosystem,1 tropical_climate,toucan,HasPrerequisite: you need a tropical climate to have a toucan,1 interest,toucan,Causes: a toucan causes interest,1 colorful,toucan,HasProperty: a toucan is colorful,1 countryside,tractor,AtLocation: you find a tractor in the countryside,1 field,tractor,AtLocation: you find a tractor in a field,1 plowing_field,tractor,UsedFor: a tractor is used for plowing a field,1 harvesting_crops,tractor,UsedFor: a tractor is used for harvesting crops,1 mowing_grass,tractor,UsedFor: a tractor is used for mowing grass,1 engine,tractor,HasA: a tractor has an engine,1 steering_wheel,tractor,HasA: a tractor has a steering wheel,1 exhaust_pipe,tractor,HasA: a tractor has an exhaust pipe,1 farming_equipment,tractor,PartOf: a tractor is part of farming equipment,1 farm_tools,tractor,PartOf: a tractor is part of farm tools,1 carry_tools,tractor,CapableOf: a tractor can carry tools,1 tow_lawnmower,tractor,CapableOf: a tractor can tow a lawnmower,1 move_soil,tractor,CapableOf: a tractor can move soil,1 plow_snow,tractor,CapableOf: a tractor can plow snow,1 metal,tractor,MadeOf: a tractor is made of metal,1 rubber,tractor,MadeOf: a tractor is made of rubber,1 key,tractor,HasPrerequisite: you need a key before you can use a tractor,1 fuel,tractor,HasPrerequisite: you need fuel before you can use a tractor,1 dust,tractor,Causes: a tractor causes dust,1 noise,tractor,Causes: a tractor causes noise,1 vibration,tractor,Causes: a tractor causes vibration,1 soil_compaction,tractor,Causes: a tractor causes soil compaction,1 heavy,tractor,HasProperty: a tractor is heavy,1 loud,tractor,HasProperty: a tractor is loud,1 powerful,tractor,HasProperty: a tractor is powerful,1 sturdy,tractor,HasProperty: a tractor is sturdy,1 park,tree,AtLocation: you find a tree in a park,1 mountain,tree,AtLocation: you find a tree on a mountain,1 street,tree,AtLocation: you find a tree on a street,1 firewood,tree,UsedFor: a tree is used for firewood,1 building_material,tree,UsedFor: a tree is used for building material,1 branches,tree,HasA: a tree has branches,1 apples,tree,HasA: an apple tree has apples,1 blossoms,tree,HasA: a tree has blossoms,1 landscape,tree,PartOf: a tree is part of landscape,1 ecosystem,tree,PartOf: a tree is part of ecosystem,1 grove,tree,PartOf: a tree is part of grove,1 nature,tree,PartOf: a tree is part of nature,1 provide_habitat,tree,CapableOf: a tree can provide habitat,1 photosynthesize,tree,CapableOf: a tree can photosynthesize,1 flower,tree,CapableOf: a tree can flower,1 provide_food,tree,CapableOf: a tree can provide food,1 cellulose,tree,MadeOf: a tree is made of cellulose,1 carbon,tree,MadeOf: a tree is made of carbon,1 lignin,tree,MadeOf: a tree is made of lignin,1 fibers,tree,MadeOf: a tree is made of fibers,1 sap,tree,MadeOf: a tree is made of sap,1 sunlight,tree,HasPrerequisite: a tree needs sunlight,1 soil,tree,HasPrerequisite: a tree needs soil,1 air,tree,HasPrerequisite: a tree needs air,1 nutrients,tree,HasPrerequisite: a tree needs nutrients,1 oxygen,tree,Causes: a tree causes oxygen,1 shade,tree,Causes: a tree causes shade,1 fruit_fall,tree,Causes: a tree causes fruit fall,1 tall,tree,HasProperty: a tree is tall,1 green,tree,HasProperty: a tree is green,1 woody,tree,HasProperty: a tree is woody,1 natural,tree,HasProperty: a tree is natural,1 rooted,tree,HasProperty: a tree is rooted,1 feeding,trough,UsedFor: a trough is used for feeding,1 opening,trough,HasA: a trough has an opening,1 metal,trough,MadeOf: a trough is made of metal,1 food,trough,HasPrerequisite: you need food before you can use a trough,1 eating,trough,Causes: a trough causes eating,1 long,trough,HasProperty: a trough is long,1 river,trout,AtLocation: you find a trout in a river,1 lake,trout,AtLocation: you find a trout in a lake,1 stream,trout,AtLocation: you find a trout in a stream,1 eating,trout,UsedFor: a trout is used for eating,1 fishing,trout,UsedFor: a trout is used for fishing,1 cooking,trout,UsedFor: a trout is used for cooking,1 fins,trout,HasA: a trout has fins,1 scales,trout,HasA: a trout has scales,1 tail,trout,HasA: a trout has a tail,1 dinner,trout,PartOf: a trout is part of dinner,1 meal,trout,PartOf: a trout is part of meal,1 swimming,trout,CapableOf: a trout can swim,1 jumping,trout,CapableOf: a trout can jump,1 breathing,trout,CapableOf: a trout can breathe,1 flesh,trout,MadeOf: a trout is made of flesh,1 meat,trout,MadeOf: a trout is made of meat,1 fishing_rod,trout,HasPrerequisite: you need a fishing rod before you can catch a trout,1 bait,trout,HasPrerequisite: you need bait before you can catch a trout,1 satisfaction,trout,Causes: eating a trout causes satisfaction,1 fullness,trout,Causes: eating a trout causes fullness,1 meal,trout,Causes: a trout causes a meal,1 edible,trout,HasProperty: a trout is edible,1 scaly,trout,HasProperty: a trout is scaly,1 cold-blooded,trout,HasProperty: a trout is cold-blooded,1 toolbox,trowel,AtLocation: you find a trowel in a toolbox,1 digging_soil,trowel,UsedFor: a trowel is used for digging soil,1 applying_grout,trowel,UsedFor: a trowel is used for applying grout,1 moving_dirt,trowel,UsedFor: a trowel is used for moving dirt,1 spreading_soil,trowel,UsedFor: a trowel is used for spreading soil,1 handle,trowel,HasA: a trowel has a handle,1 gardening_kit,trowel,PartOf: a trowel is part of a gardening kit,1 scoop_dirt,trowel,CapableOf: a trowel can scoop dirt,1 level_surface,trowel,CapableOf: a trowel can level a surface,1 plant_seeds,trowel,CapableOf: a trowel can plant seeds,1 metal,trowel,MadeOf: a trowel is made of metal,1 soil,trowel,HasPrerequisite: you need soil before you can use a trowel,1 smooth_surface,trowel,Causes: a trowel causes a smooth surface,1 hole,trowel,Causes: a trowel causes a hole,1 small,trowel,HasProperty: a trowel is small,1 sharp,trowel,HasProperty: a trowel has a sharp edge,1 flat,trowel,HasProperty: a trowel has a flat surface,1 driveway,truck,AtLocation: trucks are often found in driveways,1 construction_site,truck,AtLocation: trucks are used at construction sites,1 towing,truck,UsedFor: trucks are used for towing heavy objects,1 transporting,truck,UsedFor: trucks are used for transporting goods,1 engine,truck,HasA: trucks have an engine,1 fleet,truck,PartOf: trucks are part of a fleet,1 convoy,truck,PartOf: trucks can be part of a convoy,1 tow_trailer,truck,CapableOf: trucks can tow trailers,1 carry_furniture,truck,CapableOf: trucks can carry furniture,1 load_cargo,truck,CapableOf: trucks can load cargo,1 metal,truck,MadeOf: trucks are made of metal,1 rubber,truck,MadeOf: trucks have rubber tires,1 driver,truck,HasPrerequisite: you need a driver before you can use a truck,1 gas,truck,HasPrerequisite: trucks require gas to operate,1 traffic_jam,truck,Causes: trucks can cause traffic jams,1 road_damage,truck,Causes: heavy trucks can cause road damage,1 powerful,truck,HasProperty: trucks are powerful vehicles,1 large,truck,HasProperty: trucks are large vehicles,1 concert_hall,trumpet,AtLocation: you find a trumpet in a concert hall,1 parade,trumpet,AtLocation: you find a trumpet in a parade,1 signaling,trumpet,UsedFor: a trumpet is used for signaling,1 celebrating,trumpet,UsedFor: a trumpet is used for celebrating,1 announcing,trumpet,UsedFor: a trumpet is used for announcing,1 mouthpiece,trumpet,HasA: a trumpet has a mouthpiece,1 bell,trumpet,HasA: a trumpet has a bell,1 marching_ensemble,trumpet,PartOf: a trumpet is part of a marching ensemble,1 brass_section,trumpet,PartOf: a trumpet is part of the brass section,1 projecting_sound,trumpet,CapableOf: a trumpet can project sound,1 playing_melodies,trumpet,CapableOf: a trumpet can play melodies,1 metal,trumpet,MadeOf: a trumpet is made of metal,1 embouchure,trumpet,HasPrerequisite: you need embouchure before you can use a trumpet,1 musical_talent,trumpet,HasPrerequisite: you need musical talent before you can use a trumpet,1 attention,trumpet,Causes: a trumpet causes attention,1 excitement,trumpet,Causes: a trumpet causes excitement,1 alarm,trumpet,Causes: a trumpet causes alarm,1 shiny,trumpet,HasProperty: a trumpet is shiny,1 loud,trumpet,HasProperty: a trumpet is loud,1 cylindrical,trumpet,HasProperty: a trumpet is cylindrical,1 bathroom,tub,AtLocation: you find a tub in a bathroom,1 soaking_feet,tub,UsedFor: you use a tub for soaking feet,1 storing_water,tub,UsedFor: you use a tub for storing water,1 drain,tub,HasA: a tub has a drain,1 faucet,tub,HasA: a tub has a faucet,1 bathroom_furniture,tub,PartOf: a tub is part of bathroom furniture,1 plumbing_system,tub,PartOf: a tub is part of a plumbing system,1 holding_water,tub,CapableOf: a tub can hold water,1 draining_water,tub,CapableOf: a tub can drain water,1 ceramic,tub,MadeOf: a tub can be made of ceramic,1 metal,tub,MadeOf: a tub can be made of metal,1 bathtub_plug,tub,HasPrerequisite: you need a bathtub plug before you can use a tub,1 relaxation,tub,Causes: a tub causes relaxation,1 cleanliness,tub,Causes: a tub causes cleanliness,1 waterproof,tub,HasProperty: a tub is waterproof,1 rectangular,tub,HasProperty: a tub is rectangular,1 large,tub,HasProperty: a tub is large,1 decoration,tulip,UsedFor: a tulip is used for decoration,1 bouquet,tulip,UsedFor: a tulip is used for a bouquet,1 petal,tulip,HasA: a tulip has a petal,1 flowerbed,tulip,PartOf: a tulip is part of a flowerbed,1 blooming,tulip,CapableOf: a tulip can bloom,1 plant,tulip,MadeOf: a tulip is made of plant,1 soil,tulip,HasPrerequisite: soil is needed before you can have a tulip,1 sunlight,tulip,HasPrerequisite: sunlight is needed before you can have a tulip,1 allergy,tulip,Causes: a tulip can cause allergy,1 colorful,tulip,HasProperty: a tulip is colorful,1 fragrant,tulip,HasProperty: a tulip is fragrant,1 filament,tungsten,UsedFor: tungsten is used for filament in bulbs,1 jewelry,tungsten,UsedFor: tungsten is used for jewelry,1 welding,tungsten,UsedFor: tungsten is used for welding,1 shine,tungsten,HasA: tungsten has a shine,1 lightbulb,tungsten,PartOf: tungsten is part of a lightbulb,1 conducting,tungsten,CapableOf: tungsten can conduct electricity,1 ore,tungsten,MadeOf: tungsten is made of ore,1 mining,tungsten,HasPrerequisite: you need mining before you can get tungsten,1 brightness,tungsten,Causes: tungsten causes brightness when heated,1 heavy,tungsten,HasProperty: tungsten is heavy,1 durable,tungsten,HasProperty: tungsten is durable,1 farm,turkey,AtLocation: a turkey is found on a farm,1 grocery_store,turkey,AtLocation: a turkey is found in a grocery store,1 freezer,turkey,AtLocation: a turkey is found in a freezer,1 thanksgiving,turkey,UsedFor: a turkey is used for thanksgiving,1 sandwich,turkey,UsedFor: a turkey is used for sandwich,1 dinner,turkey,UsedFor: a turkey is used for dinner,1 feast,turkey,UsedFor: a turkey is used for feast,1 bone,turkey,HasA: a turkey has a bone,1 leg,turkey,HasA: a turkey has a leg,1 wing,turkey,HasA: a turkey has a wing,1 breast,turkey,HasA: a turkey has a breast,1 thanksgiving_dinner,turkey,PartOf: a turkey is part of thanksgiving dinner,1 meal,turkey,PartOf: a turkey is part of meal,1 sandwich,turkey,PartOf: a turkey is part of sandwich,1 sandwich_filling,turkey,PartOf: a turkey is part of sandwich_filling,1 roast,turkey,CapableOf: a turkey can roast,1 cook,turkey,CapableOf: a turkey can cook,1 fry,turkey,CapableOf: a turkey can fry,1 slice,turkey,CapableOf: a turkey can slice,1 meat,turkey,MadeOf: a turkey is made of meat,1 protein,turkey,MadeOf: a turkey is made of protein,1 flesh,turkey,MadeOf: a turkey is made of flesh,1 bird,turkey,MadeOf: a turkey is made of bird,1 slaughter,turkey,HasPrerequisite: you need slaughter before you can have a turkey,1 cook,turkey,HasPrerequisite: you need cook before you can have a turkey,1 butcher,turkey,HasPrerequisite: you need butcher before you can have a turkey,1 farm,turkey,HasPrerequisite: you need farm before you can have a turkey,1 feast,turkey,Causes: a turkey causes feast,1 satisfaction,turkey,Causes: a turkey causes satisfaction,1 fullness,turkey,Causes: a turkey causes fullness,1 meal,turkey,Causes: a turkey causes meal,1 large,turkey,HasProperty: a turkey is large,1 plump,turkey,HasProperty: a turkey is plump,1 feathered,turkey,HasProperty: a turkey is feathered,1 edible,turkey,HasProperty: a turkey is edible,1 spice_rack,turmeric,AtLocation: you find turmeric in a spice rack,1 cooking,turmeric,UsedFor: turmeric is used for cooking,1 coloring_food,turmeric,UsedFor: turmeric is used for coloring food,1 seasoning_dishes,turmeric,UsedFor: turmeric is used for seasoning dishes,1 yellow_color,turmeric,HasA: turmeric has a yellow color,1 ground_form,turmeric,HasA: turmeric has a ground form,1 curry_powder,turmeric,PartOf: turmeric is part of curry powder,1 spice_blend,turmeric,PartOf: turmeric is part of spice blend,1 adding_flavor,turmeric,CapableOf: turmeric can add flavor,1 providing_nutrients,turmeric,CapableOf: turmeric can provide nutrients,1 harvesting,turmeric,HasPrerequisite: turmeric requires harvesting as a prerequisite,1 drying,turmeric,HasPrerequisite: turmeric requires drying as a prerequisite,1 curry_yellow_color,turmeric,Causes: turmeric causes a curry yellow color,1 healthy_benefits,turmeric,Causes: turmeric causes healthy benefits,1 pungent,turmeric,HasProperty: turmeric has a pungent property,1 earthy,turmeric,HasProperty: turmeric has an earthy property,1 swamp,turtle,AtLocation: you find a turtle in a swamp,1 food,turtle,UsedFor: a turtle can be used for food,1 pet,turtle,UsedFor: a turtle is used as a pet,1 racing,turtle,UsedFor: a turtle is used for racing,1 head,turtle,HasA: a turtle has a head,1 legs,turtle,HasA: a turtle has legs,1 tail,turtle,HasA: a turtle has a tail,1 ecosystem,turtle,PartOf: a turtle is part of an ecosystem,1 food_chain,turtle,PartOf: a turtle is part of the food chain,1 swim,turtle,CapableOf: a turtle can swim,1 walk_slow,turtle,CapableOf: a turtle can walk slowly,1 carry_weight,turtle,CapableOf: a turtle can carry weight on its back,1 bone,turtle,MadeOf: a turtle is made of bone,1 cartilage,turtle,MadeOf: a turtle is made of cartilage,1 skin,turtle,MadeOf: a turtle is made of skin,1 water_source,turtle,HasPrerequisite: you need a water source to have a turtle,1 suitable_habitat,turtle,HasPrerequisite: you need a suitable habitat for a turtle,1 interest,turtle,Causes: a turtle causes interest in nature,1 food,turtle,Causes: a turtle causes food for predators,1 slow,turtle,HasProperty: a turtle is slow,1 small,turtle,HasProperty: a turtle is small,1 cold-blooded,turtle,HasProperty: a turtle is cold-blooded,1 music_store,ukulele,AtLocation: you find a ukulele in a music store,1 concert,ukulele,AtLocation: a ukulele is often found at a concert,1 playing_music,ukulele,UsedFor: a ukulele is used for playing music,1 strumming,ukulele,UsedFor: a ukulele is used for strumming,1 accompanying_singing,ukulele,UsedFor: