#!/usr/bin/env python3 """Test for quickstart.md 'Custom Sprite Sheet' example. Original (DEPRECATED - lines 176-201): mcrfpy.createScene("game") grid = mcrfpy.Grid(20, 15, my_texture, (10, 10), (640, 480)) grid.at(5, 5).sprite = 10 ui = mcrfpy.sceneUI("game") mcrfpy.setScene("game") Modern equivalent below. """ import mcrfpy from mcrfpy import automation import sys # Create scene using modern API scene = mcrfpy.Scene("game") scene.activate() mcrfpy.step(0.01) # Load sprite sheet (using existing texture for test) texture = mcrfpy.Texture("assets/kenney_tinydungeon.png", 16, 16) # Create grid using modern keyword API grid = mcrfpy.Grid( grid_size=(20, 15), texture=texture, pos=(10, 10), size=(640, 480) ) # Set specific tiles using modern API # grid.at() returns a GridPoint with tilesprite property grid.at((5, 5)).tilesprite = 10 # Note: tuple for position grid.at((6, 5)).tilesprite = 11 # Set walkability grid.at((6, 5)).walkable = False # Add grid to scene scene.children.append(grid) # Render and screenshot mcrfpy.step(0.1) automation.screenshot("/opt/goblincorps/repos/McRogueFace/tests/docs/screenshots/quickstart_sprites.png") print("PASS - quickstart sprites") sys.exit(0)