"""McRogueFace - Basic Fog of War (grid_fog_of_war) Documentation: https://mcrogueface.github.io/cookbook/grid_fog_of_war Repository: https://github.com/jmccardle/McRogueFace/blob/master/docs/cookbook/grid/grid_fog_of_war.py This code is extracted from the McRogueFace documentation and can be run directly with: ./mcrogueface path/to/this/file.py """ # Shadowcasting (default) - fast and produces nice results grid.compute_fov(x, y, 10, mcrfpy.FOV.SHADOW) # Recursive shadowcasting - slightly different corner behavior grid.compute_fov(x, y, 10, mcrfpy.FOV.RECURSIVE_SHADOW) # Diamond - simple but produces diamond-shaped FOV grid.compute_fov(x, y, 10, mcrfpy.FOV.DIAMOND) # Permissive - sees more tiles, good for tactical games grid.compute_fov(x, y, 10, mcrfpy.FOV.PERMISSIVE)