a ukulele is used for accompanying singing,1 strings,ukulele,HasA: a ukulele has strings,1 neck,ukulele,HasA: a ukulele has a neck,1 sound_hole,ukulele,HasA: a ukulele has a sound hole,1 orchestra,ukulele,PartOf: a ukulele can be part of an orchestra,1 string_ensemble,ukulele,PartOf: a ukulele can be part of a string ensemble,1 making_sound,ukulele,CapableOf: a ukulele is capable of making sound,1 playing_chords,ukulele,CapableOf: a ukulele is capable of playing chords,1 being_tuned,ukulele,CapableOf: a ukulele is capable of being tuned,1 metal,ukulele,MadeOf: a ukulele has metal parts,1 fingers,ukulele,HasPrerequisite: you need fingers to play a ukulele,1 knowledge,ukulele,HasPrerequisite: you need knowledge to play a ukulele,1 tuning,ukulele,HasPrerequisite: a ukulele requires tuning before playing,1 enjoyment,ukulele,Causes: playing a ukulele causes enjoyment,1 relaxation,ukulele,Causes: listening to a ukulele causes relaxation,1 learning,ukulele,Causes: playing a ukulele causes learning,1 small,ukulele,HasProperty: a ukulele is small,1 portable,ukulele,HasProperty: a ukulele is portable,1 lightweight,ukulele,HasProperty: a ukulele is lightweight,1 hamper,underwear,AtLocation: underwear is found in a hamper,1 hiding,underwear,UsedFor: underwear is used for hiding,1 comfort,underwear,UsedFor: underwear is used for comfort,1 protection,underwear,UsedFor: underwear is used for protection,1 waistband,underwear,HasA: underwear has a waistband,1 leg-hole,underwear,HasA: underwear has a leg-hole,1 outfit,underwear,PartOf: underwear is part of an outfit,1 stretching,underwear,CapableOf: underwear can stretch,1 hiding,underwear,CapableOf: underwear can hide,1 lycra,underwear,MadeOf: underwear is made of lycra,1 silk,underwear,MadeOf: underwear is made of silk,1 body,underwear,HasPrerequisite: you need a body before you can wear underwear,1 itchiness,underwear,Causes: underwear causes itchiness,1 arousal,underwear,Causes: underwear causes arousal,1 soft,underwear,HasProperty: underwear is soft,1 stretchy,underwear,HasProperty: underwear is stretchy,1 thin,underwear,HasProperty: underwear is thin,1 circus,unicycle,AtLocation: you find a unicycle in a circus,1 circus_tricks,unicycle,UsedFor: a unicycle is used for circus tricks,1 balancing,unicycle,UsedFor: a unicycle is used for balancing,1 wheel,unicycle,HasA: a unicycle has a wheel,1 seat,unicycle,HasA: a unicycle has a seat,1 circus_equipment,unicycle,PartOf: a unicycle is part of circus equipment,1 balancing,unicycle,CapableOf: a unicycle can balance,1 metal,unicycle,MadeOf: a unicycle is made of metal,1 rubber,unicycle,MadeOf: a unicycle is made of rubber,1 balance,unicycle,HasPrerequisite: you need balance before you can ride a unicycle,1 practice,unicycle,HasPrerequisite: you need practice before you can ride a unicycle,1 exercise,unicycle,Causes: using a unicycle causes exercise,1 skill_development,unicycle,Causes: using a unicycle causes skill development,1 single-wheeled,unicycle,HasProperty: a unicycle has a single-wheeled property,1 unstable,unicycle,HasProperty: a unicycle has an unstable property,1 garage,van,AtLocation: you find a van in a garage,1 driveway,van,AtLocation: you find a van in a driveway,1 family_transportation,van,UsedFor: a van is used for family transportation,1 moving_furniture,van,UsedFor: a van is used for moving furniture,1 camping_trips,van,UsedFor: a van is used for camping trips,1 delivering_packages,van,UsedFor: a van is used for delivering packages,1 steering_wheel,van,HasA: a van has a steering wheel,1 engine,van,HasA: a van has an engine,1 back_doors,van,HasA: a van has back doors,1 roofrack,van,HasA: a van has a roofrack,1 fleet,van,PartOf: a van is part of a fleet,1 transportation_network,van,PartOf: a van is part of a transportation network,1 carry_luggage,van,CapableOf: a van can carry luggage,1 drive_road_trips,van,CapableOf: a van can drive road trips,1 pull_trailer,van,CapableOf: a van can pull a trailer,1 fit_large_families,van,CapableOf: a van can fit large families,1 metal,van,MadeOf: a van is made of metal,1 rubber,van,MadeOf: a van is made of rubber,1 driver_license,van,HasPrerequisite: you need a driver license before you can use a van,1 keys,van,HasPrerequisite: you need keys before you can use a van,1 traffic_jams,van,Causes: a van causes traffic jams,1 road_noise,van,Causes: a van causes road noise,1 roomy,van,HasProperty: a van is roomy,1 boxy,van,HasProperty: a van is boxy,1 spacious,van,HasProperty: a van is spacious,1 mantelpiece,vase,AtLocation: you find a vase on a mantelpiece,1 decoration,vase,UsedFor: a vase is used for decoration,1 holding,vase,UsedFor: a vase is used for holding flowers,1 flower,vase,HasA: a vase has a flower inside,1 centerpiece,vase,PartOf: a vase is part of a centerpiece,1 arrangement,vase,PartOf: a vase is part of a flower arrangement,1 display_flower,vase,CapableOf: a vase can display flower,1 hold_water,vase,CapableOf: a vase can hold water,1 break_if_dropped,vase,CapableOf: a vase can break if dropped,1 ceramic,vase,MadeOf: a vase is made of ceramic,1 porcelain,vase,MadeOf: a vase is made of porcelain,1 flowers,vase,HasPrerequisite: you need flowers before you can use a vase,1 centerpiece,vase,Causes: a vase causes a centerpiece,1 decoration,vase,Causes: a vase causes decoration,1 refreshment,vase,Causes: a vase causes refreshment,1 decorative,vase,HasProperty: a vase is decorative,1 fragile,vase,HasProperty: a vase is fragile,1 cylindrical,vase,HasProperty: a vase is cylindrical,1 transparent,vase,HasProperty: a vase is transparent,1 colorful,vase,HasProperty: a vase is colorful,1 cooking,vegetable,UsedFor: vegetables are used for cooking,1 eating,vegetable,UsedFor: vegetables are used for eating,1 leaves,vegetable,HasA: vegetables have leaves,1 seeds,vegetable,HasA: vegetables have seeds,1 meal,vegetable,PartOf: a vegetable is part of a meal,1 growing,vegetable,CapableOf: a vegetable can grow,1 plants,vegetable,MadeOf: vegetables are made of plants,1 nature,vegetable,MadeOf: vegetables are made of nature,1 soil,vegetable,HasPrerequisite: you need soil before you can grow vegetables,1 health,vegetable,Causes: vegetables cause health,1 digestion,vegetable,Causes: vegetables cause digestion,1 green,vegetable,HasProperty: vegetables are green,1 fresh,vegetable,HasProperty: vegetables are fresh,1 nutritious,vegetable,HasProperty: vegetables are nutritious,1 decoration,verbena,UsedFor: verbena is used for decoration,1 flower,verbena,HasA: verbena has a flower,1 landscape,verbena,PartOf: verbena is part of a landscape,1 growing,verbena,CapableOf: verbena can grow,1 plant_matter,verbena,MadeOf: verbena is made of plant matter,1 sunlight,verbena,HasPrerequisite: verbena needs sunlight,1 fragrance,verbena,Causes: verbena causes fragrance,1 fragrant,verbena,HasProperty: verbena is fragrant,1 forest,vine,AtLocation: you find a vine in a forest,1 decoration,vine,UsedFor: a vine is used for decoration,1 support,vine,UsedFor: a vine is used for support,1 leaves,vine,HasA: a vine has leaves,1 tendrils,vine,HasA: a vine has tendrils,1 ecosystem,vine,PartOf: a vine is part of an ecosystem,1 climbing,vine,CapableOf: a vine can climb,1 growing,vine,CapableOf: a vine can grow,1 spreading,vine,CapableOf: a vine can spread,1 plant_matter,vine,MadeOf: a vine is made of plant matter,1 cellulose,vine,MadeOf: a vine is made of cellulose,1 soil,vine,HasPrerequisite: you need soil before you can grow a vine,1 sunlight,vine,HasPrerequisite: you need sunlight before you can grow a vine,1 shade,vine,Causes: a vine causes shade,1 growth,vine,Causes: a vine causes growth,1 long,vine,HasProperty: a vine is long,1 flexible,vine,HasProperty: a vine is flexible,1 green,vine,HasProperty: a vine is green,1 music_school,viola,AtLocation: you find a viola in a music school,1 music_store,viola,AtLocation: you find a viola in a music store,1 practice_room,viola,AtLocation: you find a viola in a practice room,1 teaching,viola,UsedFor: a viola is used for teaching,1 practicing,viola,UsedFor: a viola is used for practicing,1 performance,viola,UsedFor: a viola is used for performance,1 strings,viola,HasA: a viola has strings,1 bow,viola,HasA: a viola has a bow,1 fingerboard,viola,HasA: a viola has a fingerboard,1 orchestra_section,viola,PartOf: a viola is part of an orchestra section,1 string_section,viola,PartOf: a viola is part of a string section,1 chamber_music_group,viola,PartOf: a viola is part of a chamber music group,1 producing_sound,viola,CapableOf: a viola can produce sound,1 making_noise,viola,CapableOf: a viola can make noise,1 vibrating,viola,CapableOf: a viola can vibrate,1 metal,viola,MadeOf: a viola is made of metal,1 varnish,viola,MadeOf: a viola is made of varnish,1 bowing,viola,HasPrerequisite: you need bowing to use a viola,1 fingering,viola,HasPrerequisite: you need fingering to use a viola,1 tuning,viola,HasPrerequisite: you need tuning before having a viola,1 rosin,viola,HasPrerequisite: you need rosin before using a viola,1 music,viola,Causes: a viola causes music,1 vibrations,viola,Causes: a viola causes vibrations,1 sound,viola,Causes: a viola causes sound,1 wooden,viola,HasProperty: a viola is wooden,1 resonant,viola,HasProperty: a viola is resonant,1 brown,viola,HasProperty: a viola is brown,1 decoration,violet,UsedFor: a violet is used for decoration,1 petal,violet,HasA: a violet has a petal,1 flowerbed,violet,PartOf: a violet is part of a flowerbed,1 blooming,violet,CapableOf: a violet can bloom,1 plant,violet,MadeOf: a violet is made of plant,1 soil,violet,HasPrerequisite: you need soil before you can grow a violet,1 scent,violet,Causes: a violet causes a scent,1 purple,violet,HasProperty: a violet is purple,1 workshop,vise,AtLocation: you find a vise in a workshop,1 holding,vise,UsedFor: a vise is used for holding materials,1 tightening,vise,UsedFor: a vise is used for tightening objects,1 clamping,vise,UsedFor: a vise is used for clamping workpieces,1 securing,vise,UsedFor: a vise is used for securing materials,1 screw,vise,HasA: a vise has a screw for adjustment,1 jaw,vise,HasA: a vise has a jaw to grip objects,1 workbench,vise,PartOf: a vise is part of a workbench setup,1 workshop,vise,PartOf: a vise is part of a workshop,1 gripping,vise,CapableOf: a vise can grip objects firmly,1 clamping,vise,CapableOf: a vise can clamp materials together,1 holding,vise,CapableOf: a vise can hold items steady,1 tightening,vise,CapableOf: a vise can tighten objects,1 metal,vise,MadeOf: a vise is made of metal,1 cast_iron,vise,MadeOf: a vise is made of cast iron,1 power_source,vise,HasPrerequisite: a vise requires a power source (manual or mechanical),1 workbench,vise,HasPrerequisite: a vise needs a workbench to be mounted on,1 pressure,vise,Causes: a vise causes pressure on objects,1 stability,vise,Causes: a vise causes stability for workpieces,1 precision,vise,Causes: a vise causes precision in work,1 damage,vise,Causes: a vise can cause damage if used improperly,1 sturdy,vise,HasProperty: a vise is sturdy in construction,1 heavy,vise,HasProperty: a vise is heavy in weight,1 strong,vise,HasProperty: a vise is strong in structure,1 adjustable,vise,HasProperty: a vise is adjustable in settings,1 desert,vulture,AtLocation: you find a vulture in the desert,1 cleaning,vulture,UsedFor: a vulture is used for cleaning,1 beak,vulture,HasA: a vulture has a beak,1 sky,vulture,PartOf: a vulture is part of the sky,1 soaring,vulture,CapableOf: a vulture can soar,1 carcass,vulture,HasPrerequisite: you need a carcass before a vulture will approach,1 unease,vulture,Causes: a vulture causes unease,1 large,vulture,HasProperty: a vulture is large,1 fishing,wagtail,UsedFor: a wagtail is used for fishing,1 tail,wagtail,HasA: a wagtail has a tail,1 flock,wagtail,PartOf: a wagtail is part of a flock,1 hunt,wagtail,CapableOf: a wagtail can hunt,1 feathers,wagtail,MadeOf: a wagtail is made of feathers,1 food,wagtail,HasPrerequisite: you need food before you can have a wagtail,1 interest,wagtail,Causes: a wagtail causes interest,1 small,wagtail,HasProperty: a wagtail is small,1 brown,wagtail,HasProperty: a wagtail is brown,1 forest,warbler,AtLocation: you find a warbler in a forest,1 singing,warbler,UsedFor: a warbler is used for singing,1 beak,warbler,HasA: a warbler has a beak,1 feathers,warbler,HasA: a warbler has feathers,1 bird_family,warbler,PartOf: a warbler is part of a bird family,1 eggs,warbler,HasPrerequisite: you need eggs before you can have a warbler,1 singing_sounds,warbler,Causes: a warbler causes singing sounds,1 small,warbler,HasProperty: a warbler is small,1 colorful,warbler,HasProperty: a warbler is colorful,1 pollinating,wasp,UsedFor: a wasp is used for pollinating,1 stinger,wasp,HasA: a wasp has a stinger,1 ecosystem,wasp,PartOf: a wasp is part of an ecosystem,1 flying,wasp,CapableOf: a wasp can fly,1 chitin,wasp,MadeOf: a wasp is made of chitin,1 flowers,wasp,HasPrerequisite: you need flowers before you can have a wasp,1 allergic_reaction,wasp,Causes: a wasp causes an allergic reaction,1 small,wasp,HasProperty: a wasp is small,1 making_coffee,water,UsedFor: water is used for making coffee,1 hydrogen,water,HasA: water has hydrogen,1 liquid_state,water,HasA: water has liquid state,1 surface_tension,water,HasA: water has surface tension,1 body,water,PartOf: water is part of the body,1 blood,water,PartOf: water is part of blood,1 environment,water,PartOf: water is part of the environment,1 dissolve_salt,water,CapableOf: water can dissolve salt,1 conduct_electricity,water,CapableOf: water can conduct electricity,1 carry_germs,water,CapableOf: water can carry germs,1 h2o_molecules,water,MadeOf: water is made of h2o molecules,1 hydrogen_atoms,water,MadeOf: water is made of hydrogen atoms,1 oxygen_atom,water,MadeOf: water is made of an oxygen atom,1 source,water,HasPrerequisite: you need a source before you can get water,1 container,water,HasPrerequisite: you need a container before you can store water,1 purification,water,HasPrerequisite: you need purification before you can drink water,1 erosion,water,Causes: water causes erosion,1 plant_growth,water,Causes: water causes plant growth,1 farm,watermelon,AtLocation: watermelons are found at a farm,1 grocery_store,watermelon,AtLocation: you find watermelons at a grocery store,1 fruit_stand,watermelon,AtLocation: watermelons are sold at a fruit stand,1 eating,watermelon,UsedFor: watermelons are used for eating,1 hydration,watermelon,UsedFor: watermelons are used for hydration,1 making_juice,watermelon,UsedFor: watermelons are used for making juice,1 making_salad,watermelon,UsedFor: watermelons are used for making salad,1 rind,watermelon,HasA: a watermelon has a rind,1 sweet_flesh,watermelon,HasA: a watermelon has sweet flesh,1 red_flesh,watermelon,HasA: a watermelon has red flesh,1 fruit_basket,watermelon,PartOf: a watermelon is part