#!/usr/bin/env python3 """ Test if AnimationManager crashes with no animations """ import mcrfpy print("Creating empty scene...") test = mcrfpy.Scene("test") test.activate() print("Scene created, no animations added") print("Starting game loop in 100ms...") def check_alive(timer, runtime): print(f"Timer fired at {runtime}ms - AnimationManager survived!") mcrfpy.Timer("exit", lambda t, r: mcrfpy.exit(), 100, once=True) mcrfpy.Timer("check", check_alive, 1000, once=True) print("If this crashes immediately, AnimationManager has an issue with empty state")