of a fruit basket,1 picnic,watermelon,PartOf: a watermelon is part of a picnic,1 refreshing,watermelon,CapableOf: a watermelon can refresh someone,1 sugar,watermelon,MadeOf: a watermelon is made of sugar,1 fullness,watermelon,Causes: eating watermelon causes fullness,1 satisfaction,watermelon,Causes: eating watermelon causes satisfaction,1 sweet,watermelon,HasProperty: a watermelon is sweet,1 juicy,watermelon,HasProperty: a watermelon is juicy,1 large,watermelon,HasProperty: a watermelon is large,1 round,watermelon,HasProperty: a watermelon is round,1 eating_berries,waxwing,UsedFor: a waxwing is used for eating berries,1 crest,waxwing,HasA: a waxwing has a crest,1 flock,waxwing,PartOf: a waxwing is part of a flock,1 feathers,waxwing,MadeOf: a waxwing is made of feathers,1 berries,waxwing,HasPrerequisite: you need berries before you can attract a waxwing,1 berry_consumption,waxwing,Causes: a waxwing causes berry consumption,1 crested,waxwing,HasProperty: a waxwing is crested,1 military_base,weapon,AtLocation: you find a weapon on a military base,1 armory,weapon,AtLocation: you find a weapon in an armory,1 battlefield,weapon,AtLocation: you find a weapon on a battlefield,1 soldier's_backpack,weapon,AtLocation: you find a weapon in a soldier's backpack,1 weapon_rack,weapon,AtLocation: you find a weapon on a weapon rack,1 combat,weapon,UsedFor: a weapon is used for combat,1 intimidation,weapon,UsedFor: a weapon is used for intimidation,1 assault,weapon,UsedFor: a weapon is used for assault,1 self-defense,weapon,UsedFor: a weapon is used for self-defense,1 trigger,weapon,HasA: a weapon has a trigger,1 handle,weapon,HasA: a weapon has a handle,1 mechanism,weapon,HasA: a weapon has a mechanism,1 arsenal,weapon,PartOf: a weapon is part of an arsenal,1 soldier's_equipment,weapon,PartOf: a weapon is part of a soldier's equipment,1 defense_system,weapon,PartOf: a weapon is part of a defense system,1 military_inventory,weapon,PartOf: a weapon is part of military inventory,1 hunting_kit,weapon,PartOf: a weapon is part of a hunting kit,1 wound,weapon,CapableOf: a weapon can wound,1 injure,weapon,CapableOf: a weapon can injure,1 defeat,weapon,CapableOf: a weapon can defeat,1 maim,weapon,CapableOf: a weapon can maim,1 incapacitate,weapon,CapableOf: a weapon can incapacitate,1 metal,weapon,MadeOf: a weapon is made of metal,1 training,weapon,HasPrerequisite: you need training before you can use a weapon,1 license,weapon,HasPrerequisite: you need a license before you can own a weapon,1 permit,weapon,HasPrerequisite: you need a permit before you can carry a weapon,1 knowledge,weapon,HasPrerequisite: you need knowledge before you can operate a weapon,1 safety,weapon,HasPrerequisite: you need safety measures before you can handle a weapon,1 fear,weapon,Causes: a weapon causes fear,1 injury,weapon,Causes: a weapon causes injury,1 death,weapon,Causes: a weapon causes death,1 conflict,weapon,Causes: a weapon causes conflict,1 destruction,weapon,Causes: a weapon causes destruction,1 dangerous,weapon,HasProperty: a weapon is dangerous,1 lethal,weapon,HasProperty: a weapon is lethal,1 sharp,weapon,HasProperty: a weapon is sharp,1 heavy,weapon,HasProperty: a weapon is heavy,1 pointy,weapon,HasProperty: a weapon is pointy,1 field,weaver,AtLocation: you find a weaver in a field,1 weaving,weaver,UsedFor: a weaver is used for weaving,1 flock,weaver,PartOf: a weaver is part of a flock,1 build,weaver,CapableOf: a weaver can build,1 song,weaver,Causes: a weaver causes song,1 small,weaver,HasProperty: a weaver is small,1 toolbox,wedge,AtLocation: you find a wedge in a toolbox,1 splitting_wood,wedge,UsedFor: a wedge is used for splitting wood,1 prying_open,wedge,UsedFor: a wedge is used for prying open things,1 leveling,wedge,UsedFor: a wedge is used for leveling surfaces,1 sharp_edge,wedge,HasA: a wedge has a sharp edge,1 splitting_toolkit,wedge,PartOf: a wedge is part of a splitting toolkit,1 splitting_wood,wedge,CapableOf: a wedge can split wood,1 prying_open,wedge,CapableOf: a wedge can pry open things,1 metal,wedge,MadeOf: a wedge is made of metal,1 hammer,wedge,HasPrerequisite: you need a hammer before you can use a wedge,1 separation,wedge,Causes: a wedge causes separation,1 opening,wedge,Causes: a wedge causes opening,1 splitting,wedge,Causes: a wedge causes splitting,1 pointed,wedge,HasProperty: a wedge is pointed,1 triangular,wedge,HasProperty: a wedge is triangular,1 desert,well,AtLocation: you find a well in a desert,1 oasis,well,AtLocation: you find a well at an oasis,1 village,well,AtLocation: you find a well in a village,1 park,well,AtLocation: you find a well in a park,1 town_square,well,AtLocation: you find a well in a town square,1 irrigation_(weight_1.0),well,UsedFor: a well is used for irrigation,1 firefighting_(weight_1.0),well,UsedFor: a well is used for firefighting,1 livestock_watering_(weight_1.0),well,UsedFor: a well is used for watering livestock,1 generating_power_(weight_1.0),well,UsedFor: a well is used for generating power,1 cooling_system_(weight_1.0),well,UsedFor: a well is used for cooling systems,1 rope_(weight_1.0),well,HasA: a well has a rope,1 bucket_(weight_1.0),well,HasA: a well has a bucket,1 handle_(weight_1.0),well,HasA: a well has a handle,1 pump_(weight_1.0),well,HasA: a well has a pump,1 lid_(weight_1.0),well,HasA: a well has a lid,1 water_system_(weight_1.0),well,PartOf: a well is part of a water system,1 farm_infrastructure_(weight_1.0),well,PartOf: a well is part of farm infrastructure,1 village_layout_(weight_1.0),well,PartOf: a well is part of village layout,1 homestead_(weight_1.0),well,PartOf: a well is part of a homestead,1 water_supply_(weight_1.0),well,PartOf: a well is part of a water supply,1 supplying_water_(weight_1.0),well,CapableOf: a well can supply water,1 reaching_depth_(weight_1.0),well,CapableOf: a well can reach depth,1 supporting_weight_(weight_1.0),well,CapableOf: a well can support weight,1 containing_water_(weight_1.0),well,CapableOf: a well can contain water,1 providing_hydration_(weight_1.0),well,CapableOf: a well can provide hydration,1 stone_(weight_1.0),well,MadeOf: a well is made of stone,1 concrete_(weight_1.0),well,MadeOf: a well is made of concrete,1 brick_(weight_1.0),well,MadeOf: a well is made of brick,1 wood_(weight_1.0),well,MadeOf: a well is made of wood,1 metal_(weight_1.0),well,MadeOf: a well is made of metal,1 digging_(weight_1.0),well,HasPrerequisite: you need digging before you can have a well,1 drilling_(weight_1.0),well,HasPrerequisite: you need drilling before you can have a well,1 ground_(weight_1.0),well,HasPrerequisite: you need ground before you can have a well,1 water_source_(weight_1.0),well,HasPrerequisite: you need a water source before you can have a well,1 tools_(weight_1.0),well,HasPrerequisite: you need tools before you can have a well,1 hydration_(weight_1.0),well,Causes: a well causes hydration,1 irrigation_(weight_1.0),well,Causes: a well causes irrigation,1 settlement_(weight_1.0),well,Causes: a well causes settlement,1 farming_(weight_1.0),well,Causes: a well causes farming,1 community_gathering_(weight_1.0),well,Causes: a well causes community gathering,1 deep_(weight_1.0),well,HasProperty: a well is deep,1 circular_(weight_1.0),well,HasProperty: a well is circular,1 underground_(weight_1.0),well,HasProperty: a well is underground,1 functional_(weight_1.0),well,HasProperty: a well is functional,1 ancient_(weight_1.0),well,HasProperty: a well can be ancient,1 farm,wheat,AtLocation: wheat grows on a farm,1 pasta,wheat,UsedFor: wheat is used for making pasta,1 crackers,wheat,UsedFor: wheat is used for making crackers,1 pancakes,wheat,UsedFor: wheat is used for making pancakes,1 soup_thickener,wheat,UsedFor: wheat is used as a soup thickener,1 stalk,wheat,HasA: wheat has a stalk,1 seed,wheat,HasA: wheat has a seed,1 diet,wheat,PartOf: wheat is part of a balanced diet,1 grain_bowl,wheat,PartOf: wheat is part of a grain bowl,1 plant,wheat,MadeOf: wheat is made of plant material,1 seed,wheat,MadeOf: wheat is made of seed,1 sunlight,wheat,HasPrerequisite: wheat needs sunlight to grow,1 soil,wheat,HasPrerequisite: wheat needs soil to grow,1 satiety,wheat,Causes: wheat causes a feeling of satiety,1 fullness,wheat,Causes: wheat causes fullness,1 golden,wheat,HasProperty: wheat is golden in color,1 grainy,wheat,HasProperty: wheat has a grainy texture,1 kitchen,wine,AtLocation: you find wine in a kitchen,1 cellar,wine,AtLocation: you find wine in a cellar,1 shop,wine,AtLocation: you buy wine in a shop,1 celebrating,wine,UsedFor: wine is used for celebrating,1 cooking,wine,UsedFor: wine is used for cooking,1 pairing_with_food,wine,UsedFor: wine is used for pairing with food,1 religious_ceremonies,wine,UsedFor: wine is used for religious ceremonies,1 aroma,wine,HasA: wine has an aroma,1 label,wine,HasA: wine has a label,1 sediment,wine,HasA: some wine has sediment,1 meal,wine,PartOf: wine is part of a meal,1 gift_basket,wine,PartOf: wine is part of a gift basket,1 wine_tasting,wine,PartOf: wine is part of a wine tasting,1 fermenting,wine,CapableOf: wine can ferment,1 pairing_with_cheese,wine,CapableOf: wine can pair with cheese,1 improving_with_age,wine,CapableOf: wine can improve with age,1 staining_clothes,wine,CapableOf: wine can stain clothes,1 grapes,wine,MadeOf: wine is made of grapes,1 yeast,wine,MadeOf: wine is made of yeast,1 sugar,wine,MadeOf: wine is made of sugar,1 grapes,wine,HasPrerequisite: you need grapes before you can make wine,1 fermentation,wine,HasPrerequisite: you need fermentation before you can have wine,1 vineyard,wine,HasPrerequisite: you need a vineyard before you can produce wine,1 press,wine,HasPrerequisite: you need a press before you can make wine,1 intoxication,wine,Causes: wine causes intoxication,1 celebration,wine,Causes: wine causes celebration,1 relaxation,wine,Causes: wine causes relaxation,1 conversation,wine,Causes: wine causes conversation,1 liquid,wine,HasProperty: wine is liquid,1 red,wine,HasProperty: wine can be red,1 white,wine,HasProperty: wine can be white,1 fizzy,wine,HasProperty: wine can be fizzy,1 aged,wine,HasProperty: wine can be aged,1 mountain,wolf,AtLocation: you find a wolf in the mountains,1 tundra,wolf,AtLocation: you find a wolf in the tundra,1 hunting,wolf,UsedFor: a wolf is used for hunting prey,1 pest_control,wolf,UsedFor: wolves are used for pest control in ecosystems,1 inspiration,wolf,UsedFor: wolves are used for inspiration in stories,1 sharp_teeth,wolf,HasA: a wolf has sharp teeth,1 bushy_tail,wolf,HasA: a wolf has a bushy tail,1 pack,wolf,PartOf: a wolf is part of a pack,1 ecosystem,wolf,PartOf: a wolf is part of an ecosystem,1 chase_sheep,wolf,CapableOf: a wolf can chase sheep,1 bite,wolf,CapableOf: a wolf can bite,1 howl_at_moon,wolf,CapableOf: a wolf can howl at the moon,1 fur,wolf,MadeOf: a wolf is made of fur,1 muscle,wolf,MadeOf: a wolf is made of muscle,1 forest_environment,wolf,HasPrerequisite: you need a forest environment before you can have wolves,1 prey_population,wolf,HasPrerequisite: you need a prey population before you can have wolves,1 fear,wolf,Causes: wolves cause fear in prey animals,1 balance,wolf,Causes: wolves cause balance in ecosystems,1 powerful,wolf,HasProperty: a wolf is powerful,1 wild,wolf,HasProperty: a wolf is wild,1 lightbulbs,wolfram,UsedFor: wolfram is used for lightbulbs,1 shine,wolfram,HasA: wolfram has a shine,1 melting,wolfram,CapableOf: wolfram can melt,1 metal,wolfram,MadeOf: wolfram is made of metal,1 mining,wolfram,HasPrerequisite: you need mining before you can get wolfram,1 heat,wolfram,Causes: wolfram causes heat,1 heavy,wolfram,HasProperty: wolfram is heavy,1 forest,wood,AtLocation: you find wood in a forest,1 workshop,wood,AtLocation: you find wood in a workshop,1 fireplace,wood,AtLocation: you find wood in a fireplace,1 fireplace_starter,wood,AtLocation: you find wood in a fireplace starter,1 make_paper,wood,UsedFor: wood is used to make paper,1 build_houses,wood,UsedFor: wood is used to build houses,1 make_toys,wood,UsedFor: wood is used to make toys,1 build_chairs,wood,UsedFor: wood is used to build chairs,1 knots,wood,HasA: wood has knots,1 fibers,wood,HasA: wood has fibers,1 sap,wood,HasA: wood has sap,1 branches,wood,HasA: wood has branches,1 house,wood,PartOf: wood is part of a house,1 furniture,wood,PartOf: wood is part of furniture,1 pencil,wood,PartOf: wood is part of a pencil,1 splinter,wood,CapableOf: wood can splinter,1 support_weight,wood,CapableOf: wood can support weight,1 rot,wood,CapableOf: wood can rot,1 absorb_water,wood,CapableOf: wood can absorb water,1 provide_heat,wood,CapableOf: wood can provide heat,1 plants,wood,MadeOf: wood is made of plants,1 cellulose,wood,MadeOf: wood is made of cellulose,1 lignin,wood,MadeOf: wood is made of lignin,1 fibers,wood,MadeOf: wood is made of fibers,1 natural_materials,wood,MadeOf: wood is made of natural materials,1 cutting,wood,HasPrerequisite: you need cutting to prepare wood,1 drying,wood,HasPrerequisite: you need drying before using wood,1 tools,wood,HasPrerequisite: you need tools to work with wood,1 land,wood,HasPrerequisite: you need land to grow wood,1 smoke,wood,Causes: wood causes smoke,1 warmth,wood,Causes: wood causes warmth,1 splinters,wood,Causes: wood causes splinters,1 fire,wood,Causes: wood causes fire,1 natural,wood,HasProperty: wood is natural,1 fibrous,wood,HasProperty: wood is fibrous,1 rough,wood,HasProperty: wood is rough,1 strong,wood,HasProperty: wood is strong,1 dense,wood,HasProperty: wood is dense,1 pest_control,woodpecker,UsedFor: a woodpecker is used for pest control,1 beak,woodpecker,HasA: a woodpecker has a beak,1 tail,woodpecker,HasA: a woodpecker has a tail,1 ecosystem,woodpecker,PartOf: a woodpecker is part of an ecosystem,1 peck,woodpecker,CapableOf: a woodpecker can peck,1 climb,woodpecker,CapableOf: a woodpecker can climb,1 feathers,woodpecker,MadeOf: a woodpecker is made of feathers,1 bones,woodpecker,MadeOf: a woodpecker is made of bones,1 forest,woodpecker,HasPrerequisite: you need a forest before you can have a woodpecker,1 trees,woodpecker,HasPrerequisite: you need trees before you can have a woodpecker,1 holes,woodpecker,Causes: a woodpecker causes holes,1 sound,woodpecker,Causes: a woodpecker causes sound,1 colorful,woodpecker,HasProperty: a woodpecker is colorful,1 noisy,woodpecker,HasProperty: a woodpecker is noisy,1 agile,woodpecker,HasProperty: a woodpecker is agile,1 hat,wool,AtLocation: you find wool in a hat,1 rug,wool,AtLocation: you find wool in a rug,1 blanket,wool,AtLocation: you find wool in a blanket,1 make_coats,wool,UsedFor: wool is used for making coats,1 make_mittens,wool,UsedFor: wool is used for making mittens,1 make_gloves,wool,UsedFor: wool is used for making gloves,1 make_hats,wool,UsedFor: wool is used for making hats,1 fiber,wool,HasA: wool has fibers,1 crimp,wool,HasA: wool has crimp,1 textile,wool,PartOf: wool is part of textile,1 yarn,wool,PartOf: wool is part of yarn,1 insulate,wool,CapableOf: wool can insulate,1 protect,wool,CapableOf: wool can protect,1 shrink,wool,CapableOf: wool can shrink,1 sheep,wool,MadeOf: wool is made of sheep,1 goat,wool,MadeOf: wool is made of goat,1 shear_sheep,wool,HasPrerequisite: you need to shear sheep before you have wool,1 card_fleece,wool,HasPrerequisite: you need to card fleece before you can use wool,1 itching,wool,Causes: wool causes itching,1 warmth,wool,Causes: wool causes warmth,1 shrinkage,wool,Causes: wool causes shrinkage,1 flexible,wool,HasProperty: wool is flexible,1 durable,wool,HasProperty: wool is durable,1 crimped,wool,HasProperty: wool is crimped,1 soil,worm,AtLocation: you find a worm in the soil,1 fishing,worm,UsedFor: a worm is used for fishing,1 bait,worm,UsedFor: a worm is used as bait,1 body,worm,HasA: a worm has a body,1 head,worm,HasA: a worm has a head,1 ecosystem,worm,PartOf: a worm is part of an ecosystem,1 food_chain,worm,PartOf: a worm is part of a food chain,1 move,worm,CapableOf: a worm can move,1 tissue,worm,MadeOf: a worm is made of tissue,1 cells,worm,MadeOf: a worm is made of cells,1 soil,worm,HasPrerequisite: you need soil before you can have a worm,1 moisture,worm,HasPrerequisite: you need moisture before you can have a worm,1 decomposition,worm,Causes: a worm causes decomposition,1 soil_enrichment,worm,Causes: a worm causes soil enrichment,1 slimy,worm,HasProperty: a worm is slimy,1 long,worm,HasProperty: a worm is long,1 thin,worm,HasProperty: a worm is thin,1 packaging,wrapper,UsedFor: a wrapper is used for packaging,1 protection,wrapper,UsedFor: a wrapper is used for protection,1 print,wrapper,HasA: a wrapper has print,1 seal,wrapper,HasA: a wrapper has a seal,1 packaging,wrapper,PartOf: a wrapper is part of packaging,1 food_item,wrapper,PartOf: a wrapper is part of a food item,1 enclosing,wrapper,CapableOf: a wrapper can enclose,1 contents,wrapper,HasPrerequisite: a wrapper requires contents,1 freshness,wrapper,Causes: a wrapper causes freshness,1 waste,wrapper,Causes: a wrapper causes waste,1 thin,wrapper,HasProperty: a wrapper is thin,1 flexible,wrapper,HasProperty: a wrapper is flexible,1 disposable,wrapper,HasProperty: a wrapper is disposable,1 singing,wren,UsedFor: a wren is used for singing,1 feathers,wren,HasA: a wren has feathers,1 ecosystem,wren,PartOf: a wren is part of an ecosystem,1 birdsong,wren,HasPrerequisite: a wren needs birdsong to exist,1 pleasant_sounds,wren,Causes: a wren causes pleasant sounds,1 small,wren,HasProperty: a wren is small,1 music_classroom,xylophone,AtLocation: you find a xylophone in a music classroom,1 kindergarten,xylophone,AtLocation: you find a xylophone in a kindergarten,1 music_room,xylophone,AtLocation: you find a xylophone in a music room,1 elementary_school,xylophone,AtLocation: you find a xylophone in an elementary school,1 music_store,xylophone,AtLocation: you find a xylophone in a music store,1 teach_music,xylophone,UsedFor: a xylophone is used to teach music,1 practice_music,xylophone,UsedFor: a xylophone is used for practice music,1 create_rhythm,xylophone,UsedFor: a xylophone is used to create rhythm,1 children's_music,xylophone,UsedFor: a xylophone is used for children's music,1 education,xylophone,UsedFor: a xylophone is used for education,1 wooden_tuning_levers,xylophone,HasA: a xylophone has wooden tuning levers,1 metal_frets,xylophone,HasA: a xylophone has metal frets,1 mallets,xylophone,HasA: a xylophone has mallets,1 resonator_tubes,xylophone,HasA: a xylophone has resonator tubes,1 keyboard_layout,xylophone,HasA: a xylophone has a keyboard layout,1 percussion_instrument_family,xylophone,PartOf: a xylophone is part of the percussion instrument family,1 musical_ensemble,xylophone,PartOf: a xylophone is part of a musical ensemble,1 children's_instrument_collection,xylophone,PartOf: a xylophone is part of a children's instrument collection,1 band_instrument_set,xylophone,PartOf: a xylophone is part of a band instrument set,1 classroom_resources,xylophone,PartOf: a xylophone is part of classroom resources,1 producing_tone,xylophone,CapableOf: a xylophone can produce tone,1 playing_scales,xylophone,CapableOf: a xylophone can play scales,1 making_pitched_sounds,xylophone,CapableOf: a xylophone can make pitched sounds,1 creating_harmony,xylophone,CapableOf: a xylophone can create harmony,1 producing_melody,xylophone,CapableOf: a xylophone can produce melody,1 metal,xylophone,MadeOf: a xylophone is made of metal,1 rubber,xylophone,MadeOf: a xylophone is made of rubber,1 synthetic_materials,xylophone,MadeOf: a xylophone is made of synthetic materials,1 mallets,xylophone,HasPrerequisite: you need mallets before you can use a xylophone,1 music_education,xylophone,HasPrerequisite: you need music education before you can use a xylophone,1 percussion_skills,xylophone,HasPrerequisite: you need percussion skills before you can play a xylophone,1 rhythm_knowledge,xylophone,HasPrerequisite: you need rhythm knowledge before you can play a xylophone,1 instruction,xylophone,HasPrerequisite: you need instruction before you can use a xylophone,1 musical_education,xylophone,Causes: a xylophone causes musical education,1 sound_production,xylophone,Causes: a xylophone causes sound production,1 learning_experience,xylophone,Causes: a xylophone causes a learning experience,1 rhythmic_awareness,xylophone,Causes: a xylophone causes rhythmic awareness,1 musical_enjoyment,xylophone,Causes: a xylophone causes musical enjoyment,1 wooden,xylophone,HasProperty: a xylophone is wooden,1 colorful,xylophone,HasProperty: a xylophone is colorful,1 tuned,xylophone,HasProperty: a xylophone is tuned,1 percussive,xylophone,HasProperty: a xylophone is percussive,1 portable,xylophone,HasProperty: a xylophone is portable,1 forest,yew,AtLocation: you find a yew in a forest,1 landscaping,yew,UsedFor: a yew is used for landscaping,1 needle-like_leaf,yew,HasA: a yew has a needle-like leaf,1 hedge,yew,PartOf: a yew is part of a hedge,1 grow,yew,CapableOf: a yew can grow,1 seed,yew,HasPrerequisite: you need a seed before you can grow a yew,1 poisoning,yew,Causes: a yew causes poisoning,1 farm,yoke,AtLocation: you find a yoke on a farm,1 carrying,yoke,UsedFor: a yoke is used for carrying,1 harnessing,yoke,UsedFor: a yoke is used for harnessing animals,1 holes,yoke,HasA: a yoke has holes,1 harness,yoke,PartOf: a yoke is part of a harness,1 supporting,yoke,CapableOf: a yoke can support weight,1 animals,yoke,HasPrerequisite: you need animals before you can use a yoke,1 lifting,yoke,Causes: a yoke causes lifting of objects,1 wooden,yoke,HasProperty: a yoke is wooden,1 heavy,yoke,HasProperty: a yoke is heavy,1 grassland,zebra,AtLocation: a zebra is found in a grassland,1 savanna,zebra,AtLocation: a zebra is found in a savanna,1 riding,zebra,UsedFor: a zebra can be used for riding,1 racing,zebra,UsedFor: a zebra is used for racing,1 tail,zebra,HasA: a zebra has a tail,1 legs,zebra,HasA: a zebra has legs,1 mouth,zebra,HasA: a zebra has a mouth,1 ecosystem,zebra,PartOf: a zebra is part of an ecosystem,1 herd,zebra,PartOf: a zebra is part of a herd,1 run,zebra,CapableOf: a zebra can run,1 graze,zebra,CapableOf: a zebra can graze,1 kick,zebra,CapableOf: a zebra can kick,1 bite,zebra,CapableOf: a zebra can bite,1 fur,zebra,MadeOf: a zebra is made of fur,1 muscle,zebra,MadeOf: a zebra is made of muscle,1 bone,zebra,MadeOf: a zebra is made of bone,1 grassland,zebra,HasPrerequisite: you need grassland for a zebra,1 food,zebra,HasPrerequisite: you need food for a zebra,1 excitement,zebra,Causes: a zebra causes excitement,1 fear,zebra,Causes: a zebra causes fear,1 striped,zebra,HasProperty: a zebra is striped,1 black,zebra,HasProperty: a zebra is black,1 white,zebra,HasProperty: a zebra is white,1 wild,zebra,HasProperty: a zebra is wild,1 music_room,zither,AtLocation: you find a zither in a music room,1 playing_music,zither,UsedFor: a zither is used for playing music,1 making_sound,zither,UsedFor: a zither is used for making sound,1 strings,zither,HasA: a zither has strings,1 orchestra,zither,PartOf: a zither is part of an orchestra,1 producing_sound,zither,CapableOf: a zither can produce sound,1 strings,zither,HasPrerequisite: you need strings before you can play a zither,1 music,zither,Causes: playing a zither causes music,1 vibration,zither,Causes: playing a zither causes vibration,1 stringed,zither,HasProperty: a zither has a stringed property,1 wooden,zither,HasProperty: a zither has a wooden property,1 grocery_store,zucchini,AtLocation: you find a zucchini in a grocery store,1 cooking,zucchini,UsedFor: a zucchini is used for cooking,1 baking,zucchini,UsedFor: a zucchini is used for baking,1 grilling,zucchini,UsedFor: a zucchini is used for grilling,1 seed,zucchini,HasA: a zucchini has a seed,1 skin,zucchini,HasA: a zucchini has a skin,1 squash_family,zucchini,PartOf: a zucchini is part of the squash family,1 growing,zucchini,CapableOf: a zucchini can grow,1 flesh,zucchini,MadeOf: a zucchini is made of flesh,1 plant,zucchini,HasPrerequisite: you need a plant to grow a zucchini,1 satisfaction,zucchini,Causes: eating zucchini causes satisfaction,1 green,zucchini,HasProperty: a zucchini is green,1 long,zucchini,HasProperty: a zucchini is long,1 cylindrical,zucchini,HasProperty: a zucchini is cylindrical,1 building,aquarium,AtLocation: an aquarium is found in a building,1 observing,aquarium,UsedFor: an aquarium is used for observing,1 breeding,aquarium,UsedFor: an aquarium is used for breeding,1 display,aquarium,UsedFor: an aquarium is used for display,1 decoration,aquarium,UsedFor: an aquarium is used for decoration,1 plants,aquarium,HasA: an aquarium has plants,1 gravel,aquarium,HasA: an aquarium has gravel,1 decorations,aquarium,HasA: an aquarium has decorations,1 shop,aquarium,PartOf: an aquarium is part of a shop,1 facility,aquarium,PartOf: an aquarium is part of a facility,1 holding,aquarium,CapableOf: an aquarium can hold,1 filtering,aquarium,CapableOf: an aquarium can filter,1 cleaning,aquarium,CapableOf: an aquarium can clean,1 stand,aquarium,HasPrerequisite: you need a stand to have an aquarium,1 filter,aquarium,HasPrerequisite: you need a filter to have an aquarium,1 light,aquarium,HasPrerequisite: you need light to have an aquarium,1 relaxation,aquarium,Causes: an aquarium causes relaxation,1 interest,aquarium,Causes: an aquarium causes interest,1 stress,aquarium,Causes: an aquarium causes stress,1 enjoyment,aquarium,Causes: an aquarium causes enjoyment,1 clear,aquarium,HasProperty: an aquarium has the property of being clear,1 transparent,aquarium,HasProperty: an aquarium has the property of being transparent,1 watertight,aquarium,HasProperty: an aquarium has the property of being watertight,1 sealed,aquarium,HasProperty: an aquarium has the property of being sealed,1 eating,beak,UsedFor: a beak is used for eating,1 pecking,beak,UsedFor: a beak is used for pecking,1 digging,beak,UsedFor: a beak is used for digging,1 hole,beak,HasA: a beak has a hole,1 pecking,beak,CapableOf: a beak can peck,1 cracking,beak,CapableOf: a beak can crack shells,1 keratin,beak,MadeOf: a beak is made of keratin,1 pecking,beak,Causes: a beak causes pecking,1 eating,beak,Causes: a beak causes eating,1 pointed,beak,HasProperty: a beak is pointed,1 hard,beak,HasProperty: a beak is hard,1 sharp,beak,HasProperty: a beak is sharp,1 sky,bird,AtLocation: a bird is found in the sky,1 eating,bird,UsedFor: a bird is used for eating,1 petting,bird,UsedFor: a bird is used for petting,1 observing,bird,UsedFor: a bird is used for observing,1 wings,bird,HasA: a bird has wings,1 feathers,bird,HasA: a bird has feathers,1 eyes,bird,HasA: a bird has eyes,1 ecosystem,bird,PartOf: a bird is part of an ecosystem,1 sing,bird,CapableOf: a bird can sing,1 build,bird,CapableOf: a bird can build a nest,1 peck,bird,CapableOf: a bird can peck,1 swim,bird,CapableOf: some birds can swim,1 parent,bird,HasPrerequisite: you need a parent before you have a bird,1 noise,bird,Causes: a bird causes noise,1 alarm,bird,Causes: a bird causes alarm,1 interest,bird,Causes: a bird causes interest,1 warm-blooded,bird,HasProperty: a bird is warm-blooded,1 small,bird,HasProperty: a bird is small,1 colorful,bird,HasProperty: a bird can be colorful,1 light,bird,HasProperty: a bird is light,1 clotting,blood,UsedFor: blood is used for clotting,1 cells,blood,HasA: blood has cells,1 circulatory_system,blood,PartOf: blood is part of the circulatory system,1 clotting,blood,CapableOf: blood can clot,1 plasma,blood,MadeOf: blood is made of plasma,1 pressure,blood,Causes: blood causes pressure in blood vessels,1 red,blood,HasProperty: blood is red,1 movement,body,UsedFor: a body is used for movement,1 skeleton,body,HasA: a body has a skeleton,1 person,body,PartOf: a body is part of a person,1 breathing,body,CapableOf: a body can breathe,1 life,body,HasPrerequisite: you need life before you can have a body,1 death,body,Causes: a body can cause death,1 warm,body,HasProperty: a body is warm,1 cow,bone,AtLocation: you find a bone in a cow,1 fertilizer,bone,UsedFor: bones are used for fertilizer,1 tools,bone,UsedFor: bones are used for making tools,1 weapons,bone,UsedFor: bones are used for weapons,1 crafts,bone,UsedFor: bones are used for crafts,1 marrow,bone,HasA: a bone has marrow,1 calcium,bone,HasA: a bone has calcium,1 cells,bone,HasA: a bone has cells,1 skeleton,bone,PartOf: a bone is part of a skeleton,1 joint,bone,PartOf: a bone is part of a joint,1 break,bone,CapableOf: a bone can break,1 fracture,bone,CapableOf: a bone can fracture,1 heal,bone,CapableOf: a bone can heal,1 calcium,bone,MadeOf: a bone is made of calcium,1 tissue,bone,MadeOf: a bone is made of tissue,1 minerals,bone,MadeOf: a bone is made of minerals,1 animal,bone,HasPrerequisite: you need an animal before you can get a bone,1 death,bone,HasPrerequisite: you need death before you can get a bone,1 skeleton,bone,HasPrerequisite: you need a skeleton before you can get a bone,1 pain,bone,Causes: a bone can cause pain,1 injury,bone,Causes: a broken bone causes injury,1 noise,bone,Causes: a bone can cause noise when struck,1 hard,bone,HasProperty: a bone is hard,1 strong,bone,HasProperty: a bone is strong,1 dense,bone,HasProperty: a bone is dense,1 brittle,bone,HasProperty: a bone is brittle,1 table,bouquet,AtLocation: you find a bouquet on a table,1 decoration,bouquet,UsedFor: a bouquet is used for decoration,1 gifting,bouquet,UsedFor: a bouquet is used for gifting,1 arrangement,bouquet,PartOf: a bouquet is part of an arrangement,1 smelling,bouquet,CapableOf: a bouquet can smell good,1 pleasure,bouquet,Causes: a bouquet causes pleasure,1 colorful,bouquet,HasProperty: a bouquet is colorful,1 fragrant,bouquet,HasProperty: a bouquet is fragrant,1 building,branch,UsedFor: a branch is used for building,1 breaking,branch,CapableOf: a branch can break,1 shadow,branch,Causes: a branch causes shadow,1 woody,branch,HasProperty: a branch is woody,1 building,brick,UsedFor: a brick is used for building,1 construction,brick,UsedFor: bricks are used for construction,1 support,brick,UsedFor: bricks are used for support,1 decoration,brick,UsedFor: bricks are used for decoration,1 paving,brick,UsedFor: bricks are used for paving,1 building,brick,PartOf: a brick is part of a building,1 wall,brick,PartOf: a brick is part of a wall,1 path,brick,PartOf: bricks can be part of a path,1 supporting,brick,CapableOf: bricks can support weight,1 holding,brick,CapableOf: bricks can hold things together,1 stacking,brick,CapableOf: bricks can be stacked,1 insulating,brick,CapableOf: bricks can insulate,1 heating,brick,CapableOf: bricks can be heated,1 containment,cage,UsedFor: a cage is used for containment,1 bars,cage,HasA: a cage has bars,1 enclosure,cage,PartOf: a cage is part of an enclosure,1 bars,cage,HasPrerequisite: you need bars before you can make a cage,1 confinement,cage,Causes: a cage causes confinement,1 sturdy,cage,HasProperty: a cage is sturdy,1 pottery,ceramic,UsedFor: ceramic is used for pottery,1 decoration,ceramic,UsedFor: ceramic is used for decoration,1 mugs,ceramic,UsedFor: ceramic is used for making mugs,1 glaze,ceramic,HasA: ceramic has a glaze,1 tile,ceramic,PartOf: ceramic is part of tile,1 breaking,ceramic,CapableOf: ceramic can break,1 kiln,ceramic,HasPrerequisite: you need a kiln to make ceramic,1 firing,ceramic,Causes: ceramic causes firing,1 brittle,ceramic,HasProperty: ceramic is brittle,1 durable,ceramic,HasProperty: ceramic is durable,1 hard,ceramic,HasProperty: ceramic is hard,1 foot,claw,AtLocation: claws are found on the foot,1 digging,claw,UsedFor: claws are used for digging,1 climbing,claw,UsedFor: claws are used for climbing,1 gripping,claw,UsedFor: claws are used for gripping,1 point,claw,HasA: claws have a point,1 foot,claw,PartOf: claws are part of the foot,1 retracting,claw,CapableOf: claws can retract,1 keratin,claw,MadeOf: claws are made of keratin,1 nail_bed,claw,HasPrerequisite: claws require a nail bed to exist,1 scratch,claw,Causes: claws can cause a scratch,1 sharp,claw,HasProperty: claws are sharp,1 hard,claw,HasProperty: claws are hard,1 construction,concrete,UsedFor: concrete is used for construction,1 building,concrete,UsedFor: concrete is used for building,1 foundations,concrete,UsedFor: concrete is used for foundations,1 aggregate,concrete,HasA: concrete has aggregate,1 cement,concrete,HasA: concrete has cement,1 pavement,concrete,PartOf: concrete is part of pavement,1 road,concrete,PartOf: concrete is part of road,1 structure,concrete,PartOf: concrete is part of structure,1 harden,concrete,CapableOf: concrete can harden,1 support,concrete,CapableOf: concrete can support,1 sand,concrete,MadeOf: concrete is made of sand,1 gravel,concrete,MadeOf: concrete is made of gravel,1 cement,concrete,MadeOf: concrete is made of cement,1 mixing,concrete,HasPrerequisite: mixing is a prerequisite for concrete,1 hardness,concrete,Causes: concrete causes hardness,1 stability,concrete,Causes: concrete causes stability,1 hard,concrete,HasProperty: concrete is hard,1 strong,concrete,HasProperty: concrete is strong,1 heavy,concrete,HasProperty: concrete is heavy,1 shelf,container,AtLocation: you find a container on a shelf,1 storing,container,UsedFor: a container is used for storing items,1 transporting,container,UsedFor: a container is used for transporting goods,1 holding,container,UsedFor: a container is used for holding liquids,1 opening,container,HasA: a container has an opening,1 storage_system,container,PartOf: a container is part of a storage system,1 protecting,container,CapableOf: a container can protect its contents,1 containing,container,CapableOf: a container can contain liquids,1 material,container,HasPrerequisite: you need material before you can make a container,1 organization,container,Causes: a container causes organization,1 preservation,container,Causes: a container causes preservation,1 durable,container,HasProperty: a container is durable,1 portable,container,HasProperty: a container is portable,1 decoration,crystal,UsedFor: crystal is used for decoration,1 shine,crystal,HasA: crystal has a shine,1 refract,crystal,CapableOf: crystal can refract light,1 mining,crystal,HasPrerequisite: you need mining before you can get crystal,1 sparkle,crystal,Causes: crystal causes sparkle,1 transparent,crystal,HasProperty: crystal is transparent,1 exploration,desert,UsedFor: a desert is used for exploration,1 sand,desert,HasA: a desert has sand,1 ecosystem,desert,PartOf: a desert is part of an ecosystem,1 drying,desert,CapableOf: a desert can dry out plants,1 aridity,desert,HasPrerequisite: a desert has the prerequisite of aridity,1 thirst,desert,Causes: a desert causes thirst,1 hot,desert,HasProperty: a desert is hot,1 restaurant,dessert,AtLocation: you find dessert in a restaurant,1 sweetening,dessert,UsedFor: dessert is used for sweetening a meal,1 meal,dessert,PartOf: dessert is part of a meal,1 satisfying,dessert,CapableOf: dessert can satisfy a craving,1 flour,dessert,MadeOf: dessert is made of flour,1 meal,dessert,HasPrerequisite: dessert has a prerequisite of a meal,1 happiness,dessert,Causes: dessert causes happiness,1 sweet,dessert,HasProperty: dessert has a sweet property,1 garage,door,AtLocation: you find a door in a garage,1 houseboat,door,AtLocation: you find a door in a houseboat,1 bus,door,AtLocation: you find a door in a bus,1 train,door,AtLocation: you find a door in a train,1 entry,door,UsedFor: a door is used for entry,1 exit,door,UsedFor: a door is used for exit,1 security,door,UsedFor: a door is used for security,1 protection,door,UsedFor: a door is used for protection,1 knob,door,HasA: a door has a knob,1 hinge,door,HasA: a door has a hinge,1 lock,door,HasA: a door has a lock,1 wall,door,PartOf: a door is part of a wall,1 building,door,PartOf: a door is part of a building,1 room,door,PartOf: a door is part of a room,1 swing,door,CapableOf: a door can swing,1 open,door,CapableOf: a door can open,1 close,door,CapableOf: a door can close,1 frame,door,HasPrerequisite: you need a frame before you can have a door,1 wall,door,HasPrerequisite: you need a wall before you can have a door,1 building,door,HasPrerequisite: you need a building before you can have a door,1 passage,door,Causes: a door causes passage,1 separation,door,Causes: a door causes separation,1 entry,door,Causes: a door causes entry,1 exit,door,Causes: a door causes exit,1 solid,door,HasProperty: a door is solid,1 heavy,door,HasProperty: a door is heavy,1 wide,door,HasProperty: a door is wide,1 shelf,dust,AtLocation: dust settles on a shelf,1 cleaning,dust,UsedFor: people use dust to clean surfaces,1 particles,dust,HasA: dust has small particles,1 air,dust,PartOf: dust is part of the air,1 spreading,dust,CapableOf: dust can spread easily,1 debris,dust,MadeOf: dust is made of debris,1 neglect,dust,HasPrerequisite: dust requires neglect to accumulate,1 sneeze,dust,Causes: dust causes people to sneeze,1 fine,dust,HasProperty: dust is fine in texture,1 living,earth,UsedFor: earth is used for living,1 solar_system,earth,PartOf: earth is part of the solar system,1 rotating,earth,CapableOf: earth can rotate,1 gravity,earth,HasPrerequisite: you need gravity for earth,1 seasons,earth,Causes: earth causes seasons,1 round,earth,HasProperty: earth is round,1 lawnmower,engine,AtLocation: you find an engine in a lawnmower,1 propel,engine,UsedFor: an engine is used for propel,1 power,engine,UsedFor: an engine is used for power,1 generate,engine,UsedFor: an engine is used for generate,1 piston,engine,HasA: an engine has a piston,1 cylinder,engine,HasA: an engine has a cylinder,1 sparkplug,engine,HasA: an engine has a sparkplug,1 motorcycle,engine,PartOf: an engine is part of a motorcycle,1 generator,engine,PartOf: an engine is part of a generator,1 burn,engine,CapableOf: an engine can burn,1 explode,engine,CapableOf: an engine can explode,1 make,engine,CapableOf: an engine can make,1 spark,engine,HasPrerequisite: you need spark before you can use an engine,1 vibration,engine,Causes: an engine causes vibration,1 heat,engine,Causes: an engine causes heat,1 noise,engine,Causes: an engine causes noise,1 heavy,engine,HasProperty: an engine is heavy,1 loud,engine,HasProperty: an engine is loud,1 complex,engine,HasProperty: an engine is complex,1 sewing,fabric,UsedFor: fabric is used for sewing,1 clothing,fabric,UsedFor: fabric is used for clothing,1 upholstery,fabric,UsedFor: fabric is used for upholstery,1 thread,fabric,HasA: fabric has thread,1 weave,fabric,HasA: fabric has a weave,1 shirt,fabric,PartOf: fabric is part of a shirt,1 curtain,fabric,PartOf: fabric is part of a curtain,1 covering,fabric,CapableOf: fabric can cover,1 folding,fabric,CapableOf: fabric can fold,1 raw_material,fabric,HasPrerequisite: you need raw material before you can make fabric,1 clothing,fabric,Causes: fabric causes clothing,1 warmth,fabric,Causes: fabric causes warmth,1 flexible,fabric,HasProperty: fabric is flexible,1 soft,fabric,HasProperty: fabric is soft,1 textured,fabric,HasProperty: fabric is textured,1 farming,farm,UsedFor: a farm is used for farming,1 growing,farm,UsedFor: a farm is used for growing food,1 producing,farm,UsedFor: a farm is used for producing crops,1 raising,farm,UsedFor: a farm is used for raising animals,1 harvesting,farm,UsedFor: a farm is used for harvesting produce,1 crops,farm,HasA: a farm has crops,1 animals,farm,HasA: a farm has animals,1 countryside,farm,PartOf: a farm is part of the countryside,1 rural_area,farm,PartOf: a farm is part of a rural area,1 producing,farm,CapableOf: a farm can produce food,1 growing,farm,CapableOf: a farm can grow crops,1 raising,farm,CapableOf: a farm can raise animals,1 supplying,farm,CapableOf: a farm can supply food,1 sustaining,farm,CapableOf: a farm can sustain a family,1 buildings,farm,MadeOf: a farm is made of buildings,1 seeds,farm,HasPrerequisite: you need seeds before you can have a farm,1 tools,farm,HasPrerequisite: you need tools before you can have a farm,1 labor,farm,HasPrerequisite: you need labor before you can have a farm,1 growth,farm,Causes: a farm causes growth of crops,1 harvest,farm,Causes: a farm causes harvest time,1 income,farm,Causes: a farm causes income for farmers,1 sustainability,farm,Causes: a farm causes sustainability,1 large,farm,HasProperty: a farm is large,1 open,farm,HasProperty: a farm is open,1 spacious,farm,HasProperty: a farm is spacious,1 rural,farm,HasProperty: a farm is rural,1 agricultural,farm,HasProperty: a farm is agricultural,1 animal,fat,AtLocation: you find fat in an animal,1 cooking,fat,UsedFor: fat is used for cooking,1 layer,fat,HasA: fat has a layer,1 tissue,fat,PartOf: fat is part of tissue,1 cells,fat,MadeOf: fat is made of cells,1 animal,fat,HasPrerequisite: you need an animal to get fat,1 obesity,fat,Causes: fat causes obesity,1 oily,fat,HasProperty: fat is oily,1 writing,feather,UsedFor: a feather is used for writing,1 decoration,feather,UsedFor: a feather is used for decoration,1 stuffing,feather,UsedFor: a feather is used for stuffing,1 quill,feather,HasA: a feather has a quill,1 shaft,feather,HasA: a feather has a shaft,1 pillow,feather,PartOf: a feather is part of a pillow,1 flying,feather,CapableOf: a feather can fly,1 floating,feather,CapableOf: a feather can float,1 keratin,feather,MadeOf: a feather is made of keratin,1 protein,feather,MadeOf: a feather is made of protein,1 itching,feather,Causes: a feather causes itching,1 allergies,feather,Causes: a feather causes allergies,1 light,feather,HasProperty: a feather is light,1 soft,feather,HasProperty: a feather is soft,1 white,feather,HasProperty: a feather is white,1 flexible,feather,HasProperty: a feather is flexible,1 digestion,fiber,UsedFor: fiber is used for digestion,1 structure,fiber,HasA: fiber has a structure,1 clothing,fiber,PartOf: fiber is part of clothing,1 strengthening,fiber,CapableOf: fiber can strengthen materials,1 cellulose,fiber,MadeOf: fiber is made of cellulose,1 extraction,fiber,HasPrerequisite: you need extraction before you can have fiber,1 fullness,fiber,Causes: fiber causes fullness,1 stringy,fiber,HasProperty: fiber is stringy,1 growing,field,UsedFor: a field is used for growing crops,1 grazing,field,UsedFor: a field is used for grazing animals,1 harvesting,field,UsedFor: a field is used for harvesting produce,1 sports,field,UsedFor: a field is used for playing sports,1 crop,field,HasA: a field has crops,1 boundary,field,HasA: a field has a boundary,1 countryside,field,PartOf: a field is part of the countryside,1 ecosystem,field,PartOf: a field is part of an ecosystem,1 agricultural_land,field,PartOf: a field is part of agricultural land,1 producing,field,CapableOf: a field can produce crops,1 supporting,field,CapableOf: a field can support agriculture,1 sustaining,field,CapableOf: a field can sustain life,1 growing,field,CapableOf: a field can grow plants,1 containing,field,CapableOf: a field can contain livestock,1 vegetation,field,MadeOf: a field is made of vegetation,1 farming,field,HasPrerequisite: you need farming knowledge before you can use a field,1 irrigation,field,HasPrerequisite: you need irrigation before you can grow crops in a field,1 harvest,field,Causes: a field causes a harvest,1 growth,field,Causes: a field causes growth,1 livestock_grazing,field,Causes: a field causes livestock to graze,1 relaxation,field,Causes: a field causes relaxation,1 open,field,HasProperty: a field is open,1 vast,field,HasProperty: a field is vast,1 green,field,HasProperty: a field is green,1 flat,field,HasProperty: a field is flat,1 natural,field,HasProperty: a field is natural,1 swimming,fin,UsedFor: a fin is used for swimming,1 spine,fin,HasA: a fin has a spine,1 steering,fin,CapableOf: a fin can steer,1 cartilage,fin,MadeOf: a fin is made of cartilage,1 fish_body,fin,HasPrerequisite: a fin needs a fish body,1 movement,fin,Causes: a fin causes movement,1 flexible,fin,HasProperty: a fin is flexible,1 heating,fireplace,UsedFor: a fireplace is used for heating,1 ambiance,fireplace,UsedFor: a fireplace is used for ambiance,1 cooking,fireplace,UsedFor: a fireplace is used for cooking,1 fire,fireplace,HasA: a fireplace has a fire,1 mantel,fireplace,HasA: a fireplace has a mantel,1 wall,fireplace,PartOf: a fireplace is part of a wall,1 warming,fireplace,CapableOf: a fireplace can warm,1 crackling,fireplace,CapableOf: a fireplace can crackle,1 matches,fireplace,HasPrerequisite: you need matches before you can light a fireplace,1 heat,fireplace,Causes: a fireplace causes heat,1 smoke,fireplace,Causes: a fireplace causes smoke,1 warmth,fireplace,Causes: a fireplace causes warmth,1 warm,fireplace,HasProperty: a fireplace is warm,1 cozy,fireplace,HasProperty: a fireplace is cozy,1 crackly,fireplace,HasProperty: a fireplace is crackly,1 eating,flesh,UsedFor: flesh is used for eating,1 blood_vessels,flesh,HasA: flesh has blood vessels,1 organism,flesh,PartOf: flesh is part of an organism,1 healing,flesh,CapableOf: flesh can heal,1 cells,flesh,MadeOf: flesh is made of cells,1 animal,flesh,HasPrerequisite: you need an animal before you can get flesh,1 growth,flesh,Causes: flesh causes growth,1 soft,flesh,HasProperty: flesh is soft,1 herding,flock,UsedFor: a flock is used for herding animals,1 animals,flock,HasA: a flock has animals,1 community,flock,PartOf: a flock is part of a community,1 moving,flock,CapableOf: a flock can move together,1 animals,flock,HasPrerequisite: you need animals before you can have a flock,1 protection,flock,Causes: a flock causes protection,1 living,flock,HasProperty: a flock has a living property,1 decoration,flower,UsedFor: a flower is used for decoration,1 beauty,flower,UsedFor: a flower is used for beauty,1 fragrance,flower,UsedFor: a flower is used for fragrance,1 flowerbed,flower,PartOf: a flower is part of a flowerbed,1 ecosystem,flower,PartOf: a flower is part of an ecosystem,1 blooming,flower,CapableOf: a flower can bloom,1 wilting,flower,CapableOf: a flower can wilt,1 growing,flower,CapableOf: a flower can grow,1 producing,flower,CapableOf: a flower can produce pollen,1 attracting,flower,CapableOf: a flower can attract bees,1 nature,flower,MadeOf: a flower is made of nature,1 organic_material,flower,MadeOf: a flower is made of organic material,1 cells,flower,MadeOf: a flower is made of cells,1 chlorophyll,flower,MadeOf: a flower is made of chlorophyll,1 sunlight,flower,HasPrerequisite: a flower needs sunlight,1 air,flower,HasPrerequisite: a flower needs air,1 pollination,flower,HasPrerequisite: a flower needs pollination,1 happiness,flower,Causes: a flower causes happiness,1 relaxation,flower,Causes: a flower causes relaxation,1 pollen,flower,Causes: a flower causes pollen,1 fragrance,flower,Causes: a flower causes fragrance,1 beauty,flower,Causes: a flower causes beauty,1 colorful,flower,HasProperty: a flower is colorful,1 fragrant,flower,HasProperty: a flower is fragrant,1 beautiful,flower,HasProperty: a flower is beautiful,1 delicate,flower,HasProperty: a flower is delicate,1 natural,flower,HasProperty: a flower is natural,1 refrigerator,food,AtLocation: food is stored in a refrigerator,1 restaurant,food,AtLocation: food is served in a restaurant,1 plate,food,AtLocation: food is placed on a plate,1 grocery_store,food,AtLocation: food is bought at a grocery store,1 eating,food,UsedFor: food is used for eating,1 nourishing,food,UsedFor: food is used for nourishing the body,1 cooking,food,UsedFor: food is used for cooking,1 feeding,food,UsedFor: food is used for feeding people,1 sharing,food,UsedFor: food is used for sharing,1 ingredient,food,HasA: food has ingredients,1 flavor,food,HasA: food has flavor,1 nutrition,food,HasA: food has nutrition,1 label,food,HasA: food has a label,1 meal,food,PartOf: food is part of a meal,1 diet,food,PartOf: food is part of a diet,1 grocery,food,PartOf: food is part of groceries,1 lunch,food,PartOf: food is part of lunch,1 breakfast,food,PartOf: food is part of breakfast,1 spoiling,food,CapableOf: food can spoil,1 satisfying,food,CapableOf: food can satisfy hunger,1 appealing,food,CapableOf: food can appeal to people,1 absorbing,food,CapableOf: food can absorb flavors,1 burning,food,CapableOf: food can burn,1 ingredients,food,MadeOf: food is made of ingredients,1 plants,food,MadeOf: food is made of plants,1 animals,food,MadeOf: food is made of animals,1 chemicals,food,MadeOf: food is made of chemicals,1 preparation,food,HasPrerequisite: food requires preparation,1 ingredients,food,HasPrerequisite: food requires ingredients,1 cooking,food,HasPrerequisite: food requires cooking,1 storage,food,HasPrerequisite: food requires storage,1 shopping,food,HasPrerequisite: food requires shopping,1 satisfaction,food,Causes: food causes satisfaction,1 hunger,food,Causes: food causes hunger,1 weight_gain,food,Causes: food causes weight gain,1 health,food,Causes: food causes health,1 enjoyment,food,Causes: food causes enjoyment,1 edible,food,HasProperty: food is edible,1 consumable,food,HasProperty: food is consumable,1 tasty,food,HasProperty: food is tasty,1 nutritious,food,HasProperty: food is nutritious,1 perishable,food,HasProperty: food is perishable,1 hiking,forest,UsedFor: a forest is used for hiking,1 trees,forest,HasA: a forest has trees,1 producing_oxygen,forest,CapableOf: a forest can produce oxygen,1 trees,forest,MadeOf: a forest is made of trees,1 green,forest,HasProperty: a forest is green,1 bowl,fruit,AtLocation: fruit is found in a bowl,1 basket,fruit,AtLocation: fruit is found in a basket,1 market,fruit,AtLocation: fruit is found at a market,1 eating,fruit,UsedFor: fruit is used for eating,1 cooking,fruit,UsedFor: fruit is used for cooking,1 decoration,fruit,UsedFor: fruit is used for decoration,1 vitamins,fruit,HasA: fruit has vitamins,1 seeds,fruit,HasA: fruit has seeds,1 meal,fruit,PartOf: fruit is part of a meal,1 diet,fruit,PartOf: fruit is part of a diet,1 basket,fruit,PartOf: fruit is part of a fruit basket,1 ripening,fruit,CapableOf: fruit can ripen,1 spoiling,fruit,CapableOf: fruit can spoil,1 growing,fruit,CapableOf: fruit can grow,1 nature,fruit,MadeOf: fruit is made of natural ingredients,1 cells,fruit,MadeOf: fruit is made of cells,1 pollination,fruit,HasPrerequisite: you need pollination to get fruit,1 sunlight,fruit,HasPrerequisite: fruit needs sunlight to grow,1 health,fruit,Causes: fruit causes health benefits,1 energy,fruit,Causes: fruit causes energy,1 satisfaction,fruit,Causes: eating fruit causes satisfaction,1 sweet,fruit,HasProperty: fruit is sweet,1 juicy,fruit,HasProperty: fruit is juicy,1 edible,fruit,HasProperty: fruit is edible,1 colorful,fruit,HasProperty: fruit is colorful,1 heating,fuel,UsedFor: fuel is used for heating,1 powering,fuel,UsedFor: fuel is used for powering engines,1 lighting,fuel,UsedFor: fuel is used for lighting,1 generating,fuel,UsedFor: fuel is used for generating electricity,1 energy,fuel,HasA: fuel has energy,1 system,fuel,PartOf: fuel is part of a fuel system,1 burning,fuel,CapableOf: fuel can burn,1 exploding,fuel,CapableOf: fuel can explode,1 heating,fuel,CapableOf: fuel can heat,1 petroleum,fuel,MadeOf: fuel is made of petroleum,1 gas,fuel,MadeOf: fuel is made of gas,1 refining,fuel,HasPrerequisite: you need refining before you can have fuel,1 pollution,fuel,Causes: fuel causes pollution,1 motion,fuel,Causes: fuel causes motion,1 heat,fuel,Causes: fuel causes heat,1 flammable,fuel,HasProperty: fuel is flammable,1 liquid,fuel,HasProperty: fuel is liquid,1 oily,fuel,HasProperty: fuel is oily,1 dog,fur,AtLocation: you find fur on a dog,1 bear,fur,AtLocation: you find fur on a bear,1 insulation,fur,UsedFor: fur is used for insulation,1 warmth,fur,UsedFor: fur is used for warmth,1 clothing,fur,UsedFor: fur is used for clothing,1 hair,fur,HasA: fur has hair,1 mammal,fur,PartOf: fur is part of a mammal,1 protein,fur,MadeOf: fur is made of protein,1 keratin,fur,MadeOf: fur is made of keratin,1 insulating,fur,CapableOf: fur can insulate,1 protecting,fur,CapableOf: fur can protect,1 animal,fur,HasPrerequisite: you need an animal to have fur,1 shedding,fur,Causes: fur causes shedding,1 itching,fur,Causes: fur can cause itching,1 soft,fur,HasProperty: fur is soft,1 warm,fur,HasProperty: fur is warm,1 thick,fur,HasProperty: fur is thick,1 sitting,furniture,UsedFor: furniture is used for sitting,1 storage,furniture,UsedFor: furniture is used for storage,1 sleeping,furniture,UsedFor: furniture is used for sleeping,1 dining,furniture,UsedFor: furniture is used for dining,1 legs,furniture,HasA: furniture has legs,1 drawers,furniture,HasA: furniture has drawers,1 room,furniture,PartOf: furniture is part of a room,1 supporting,furniture,CapableOf: furniture can support weight,1 storing,furniture,CapableOf: furniture can store items,1 room,furniture,HasPrerequisite: you need a room before you can put furniture,1 comfort,furniture,Causes: furniture causes comfort,1 clutter,furniture,Causes: furniture causes clutter,1 heavy,furniture,HasProperty: furniture is heavy,1 movable,furniture,HasProperty: furniture is movable,1 grazing,grassland,UsedFor: a grassland is used for grazing,1 ecosystem,grassland,PartOf: a grassland is part of an ecosystem,1 sustaining,grassland,CapableOf: a grassland can sustain wildlife,1 rainfall,grassland,HasPrerequisite: you need rainfall before you can have a grassland,1 biodiversity,grassland,Causes: a grassland causes biodiversity,1 open,grassland,HasProperty: a grassland is open,1 walking,ground,UsedFor: the ground is used for walking,1 building,ground,UsedFor: the ground is used for building,1 farming,ground,UsedFor: the ground is used for farming,1 playing,ground,UsedFor: the ground is used for playing,1 camping,ground,UsedFor: the ground is used for camping,1 layer,ground,HasA: the ground has a layer,1 surface,ground,HasA: the ground has a surface,1 texture,ground,HasA: the ground has a texture,1 element,ground,HasA: the ground has an element,1 depth,ground,HasA: the ground has depth,1 planet,ground,PartOf: the ground is part of the planet,1 surface,ground,PartOf: the ground is part of the surface,1 terrain,ground,PartOf: the ground is part of the terrain,1 supporting,ground,CapableOf: the ground can support,1 holding,ground,CapableOf: the ground can hold,1 absorbing,ground,CapableOf: the ground can absorb,1 carrying,ground,CapableOf: the ground can carry,1 eroding,ground,CapableOf: the ground can erode,1 minerals,ground,MadeOf: the ground is made of minerals,1 sand,ground,MadeOf: the ground is made of sand,1 planet,ground,HasPrerequisite: you need a planet before you can have ground,1 surface,ground,HasPrerequisite: you need a surface before you can have ground,1 formation,ground,HasPrerequisite: you need formation before you can have ground,1 deposition,ground,HasPrerequisite: you need deposition before you can have ground,1 growth,ground,Causes: the ground causes growth,1 erosion,ground,Causes: the ground causes erosion,1 stability,ground,Causes: the ground causes stability,1 support,ground,Causes: the ground causes support,1 settlement,ground,Causes: the ground causes settlement,1 solid,ground,HasProperty: the ground is solid,1 flat,ground,HasProperty: the ground is flat,1 firm,ground,HasProperty: the ground is firm,1 natural,ground,HasProperty: the ground is natural,1 tool_chest,hammer,AtLocation: you find a hammer in a tool chest,1 driving_nails,hammer,UsedFor: a hammer is used for driving nails,1 breaking_objects,hammer,UsedFor: a hammer is used for breaking objects,1 construction,hammer,UsedFor: a hammer is used for construction,1 pounding,hammer,UsedFor: a hammer is used for pounding,1 hitting,hammer,CapableOf: a hammer can hit,1 damaging,hammer,CapableOf: a hammer can damage,1 flattening,hammer,CapableOf: a hammer can flatten,1 dents,hammer,Causes: a hammer causes dents,1 breakage,hammer,Causes: a hammer causes breakage,1 flatness,hammer,Causes: a hammer causes flatness,1 heavy,hammer,HasProperty: a hammer is heavy,1 hard,hammer,HasProperty: a hammer is hard,1 sturdy,hammer,HasProperty: a hammer is sturdy,1 solid,hammer,HasProperty: a hammer is solid,1 opening,handle,UsedFor: a handle is used for opening something,1 gripping,handle,UsedFor: a handle is used for gripping,1 cup,handle,PartOf: a handle is part of a cup,1 suitcase,handle,PartOf: a handle is part of a suitcase,1 object,handle,HasPrerequisite: you need an object before you can have a handle,1 opening,handle,Causes: a handle causes opening,1 carrying,handle,Causes: a handle causes carrying,1 smooth,handle,HasProperty: a handle is smooth,1 textured,handle,HasProperty: a handle is textured,1 cool,handle,HasProperty: a handle is cool,1 thinking,head,UsedFor: the head is used for thinking,1 brain,head,HasA: a head has a brain,1 human,head,PartOf: a head is part of a human,1 nodding,head,CapableOf: a head can nod,1 thinking,head,Causes: a head causes thinking,1 rounded,head,HasProperty: a head is rounded,1 neighborhood,home,AtLocation: you find a home in a neighborhood,1 living,home,UsedFor: a home is used for living,1 sleeping,home,UsedFor: a home is used for sleeping,1 relaxing,home,UsedFor: a home is used for relaxing,1 cooking,home,UsedFor: a home is used for cooking,1 room,home,HasA: a home has a room,1 roof,home,HasA: a home has a roof,1 community,home,PartOf: a home is part of a community,1 sheltering,home,CapableOf: a home can shelter people,1 comfort,home,Causes: a home causes comfort,1 security,home,Causes: a home causes security,1 stability,home,Causes: a home causes stability,1 safe,home,HasProperty: a home is safe,1 private,home,HasProperty: a home is private,1 neighborhood,house,AtLocation: you find a house in a neighborhood,1 living,house,UsedFor: a house is used for living,1 protection,house,UsedFor: a house is used for protection,1 sleeping,house,UsedFor: a house is used for sleeping,1 storage,house,UsedFor: a house is used for storage,1 roof,house,HasA: a house has a roof,1 town,house,PartOf: a house is part of a town,1 village,house,PartOf: a house is part of a village,1 city,house,PartOf: a house is part of a city,1 housing,house,CapableOf: a house can house people,1 containing,house,CapableOf: a house can contain rooms,1 foundation,house,HasPrerequisite: you need a foundation before you can have a house,1 comfort,house,Causes: a house causes comfort,1 warmth,house,Causes: a house causes warmth,1 privacy,house,Causes: a house causes privacy,1 safety,house,Causes: a house causes safety,1 sturdy,house,HasProperty: a house is sturdy,1 permanent,house,HasProperty: a house is permanent,1 enclosed,house,HasProperty: a house is enclosed,1 large,house,HasProperty: a house is large,1 adorning,jewelry,UsedFor: jewelry is used for adorning,1 collection,jewelry,PartOf: jewelry is part of a collection,1 shiny,jewelry,HasProperty: jewelry is shiny,1 valuable,jewelry,HasProperty: jewelry is valuable,1 decorative,jewelry,HasProperty: jewelry is decorative,1 quenching_thirst,juice,UsedFor: juice is used for quenching thirst,1 liquid,juice,HasA: juice has liquid,1 breakfast,juice,PartOf: juice is part of breakfast,1 flowing,juice,CapableOf: juice can flow,1 energy,juice,Causes: juice causes energy,1 sweet,juice,HasProperty: juice has the property of being sweet,1 hiding,jungle,UsedFor: a jungle is used for hiding,1 exploration,jungle,UsedFor: a jungle is used for exploration,1 animal,jungle,HasA: a jungle has an animal,1 nature,jungle,PartOf: a jungle is part of nature,1 blocking,jungle,CapableOf: a jungle can block sunlight,1 providing,jungle,CapableOf: a jungle can provide shelter,1 nature,jungle,MadeOf: a jungle is made of nature,1 rain,jungle,HasPrerequisite: you need rain before you can have a jungle,1 humidity,jungle,Causes: a jungle causes humidity,1 darkness,jungle,Causes: a jungle causes darkness,1 dense,jungle,HasProperty: a jungle is dense,1 humid,jungle,HasProperty: a jungle is humid,1 green,jungle,HasProperty: a jungle is green,1 keyring,key,AtLocation: you find keys on a keyring,1 unlocking,key,UsedFor: a key is used for unlocking,1 opening,key,UsedFor: a key is used for opening,1 locking,key,UsedFor: a key is used for locking,1 hole,key,HasA: a key has a hole,1 keychain,key,PartOf: a key is part of a keychain,1 turning,key,CapableOf: a key can turn,1 fitting,key,CapableOf: a key can fit,1 brass,key,MadeOf: a key is made of brass,1 keyhole,key,HasPrerequisite: you need a keyhole before using a key,1 lock,key,HasPrerequisite: you need a lock before using a key,1 opening,key,Causes: a key causes opening,1 locking,key,Causes: a key causes locking,1 entry,key,Causes: a key causes entry,1 metallic,key,HasProperty: a key is metallic,1 small,key,HasProperty: a key is small,1 rigid,key,HasProperty: a key is rigid,1 restaurant,kitchen,AtLocation: you find a kitchen in a restaurant,1 cooking,kitchen,UsedFor: a kitchen is used for cooking,1 eating,kitchen,UsedFor: a kitchen is used for eating,1 preparing_food,kitchen,UsedFor: a kitchen is used for preparing food,1 washing_dishes,kitchen,UsedFor: a kitchen is used for washing dishes,1 refrigerator,kitchen,HasA: a kitchen has a refrigerator,1 stove,kitchen,HasA: a kitchen has a stove,1 sink,kitchen,HasA: a kitchen has a sink,1 cabinets,kitchen,HasA: a kitchen has cabinets,1 countertops,kitchen,HasA: a kitchen has countertops,1 building,kitchen,PartOf: a kitchen is part of a building,1 heating,kitchen,CapableOf: a kitchen is capable of heating food,1 storing,kitchen,CapableOf: a kitchen is capable of storing food,1 cleaning,kitchen,CapableOf: a kitchen is capable of cleaning dishes,1 building,kitchen,HasPrerequisite: a kitchen requires a building,1 plumbing,kitchen,HasPrerequisite: a kitchen requires plumbing,1 electricity,kitchen,HasPrerequisite: a kitchen requires electricity,1 meals,kitchen,Causes: a kitchen causes meals,1 cooking_smells,kitchen,Causes: a kitchen causes cooking smells,1 dishes_to_get_dirty,kitchen,Causes: a kitchen causes dishes to get dirty,1 functional,kitchen,HasProperty: a kitchen is functional,1 cleanable,kitchen,HasProperty: a kitchen is cleanable,1 organized,kitchen,HasProperty: a kitchen can be organized,1 swimming,lake,UsedFor: a lake is used for swimming,1 boating,lake,UsedFor: a lake is used for boating,1 fishing,lake,UsedFor: a lake is used for fishing,1 plants,lake,HasA: a lake has plants,1 rocks,lake,HasA: a lake has rocks,1 nature,lake,PartOf: a lake is part of nature,1 ecosystem,lake,PartOf: a lake is part of an ecosystem,1 reflecting,lake,CapableOf: a lake can reflect the sky,1 cooling,lake,CapableOf: a lake can cool down the air,1 storing,lake,CapableOf: a lake can store water,1 moisture,lake,Causes: a lake causes moisture in the air,1 relaxation,lake,Causes: a lake causes relaxation,1 still,lake,HasProperty: a lake is still,1 deep,lake,HasProperty: a lake is deep,1 large,lake,HasProperty: a lake is large,1 clear,lake,HasProperty: a lake is clear,1 farming,land,UsedFor: land is used for farming,1 building,land,UsedFor: land is used for building,1 trees,land,HasA: land has trees,1 planet,land,PartOf: land is part of a planet,1 supporting,land,CapableOf: land can support life,1 surface,land,HasPrerequisite: you need a surface before you can have land,1 growth,land,Causes: land causes growth,1 settlement,land,Causes: land causes settlement,1 solid,land,HasProperty: land is solid,1 natural,land,HasProperty: land is natural,1 cooking,leaf,UsedFor: leaves are used for cooking,1 decoration,leaf,UsedFor: leaves are used for decoration,1 mulching,leaf,UsedFor: leaves are used for mulching,1 vein,leaf,HasA: a leaf has a vein,1 foliage,leaf,PartOf: a leaf is part of foliage,1 falling,leaf,CapableOf: a leaf can fall,1 changing_color,leaf,CapableOf: a leaf can change color,1 photosynthesizing,leaf,CapableOf: a leaf can photosynthesize,1 chlorophyll,leaf,MadeOf: a leaf is made of chlorophyll,1 cellulose,leaf,MadeOf: a leaf is made of cellulose,1 sunlight,leaf,HasPrerequisite: leaves need sunlight to grow,1 decay,leaf,Causes: leaves cause decay when they decompose,1 compost,leaf,Causes: leaves cause compost when they rot,1 leaf_mold,leaf,Causes: leaves cause leaf mold when decomposed,1 green,leaf,HasProperty: leaves are green,1 flat,leaf,HasProperty: leaves are flat,1 thin,leaf,HasProperty: leaves are thin,1 flexible,leaf,HasProperty: leaves are flexible,1 smooth,leaf,HasProperty: leaves are smooth,1 human,leg,AtLocation: you find a leg on a human,1 walking,leg,UsedFor: a leg is used for walking,1 knee,leg,HasA: a leg has a knee,1 kicking,leg,CapableOf: a leg can kick,1 movement,leg,Causes: legs cause movement,1 long,leg,HasProperty: a leg is long,1 covering,lid,UsedFor: a lid is used for covering something,1 sealing,lid,UsedFor: a lid is used for sealing a container,1 protecting,lid,UsedFor: a lid is used for protecting contents,1 closing,lid,UsedFor: a lid is used for closing something,1 rim,lid,HasA: a lid has a rim,1 surface,lid,HasA: a lid has a surface,1 covering,lid,CapableOf: a lid can cover something,1 sealing,lid,CapableOf: a lid can seal a container,1 protecting,lid,CapableOf: a lid can protect contents,1 preservation,lid,Causes: a lid causes preservation of food,1 freshness,lid,Causes: a lid causes freshness of contents,1 protection,lid,Causes: a lid causes protection of contents,1 cooking,meat,UsedFor: meat is used for cooking,1 meal,meat,PartOf: meat is part of a meal,1 spoiling,meat,CapableOf: meat can spoil,1 animal,meat,MadeOf: meat is made of animal,1 animal,meat,HasPrerequisite: you need an animal to get meat,1 satiety,meat,Causes: meat causes satiety,1 edible,meat,HasProperty: meat is edible,1 medicine_cabinet,medicine,AtLocation: you keep medicine in a medicine cabinet,1 pharmacy,medicine,AtLocation: you find medicine at a pharmacy,1 treating,medicine,UsedFor: medicine is used for treating illnesses,1 curing,medicine,UsedFor: medicine is used for curing diseases,1 healing,medicine,UsedFor: medicine is used for healing wounds,1 relieving,medicine,UsedFor: medicine is used for relieving pain,1 preventing,medicine,UsedFor: medicine is used for preventing sickness,1 label,medicine,HasA: medicine has a label with instructions,1 cap,medicine,HasA: medicine has a cap to seal it,1 instructions,medicine,HasA: medicine has instructions for use,1 dosage,medicine,HasA: medicine has a recommended dosage,1 kit,medicine,PartOf: medicine is part of a first-aid kit,1 treatment,medicine,PartOf: medicine is part of a treatment plan,1 regimen,medicine,PartOf: medicine is part of a daily regimen,1 curing,medicine,CapableOf: medicine is capable of curing diseases,1 healing,medicine,CapableOf: medicine is capable of healing injuries,1 treating,medicine,CapableOf: medicine is capable of treating symptoms,1 preventing,medicine,CapableOf: medicine is capable of preventing illness,1 soothing,medicine,CapableOf: medicine is capable of soothing discomfort,1 chemicals,medicine,MadeOf: medicine is made of chemicals,1 ingredients,medicine,MadeOf: medicine is made of various ingredients,1 pills,medicine,MadeOf: medicine is made of pills or tablets,1 liquid,medicine,MadeOf: medicine is made of liquid substances,1 substances,medicine,MadeOf: medicine is made of active substances,1 prescription,medicine,HasPrerequisite: medicine has a prerequisite of a prescription,1 illness,medicine,HasPrerequisite: medicine has a prerequisite of being sick,1 diagnosis,medicine,HasPrerequisite: medicine has a prerequisite of diagnosis,1 label,medicine,HasPrerequisite: medicine has a prerequisite of having a label,1 relief,medicine,Causes: medicine causes relief from symptoms,1 healing,medicine,Causes: medicine causes healing of the body,1 cure,medicine,Causes: medicine causes a cure for illness,1 side_effects,medicine,Causes: medicine causes side effects,1 recovery,medicine,Causes: medicine causes recovery from sickness,1 bitter,medicine,HasProperty: medicine has a bitter taste,1 liquid,medicine,HasProperty: medicine has a liquid form,1 pill,medicine,HasProperty: medicine has a pill form,1 small,medicine,HasProperty: medicine has small pills,1 packaged,medicine,HasProperty: medicine is packaged in containers,1 construction,metal,UsedFor: metal is used for construction,1 tools,metal,UsedFor: metal is used for tools,1 density,metal,HasA: metal has density,1 building,metal,PartOf: metal is part of a building,1 conducting,metal,CapableOf: metal can conduct electricity,1 mining,metal,HasPrerequisite: metal requires mining,1 shiny,metal,HasProperty: metal is shiny,1 heavy,metal,HasProperty: metal is heavy,1 solid,metal,HasProperty: metal is solid,1 climbing,mountain,UsedFor: a mountain is used for climbing,1 trail,mountain,HasA: a mountain has a trail,1 range,mountain,PartOf: a mountain is part of a range,1 erode,mountain,CapableOf: a mountain can erode,1 elevation,mountain,HasPrerequisite: you need elevation to have a mountain,1 avalanche,mountain,Causes: a mountain can cause an avalanche,1 tall,mountain,HasProperty: a mountain is tall,1 eating,mouth,UsedFor: a mouth is used for eating,1 speaking,mouth,UsedFor: a mouth is used for speaking,1 breathing,mouth,UsedFor: a mouth is used for breathing,1 teeth,mouth,HasA: a mouth has teeth,1 tongue,mouth,HasA: a mouth has a tongue,1 face,mouth,PartOf: a mouth is part of the face,1 biting,mouth,CapableOf: a mouth can bite,1 chewing,mouth,CapableOf: a mouth can chew,1 face,mouth,HasPrerequisite: you need a face to have a mouth,1 skull,mouth,HasPrerequisite: you need a skull to have a mouth,1 digestion,mouth,Causes: a mouth causes digestion,1 speech,mouth,Causes: a mouth causes speech,1 wet,mouth,HasProperty: a mouth is wet,1 soft,mouth,HasProperty: a mouth is soft,1 dentist_office,mouthpiece,AtLocation: you find a mouthpiece in a dentist office,1 breathing,mouthpiece,UsedFor: a mouthpiece is used for breathing,1 speaking,mouthpiece,UsedFor: a mouthpiece is used for speaking,1 smoking,mouthpiece,UsedFor: a mouthpiece is used for smoking,1 sports,mouthpiece,UsedFor: a mouthpiece is used for sports,1 hole,mouthpiece,HasA: a mouthpiece has a hole,1 opening,mouthpiece,HasA: a mouthpiece has an opening,1 telephone,mouthpiece,PartOf: a mouthpiece is part of a telephone,1 snorkel,mouthpiece,PartOf: a mouthpiece is part of a snorkel,1 protecting,mouthpiece,CapableOf: a mouthpiece can protect,1 comfort,mouthpiece,Causes: a mouthpiece causes comfort,1 protection,mouthpiece,Causes: a mouthpiece causes protection,1 small,mouthpiece,HasProperty: a mouthpiece is small,1 hard,mouthpiece,HasProperty: a mouthpiece is hard,1 movement,muscle,UsedFor: a muscle is used for movement,1 contract,muscle,CapableOf: a muscle can contract,1 tissue,muscle,MadeOf: a muscle is made of tissue,1 calcium,muscle,HasPrerequisite: you need calcium before you can have healthy muscles,1 strength,muscle,Causes: a muscle causes strength,1 strong,muscle,HasProperty: a muscle is strong,1 sewing_kit,needle,AtLocation: a needle is found in a sewing kit,1 sewing,needle,UsedFor: a needle is used for sewing,1 knitting,needle,UsedFor: a needle is used for knitting,1 medical_injection,needle,UsedFor: a needle is used for medical injection,1 threading,needle,UsedFor: a needle is used for threading,1 sharp_point,needle,HasA: a needle has a sharp point,1 sewing_kit,needle,PartOf: a needle is part of a sewing kit,1 medical_kit,needle,PartOf: a needle is part of a medical kit,1 piercing,needle,CapableOf: a needle can pierce fabric,1 injecting,needle,CapableOf: a needle can inject medication,1 sewing,needle,CapableOf: a needle can sew fabric together,1 making_holes,needle,CapableOf: a needle can make holes,1 thread,needle,HasPrerequisite: you need thread before you can use a needle,1 syringe,needle,HasPrerequisite: you need a syringe before you can use a needle,1 pain,needle,Causes: a needle causes pain,1 bleeding,needle,Causes: a needle causes bleeding,1 stitching,needle,Causes: a needle causes stitching,1 injection,needle,Causes: a needle causes injection,1 thin,needle,HasProperty: a needle is thin,1 sharp,needle,HasProperty: a needle is sharp,1 pointy,needle,HasProperty: a needle is pointy,1 metallic,needle,HasProperty: a needle is metallic,1 small,needle,HasProperty: a needle is small,1 sailing,ocean,UsedFor: the ocean is used for sailing,1 swimming,ocean,UsedFor: the ocean is used for swimming,1 transportation,ocean,UsedFor: the ocean is used for transportation,1 waves,ocean,HasA: the ocean has waves,1 coral,ocean,HasA: the ocean has coral,1 nature,ocean,PartOf: the ocean is part of nature,1 world,ocean,PartOf: the ocean is part of the world,1 moving,ocean,CapableOf: the ocean can move,1 creating,ocean,CapableOf: the ocean can create waves,1 drowning,ocean,CapableOf: the ocean can drown,1 minerals,ocean,MadeOf: the ocean is made of minerals,1 coastline,ocean,HasPrerequisite: you need coastline for an ocean,1 landmass,ocean,HasPrerequisite: you need landmass for an ocean,1 weather,ocean,Causes: the ocean causes weather,1 storms,ocean,Causes: the ocean causes storms,1 salty,ocean,HasProperty: the ocean is salty,1 blue,ocean,HasProperty: the ocean is blue,1 deep,ocean,HasProperty: the ocean is deep,1 pan,oil,AtLocation: you find oil in a pan,1 machine,oil,AtLocation: oil is found in machinery,1 cooking,oil,UsedFor: oil is used for cooking,1 lubrication,oil,UsedFor: oil is used for lubrication,1 heating,oil,UsedFor: oil is used for heating,1 machinery,oil,UsedFor: oil is used in machinery,1 droplet,oil,HasA: oil has droplets,1 slick,oil,HasA: oil has slicks,1 burning,oil,CapableOf: oil can burn,1 spilling,oil,CapableOf: oil can spill,1 flowing,oil,CapableOf: oil can flow,1 petroleum,oil,MadeOf: oil is made of petroleum,1 extraction,oil,HasPrerequisite: you need extraction to get oil,1 fire,oil,Causes: oil causes fire,1 slip,oil,Causes: oil causes slip,1 shine,oil,Causes: oil causes shine,1 slippery,oil,HasProperty: oil is slippery,1 viscous,oil,HasProperty: oil is viscous,1 greasy,oil,HasProperty: oil is greasy,1 thick,oil,HasProperty: oil is thick,1 shiny,oil,HasProperty: oil is shiny,1 smelting,ore,UsedFor: ore is used for smelting,1 melting,ore,CapableOf: ore can melt when heated,1 digging,ore,HasPrerequisite: you need to dig before getting ore,1 mining,ore,Causes: ore causes mining to happen,1 hard,ore,HasProperty: ore is hard,1 decoration,petal,UsedFor: a petal is used for decoration,1 attracting_insects,petal,UsedFor: a petal is used for attracting insects,1 making_tea,petal,UsedFor: petals are used for making tea,1 color,petal,HasA: a petal has a color,1 falling_off,petal,CapableOf: a petal can fall off,1 plant_tissue,petal,MadeOf: a petal is made of plant tissue,1 cells,petal,MadeOf: a petal is made of cells,1 pollen_transfer,petal,Causes: petals cause pollen transfer,1 colorful,petal,HasProperty: a petal is colorful,1 delicate,petal,HasProperty: a petal is delicate,1 soft,petal,HasProperty: a petal is soft,1 sun,plant,AtLocation: you find a plant in the sun,1 decoration,plant,UsedFor: a plant is used for decoration,1 oxygen,plant,UsedFor: a plant is used for oxygen,1 ecosystem,plant,PartOf: a plant is part of an ecosystem,1 landscape,plant,PartOf: a plant is part of a landscape,1 nature,plant,PartOf: a plant is part of nature,1 grow,plant,CapableOf: a plant can grow,1 photosynthesize,plant,CapableOf: a plant can photosynthesize,1 produce,plant,CapableOf: a plant can produce fruit,1 cells,plant,MadeOf: a plant is made of cells,1 minerals,plant,MadeOf: a plant is made of minerals,1 chlorophyll,plant,MadeOf: a plant is made of chlorophyll,1 sunlight,plant,HasPrerequisite: you need sunlight to have a plant,1 oxygen,plant,Causes: a plant causes oxygen,1 habitat,plant,Causes: a plant causes habitat,1 green,plant,HasProperty: a plant is green,1 living,plant,HasProperty: a plant is living,1 growing,plant,HasProperty: a plant is growing,1 rooted,plant,HasProperty: a plant is rooted,1 fishing,river,UsedFor: a river is used for fishing,1 transportation,river,UsedFor: a river is used for transportation,1 banks,river,HasA: a river has banks,1 current,river,HasA: a river has a current,1 ecosystem,river,PartOf: a river is part of an ecosystem,1 flowing,river,CapableOf: a river can flow,1 flooding,river,CapableOf: a river can flood,1 mountains,river,HasPrerequisite: you need mountains before you can have a river,1 erosion,river,Causes: a river causes erosion,1 wet,river,HasProperty: a river is wet,1 moving,river,HasProperty: a river is moving,1 natural,river,HasProperty: a river is natural,1 bouncing,rubber,UsedFor: rubber is used for bouncing,1 stretching,rubber,UsedFor: rubber is used for stretching,1 sealing,rubber,UsedFor: rubber is used for sealing,1 insulating,rubber,UsedFor: rubber is used for insulating,1 cushioning,rubber,UsedFor: rubber is used for cushioning,1 elasticity,rubber,HasA: rubber has elasticity,1 tire,rubber,PartOf: rubber is part of a tire,1 eraser,rubber,PartOf: rubber is part of an eraser,1 band,rubber,PartOf: rubber is part of a band,1 stretching,rubber,CapableOf: rubber can stretch,1 latex,rubber,MadeOf: rubber is made of latex,1 petroleum,rubber,MadeOf: rubber is made of petroleum,1 vulcanization,rubber,HasPrerequisite: rubber requires vulcanization,1 squeaking,rubber,Causes: rubber causes squeaking,1 bouncy,rubber,HasProperty: rubber is bouncy,1 stretchy,rubber,HasProperty: rubber is stretchy,1 waterproof,rubber,HasProperty: rubber is waterproof,1 durable,rubber,HasProperty: rubber is durable,1 swimming,sea,UsedFor: a sea is used for swimming,1 waves,sea,HasA: a sea has waves,1 planet,sea,PartOf: a sea is part of a planet,1 storming,sea,CapableOf: a sea can storm,1 humidity,sea,Causes: a sea causes humidity,1 salty,sea,HasProperty: a sea is salty,1 planting,seed,UsedFor: a seed is used for planting,1 growing,seed,UsedFor: a seed is used for growing,1 embryo,seed,HasA: a seed has an embryo,1 endosperm,seed,HasA: a seed has an endosperm,1 germinate,seed,CapableOf: a seed can germinate,1 grow,seed,CapableOf: a seed can grow,1 cotyledon,seed,MadeOf: a seed is made of cotyledon,1 warmth,seed,HasPrerequisite: you need warmth before you can plant a seed,1 small,seed,HasProperty: a seed is small,1 hard,seed,HasProperty: a seed is hard,1 dry,seed,HasProperty: a seed is dry,1 building,shade,AtLocation: you find shade next to a building,1 cooling,shade,UsedFor: shade is used for cooling,1 protection,shade,UsedFor: shade is used for protection from sun,1 relaxation,shade,UsedFor: shade is used for relaxation,1 darkness,shade,HasA: shade has darkness,1 coolness,shade,HasA: shade has coolness,1 landscape,shade,PartOf: shade is part of landscape,1 blocking,shade,CapableOf: shade can block sunlight,1 sheltering,shade,CapableOf: shade can shelter plants,1 shadow,shade,MadeOf: shade is made of shadow,1 atmosphere,shade,MadeOf: shade is made of atmosphere,1 sunlight,shade,HasPrerequisite: shade requires sunlight as a prerequisite,1 object,shade,HasPrerequisite: shade requires an object as a prerequisite,1 comfort,shade,Causes: shade causes comfort,1 rest,shade,Causes: shade causes rest,1 dark,shade,HasProperty: shade is dark,1 cool,shade,HasProperty: shade is cool,1 protective,shade,HasProperty: shade is protective,1 human,skin,AtLocation: humans have skin,1 protection,skin,UsedFor: skin is used for protection,1 layer,skin,HasA: skin has a layer,1 healing,skin,CapableOf: skin can heal,1 cells,skin,MadeOf: skin is made of cells,1 sensation,skin,Causes: skin causes sensation,1 flexible,skin,HasProperty: skin is flexible,1 flowerbed,soil,AtLocation: soil is found in a flowerbed,1 growing,soil,UsedFor: soil is used for growing plants,1 planting,soil,UsedFor: soil is used for planting seeds,1 moisture,soil,HasA: soil has moisture,1 nutrients,soil,HasA: soil has nutrients,1 minerals,soil,MadeOf: soil is made of minerals,1 organic_matter,soil,MadeOf: soil is made of organic matter,1 growth,soil,Causes: soil causes plant growth,1 decomposition,soil,Causes: soil causes decomposition of organic matter,1 dark,soil,HasProperty: soil is often dark in color,1 moist,soil,HasProperty: soil is often moist,1 sink,spout,AtLocation: a spout is found on a sink,1 pouring,spout,UsedFor: a spout is used for pouring,1 dispensing,spout,UsedFor: a spout is used for dispensing liquid,1 directing,spout,UsedFor: a spout is used for directing water flow,1 opening,spout,HasA: a spout has an opening,1 watering_can,spout,PartOf: a spout is part of a watering can,1 dripping,spout,CapableOf: a spout is capable of dripping,1 flowing,spout,CapableOf: a spout is capable of flowing,1 attachment,spout,HasPrerequisite: a spout requires attachment to function,1 stream,spout,Causes: a spout causes a stream of liquid,1 narrow,spout,HasProperty: a spout is narrow,1 pointed,spout,HasProperty: a spout is pointed,1 curved,spout,HasProperty: a spout is curved,1 riverbed,stone,AtLocation: you find a stone in a riverbed,1 mountains,stone,AtLocation: you find stones in mountains,1 tool,stone,UsedFor: a stone is used for a tool,1 building,stone,UsedFor: stones are used for building,1 weight,stone,UsedFor: a stone is used as a weight,1 decoration,stone,UsedFor: stones are used for decoration,1 corner,stone,HasA: a stone has a corner,1 edge,stone,HasA: a stone has an edge,1 surface,stone,HasA: a stone has a surface,1 path,stone,PartOf: a stone is part of a path,1 wall,stone,PartOf: a stone is part of a wall,1 foundation,stone,PartOf: a stone is part of a foundation,1 rolling,stone,CapableOf: a stone can roll,1 breaking,stone,CapableOf: a stone can break,1 sinking,stone,CapableOf: a stone can sink,1 sediment,stone,MadeOf: a stone is made of sediment,1 mining,stone,HasPrerequisite: you need mining before you can get a stone,1 erosion,stone,HasPrerequisite: you need erosion before you can get a stone,1 pain,stone,Causes: a stone can cause pain,1 breakage,stone,Causes: a stone can cause breakage,1 reflection,stone,Causes: a smooth stone can cause reflection,1 hard,stone,HasProperty: a stone is hard,1 heavy,stone,HasProperty: a stone is heavy,1 cold,stone,HasProperty: a stone is cold,1 rough,stone,HasProperty: a stone is rough,1 fishing_rod,string,AtLocation: you find string on a fishing rod,1 fishing,string,UsedFor: string is used for fishing,1 sewing,string,UsedFor: string is used for sewing,1 wrapping,string,UsedFor: string is used for wrapping packages,1 bow_and_arrow,string,PartOf: string is part of bow and arrow,1 balloon,string,PartOf: string is part of balloon,1 puppet,string,PartOf: string is part of puppet,1 tying,string,CapableOf: string can tie things together,1 thread,string,MadeOf: string is made of thread,1 flexible,string,HasProperty: string is flexible,1 thin,string,HasProperty: string is thin,1 long,string,HasProperty: string is long,1 baking,sugar,AtLocation: you find sugar in baking,1 bowl,sugar,AtLocation: you find sugar in a bowl,1 pantry,sugar,AtLocation: you find sugar in a pantry,1 sweetening,sugar,UsedFor: sugar is used for sweetening,1 baking,sugar,UsedFor: sugar is used for baking,1 cooking,sugar,UsedFor: sugar is used for cooking,1 preserving,sugar,UsedFor: sugar is used for preserving,1 flavoring,sugar,UsedFor: sugar is used for flavoring,1 crystals,sugar,HasA: sugar has crystals,1 sweetness,sugar,HasA: sugar has sweetness,1 granules,sugar,HasA: sugar has granules,1 moisture,sugar,HasA: sugar has moisture,1 frosting,sugar,PartOf: sugar is part of frosting,1 cake,sugar,PartOf: sugar is part of cake,1 jam,sugar,PartOf: sugar is part of jam,1 sweetening,sugar,CapableOf: sugar can sweeten,1 dissolving,sugar,CapableOf: sugar can dissolve,1 fermenting,sugar,CapableOf: sugar can ferment,1 preserving,sugar,CapableOf: sugar can preserve,1 sugar_cane,sugar,MadeOf: sugar is made of sugar cane,1 sugar_beet,sugar,MadeOf: sugar is made of sugar beet,1 glucose,sugar,MadeOf: sugar is made of glucose,1 sucrose,sugar,MadeOf: sugar is made of sucrose,1 fructose,sugar,MadeOf: sugar is made of fructose,1 harvesting,sugar,HasPrerequisite: you need harvesting before you can have sugar,1 processing,sugar,HasPrerequisite: you need processing before you can use sugar,1 refining,sugar,HasPrerequisite: you need refining before you can use sugar,1 growing,sugar,HasPrerequisite: you need growing before you can have sugar,1 diabetes,sugar,Causes: sugar causes diabetes,1 cavities,sugar,Causes: sugar causes cavities,1 weight_gain,sugar,Causes: sugar causes weight gain,1 fermentation,sugar,Causes: sugar causes fermentation,1 white,sugar,HasProperty: sugar is white,1 sweet,sugar,HasProperty: sugar is sweet,1 crystalline,sugar,HasProperty: sugar is crystalline,1 granular,sugar,HasProperty: sugar is granular,1 soluble,sugar,HasProperty: sugar is soluble,1 animal,tail,AtLocation: you find a tail on an animal,1 balance,tail,UsedFor: a tail is used for balance,1 communication,tail,UsedFor: a tail is used for communication,1 swatting,tail,UsedFor: a tail is used for swatting flies,1 dog,tail,PartOf: a tail is part of a dog,1 wagging,tail,CapableOf: a tail can wag,1 flicking,tail,CapableOf: a tail can flick,1 vertebrate,tail,HasPrerequisite: you need a vertebrate to have a tail,1 interest,tail,Causes: a tail causes interest,1 attention,tail,Causes: a wagging tail causes attention,1 long,tail,HasProperty: a tail can be long,1 bushy,tail,HasProperty: a tail can be bushy,1 striped,tail,HasProperty: a tail can be striped,1 garage,toolbox,AtLocation: a toolbox is found in a garage,1 storing,toolbox,UsedFor: a toolbox is used for storing tools,1 organizing,toolbox,UsedFor: a toolbox is used for organizing equipment,1 tools,toolbox,HasA: a toolbox has tools inside,1 screws,toolbox,HasA: a toolbox has screws inside,1 nuts,toolbox,HasA: a toolbox has nuts inside,1 shed,toolbox,PartOf: a toolbox is part of a shed,1 holding,toolbox,CapableOf: a toolbox can hold various tools,1 transporting,toolbox,CapableOf: a toolbox can transport tools from place to place,1 tools,toolbox,HasPrerequisite: you need tools before you can have a toolbox,1 organization,toolbox,Causes: a toolbox causes tools to be organized,1 accessibility,toolbox,Causes: a toolbox causes tools to be easily accessible,1 portable,toolbox,HasProperty: a toolbox is portable,1 durable,toolbox,HasProperty: a toolbox is durable,1 sturdy,toolbox,HasProperty: a toolbox is sturdy,1 chewing,tooth,UsedFor: teeth are used for chewing food,1 enamel,tooth,HasA: teeth have enamel,1 jaw,tooth,PartOf: teeth are part of the jaw,1 biting,tooth,CapableOf: teeth can bite,1 jaw,tooth,HasPrerequisite: you need a jaw to have teeth,1 pain,tooth,Causes: teeth can cause pain when they decay,1 hard,tooth,HasProperty: teeth are hard,1 firing,trigger,UsedFor: a trigger is used for firing,1 spring,trigger,HasA: a trigger has a spring,1 releasing,trigger,CapableOf: a trigger can release a hammer,1 firing,trigger,Causes: a trigger causes firing,1 metallic,trigger,HasProperty: a trigger has a metallic property,1 bicycle,wheel,AtLocation: you find a wheel on a bicycle,1 rolling,wheel,UsedFor: a wheel is used for rolling,1 rotating,wheel,UsedFor: a wheel is used for rotating,1 transportation,wheel,UsedFor: a wheel is used for transportation,1 spoke,wheel,HasA: a wheel has a spoke,1 rim,wheel,HasA: a wheel has a rim,1 hub,wheel,HasA: a wheel has a hub,1 bicycle,wheel,PartOf: a wheel is part of a bicycle,1 turning,wheel,CapableOf: a wheel can turn,1 moving,wheel,CapableOf: a wheel can move,1 spinning,wheel,CapableOf: a wheel can spin,1 axle,wheel,HasPrerequisite: you need an axle before you can have a wheel,1 rim,wheel,HasPrerequisite: you need a rim before you can have a wheel,1 movement,wheel,Causes: a wheel causes movement,1 rotation,wheel,Causes: a wheel causes rotation,1 rolling,wheel,Causes: a wheel causes rolling,1 circular,wheel,HasProperty: a wheel has the property of being circular,1 round,wheel,HasProperty: a wheel has the property of being round,1 looking,window,UsedFor: a window is used for looking,1 ventilation,window,UsedFor: a window is used for ventilation,1 letting_light_in,window,UsedFor: a window is used for letting light in,1 frame,window,HasA: a window has a frame,1 building,window,PartOf: a window is part of a building,1 wall,window,PartOf: a window is part of a wall,1 opening,window,CapableOf: a window can open,1 closing,window,CapableOf: a window can close,1 breaking,window,CapableOf: a window can break,1 construction,window,HasPrerequisite: you need construction before you can have a window,1 view,window,Causes: a window causes a view,1 draft,window,Causes: a window causes draft,1 transparent,window,HasProperty: a window is transparent,1 sturdy,window,HasProperty: a window is sturdy,1 rectangular,window,HasProperty: a window is rectangular,1 lift,wing,UsedFor: a wing is used for lift,1 support,wing,UsedFor: a wing is used for support,1 flight,wing,UsedFor: a wing is used for flight,1 flap,wing,CapableOf: a wing can flap,1 lift,wing,Causes: a wing causes lift,1 flight,wing,Causes: a wing causes flight,1 flat,wing,HasProperty: a wing is flat,1 curved,wing,HasProperty: a wing is curved,1 woodworking,workshop,UsedFor: a workshop is used for woodworking,1 workbench,workshop,HasA: a workshop has a workbench,1 building,workshop,PartOf: a workshop is part of a building,1 tools,workshop,HasPrerequisite: you need tools before you can use a workshop,1 creation,workshop,Causes: a workshop causes creation of items,1 spacious,workshop,HasProperty: a workshop is spacious,1